eq:The Darkened Sea Overview  

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An Overview | Achievements | Collections | Group Progression & Task List | Raid Progression | Visible Armor | The Darkened Sea Lore

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The Darkened Sea is EverQuest's 21st expansion. It was announced on August 14, 2014, and launched on Tuesday, October 28, 2014 (for All Access members) and Tuesday, November 11, 2014 (for Free-To-Play members).

  • For the original announcement, see this news story (August 14, 2014 - SOE Live).
  • For an early preview of the expansion, see this news story (August 20, 2014).
  • For a full preview of the expansion, see this news story (October 24, 2014).
  • For the patch notes as the expansion launched, see this news story (October 28, 2014).

As discussed in this letter from the producer, there will be no traditional pre-orders for this expansion. Instead, All Access members will have the option to buy the expansion on October 28 (its "early release" date). Two weeks after this, everyone (Free-To-Play members included) will be able to buy it.

Content & Features

  • Level cap increase to Level 105
  • New spells
  • New AAs
  • Eight new zones
  • Mount keyring
    • You can now use separate mounts (one for stats; one for visual appearance) at the same time. The keyring can hold up to 10 mounts (with option to buy more slots), and you can select any mount on your keyring to lock in its stats to be used regardless of what mount you're visually using.

What's Going On

Lanys T`Vyl and Firiona Vie are at odds, and Katta Castrum's emperor is in trouble... The Buried Sea is the backdrop as its storylines and characters will be revisited.

Firiona Vie has been travelling the world on a mission from the goddess Tunare to bring the realm back into balance. Her latest efforts have brought her to the Buried Sea, seeking to heal the ruler of the Combine Empire, Tsaph Katta.

Now it’s time for you to travel to the domed city of Katta Castrum and find Firiona! After Firiona came here with her allies to heal Tsaph, the city was attacked by Lanys T`vyl and a corrupt splinter faction of the Combine. In the chaos, Tsaph was kidnapped. Now, he must be rescued and Lanys must be stopped.

Main Lore article: "The Darkened Sea" Lore


Eight zones are included with this expansion, all of which will have full mob populations in their static versions:

  • Check out this link for a list of zones in The Darkened Sea expansion.
  • A screenshot of the in-game map of zone connections can be found here.

Getting There

  • The entry zone here is Tempest Temple:
    • Entered through Monkey Rock in the Buried Sea.
    • Druid and Wizard portal spells have drop-off points here.

  • The Guild Hall portal can be set to Katta Castrum: Deluge.

  • If you bought/buy the Collector's Edition of the expansion, you can claim a Brother Island Parrot Whistle with a right-click port to Brother Island.


Progression through The Darkened Sea is strictly linear with a storyline that spans 24 quests through all eight zones. Tiers 2 & 3 zones are unlocked as you make your way through the expansion storyline.

Heroic Adventures

There are six heroic adventures in this expansion:


There are five primary raids and two "one-off" raids, all of which occur in Arx Mentis. ("One-Off" just means you only get one attempt at it: The lockout timer occurs upon engage rather than upon winning the event.)

Main raiding article: Raiding in The Darkened Sea

Named Mobs

See the Hunter links here for map locations of named mobs in The Darkened Sea:


In the group game, there are three Tiers of armor. In the raid game, there are two Tiers.

Main armor article: The Darkened Sea Armor Guide

Each tier has an adventure merchant from whom you can buy gear using currency (Pieces of Eight) earned from heroic adventures:

For the new set of Type 3 augmentations, see Naissa Gemmarii (click for map image) in Katta Castrum: Deluge.

There is also new Mercenary gear available, bought from a merchant on the zone-in level of Arx Mentis.


All AAs can be freely trained. There are no locked AAs.


Rank I Spells:

Rank II Spells:

Rank III Spells:

Teleportation Spells:


The Ruins of KunarkThe Scars of VeliousThe Shadows of LuclinThe Planes of PowerThe Legacy of YkeshaLost Dungeons of NorrathGates of DiscordOmens of WarDragons of NorrathDepths of DarkhollowProphecy of RoThe Serpent's SpineThe Buried SeaSecrets of FaydwerSeeds of DestructionUnderfootHouse of ThuleVeil of AlarisRain of FearCall of the ForsakenThe Darkened SeaThe Broken MirrorEmpires of KunarkRing of ScaleThe Burning LandsTorment of VeliousClaws of Veeshan

Category: EverQuest
This page last modified 2020-10-11 20:01:31.