Burning Woods

Quick Facts





Level Range:
35 - 50

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A once-flourishing forest, much of these woods have been incinerated by what some believe to be a meteor, evidenced by a couple of giant craters and ongoing fires.

The sarnak city of Chardok sits in the northeastern corner while Di`Zok followers roam what remains of the woods. Also residing in this smoldering land are the Kromdul, a nest of hornets, plenty of wandering undead, and highly aggressive tatterback gorillas.
The Burning WoodsOne of the CratersA Wandering WurmGiant FortressMoldering GorillasHornet NestUndeadJeb Lumsed's DisguisePassage to the Frontier MountainsKorasal Klyseer and CompanyInside the Giant FortChardok
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EXP on the TLP Server
# Jun 17 2011 at 5:16 PM Rating: Decent
Did the sarnak fort camp from 38-48 on and off. Spawns are fast and on the TLP server, it's about 1% exp per minute, if not faster earlier on.

Btw, gorillas see invis and there are lots of warping/pathing issues heres.
The old way...
# Jun 26 2008 at 7:30 AM Rating: Decent
23 posts

Edited, Jun 26th 2008 11:35am by Roamming
Camp spot
# Dec 01 2007 at 10:02 PM Rating: Decent
Is there a good spot to camp as a ench/mnk/sham combo at lvl 35-38? I think we are a bit to low for the giants and was wondering if there was some ape or sarnak camp.
Soloing Shadowknight
# Oct 31 2007 at 5:37 AM Rating: Decent
Great place to level up and gain AAxp. Been here since 51 and shot up by two levels and 6 AAs in 3 nights of moderate playing.

Very easy pulling single light blue wasps, giants, undead and gorillas. All pretty easy even with the odd add which was down to laziness not moving of the usual route they take. Even the greens are good fun and quick.

Lots of great places to set up as pulling spots. Still getting very easy xp so will plow on till 54 and then thrash some AAs before looking for a new fun spot.

Anyone know any for a 54th where lots of light blues/dark blues good xp?
Soloing Paladin (Level 55)
# Oct 18 2007 at 4:57 AM Rating: Decent
I have found a great spot to grind AA'a (72 so far, with 53 more to go) that is totaly safe from adds. East of the Giant fort (loc 1200 m472) are some ruins with 6 undead spawns which are either Green or Light Blue to me at 55. Wipe everything out, med 15 seconds (sometimes!) and back to work. Paladin OWNAGE is an understatement.
Soloing Paladin (Level 55)
# Oct 18 2007 at 4:28 AM Rating: Decent
I have found a great spot to grind AA'a (72 so far, with 53 more to go) that is totaly safe from adds. East of the Giant fort (loc 1200 m472) are some ruins with 6 undead spawns which are either Green or Light Blue to me at 55. Wipe everything out, med 15 seconds (sometimes!) and back to work. Paladin OWNAGE is an understatement.
Just in case anyone missed it
# Sep 21 2007 at 2:18 PM Rating: Default
Just in case anyone missed it, here's the story of Burned Woods.

hot zone aug?
# May 22 2007 at 2:56 PM Rating: Decent
Anyone know what the hot zone aug is for this zone?
hot zone aug?
# Jun 02 2007 at 5:30 PM Rating: Decent
The Aug for this zone is Spotted Lava Rock
+30 Mana +30 Endur
+10 save Fire

looted from wurm

hot zone aug?
# Jun 07 2007 at 2:14 PM Rating: Decent
I actually got one from hornets. Found a bunch on hornets. >_> Too many infact...
Kromdul faction
# Sep 18 2005 at 7:39 AM Rating: Decent
I've been killing gaints at the fort and am getting Kromdul faction .... but can't find anything on it
Where is it this week?
# May 08 2005 at 7:17 PM Rating: Decent
Where is the Burning Woods this week?

I heard from a guildmate that it was zoned into from the Abysmal Sea, but then I heard somewhere else that it was somewhere off of Kedge Keep. Please help me!

RE: Where is it this week?
# Feb 11 2006 at 9:35 PM Rating: Default
You're confusing Burning Woods with Burned Woods.
RE: Where is it this week?
# Jul 31 2005 at 6:39 PM Rating: Decent
I think it is near Everfrost Peaks this week. mm could be wrong tho, perhaps The Arena maybe?
RE: Where is it this week?
# Aug 29 2007 at 1:45 PM Rating: Decent
26 posts
check off of felwithe, some of the guards can give direction for you if you are of the Dark Elves.

good luck on finding Burned Woods and Blood Ninja says hi2u

NorthWest Crater
# Oct 20 2004 at 10:30 PM Rating: Decent
Does anyone know where the 'NorthWest Crater' is? I am doing 'Rim Runner' task and it says to explore the Northwest Cratyer in Burning Woods, but I cannot seem to find it. Tried the crater with the meteor in it, the Giant Fort, & the crater next to the Giant Fort. None seemed to work. It only says explore. So, I assume I do not need to hunt anything....just get there. Any help would be greatly appreciated. Thanks in advance.
Mage epic drop
# Nov 12 2003 at 7:08 PM Rating: Decent
hunted there a few days in row adn found it quite a good time for a 52 mage. I Killed named wurms whenever i saw them and yet ot have a burning embers drop, but it is rated as a rare drop so it wil take a while i am sure. Mostly LB everything and 51 Earth pet (ds and BO3, fully equipt) does great. Soloed a few hour seach day, and was the only person in zone for 99% of the time..very nice place on FV server to play..
Any helpful info?
# May 13 2003 at 9:38 PM Rating: Default
im level 48, hoping to hit 49 in the next week or so, and I've been told by multiple people to hit Burning Woods when I hit 49(i get new pet, DoTs, buffs etc.)Does anyone have any hints for the best xp or things to watch out for here?

P.S. If anyone has a good place to hit 49 it would be greatly appreciated. 8)
# May 11 2003 at 3:29 PM Rating: Decent
I was traveling through BW that other day to get to Cdok. And I saw the craziest thing ever. There were 25-30 Warboned Skeletons walking in a single-file line. I IVU'd up and went to see what was going on. At first I thought it was a train or something, but then I noticed that I was the only one in the zone. I followed the skelle's to see where they were going. They walked the zoneling all the way to the Sarnak fortress. Once inside, they split up and went to different rooms. There were about 5 in each room, and 5-10 roaming the open area inside the fortess walls. Being the nice Necro that I am, I decided to kill them all. Everyone of them con'd D.blue to me at 57. By the time I was done, I got 3%AA, and 7% REAL EXP. They have a ton of HP, but easy enough when you slow them and get out the monkey pet =)
Anyway, the intresting part is... I went back about 10 hours later. No skelles. I roamed around the zone looking for more and came across an empty ruin. It's the furthest north ruin in zone. And there they were. Standing in 2 groups. About 10 in one group and 15 in the other. My wife logged her 46 Cleric on, and we proceeded to wipe them out. I could single pull them with slow. One by one they all died, with A LOT of effort avoiding the massive amount of roamers there. I'ts like Wurm highway or something. After it was all said and done, I got another 4% Real exp and the Cleric had gotten 41%...yes, I said 41%. The exp on these guys is just plain sick.
SO, my question is...Is this Skelle army spawned? Is there a timer? Are they part of a quest? Maybe a game bug? I keep checking back to see if they are up again, but have not seen them since that day.
Anyone have any info?

Edited, Sun May 11 22:54:53 2003
RE: WTF?????
# Jun 15 2004 at 8:50 PM Rating: Decent
Only thing I know, is that you can often see the skelle in these lands standing in rank and file. They are soldiers usually. So perhapse the undead of these lands are going on to have some march to the fort, for eternity.
Wow, Great apot to solo.
# Nov 20 2002 at 10:30 AM Rating: Decent
I am a 47 paladin that is not well equipped, and I have just started soloing in this zone. I found a spot (cant remember exact loc) close to the ruin near giant fort where I can fear undead and they basically walk in a triangle around me until fear wears off. I just fear whack it 3 times, and recast fear. I managed one full gold there in roughly 2 hours without any of the mobs I was fighting hitting me more than a few times. This place is amazing for pallies. I do suggest getting KEi though. It allowed me to use expulse undead on the mobs till they were at 50% health, and I never had to med. With a cougar claw earring and KEI it actually seemed like I was gaining mana back everytime I cast Spook undead!
RE: Wow, Great apot to solo.
# Apr 23 2003 at 3:49 AM Rating: Decent
I also found Burning Wood a great place to solo as a beastlord. When i hit 49 and got the new pet and spells, i head out for the giant fort. You can get to it by just following the dirt path north. I solo'd the giants there, including the named one, until level 51 when I wasn't getting so much exp anymore. All I had to do was slow the mobs and heal my pet, helps a lot with KEI and kitty crack stacked. I only spent two days there to get two levels, and I came out with over 2k plat as well.
A Paladin's Dream Solo
# Oct 29 2002 at 7:24 PM Rating: Excellent
This zone is a 51 paladin's dream solo place. A large amount of Undead, the live monsters are great to melee, and the tempting Wurms.

2-16 people in the zone and it mostly free kills. You can solo this place easily. I have made 2 AA points already in 1 week.. I love it.

Also Higher level Undead I spook then kill.. spook and kill.. after about 10 spooks the higher level undead are more managable. I have a DW Helm and a DW Bracer that work fantastic together... and the a Cougar Claw Earing that lets me conserver mana on the Spook the Dead..

So, I will continue to do Burning Woods for a long time.. enough to gain about 30 AA points or so.. then I will start to level again..

Wow what a place to hunt... and when I get tired from this place, I just move into Skyfire and shout for a Group.. and in 3 seconds I normally get called by a group of mages, wizzies, and enchanters looking for a nice tank to help them for quick kills.

EQ has just become very exciting again.. and I think I will dread the 52 level duldrums (the magic level that takes 3 times as long to gain exp.. ugh!)

Anyway.. when I think EQ is getting too boring and mundain... hehe.. I wake up to a new zone.

Good luck all..

Edited, Wed Oct 30 03:35:32 2002
#REDACTED, Posted: Aug 15 2002 at 7:12 AM, Rating: Sub-Default, (Expand Post) Take your druids and shove them straight up your a$$..that goes for all of you maggot anti-social pieces of crap soloers !
RE: Solo'rs make me want to puke
# Mar 24 2003 at 11:45 PM Rating: Default
781 posts
ROFL! I'm a Druid... "No sow for you!"
Fooking whiney n00b. Go back to soloing Orcs in EC for belts, where you belong.
RE: Solo'rs make me want to puke
# Mar 13 2003 at 12:45 PM Rating: Good
Soloing is by far the fastest way to gain exp I think. In a group you are bound to have at least 1 or 2 people die on you at one time or another and not all groups I've been in have a cleric handy so there's time right there wasted on waiting on rezzes and regen. Another thing that slows groups is that they are not very mobile. When I solo as a Beastlord, I go up to the mob and start whaling away with my warder and DD's then I melee it dead. I don't have to waste time pulling it to any large group and risking aggro while bringing the mob across the zone to the group. The ultimate group slow down is sharing the exp from your kills with the group. I know you get an exp bonus in a group but with all the other things that slow down a group, the bonus just doesn't make it worth it. The sad truth is that if you want to make any fast progress with a character, you need to solo. And BTW, you don't gain exp by socializing in groups.
RE: Solo'rs make me want to puke
# May 09 2003 at 12:22 AM Rating: Decent
Ok ill give ya that. And its true that you dont gain any xp by socializing.

But then again dont you think outside conversations to break up the EXTREME boredom is an experiance in itself?

Lets face it.. if i have to whack another zeniak with no interaction with human beings i might just crack up.
RE: Solo'rs make me want to puke
# May 17 2003 at 9:11 AM Rating: Good
You could allways talk to the other members of your guild wile killing. there is no rule that you have to talk only to ppl in the same zone as you. I Solo allmost allways. And I have even carried on a convesation w/ others in the zone. Just make a channel if you get sick of /r to talk w/ someone. Then you can set that chat channel as your default.
RE: Solo'rs make me want to puke
# Aug 23 2002 at 1:30 AM Rating: Default
Hahahaha...sour grapes little boy. With your sweet attitude I'm sure your an ASSet to the groups that allow you to join. Post something productive next time.
Good Exp
# Jun 23 2002 at 7:36 PM Rating: Decent
42 posts
I have been in this zone a couple of times with a small group and did well with the exp here. I usually hunt in front of Chardok. My ranger is level 51 and in about 90 minutes I got almost a gold out of it with an enchanter and druid as my partners the last time there. With that in mind, I wonder why this zone is not more populated than it is on my server?
45 sk
# Apr 28 2002 at 5:21 AM Rating: Decent
So im really getting board of DL and I was wondering if a 45 sk cold get a group here, and if not could some one suggest a spot, Im looking for a spot like DL where there is always a number of people in the zone. I hate going to a cool zone and only finding 1 other person.

Dregg (Honored Circle)
45 SK Xev
RE: 45 sk
# Sep 16 2002 at 2:56 PM Rating: Good
Sorry, Dregg but it looks like BWs is one of those BYOG (Bring Your Own Group). You're right too. It does look cool.

lvl 48.9 Mage
Udead Ruins
# Dec 24 2001 at 12:20 AM Rating: Decent
Anyone hunted the undead ruins near the sarnak fortress(pos 2 on Eqatlas map) Am a 51 cleric and looking for a place to solo during week, and was just curious if this spot regularly has greater plague spawns, if there is a spot nearby that is safe to med, and if it is ever camped?

RE: Udead Ruins
# Jun 07 2003 at 4:38 AM Rating: Decent
The Undead ruins to the West are great for any class that's good versus undead because no monsters wander west of the ruins on the zoneline so you can mediate without worrying about adds and 70% of monsters here are undead. Gorillas help each other, skeles don't. Higher conning skeles sometimes drop low to mid 50 Kunark spells. As a 51 Cleric (I have one too) I would recommend doing only skeles since they don't help. First root down, cast all your dots, med to full, nuke til root breaks, re root, re-dot, nuke ETC. Defiantly get KEI and maybe SoW potions though with enough AC you can pretty easily shrug off blows before landing another root and backing up. Also if it's low health and you don't wanna waste mana on nuke dear it and whack the crap outa it. I did this from 49-51 with no deaths. My Necro soloed here from 39-46
RE: Udead Ruins
# Mar 11 2002 at 2:34 PM Rating: Decent
I personally hunt at the ruins just east of the giant fort. Large open area with little video lag and there are 6 static spawns that range from Plaguebone skellies (Green to me at 52) and Greater Warboned Skellies (which have a ton and a half hp's).....
# Nov 23 2001 at 12:16 AM Rating: Decent
As a 51 Mage with shiny new Earth Pet and no Stave of Elemental Mastery:Earth, is it possible to solo OR get a group here?
Hunting Hornets any good?
# May 02 2001 at 8:17 AM Rating: Decent
I'm a level 46 Mage, and found partnering in DL to be fairly good xp. The only problem is that DL is WAY over crowded. Looking at this site and seeing the tag 'summuned mob' next to hornets is kind of like a mages dream! Besides the Hole, I can't think of many other places where I can utilize the proc'd dmg of Swords of Rune. My question is, whats the best way to hunt these hornets? soloable? grouped? partnered?

Thanks ahead of time,
Stranzue 46th Mage
Heroes of Tomorrow
Sol Ro
RE: Hunting Hornets any good?
# Oct 10 2001 at 9:25 PM Rating: Decent
I'd say partner up. I'm a druid and I hunt there with a late 40's mage. When I've seen him take on an ember or scoriae, his pet usually gets wiped out. Ash and cinder would be easily soloable though. Just partner up for the ember and scoriae or just avoid those two types of hornets.
RE: Hunting Hornets any good?
# Mar 21 2003 at 11:47 AM Rating: Excellent
85 posts
Hornets are easy to solo (druid here), just be warned they are ABSURDLY fire resistant. Even after lowering their FR, they still resisted every fire based spell I threw at them.
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