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Site Update #1

Site Update: Terror of Luclin spells are available for lookup now

Another year gone folks. I hope you're all safe and feeling good. I look forward to 2022 and I hope everything goes well for you all in 2022.

Nearly a month has passed since the Terror of Luclin expansion kicked off on the live servers. I want to say thanks to those who helped with entering in Terror of Luclin info. Drewinette entered in a bunch of quests, drops, npc info, recipes and more! Thank you for all the help over the years Drew! Grizabelle helped me entered in a ton of recipe info and supplied quest info, thank you! Cylius helped supply us with npc info, drops and entered in quest info as well, thank you! SwiftyMuse was busy during ToL beta getting a majority of the items uploaded for the expansion, thank you! And thanks to all of you who have posted on the site with info for the expansion, this site wouldn't be here without you ladies and gents.

And now onto the plans for 2022. We have plenty of plans up ahead. We just recently upgraded the site off the old backend it was running on and now are on up to date technology. So we're starting off this year on good grounding. I have plenty of plans to fix a bunch of things and add new features this year. I've already been busy working on spells and plan to get those updated soon for the the Terror of Luclin spells, sorry for not having those ready at expansion launch. We had some pretty major issues with just how spells are updated with how large the database tables have grown over the years, so updating spells on the production servers isn't possible in its current state. So a new system needs to be developed for it. I have been busy working on a solution for the time being to get them updated but will be busy working on the whole spell platform until a better system is in place.

Click Read More... for all the updates in December 2021.

Terror of Luclin Expansion Launch Tomorrow!

Update: The item collector has been patched for the December 2021 game update.

Tomorrow the Terror of Luclin expansion launces on all live servers at 12pm PST.

We have plenty of Terror of Luclin info and will be added more, so stay tuned.

We have opened up our wiki on Terror of Luclin so check it out! 

If you have anything to add to the info we have, make a comment on whatever to let us know.


Game Update Patch Notes

 

December 7, 2021
_____________________


*** Highlights ***

- The shadows cast by the light of Luclin have been whispering of intrigues. The Akheva are on the move, striving to reassert their power and rebuild their moon-wide empire. Amidst the turmoil of their actions, rumors abound. Mayong Mistmoore has been seen on Luclin. The only known truth is that the master vampire has since disappeared into the shadows and even his devoted followers and sycophants have begun to worry.
-- Reach the new maximum level of 120.
-- Learn new spells, combat abilities, and Alternate Abilities.
-- Find new items and learn new tradeskill recipes.
-- Explore seven new zones.
-- Participate in new raids and quests.
-- Gain a new teleportation item key ring.
-- Complete new achievements.
-- To join the investigation, seek out a concerned shade in the Nexus.


*** Items ***

- Fixed lore text grammar issues for the Satchel of the Combine Hero.
- Small Bottle of Soy Sauce can now be stacked.
- Moved keys into achievements for easy tracking.
- Fixed an issue that prevented the Hole Key from saving to your list of /keys.
- Fixed an issue that prevented Veeshan's Key from saving to your list of /keys after the arrival of Dry Sapara.


*** NPCs ***

- New merchants have moved into the Guild Lobby.


*** Progression Servers ***

- Miragul will no longer show an unlock for Terror of Luclin on the calendar.
- Fixed an issue with expansion unlock voting on Ragefire.


*** Miscellaneous ***

- Added a new key ring for Teleportation Items.
- Addressed an issue with the Advanced Loot system where multiple counts of the same item couldn't be properly assigned to people or left on the corpse.


*** UI ***

- Changed /keys to toggle the display of the General > Keys achievements category in the achievement window, replacing the old behavior of listing key text in the chat window.
- Fixed a custom UI crash when trying to render decal files that don't exist in the default UI.
- Fixed a visual bug that could occur when moving items from inventory slots into key ring slots.
- The "Players not in a group" section of the raid window can now be resized instead of having to scroll through it.

- Changed -

EQUI_Animations.xml
EQUI_KeyRingWnd.xml
EQUI_RaidWindow.xml


- The EverQuest Team

Site Update #12

We've been busy working on the upcoming Terror of Luclin expansion folks!

We've got plenty of info to share. You can already see what we have by using your favorite searching tools for anything Terror of Luclin related.

We'll open the wiki for ToL on the day of the launch for December 7th which is not far away!

We'll still be busy entering in info even after the expansion has launched so stay tuned!

!

Click on Read More to see all the updates for the month of November.

Game Update 11-17-2021

Here are the patch notes for the November Game Update.

 


Source 

 

November 17, 2021
_____________________


*** Highlights ***

- Grab your bags for Black Friday and Cyber Monday. All bags sold for Daybreak Cash are 15% off from 11/25/2021 to 12/01/2021!
- Priests of Luclin no longer require soulstones to complete their tasks. Speak with them instead.


*** Items ***

- Fixed a bug where selling a stack of items via barter would sometimes only sell partial stacks.
- Fixed the recourse spell in Claws of Veeshan Bard breastplate click effects.
- Lore items will no longer disappear from a cancelled trade when there is a lore item conflict.


*** Tradeskills ***

- Corrected multiple issues with the success chance label on the Tradeskill window.


*** Quests & Events ***

- Quests with rewards that will result in a lore conflict will now return your items.
- Priests of Luclin no longer require soulstones to complete their tasks. Speak with them instead.
- Fixed an issue with the To Kill a Thel Ereth Ril quest where turning in the quest item to Alchemist Vaskerin would result in getting the wrong quest item in return.


*** Spells ***

- Enchanter - The proc portion of Night's Endless Terror and Night's Perpetual Terror now have a unique buff icon. The illusion portion retains the standard illusion icon.
- Corrected an issue where a combination of Troubadour's Synergy and Evoker's Synergy would proc Ignite Blood.


*** Overseer ***

- Corrected an issue where all available Agents would not always be listed when starting a new quest.
- Fixed a bug that caused Overseer quest stats to sometimes be incorrect after zoning.


*** Progression Servers ***

- Found the missing Agents of Change on Phinigel and made them get back to work.
- Cazic Cenobite will now have a chance to drop Rubicite Boots on Progression servers while in-era.


*** Miscellaneous ***

- The 500 free DBC reward will no longer display "Add Time" for Lifetime accounts as the default.
- Fixed a bug that could cause a client crash when casting spells.
- Added several new zone loading bar messages.
- Corrected an issue with items being removed from the Advanced Loot Window prior to 15 minutes.
- Corrected a bug that could cause the client to crash when zoning.


*** Previously Updated ***

- Corrected an issue where translocate spells resulted in a message about the destination zone not being ready.
- Fixed an issue with the Vex Thal Key Shard drops.
- Corrected an issue where NPCs could strike through a riposte even under the effects of a 100% avoidance discipline, such as Deflection or Deftdance.
- Corrected an issue where the Adventurer's Perk experience bonus didn't apply to AA.
- Corrected an issue where the Merchant's Perk would sometimes display that you got a bonus tradeskill skill-up, but the skill-up chance had failed.
- The Yxxta riddle should function in Avatar of Change instances.


- The EverQuest Team

Site Update #11

Monthly Site Update

We got plenty of updates for the month of October!

The next Everquest expansion, Terror of Luclin, is currently in beta and we've been busy working on it.

We've also been working on some backend upgrades that will fix some issues the site has been having lately. 

These upgrades will help keep the site going for many more years!

 

If you haven't noticed, we added some nice additions to the item page for premium members.

If you aren't a premium member and want to see what these changes look like, take a look at a Water Flask 

 

Click on Read More to see all the site updates

 

 

Game Update 10-20-2021

Source

 

All EverQuest Live Servers will be brought offline on Wednesday, October 20, 2021 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours.

Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.

*Convert to your local time

October 20, 2021
_____________________


*** Items ***

- Look to the Marketplace this month for the Feir'Dal Heritage Crate. Each crate contains a random item. Trade these Feir'Dal Heritage items to your friends or collect them all yourself!


*** Tradeskills ***

- Updated the Combine button to show your chance of successfully combining the selected recipe.
- Added a quantity label to the recipe's component icons in the Tradeskill window.


*** Quests & Events ***

- Changed the aura color used by the banish aura in the Claws of Veeshan Sontalak raid.
- (Raid) Restless Assault - Changed the "melting" decal for Narandi the Restless back to blue.
- Cikdew has found her voice and will be looking for assistance during the Nights of the Dead.


*** Spells ***

- Fixed a bug where Translocate: Primary Anchor and Primary Anchor Push would fail if the request was accepted after 40 seconds.
- Fixed a bug where Translocate spells cast while you were in the same zone would fail to teleport you to the correct location.


*** AA ***

- Increased the cap on banked Mercenary AA experience points to one-half of your current level, every 10 levels, starting at level 50 (up from 10 at level 50, 15 at level 80, and 20 at level 100.)


*** NPCs ***

- The agents of change on live servers are no longer default humans.


*** Mercenaries ***

- Experience granted from quests, tasks, and rewards (non-kill sources) will now increase your Mercenary Alternate Advancement Experience regardless of whether your mercenary is currently active.


*** Overseer ***

- Corrected an issue with recovery quests not prioritizing the correct agent rarity and incapacitation type.


*** Progression Servers ***

- Resolved an issue on progression servers where Xon Quexill would tell the adventurers to go to someone who doesn't exist...yet. Once Planes of Power unlocks on a server, the text will reflect that the correct person is available.
- Added a chance for all NPCs in appropriate zones to drop the pieces needed for the Key to Vex Thal. The droprate will be doubled for the first month of the release of Shadows of Luclin. After that month, it will still have an increased drop rate, however not as much.


*** Miscellaneous ***

- Any server other than Miragul, Mischief, Thornblade, and Firiona Vie can now transfer to Phinigel.
- Guild members who are not really in a guild can now be removed.
- Corrected an issue where an account would sometimes think a player was still online when going from character select to server select.
- Updated the /usetarget command to work with traders and barterers.
- Added the /waypoint command, which can be used to draw a find path to a specific coordinate location. This location is also marked on the map.
- A successful strikethrough of a riposte no longer results in an additional melee hit.


*** UI ***

- Corrected an overlapping slot in the loot window.
- The Marketplace at Character Select will now allow you to keep browsing after a purchase of any item and to make subsequent purchases. Mercenary slot items will be hidden from the Marketplace if they will take you over the maximum allowed feature slots.
- Corrected an issue with the Item Display window having a repeating texture.
- Added an option to the Map window that allows a label to show with your group's position.


- Changed -
EQUI_DragItems.xml
EQUI_ItemDisplay.xml
EQUI_LootWnd.xml
EQUI_MapViewWnd.xml


*** Previously Updated ***

- The Seeds of Destruction Hunter achievements should now properly reward you.
- Corrected an issue where certain players could not enter instances from an Agent of Change.
- Added Agents of Change that were missing from the following zones: Lavastorm, Everfrost, Cauldron, Paineel, Arcstone, Feerrott, Freeport East, and South Ro.
- Fixed a critical zone crash.
- Vulak can now be spawned in the Agent of Change instances.
- Addressed an issue that can cause the Agents of Change to not properly determine if players are able to enter zones in certain cases.

- The EverQuest Team

Site Update #10

Update: The item collector is patched for the September 2021 game update.

Here is our monthly update.

We have been developing new things for the site! These new features will be released in a batch in the future once I get all of them finished and tested, so stay tuned.

Also, it's that time of the year, Darkpaw developers are recruiting guilds for raid testing so that means it will be time to start working on entering information for the expansion into the site.

Last but not least, click Read More... to see all of the content updates to the site for September.