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Progression Servers Wiki

Laurion's Song:
- Overview | Progression | Armor | Raiding

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- Overview | Progression | Armor | Raiding

Claws of Veeshan:
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- Overview | Progression | Armor | Raiding

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- Overview | Progression | Armor | Raiding

Ring of Scale:
- Overview | Progression | Armor | Raiding

Empires of Kunark:
- Overview | Progression | Armor | Raiding

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- Overview | Progression | Armor | Raiding

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- Overview | Progression | Armor | Raiding

Other Expansion Guides:
- Call of the Forsaken | Rain of Fear | Alaris | House of Thule | Underfoot | Seeds of Destruction | Other guides

The Plane of War:
- Where to Start: Getting Into the Field of Strife

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- An Achievement Overview
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Site Update #10

Click Read More to see all the updates for the month of September.

Game Update 9-18-2024

Game Update today. Here are the patch notes.

 

Highlights

  • Increased the maximum number of all Year of Darkpaw collection spawns to 20 (up from 10).
  • Added a swag store category in the marketplace to give an easy link to the swag store marketplace.

Items

  • Added the quest flag to the following Shadows of Luclin items: Taskmaster's Pouch, Zazuzh's Idol, Zherozsh's Ring, and Ssraeshzian Insignia.
  • Quest flag added to Call of the Forsaken raid armor templates (Bracer/Gloves/Boots/Helm/Armguards/Leggings/Tunic of Suppressed Ether and Flowing Ether).
  • Added a speculative fix for augments occasionally not saving to equipment sets.
  • Fixed an issue where an equipment set swap would fail due to an inaccurate lore equipped group conflict.

Quests & Events

  • Increased the maximum number of all Year of Darkpaw collection spawns to 20 (up from 10).
  • An NPC will now return all items given in the trade window upon quest completion failure.
  • The following achievement has been restored as the underlying quest has been fixed:
    • The Hero's Journey - Cabilis Quests - Blood Ink
    • The Hero's Journey - Cabilis Quests - Illweed Parchment
    • The Hero's Journey - Oggok Quests - Craknek Hero
  • Final Fugue (Raid) - Yarith will now cast all of her spells as she should. Previously she was pretty much doing nothing. Also, Firethorn's signature defense will no longer trigger on spells that cost less than 10 mana, so it should no longer trigger on procs.
  • Slightly increased the amount of platinum players receive for some event rewards for characters greater than level 100.

Spells

  • Corrected an issue where asymmetrical cone spells would hit targets between the wrong angles (mirrored over the y axis).

Progression Servers

  • Trinket of the Center can no longer be activated before Heart of Fear: The Epicenter unlocks.

Miscellaneous

  • Added a swag store category in the marketplace to give an easy link to the swag store marketplace.
  • Added more details to the message you get when a character transfer fails.
  • Optimized zone performance.
  • Updated /autoskill to allow an additional parameter to force a skill to be on or off instead of toggle it.

UI

  • Updated the minimum level in the Task Window to display correctly for Level Locked Progression servers.
  • The quantity column of the Alternate Currency tab in the Inventory window can now be resized.
  • Fixed a bug where in-game windows could reopen when the desktop window loses focus.
  • Fixed a bug where the /copylayout window would open when the client is launched in maximized windowed mode.
  • Fixed a bug, with New UI Engine display option disabled, where certain in-game windows, including chat windows, would not save their positions for each desktop window mode: restored, maximized, and fullscreen.
  • Fixed a bug that caused container and other UI windows to close when switching focus away from the game client while in fullscreen mode.

Changed

  • EQUI_Inventory.xml
  • InventoryWindowAltCurr.html

The EverQuest Team

 

Site Update #9

Click on Read More to see the updates for the month of August 2024.

Game Update 8-20-2024

Game Update coming tomorrow. If you are looking for the new Tides of Time content, check it out here.

 

Source

 

Items

  • Changed the icons of some gem items to match the color specified in the item's name.
  • Inner Turmoil (Raid) - Fixed the 'Destroy the rubbish' effect on the Trash item. The cast and recast times were removed and the number of charges has been set to 1.
  • Daily hotzone quest rewards for levels 100 and 105 now have stats and sockets.

Quests & Events

  • Altered the way rares spawn in the Dranik Sewers, Catacombs, and Hollows instances. After killing a number of NPCs in the zone, the chance for the rare to spawn will be activated. They will not spawn 100% of the time, but their chance to spawn has been increased.
  • Altered the way that Xenevorash spawns and activates so it will now be loot-locked.
  • Missions from The Burning Lands that take place in Plane of Fire will no longer send corpses to the graveyard.
  • Added a calendar event that highlights when the Extra Life bonus period will happen.
  • Final Fugue (Raid) - The Tertiary Echo will now break Margator out of his spin and break his speed increase. This means that the 'Speed Limit' achievement can be achieved using this method.
  • The following achievements have been restored as the underlying quests have been fixed:
    • The Hero's Journey - Surefall Glade Quests - Gnoll Paws
    • The Hero's Journey - Ak'Anon Quests - Tinmizer's Fabulous Compactor

Spells

  • Shrink spells will no longer cause pets to grow if they are already smaller than the new spell would make them.
  • Spells that triggercast the highest rank of another spell should no longer consume an extra Frenzied Devastation counter.

Miscellaneous

  • Added the item quantity, item name, and sender's name to the chat message when receiving a parcel delivery.
  • Auras will no longer cast shadows.
  • Improved zone server performance to reduce lag spikes during raid wins.
  • Reduced world server lag during raid events.
  • Fixed an issue that caused the Expansion column on the Server Select screen to be blank for servers with Laurion's Song unlocked.
  • Fixed an issue where attempting to enter a house or guild hall would send you to a different neighborhood.

UI

  • Added a minimum height to the Task Selection window's list of offered tasks.
  • Added commas to the DoN currency, coin, and Alternate Currency quantities in the Inventory window.
  • Adjusted the default column widths of the Alternate Currency list in the Inventory window.

Changed

  • EQUI_BlockedBuffWnd.xml
  • EQUI_BlockedPetBuffWnd.xml
  • EQUI_Inventory.xml
  • EQUI_TaskSelectWnd.xml
  • InventoryWindowAltCurr.html
  • InventoryWindowInv.html
  • main.css

Previously Updated

  • In-game window positions should be as expected when launching the game, for the first time, with a maximized desktop window.
  • Fixed an issue that was causing display device reset failures with a fullscreen window.
  • Made a speculative fix to correct the game window's rendering resolution.
  • Fixed a bug that prevented the client from opening a fullscreen mode window.

The EverQuest Team

Site Update #8

Click Read More to see all the site updates for the month of July.

Game Update 7-17-2024

Below are the July 2024 patch notes.

 

Source

Highlights
  • The Thornblade server has been merged into Mischief.
Items
  • Sodden Staff of the Kedge's teleport to Dagnor's Cauldron no longer places players underwater. The new location is still potentially dangerous for players lower than level 15, but should now be less drown-y.
  • Eye of Fear and all tiers of Rain of Fear armor template items (Dread Touched, Dread, Dread Washed, and Dread Infused Armguards, Boots, Bracer, Gloves, Helm, Leggings, and Tunic) have been flagged as Quest Items.
  • The type 7/8 augments available from Miacallie Herlsas in Tides of Time will now be in Lore-Equip groups based on the predominant stat they give.
  • Fixed an issue where "The Golden Pick" has been doing more damage than intended.
  • Updated Beryl Hero's Forge Ornaments to drop in all of the hotzones. Additionally, there are new updated hotzones that can be picked up to level 105.
Quests & Events
  • Fixed an issue where Sienn Kastane doesn't respond correctly if the player did the the epic 1.5 pre quest.
  • Fixed an issue with "The Rise of Marnek" quests not correctly registering the death of Skeleton L`rodd.
  • Fixed an issue with the "Predators of the Sea" quest not registering the location of the goblin camp after the zone was changed.
  • Fixed an issue with "Into the Leviathan's Lair" that wouldn't allow you to accept the quest with the correct amount of people in your group.
  • Reduced the melee and spell damage done by NPCs from level 30 to 75 in heroic adventures, including the Tides of Time, that use the "Normal" heroic adventures table.
  • Tides of Time (Heroic Adventures): Reduced the damage of spells cast within the Tides of Time. The level 60 range will see the most significant change.
  • Fixed an error in the spell damage scalar for NPCs above level 120. This will result in increased spell damage in heroic adventures when an NPC is above level 120.
  • Added a minimum level to Franklin Teek hotzone quests.
Mercenaries
  • Buffs that are too powerful for a mercenary will now be removed when it is unsuspended.
Progression Servers
  • Removed the additional rules acceptance dialog box from Aradune and Rizlona.
Miscellaneous
  • Task replay and request timer chat messages will now show seconds remaining.
  • Corrected an issue with the Tribute Gain Modifier not affecting guild tribute donations.
  • Improved world performance when a large number of players are online.
  • Weapons will no longer give a damage bonus if they are equipped but unusable.
  • Optimized spell processing which should result in increased zone performance.
  • Made performance improvements to the Tradeskill Depot.
  • Added the option to use /who on a player by clicking their name in a chat window.
UI
  • Minimizing the game's desktop window no longer causes the client to become unresponsive.
  • The game client's desktop window correctly saves its state when camping out by clicking the close window button.
  • The game client once again saves the size and position of its desktop window immediately after manually moving/resizing the window.
  • Updated the server select screen to fit a resolution of 1024x768.
  • With the New UI Engine display option disabled, most in-game windows will now save their positions distinctly for each desktop window mode: restored, maximized, and fullscreen. Notable exceptions that are not yet fixed include: Main Chat Window.
  • Fixed an issue where some game windows would reopen automatically after the player closes them.
  • Fixed a visual artifact where the cursor would incorrectly display the previously held item.
  • Reduced game hitching when using ALT+TAB while in full screen mode.
  • Fixed a bug that unmaximized the game's desktop window if it was minimized.
  • Fixed a bug that caused the game's desktop window to unminimize when it was deactivated.
Previously Updated
  • The game's desktop window once again correctly toggles between maximized and minimized state.
  • The game client no longer crashes when spamming the WINDOWS+D key.

The EverQuest Team

 

 

Site Update #7

Click on Read More to see all of the site updates for the Month of June.