Agnarr the Storm Lord  

Raid Encounter
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Uploaded July 24th, 2007

  • Respawn Timer: 2 days 19 hours

Categories: Templatized | EverQuest
This page last modified 2021-07-04 18:50:16.

Level: 75
Expansion: Planes of Power
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2 days 19 hours
# Jun 28 2021 at 3:39 AM Rating: Excellent
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65 posts
spawn time, 2 days 19 hours.
Follow Askr upstairs and hail Karana and follow prompts for the flag.
Now, with the Agnarr flag done. You must hail the grand librarian in pok (take elevator to top floor) AFTER completing Mithaniel Marr path.
____________________________
Lady Aivei Veil of Tarew Marr . Now Xegony
Karana's gate collapses
# Oct 10 2017 at 8:30 PM Rating: Decent
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27 posts
You say, 'Send me on my path.'
Karana begins to cast the gate spell.
Karana begins to cast a spell.
Your gate is too unstable, and collapses.
Go to your home.. You're not too good for your home.

Thought it was interesting to note that Karana's gate spell can fail. Second request to 'Send me on my path.' resulted in the gate working.
Hail Karana and say the right words at the end!
# Oct 27 2015 at 10:33 PM Rating: Excellent
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328 posts
Missed always something even after killing Agnarr. Now I found out that:

1. Kill Agnarr
2. Hail Karana and say "I will follow the path of the Fallen"
3. -> THEN get the Flag
4. -> "I have new lore" to the Guy in the highest Tower
5. -> Seer: Unlock Memories / Guided Meditation: The History translated for you revelas the fate of Zebuxoruk.....

Woooot
Solo
# Jan 28 2010 at 4:27 AM Rating: Decent
46 posts
Just soloed him on my 85sk. 960aa, 40k hp buffed, 5.2k ac buffed.

Pulled him up stairs, into room with water. Got self into corner, jumped on mount. Mount allows u to not be spun, get stunned but only for a sec. Plus adds got farther to go to get to you. Anyways, jumped on mount. Used epic 2.0 click, swarm pet aa. HT, clicked Circle of Power 1 from Old Man raid 2h axe, and did all 5 instant dots i had. He was 50% in no time. Kept doin melee. As adds came i would switch my attention to them, throw 3 dots per, and whack on em a few seconds, once low enough would switch back to Agnarr cause they would die from riposte hits. Throw in heal pots as needed, lifetaps, and leechcurse disc as well. Sittin in the corner keeps all the adds from pushing u around. If needed do a quick swap to sword and board for deflection while tappin to full health.

Looked a bit hairy a few times but did it.

Edited, Jan 28th 2010 2:29am by Tugu

Edited, Jan 28th 2010 2:32am by Tugu
Duod
# Dec 22 2008 at 7:26 PM Rating: Good
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103 posts
Duo'd today with a 71 bard was about 2 hour fight from start to finish.

Make sure to get portals down first they each have about 100k hp. Then focus on adds then named giant then agnarr.
Use the vortex
# Aug 31 2007 at 12:18 PM Rating: Default
You don't talk to Askr to port up from the second floor, you click on the vortex behind him.
Use the vortex
# Sep 21 2009 at 1:14 AM Rating: Decent
say What storms to spawn the vortex
What to say to Askr to get here?
# Aug 14 2007 at 2:21 AM Rating: Decent
My group beat Emmerik the 2nd tower boss to head to Agnarr. When Askrr appeared he said something about going to the most dangerous level of the tower to face someone who controlled the (Storm). We all used the key word in almost every sentence imaginable but he wouldnt port us up to Agnarr level. Anyone know exactly what to say to him to get ported to this level after defeating Emmerik?
What to say to Askr to get here?
# Jan 29 2011 at 8:54 PM Rating: Default
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628 posts
say "what storms?" to askr

then target the chaotic vortex that spawns behind him and double right-click the vortex to get ported up to agnarr.

Edited, Jan 29th 2011 9:55pm by Zaztik
6
# Jul 20 2007 at 1:27 AM Rating: Decent
one grouped agnarr event tonight on Povar. 6 people :)

Edited, Jul 20th 2007 5:31am by InquizTorquemada
aggy dead.
# May 19 2007 at 9:59 PM Rating: Default
aggy dead with 8 users! @@
aggy dead
# May 19 2007 at 9:58 PM Rating: Default
aggy dead with 8 users. ............................. ! @@
2 and half groups
# Oct 22 2006 at 10:39 PM Rating: Decent
Killed with 16. Heavy DoD non-raidish geared only.
higher than 70
# Jun 28 2005 at 10:06 PM Rating: Default
just got him, and he was red to me at 69. so his level must be at least a little off.
RE: higher than 70
# Jan 19 2006 at 7:33 AM Rating: Decent
he is lvl 75 minor raid encounter anymore probly 2 - 3 groups tops pending who you are and what gear you have PoP is pure pwnage anymore



Edited, Thu Jan 19 07:41:31 2006
dead
# May 28 2005 at 1:19 PM Rating: Decent
killed him last night on Seventh Hammer i tanked kited him around the room till first giant spawns killed him then raid came to agnarr beat him till next giant spawned want killed him and left 4 grps on agnarr while others were killing giants killed him in about 10 mins total hit me for max of 1463 ramps and enrages alot and hits very fast i think best clip was like 8 hits in a swing averaging out at about 5k hp total but didnt worrie about it had 10 clerics on raid chain healing quick heal on me tanked him with 11.7k hp easy fight once u kill all the adds
Our strat
# Mar 18 2005 at 12:00 AM Rating: Decent
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1,117 posts
Our guild took him down rather flawlessly last nite. About 45 in raid and only ONE wizard. No EP/Time gear or anything like that. Basically had one warrior TM each giant in the first two levels while chanters mezzed or rooted adds. Main raid force took the portals, then the adds, and finally the giant.

For Agnarr we had a tank, cleric and ranger go up first. Ranger kited the Storm Lord around the outside of the lower room and tank got the attention of the giant that spawned. Raid force came up and repeated the steps from below: Portals, adds, giant. Agnarr was then moved into upper room and reversed pin in a corner with 3 groups banging on him while rest of raid handled giants. After last giant down, whole rade force went up and took down Agnarr. Few deaths during the whole fight and only one or two on Agnarrs level. Several new EP flags after this.
Hasgra's Wrath
# Nov 02 2004 at 5:33 PM Rating: Decent
Does anyone know if the wizard spell Hasgra's Wrath (lvl 60 2K dmg unresistable) works on any of these named giants?
RE: Hasgra's Wrath
# Nov 08 2004 at 11:08 AM Rating: Decent
26 posts
Hasgra's Wrath spell does not affect any named giant that spawns as Agnarr is killed. Its effect is restricted to other giants elsewhere.
#REDACTED, Posted: Jun 15 2004 at 8:34 AM, Rating: Sub-Default, (Expand Post) Good healer -
a lil info on agnarr
# May 18 2004 at 11:22 PM Rating: Default
for my first tier 3 boss aggy is a bish his spawn time is around 6 days hits for 600-1400(a lil into 1400 so 1500 really) hits fast very fas i'd say 6-10 hits per swing if you want to think of it that way we wasted him every 25% he spawns a giant they attack the trick is to have aggy engaged by thhe MA and have him keep arggo on aggy with like 5+ clerics on cheal chain him using DI and def as much as possable then have rest go kill the giants waste them down have druids heal if yo ugot alot of clerics mabe oen to heal MA on giants once giant is dead have the whole raid force on aggy till next 75 50 or 25 % kill him down then all leave for the giant cept MA and keep repeateing once last igant spawns have a druid orranger kite it around a but and burn aggy away loot em the giants drop unadorned ring of aggy and aggy drops well look up =) after that everyone runs up the stairs in the tower and see karana where you say the words and presto you've completed aggy.

i'd reccomend a tank of 9khp raid buffed or better for aggy and lotsa clerics then i'd say 8k or so or better for giants.

dropped amulet or rain and crystalized rain and specs x 4

Jimboiggi Fastheal
<acropolis>
http://www.magelo.com/eq_view_profile.html?num=607803
RE: a lil info on agnarr
# Dec 08 2004 at 4:43 PM Rating: Good
Agnarr, like all mobs in PoP, is a 3day respawn.

Only Time is on a different time in this expantion. Pre time ALL MOBS are 3day respawn give or take 12hours. Time Mobs are 5.5day exactly.
spawn time
# May 08 2004 at 1:03 AM Rating: Decent
just wondering, does anyone have a spawn time for agnarr?
Disintegrate works well.
# Apr 17 2004 at 9:00 AM Rating: Decent
Two nights ago My guild attempted Agnar for the first time on The Nameless Server. The Wizards were assigned specific portals to Disintegrate ahead of time so when we went up, they were taken out immediately. First floor was a piece of cake with 5 wizards looking to use our Seldom used Disintegrate spell. On the Second floor we had to wait for the Tash to hit, and then we were able to take out all but one Portal at the top. After that it was a challenging fight. We almost wiped when a named popped or came through Portal, but we had the secondary Tanks on him and were victorious.
Portals Disintagratable, but event is harder
# Mar 24 2004 at 12:56 PM Rating: Decent
Me and my guild have attempted this guy 3 times since the portals became disintagratable again, and wiped horribly to Agnarr himself. He used to be as easy for us as a 65 wiz solo'ing every mob in crushbone at once. He resists most spells more often (especially snare) and for some odd reason he seems much more powerful... at least on vazaelle anyway.

Kakkorot <Fantasy Awakened>
65 Arcanist of Vazaelle
High Sorcerer of Ro
Yay
# Mar 21 2004 at 6:07 PM Rating: Decent
Portals on the 2nd floor are now disintigratible by wizards, so now this event is gimp again (/cheer)
RE: Yay
# Mar 22 2004 at 9:05 PM Rating: Decent
yep just did first and second floor portals very nice to disintigrate just need tash on em works like a charm =)

edit:
first floor all portals disintigratable...
second also
third floor only two are...
also note you must tash them or you will get resist...if you get resist on portal THREE more mobs will pop out and come get you...lol

Edited, Wed Mar 24 20:24:18 2004
Bug Fixed
# Mar 12 2004 at 10:41 PM Rating: Default
The bug that made portals on 2nd floor unkillable is now fixed. We just did 2nd named like 4 secs ago and its fixed..on drinal at least.
2nd Floor Portals
# Feb 20 2004 at 1:44 AM Rating: Decent
Did Agnarr tonight. The portals on the 2nd level could NOT be disengrated. I don't know if this is a bug, or the new way this even goes, but beware if you're doing it.
I'm on the tribunal, but I asked wizzy's on other servers and they are see the same problem.
RE: 2nd Floor Portals
# Feb 27 2004 at 9:53 PM Rating: Decent
Aye am doin agnarr now...or workin towards him...second floor are NOT disintagratable...=/ we just gonna kite em all around till named dead
RE: 2nd Floor Portals
# Feb 25 2004 at 6:59 PM Rating: Default
Had the same problem , tried last week with guild on first ever agnarr attempt. Got to second stage no problems but with portals un killable. Needless to say we wiped and gave up

Last night we went back , decided to place a group at each portal , offtanking the mobs while the rest of the raid concentrated on named from range attack only.

It worked , but we had about 15 mobs which we had to get through before medding/rezzing and getting to agnarr stage but its till doable. I hope its a bug cos it was damn tough

Altho that night agnarr fell to 54 Pikeys , portals in 3rd stage were destroyable ( Apart from the one that spawns the named) Was a lot of fun

heres me and agnarr in action! im so tiny

http://hometown.aol.co.uk/Spunge18/98.jpg



Edited, Wed Feb 25 19:01:14 2004
Some info
# Jan 02 2004 at 1:16 AM Rating: Good
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67 posts
We tried this guy a few days ago for the first time as a guild, and met with a few unexpected surprises that I thought I would mention here, even though we did manage to kill him.

First of all, he has two AEs, not one.
One is Rage of the Rainkeeper, as mentioned above.
The other is simply called "Manastorm".
Note that it is slightly different from the spell Mages get, being that it is more powerful.
http://lucy.allakhazam.com/spell.html?id=1043&source=Live

Recommend that you have a bard playing MR resist song for all healers in the vicinity to avoid the Manastorm AE, because it WILL drain their mana, and the DD effect isn't too pleasant either.
MR of around 350+ should resist the AE almost every time.

The second surprise was that the portals that we destroyed at the beginning (courtesy of our Wizards) magically reappeared when Agnarr was down to about 18% health, as well as the elementals that accompany them shortly after.

No one timed it, but I would estimate that the portals respawned 20-30 minutes after they were taken down, so you will need to be brisk with killing Agnarr or be prepared to handle them when the time comes.
Lore
# Dec 21 2003 at 8:27 PM Rating: Decent
Anyone have a good place to go to get game lore? I'd like to know the story between Agnarr and Karana, among other things. Any help would be much appreciated
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