Vxed, the Crumbling Caverns

Quick Facts





Level Range:
65 - 75

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This is the instanced zone involving the group expedition "Vxed, the Crumbling Caverns". For details about this expedition, see this quest entry.

Hordes of Muramites have taken over this area of the mountains, and you're going to need to kill a few dozen of them to draw out the Stonespiritist from hiding.

Level 60 is required to enter the zone.
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vxed 1 map named
# Oct 16 2017 at 1:24 AM Rating: Excellent
443 posts
If your map for this zone is as screwed up as mine was you'll want to copy this and paste it over yours in your Vxed_1 map
took me a couple hours fixing all these cause I killed the whole zone till a named popped and mark the map.

P 502.0000, 3497.0000, 0.0000, 255, 0, 0, 3, Zone_In
P 1135.0000, -258.0000, 0.0000, 0, 0, 240, 3, Stonespiritist_Ekikoa_(Quest)
P 1561.2712, 2607.6943, 228.4387, 240, 0, 0, 3, Chavoor_the_Trickster_(Named)
P 336.3848, 1480.1606, 237.0431, 240, 0, 0, 3, Ukun_Bloodbeast_(Named)
P 209.5066, -110.2268, 443.9575, 240, 0, 0, 3, Misguided_Beludu_Creque_(Named)
P 1261.7734, 2353.8118, 205.2910, 240, 0, 0, 3, Umbiki_(Named)
P -865.2077, 1907.1735, 260.6193, 240, 0, 0, 3, Ikaav_Firecaller_(Named)
P 293.0452, 1626.5923, 235.6445, 240, 0, 0, 3, Kyv_Hunter_(Named)
P 29.6275, 1771.3099, 204.8877, 240, 0, 0, 3, Kyv_Hunter_(Named)
P -1327.9249, 548.5607, 363.5717, 240, 0, 0, 3, Ikaav_Firecaller_(Named)
vxed 1 map named
# Oct 28 2018 at 7:30 AM Rating: Decent
286 posts
thank you!
Winning the Vxed trial
# Sep 01 2009 at 8:26 AM Rating: Good
1,312 posts
Open the Vxed instance by saying "vxed" to Apprentice Udranda in Barindu. This expedition allows 1-6 players.

Inside Vxed, clear toward the northeast. After about 50 mobs killed, you get a zone emote saying "A series of low chants comes to you from the Northeast, as Stonespiritist Ekikoa emerges from the shadows." Finish clearing to the northeast room and hail the NPC that spawned to receive your flag. You can zone out using the stone slab right behind her.
VeXed is Hexed
# May 12 2007 at 8:56 PM Rating: Decent
KIlled ourselves all the way to the Beaoch and she did nada nuthing no name spawned and there was no drop, hailed the Beoch and didnt get nutin but im tired and can't help ur **** baaaah , I s there a specific mission u get, we even killed the Beaoch she didnt fight back but she waisted our time :-))
NPC to get the mission.
# Jun 02 2006 at 9:36 PM Rating: Default
Who is the NPC that gives out the mission and what do I say to get the Vxed mission?.
RE: NPC to get the mission.
# Jun 06 2006 at 1:13 PM Rating: Good
The name of the NPC is Apprentice Udranda. He is near the entrance of Vxed standing in a little stream around the corner.
RE: NPC to get the mission.
# Jun 07 2006 at 1:41 PM Rating: Default
I tried to hail this npc and wasn't able to get a mission. do I need to be grouped?
RE: NPC to get the mission.
# Jun 09 2006 at 4:19 AM Rating: Default
were you invised?. if you were invised you won't get a responce.
soloing notes
# Mar 20 2006 at 4:24 AM Rating: Decent
One thing I've noticed for if you have some summoning mobs in bad spots. As Thicket stated, mobs that you snare don't return to their spawn point after you zone, they just sit where they are when you zone.

What I noticed tonight is that they continue to sit there even after the spell effects have worn off. I would assume though that if you aggro them again without resnaring, they will reset.

That being the case, I have now started parking up to 4 mobs behind my kill area because i hate messing with the lockout timer on getting bad zone spawns. Anyhow, hope that info was worthwhile for peeps.
Expedition soloed :)
# Jan 29 2006 at 8:32 PM Rating: Decent
I've just finished soloing the whole expedition :). I've been working on this for a few days and finally it's possible.

It took me some 2h30 to kill 50 mobs and then heading to the spiritmaster (between half a dozen of ukuns and the whole room of mobs).

If you want to have fun and xp (between 3.5 and 4 aas to finish this), try it !

# Jul 05 2005 at 11:18 PM Rating: Default
To get this quest you hail same NPC for tipt trial
# Jan 19 2006 at 11:23 AM Rating: Decent
This post was useless as it offered no name for the NPC to hail or where the NPC was located, or what the name of the trial was.

It's about as effective as saying it is GoD content.
# Dec 09 2007 at 6:31 AM Rating: Decent
Aren't you a ray of shunshine ..... It's not rocket science. Figure it out for yourself.
# Jun 28 2005 at 12:35 AM Rating: Decent
224 posts
okay, got a question

I need to go here for the third piece of staff for my enchanter epic 1.5. Can I just go in and start killing nameds until my 3rd piece of staff drops or do I need to get flagged for this zone?
# Oct 04 2006 at 8:00 AM Rating: Decent
I am working on my 3rd part as well. And there does not appear to be much info on the Trial. How do I get the Vxed Trial???
# Jul 25 2006 at 10:11 AM Rating: Decent
58 posts
You do not need to get flagged. Just kill named. We killed Ubiki twice while we were doing the mission and the 3rd piece of staff dropped both times on him. None of us were flagged at the time, we just had a chanter at that stage of the quest with us.
Vxed is not indoor
# Jun 25 2005 at 8:04 AM Rating: Decent
Vxed is an outdoor zone, SoE, and Harmony of Nature are castable here. Supprised nobody else noticed that.
How do I get in?
# Jun 08 2005 at 8:33 PM Rating: Decent
17 posts
I can't find anything that helps find my way in to this place. I found the spot in Barindu but I can't zone in. How do I do this?
Vxed trial
# Dec 29 2004 at 8:15 AM Rating: Decent
My guild did a Vxed run last night, and set up a CoTH to get several member flagged. When it came to be my turn, when I hailed Stonespiritist Ekikoa, i got this text:

"I'm afraid that I have already aided as many as I can, I do not have the strength t assist you further"

Any ides as to why this hppened? I was in the expedition, although I wasn't a member of the group. I did hail the guy and say "tend" to him, that is when he replyed with the above message.

Has a nerf came through from Sony that only so many flags will be issued? I don't know if anymore guild members recieved flags after me, exp leader kicked me from the expidition, and I logged.
Vxed trial
# Aug 10 2009 at 11:22 PM Rating: Decent
263 posts
more insult to injury, CotH doesn't work in the zone ...

you hear a whisper there are no heroes here
Vxed trial
# Apr 25 2005 at 7:37 AM Rating: Decent
29 posts
This trial only gives out 6 flags.
# Nov 14 2004 at 10:21 AM Rating: Default
this is interesting thanx guys...
could a lvl 60 Ranger solo there by chance?

people on EQRangers seem to think so...

and where do i get the zones?

thanx in advance...

# Jun 05 2005 at 9:31 PM Rating: Decent
Yes he can. If you got in and snare pull then zone and come back take more you pulled but be careful as other post's say it's very dangerous if you get hit odds are you will die. Most times a hit will stun you and the next thing you are loading. If you get luck you can get a few kills before the stonemites spawn at first step but sometimes they are there from start. They can be harmonied for pulling with a 66 druid so you know. I would find a druid have him come along and have some fun. AA exp is great good luck
lvl req
# Sep 15 2004 at 6:01 AM Rating: Decent
lvl 60 is requirement
Lvl req?
# Aug 22 2004 at 8:55 PM Rating: Decent
anyone know if there is a lvl requirement for getting invited into the exp?
Lvl req?
# Apr 12 2005 at 9:19 AM Rating: Decent
Level 60 to get in I believe
Lvl req?
# Apr 12 2005 at 9:18 AM Rating: Decent
Level 60 to get in I believe
# Aug 12 2004 at 7:12 AM Rating: Good
29 posts
I've soloed the zone-in mobs -- druid root/rot. Stay away from the summoning mobs. Stonemites summon, hynids and pookas don't. I'm not sure about others. There is no room for error. If the mobs hit you, you are likely going down. If your snare is resisted, zone and try again. If your snare holds, but you aggro a second mob, zone out and in -- the snared mob will stop while the other mob will return to its spawn point. 10 mobs get me one AA.

RE: Flagging
# Aug 11 2004 at 9:41 AM Rating: Decent
Next time when u hit the final room use Bard DA song run in hail and zone out... Makes things much easier!!! Also the biggest hit on me so far is just over 1k. I think the sham said par. slow but dont remember for sure.. Sorry

Tinulin 65 Bard
U Can't Live 4Ever..So Die Well!!

Edited, Wed Aug 11 10:50:03 2004
# Jul 28 2004 at 10:40 AM Rating: Decent
what does stuff max for, full or partial slow in here? anything thats unslowable like in sewers?
# May 31 2004 at 4:58 PM Rating: Decent
Wizzy, Cleric, Pally, Necro, Ranger, Chanter ...

Charm kite is nessisary to get this done in a short amount of time. They respawn real fast and you have to kill 100 mobs before the flag mob will spawn. He is in NE part of zone. We killed 80 mobs then started fighting our way 2 him.

The flag mob is called Stonespiritist Ekikoa ...

If one person is flagged already and you don't want to clear the area around where the named and the flagging mob is then you can have one person try to train everything back to zone in ... or as far as he can get .. to clear the area out for the people who don't have their flags yet.

You have to hail him while not invisi and say "tend" to him. Then click on the stone to port out.

That should get you your flag !

Edited, Mon May 31 17:58:55 2004
RE: Flagging
# Aug 20 2004 at 2:25 AM Rating: Decent
You have to hail him uninvisi to get the flag . I thought that you had to do some dialogue but since then I have done it a couple times to try it out. Hailing works great =)

A couple ways you can get to mob to hail it. Do as I said above have people run in click off invisi and hail mob .. but this is dangerous.

We figured out that if you clear the right hand side of the room (as you are facing flag mob) that you can get within hail range and stay out of aggro range . On the right hand side you only have 2 kill 3 mobs to get in position ..

Method #2 is to go in invisi and stand at back wall to the left of the stone out so you are looking at the way you came in.. Click off invisi and hail the mob ...

You should get white text ... here might be some yellow at the bottom ... I forget . eh

Edited, Fri Aug 20 03:25:21 2004
RE: Flagging
# Jun 28 2004 at 2:20 AM Rating: Excellent
Egadz, 65 Bard, joined up with a number of nice people from Grey Hawk on Karana and I must say it was interesting, and I thank them all for their paitent while I asked the GoD noobie questions; "Alt + Z to get the Expedition window?"

As a Bard, I am normally expected to do the pulling. This was fine in LDoN, when the mobs normally were under level 62. In GoD, with a group of 65+ levels, even the blue cons tend to be above 62. The only recourse to the fact that the "target is unaffected" by your Pacification is that the mobs are fairly well spaced out.

Cleric, Shaman, 2 Rangers, Warrior, Bard camped right at the entrance. The first two pulls had doubles, which the Rangers parked with a root. Once these spawn spots are broken, as said above, they respawn quick, but you can have your warrior pull from then on out. I was relieved of pull duty after An Ukun Deathfang refused to run the long distance of half the Western trence back with me. It snared me on the pull, put Chaos Claws on me and slapped me twice.

After 50 kills, we got the yellow-zone-wide-message that Stonespiritist Ekikoa had spawned to cater to our hails. We invised up, me using my Travelers Selo (run, invis, see invis, levitation) for the radius it affords the group. The Ranger was actually able to land some Harmony spell on the mobs which we had to stop for, and these mobs would be the ones that saw through our invisibilty as we were trying to sneak all the way up to Ekikoa's chambers:
An Ukun Deathfang and A Hynid Ravager.

As LLBBL posted, we were going to let the warrior train the room out. He did so, but when he passed back through the radius of my Traver's Selo, the two Ukuns ate me alive. Everyone else managed to get into the room and get their "temporary flag" from Ekikoa. Don't forget to use the stone behind her to exit, which I am told, make the temporary flag real.
RE: Flagging
# Jun 21 2004 at 3:20 PM Rating: Excellent
Was nerfed in the last patch. You only need to kill 50 to spawn the NPC so it takes much less time to complete than before. Also, there seems to have been some AI tweaking to the mobs in various GoD encounters that make the warriors use of defensive a bit of a gamble. This was mentioned without detail in the patch, but it seems (from my exp) that you tend to loose agro when you go defensive now. Will make things a little more interesting for sure on named. 8)
RE: Flagging
# Jun 19 2004 at 1:07 PM Rating: Decent
I did this last night and we did not kill no where near 100 mobs. I figured we killed around 50 mobs tops until the npc spawned.

I just hailed her and got flag, did not need to say anything.

Edited, Sat Jun 19 14:07:38 2004
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