Karnor's Castle

Quick Facts

Type:
Outdoor

Expansion:
Kunark

Instanced:
No

Keyed:
No

Level Range:
40 - 55

Send a correction
Karnor's Castle, home to the evil Iksar vampire Venril Sathir and his countless minions, sits modestly in the middle of the Dreadlands. Its heavy mob population and single exit can make for some pretty impressive trains, so keep a lookout while resting near the zone-out.
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Venril Sathir locked door.
# Apr 07 2017 at 11:30 PM Rating: Decent
20 posts
Anybody know where the key too locked door drops for getting out of Venril's area ?
Venril Sathir locked door.
# Apr 08 2017 at 12:09 PM Rating: Good
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528 posts
Gladiuss wrote:
Anybody know where the key too locked door drops for getting out of Venril's area ?


Believe that one must be lockpicked by either a bard or a rogue.
a drolvarg lieutenant
# Aug 19 2014 at 7:26 AM Rating: Good
a drolvarg lieutenant, yellow at level 52. Dropped White Silk Gloves.
Kills your Overthere faction / DE faction....Be warned!
# Jul 29 2012 at 10:34 AM Rating: Decent
Just to update this for any newcomer's that don't know about it. If you are a dark (evil) race: Ogre, Troll or Dark Elf.....it won't take long to become KoS in Overthere and possibly your home town. The ONLY way to fix your Venril Sathir faction is to grind out + faction hits in Veeshan's Peak( a 60+ zone ). I found out the hard way long ago.
Or if you use hammer gate to OT, you'll be KoS in a short amount of time killing mobs in Karnor's.

So, be warned about going to Karnor's if you don't want to kill your faction in OT. Plenty of other options to fight 45-55.
Kills your Overthere faction / DE faction....Be warned!
# Jul 29 2012 at 11:46 PM Rating: Good
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1,308 posts
Sarnak War Braids from the Overthere Sarnaks quest.
Caster Binding in Karnor's?
# Nov 05 2009 at 8:47 PM Rating: Decent
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134 posts
Did they eliminate the ability to bind in Karnor's Castle? I have tried with my druid for several days now and it keeps telling me to "find a City". This is silly, since casters always had the ability to bind anywhere. Plus I can (and did) just zone to Dreadlands and bound there with no trouble. But I hadn't heard of it being changed so wanted to check.
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Caster Binding in Karnor's?
# May 06 2010 at 12:58 AM Rating: Decent
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73 posts
I am playing on Mac server, which is frozen at PoP expansion - and there is no binding in Karnor's
there either. It's not a big deal though, you can zone out to Dreadlands and bind there.
Defiant drops here are abnormally high.
# Apr 28 2009 at 4:35 PM Rating: Good
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1,308 posts
Defiant armor drops here like crazy. Seriously, I had so much, I can't remeber what drops it all. Pretty much any mob here can drop Flawed or Ornate. I think they made it that way for some reason. Anyways, it's a good place to get random tribute drops from any mob.. go singing steel boots, mignight drovalg mantle, Drovalg captain spawns I think every 20 minutes and either drops gloves (2K tribute, lore) and axe of destruction..also good tribute. Easy mobs for easy to sell rewards. Or to twink someone with.
2 Locked doors
# Mar 29 2007 at 3:08 AM Rating: Decent
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298 posts
I see the place where VS and VSR spawns and the only way out seems to be gate, port or a potion and a locked door. Has anyone ever found the key for this and the 2nd locked door for this zone? Or are these 2 doors only able be opened by a rogue, like the 2 locked doors in City of Mist (CoM) off of the emerald jungle (EJ)?

Will clear the zone a few times and check myself but hopeing for an answer here too.
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2 Locked doors
# Mar 11 2009 at 1:27 PM Rating: Decent
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74 posts
There are no keys to these doors. As with most locked stuff in old school Kunark EQ content (aka, the crypt in old seb, the lift and doors in the city of mist that lead to the black reavers) there are absolutely no keys or anything to open them or activate them other than the good ol' fashion skill lock pick. As far as the doors by VS, they do lead you out of the area, but if you don't have a rogue with you, you're pretty much out of luck and either need to gate or have something kill you to escape.
2 Locked doors
# Sep 26 2011 at 7:34 AM Rating: Decent
To get by Locked Doors.

1) Shrink
2) Summon Mount
3) Stick face in door till you see other side.
4) Remove Mount.
5) Ta-Daaa! You are through.


IF you are in an indoor Zone:

1) Shrink
2) Stick face in door till you see other side.
4) Get out your Boots of Shadow Step.
5) Click the boots, and MAYBE you might get through.(SS is a random Port.)
6) Repeat 2 to 20 times.
7) Ta-Daaa! You are through.
2 Locked doors
# Jun 20 2012 at 9:52 AM Rating: Decent
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85 posts
You can replace either of those with:

1) Use an illusion
2) Shrink
3) Stick face in door until you see other side
4) Click off illusion
5) Ta-Daaa! You are through
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2 Locked doors
# Mar 12 2019 at 4:46 PM Rating: Excellent
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49 posts
NightGod wrote:
You can replace either of those with:

1) Use an illusion
2) Shrink
3) Stick face in door until you see other side
4) Click off illusion
5) Ta-Daaa! You are through


None of these methods work anymore.
Hot zones
# Jan 29 2007 at 3:22 AM Rating: Decent
If you'll notice, all of the hotzones are whack. Like you said, you get junk xp at 55 in KC. Yet other places, such as OT listed as a lvl 25 hotzone....I actually soloed my monk from lvl 25-37 in a few hours time. Useing ds pots and heal pots of course. What's even sadder is they dont base the hot zones off solo xp, so you are expected to kill light blues with a group rofl. It would make perfect sense though, if they determined the hot zones off the old lvl colors i.e green, light blue etc...Which is what i think they have done.
Hot zones
# Feb 27 2007 at 7:20 AM Rating: Default
Uhhh... you may be getting lousy experience because Karnor's isn't a hot zone.
Hot Zone?????
# Nov 21 2006 at 6:41 AM Rating: Decent
KC? Hot Zone for 55? I could probably count the DB mobs on one hand at 55...only spot I havent tried in there is VSR room. I think this needs updated EXP is very slow at 55
Ruined Leather Mask
# Jul 20 2006 at 2:24 AM Rating: Decent
Didn't see it in database so I thought I'd post a drop, forgive me if someone has alread posted.

Ruined Leather Mask
MAGIC ITEM LORE ITEM
Face
AC: 7
str +6 sta: +4 cha+5 hp +45 mana +45 End +45
sv fire +4 sv poison +4
wt 1.3
class all
race all
recommended lvl 50 required lvl 45
slot 1, type 7 aug slot

Dropped off a drolvarg sentry, common mob.
stay here?
# Jul 09 2006 at 11:41 PM Rating: Decent
my lvl 46 druid has been lvling here for 3 days r so, in here, should i stay here,???, is it good zone for my lvl??, or should i go somwhere else???,
stay here?
# Nov 12 2006 at 3:45 AM Rating: Decent
Stay in zone hot zones offer more xp than a non hot zone you can lvl to 55 here if you dont get bored.
Solo
# Jul 02 2006 at 6:39 PM Rating: Decent
I know this may be a stupid question but I would rather have it answered here than for me to log in go all the way to karnors and be wasted. I have never been to karnors before and I need to work on my AAs. I have ok gear and ok weapons I am not twinked. Any answers would be greatly appreciated, I play a 53 SK btw.

Thanks in Advance.



Edited, Jul 4th 2006 at 11:45pm EDT by Sinaven
Solo
# Nov 12 2006 at 3:51 AM Rating: Default
Yes use aa exp at 100 percent and just do aa exp in hot zones aa exp is pretty fast.Just remember dont be in a hurry do lvl to 65 to 75 doing so with few aa exp makes you weak when tanking is a must.My 55 chanter stayed that way for many months doing aa exp and when she hit lvl 60 she had Dire Charm ability i bet money not many 60 chanters with Dc ability at that lvl.
Solo
# Jul 07 2006 at 2:24 PM Rating: Decent
I play a 52 Pally, and have been working some AA's there soloing the entryway and ground floor mobs. The experience (with my veteran's award) is pretty damn good. Drolvarg Guardians are still tough, everything else (Sentrys, undead) should be pretty easy. KEI and Virtue help a lot. On Firiona Vie, the place has been pretty busy lately, with the hot zone change, so it's been pretty easy to find a group if you desire.

Anyone else play in this zone notice a strange NPC pop up occasionally right at the main entryway (the wall that separates the two entry/exits)? It looks like a goblin, and it's name is Broneclaw Shadowfist, cons indifferent and red to me at 52, but is only there for two or three seconds and disappears. I haven't had any luck finding info online, but I've seen him probably a half dozen times over the last few weeks.
HOT ZONE ????
# Jul 01 2006 at 12:57 AM Rating: Decent
Pfffffffft at 55 xp is horribly slow .....a hot zone not at all !
RE:HOT ZONE ????
# Jul 01 2006 at 12:51 PM Rating: Decent
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1,087 posts
of course.
It was designed for 40+
55 should be long out of the zone.
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Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
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HOT ZONE SUCKS
# Jun 27 2006 at 11:42 AM Rating: Decent
ONLY GET 1% XP PER KILL .....AT LVL 51
HOT ZONE SUCKS
# Jul 21 2006 at 4:27 PM Rating: Decent
Hmmm 1% regular xp = level after 100 kills. That just doesn't seem all that bad to me. And the cash here isn't too terrible
RE: HOT ZONE SUCKS
# Jun 28 2006 at 9:26 AM Rating: Default
yea, i got about a half of a % at lvl 58 here and so did the lvl 55. But everyone under lvl 55 got wat they called "great exp" because after like 30 kills at least they said "i like this hot zone, i've gotten 15% exp since we started" Wateva, i am going 2 a new zone 2 lvl now.
RE: HOT ZONE SUCKS
# Nov 12 2006 at 3:59 AM Rating: Default
Classic example of a toon in a hurry get to lvl 75.Take not lcl 51 regen 3 run3 and i do water,food aa while on mount have the rate of consuption its huge difference.Hit lvl 55 and do the important ones for your class.Once you hit each aa stage get the important aa exp your toon will be desired in groups i would never want a melee in group at 60 plus and no aa exp done.
RE: HOT ZONE SUCKS
# Nov 12 2006 at 2:26 PM Rating: Decent
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1,087 posts
because levels mean everyting in EQ.
Every calculation takes your level vs the mob's into effect.
A level 60 with 0 aa's is much more powerful than a 55 with 200 aa's


____________________________
Pain Mistress Okami L`Assundre of Tarew Marr
Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
Deleted
http://eqplayers.station.sony.com/character_profile.vm?characterId=455266869792
Remade
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Retired again
RE: HOT ZONE SUCKS
# Nov 28 2006 at 11:36 PM Rating: Decent
That is total crap. I would be willing to bet plat that if you took a 65 pally with no AA's and a 60 pally with 200 AA's it would be a almost one sided fight. AA's can increase damage output, decrease damage taken and increase hit points. Not to mention the increased stats. AA's let you customize your toon and make them something other than the standard "oh it's just another (insert class name here). Rethink your stand on AA's, they make a difference.
RE: HOT ZONE SUCKS
# Nov 29 2006 at 7:38 AM Rating: Good
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3,705 posts
AA's do make a difference, but levels make a bigger one. Yes, you can raise your stat caps with aas. However, you also raise you stat caps when you level. Plus your skill caps, plus your damage tables, hp, mana, end, plus you get new discs, spells etc...

Then there is the fact that lots of gear is level restricted, so either you cannot equip it, or it has reduced stats. The gear choices at 65 are much better than 60.

A 65 pally with 0 aa and a 60 pally with 200 aa WOULD be a 1 sided fight. The 65 would own the level 60. Plus, it sahould be mentioned that 200 aa is a lot more exp, than it takes to go from 60-65.

Now, having said that, in general, levelling is better, there are exceptions to that. for example, rangers and EQ/am3. There are some specific, class defining AAs, that should be gotten early. Also run 3. But aside from those, levelling yields more benefits.
RE: HOT ZONE SUCKS
# Jan 11 2007 at 5:06 AM Rating: Decent
47 posts
As a 58 Pal with 303 aa's (all of them for the level...) I can tell you that I was a far better tank than most of the level 62-63 pal I met. Cleric wouldn't have to heal me much, better dps, better agro management, better healing abilities...
That being said, i levelled to 59 4 days ago : i am a far better tank now with just that level!
Better Hot Spell, better AC, better defense/offence, skill-up, and a new range of aa's!

Just remember one thing : what makes your toon a good toon is the knowldege you have of it. Not only the gear/level/aa's...
Just play it in different situations while soloing or grouping, according to his class.
As a PAL, during LDON's i could play the puller, or the tank, or the healer, or the crowd controller, cause i wanted to...
Experience is all you need, you are not only here to press buttons...
New drop (random zonewide?)
# Jun 25 2006 at 9:15 AM Rating: Excellent
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351 posts
I was killing bodyguards to spawn pawbuster and one dropped:

http://lucy.allakhazam.com/item.html?id=46187
Midnight Drolvarg Cloak
MAGIC ITEM LORE ITEM
Slot: BACK
AC: 8
DEX: +4 STA: +6 CHA: +5 HP: +55 MANA: +55 ENDUR: +55
SV COLD: +4 SV MAGIC: +4
Recommended level of 50. Required level of 45.
Effect: Ultravision (Worn) at Level 50
WT: 1.2 Size: SMALL
Class: ALL
Race: ALL
Slot 1, Type 7

-Wyre
Locked door
# Jun 19 2006 at 11:53 PM Rating: Decent
Does anyone know where to get the key to the locled door?


Edited, Mon Jun 19 23:43:19 2006
zone
# Sep 06 2005 at 4:39 PM Rating: Decent
would this be good for a war after echo caverns?
RE: zone
# Dec 26 2005 at 10:05 AM Rating: Good
*
97 posts
not really. after echo, head to CoM (city of mist) and then the hole.
Key for wooden door by VS
# Sep 27 2004 at 1:14 PM Rating: Decent
Where do you get the key to open the wooden door in the large room on the way to pulling Venthril? (or whatever that Druid epic guys name is),
RE: Key for wooden door by VS
# Mar 22 2006 at 1:48 PM Rating: Decent
So I'm guessing you guys don't know where he gets the key?
Noobs
# Apr 28 2004 at 11:08 AM Rating: Decent
I was in Karnors 4 boxing my group at ent when a 62 ranger came in and pretty much just took the camp over. I ooced out to let her know and she responded that she needed a drop and there were other mobs for us.
I found this annoying with her better than me attitude, when in fact she was the inferior to me. I had a 59 sk, 43 sha, 51 cleric and 51 mage with me that I was running without a problem until she showed up with her smug attitude.
I am not in anyway bragging because I 4 box, under a controlled environment such as the camp I held it is a matter of hotkeys and timing to ensure a happy and safe death fest.
I do not train the zone and have allowed my entire group to wipe not making my mess someone elses problem. No biggie really, I have a 57 cleric and 65 chanter parked in the zone for such a situation.
I logged all but the shamanto reorganize my bags before I gave up to the disrespectful useless ranger that felt she was more important than anyone else. She even had the nerve to ooc out that my sk is a noob.
Enraged by this I ooced out "who is the noob here, the group at the zone getting exp or the person that came in and plopped down in their camp taking exp from all claiming that you needed a drop we would have let you gladly loot had you asked"
I was then told "when I was your lvl I respected my elders and didnt get in their way".
So my point is this, even though I was lvls 59, 43, 51 and 51 am I not in actuality your elder that deserves respect because in fact when I was your lvl with my chanter pesky 62 ranger, I wasnt a jerk too people.
I have never seen myself better than other people for my lvl, sad but true there are a lot of annoying noobs that will harass for gear and pp but kids will be kids.
You need to consider before you **** someone off that you may not in fact be the biggest dog when you are barking out who is the noob.
Simple reality is that we are all noobs like it or not. If being new to a zone makes you one, than either you are stuck in this game missing the progression or just a moron that thinks 65 makes you god.
I love being a noob and exploring each new zone slowly and carefully. Its as exciting as it can be rewarding, and sure not much for a 59 sk in karnors but slow aa exp... Just enjoyment and very nice exp for the rest of my self made group.
Try in the future not to look like an *** just because your lvl may be higher than someone else. It doesnt make you any better than the 62 ranger or the 2 cleric...
Someday you may need something from that noob that you looked down upon... Give it a rest,play the game and treat people like you want to be treated. Seems simple to me, but what do I know I am just a noob because I dont know it all 8P

This is just my opinion and feel free to hate it, but please listen to it...
In the words of bill and ted "Be excellent to each other"
Help people out when you can, dont go out of your way, throw them a bone... Sow the slow, Buff with the stuff, use your brain and stop the train...
You never know when that noob needing sow for cr might be the chanter, cleric, shaman or druid that loaded you up with the buffs at an mgb...
Just give back once in a while and the eq worlds would be better places...

I have spoken my peace

Noobs
# Feb 27 2007 at 9:09 AM Rating: Default
I'd also like to add that it's interesting that you were compelled to come here, start an allakhazam account, and make this one and only post... and now, nearly three years later, it's still your one and only post.
I bet the other guy's story is 180 degrees different than yours, too... starting with, I doubt you're even 4-boxing.
Noobs
# Feb 27 2007 at 8:57 AM Rating: Default
You sound like a complete bonehead to me, from the subject line of your post right down to your incessant bragging, then denying that you're bragging. Grow the hell up.
RE: Noobs
# Jan 05 2005 at 5:35 AM Rating: Default
Quote:
In the words of bill and ted "Be excellent to each other"
Help people out when you can, dont go out of your way, throw them a bone... Sow the slow, Buff with the stuff, use your brain and stop the train...
You never know when that noob needing sow for cr might be the chanter, cleric, shaman or druid that loaded you up with the buffs at an mgb...
Just give back once in a while and the eq worlds would be better places...


All those kind and sharing words from someone who plays a social game by not grouping with others, which would help the rest of the playerbase, rather by being stingy and hoarding up the whole experience yourself. Talk is cheap and so are your social skills. I personally loathe anyone who can and does play in that manner. You have 4 accounts simultaneously-go somewhere else.
RE: Noobs
# Nov 18 2004 at 3:28 PM Rating: Decent
I woulda camped all except the SK: invis vs undead, pull a monster train to her and feign death. Bye bye ranger.

Some children need to be taught a lesson. Learning to share is a beautiful thing.
RE: Noobs
# Oct 26 2007 at 2:32 PM Rating: Decent
Woulda, Coulda, Shoulda, Years after this post I have seen this happen many a time to younger toons who held a camp only to have some greatly higher toon jump in and take it over or just ***** it up so bad their group gets killed and the higher more smuggly but less mature toon laughs.

Some times those smuggly futhers need a spanking, and a CR to remember what it was like when they were young. Then again the probably never spent months leveling, but had one of their guild buds or boxed themselves from one to 50 in a single afternoon.

In the days of old when this game was first played, players tended to respect other players camps. Those that didn't often found themselves on CR's or at the mercy of a GM explaining their actions. Now GM's won't listen and CR's are only existent to those who can't afford a summon in the GL.

With that, yes most players seem to think the game revolves around them because they are "so much better than the lower levels".

Which makes the point about social behavior even more interesting, why group with jerks when you can make multiple toons and your own group when your friends can't get on?

I really have to laugh when I see some one level so fast that they completely miss out on all those good times questing, exploring and grouping. So power hungry are they...want it all now and couldn't careless how to or who pays for it.

So Republican....it's scary.
RE: Noobs
# Jan 07 2010 at 4:17 PM Rating: Decent
21 posts
yeah but u can always find none jerks to group with the game is not filled with just jerks takes time to find the decent older players that have some respect for peoples camps and such.
RE: Noobs
# Oct 08 2006 at 3:38 PM Rating: Decent
lol that is funny but if i was in that zone i would probally do the same thing
RE: Noobs
# Aug 02 2004 at 8:07 PM Rating: Default
Wow, 4-boxing. Perhaps if you need that many accounts running at the same time to make your own groups I'd like to hear the Ranger's side of the story. I'm guessing the Ranger isn't the one with the social problems.
RE: Noobs
# Jul 19 2006 at 1:44 AM Rating: Decent
43 posts
nohart wrote:
I'm guessing the Ranger isn't the one with the social problems.

You don't need to have inevitably social problems if you are boxin' 4 times. There are some vantages, for example powerleveling twinks, for using a wizard as 'taxi' only, for farming or just to complete the group for better (leader)exp :-)

I'm boxing 3 accounts as well (sometimes 4 with the account of my brother), but I always prefer to invite another mate instead of boxin one of my alts. I'm looking upon boxed chars as support chars for the Mainchar only.

Greetings, yours Fay
#REDACTED, Posted: Apr 28 2004 at 12:52 PM, Rating: Sub-Default, (Expand Post) You got what you deserved you 4-boxing farmer.
spawn time on VSR now
# Mar 21 2004 at 5:28 PM Rating: Default
Well i have been trying to catch the VSR spawn for oh 3 weeks now : )). I was just wondering if they changed the spawn time from 24 hours to 12, and is this why i keep missing it. makes it very hard for a druid that is in a fairly new guild to get there epic.So any help in this matter would be helpful, thanks Dogsofstorms ( Freaklegion )
RE: spawn time on VSR now
# Jun 11 2004 at 9:36 AM Rating: Excellent
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try after a server patch.....but be quick, or he'll be dead before you can say "crap what bag is that cleric spell in"
Monk Epic
# Mar 12 2004 at 10:14 AM Rating: Decent
Went here to get the pipe I needed for my epic. Came with a 55monk, 51 monk (myself), bard, and then a druid. We picked up another druid so we had 2 druids then. Anyway it was my first time in the zone. So we went through the guardhouse part. Beating the crap out of anything stupid enough to move and then continued to move foward, we reached the spot where you can fall in the well. We had no clue where that went so we just stayed away from it and hoped that we wouldnt have to do a CR down there. So we cleared that, then backed up and went up the stairs behind us. I dont know why we cleared that. I think someone said the Pawbuster spawned there. Anyway we basicly ran around the whole top level trying to make that damn pawbuster spawn. But no luck. Druids never saw him on track that whole day. Other than that though it wasn't bad exp, and then I and the monk got called for a raid (we were in the same guild) and had to go.
Great Zone for Paladin's thus Far!
# Aug 09 2003 at 4:14 PM Rating: Decent
I am a level 51 paladin I just arrived in the castle (2) days ago. I have found the exp and the groups great. The fights are non-stop. I highly recommend this zone.
Factions?
# Jul 24 2003 at 7:25 AM Rating: Default
Are there any faction hits in KC?
RE: Factions?
# Mar 07 2004 at 7:33 PM Rating: Excellent
19 posts
My 62 sk never came here because he didnt want to ruin his Outpost faction in the Overthere. When I zoned in today I was amiable to the dogs in the first guardhouse before you get to the castle proper. The dogs past the second drawbridge, in the castle, were kos tho. Killed them and the ghosts and skellies and took no faction hits. Fun zone and sorry I never played here much before because of this faction thing. Just head to the right alongside moat and at teh back is a hole in the wall into the castle proper, head on inthere and bypass the doggies in the front guardhouse. Was fun to trot around that guardhouse tho, there are at least three wanderers upstairs and four dogs on the ramparts facing forwards and two facing backwards, maybe three. I highly recommend skipping this train station and slipping around moat to right and through hole in wall. Mobs swim around in moat so pull em out. Lev is your friend, you can sow and ride your horse in here too. Zone was pretty much empty today, Sunday. Be careful pulling the mobs out through the hole to the edge of the moat as they might get caught in the wall and then a hand agros from someplace and you get an add, let them beat on you a bit in hole, then back across water and they will follow without getting caught up. Also, mobs in there, (right courtyard) will add. If you are used to Dulak agro ranges beware, these will add and you'll get two or three unless you lull. Great zone. Entrance group was high 30s to mid 40s today. I was boxing a 62sk, 56shm, 51 pally and none took any faction hits, even from skeletal warlord a tad farther in. your mileage may vary.

Edited, Sun Mar 7 19:36:34 2004
Just my two CP
# Jul 16 2003 at 7:31 PM Rating: Default
First of all im a 49 Ranger so i dont know this zone to well... What i do know is that on my server (the Rathe) we always train to the left and zone in on the right.

I've just started coming to this zone and dont really have a problem finding a group. I like to think its cause im a good player... but it probably has something to do with one of the ubah toons my G/F brings to group with me.

I haven't gotten any of the Phat loot that drops here yet but im hopping to have some of the tolarns items soon.

well thanx for reading this and I hope it helps.
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