Dragon Necropolis (CoV)

Quick Facts

Type:
Outdoor

Expansion:
Claws of Veeshan

Instanced:
No

Keyed:
No

Level Range:
108 - 120

Send a correction

Strategy Notes:
NPC's that see through invis:

a Chetari explorer
a Chetari seeker
a Chetari dustmaker - Only sees invis if it's even or higher con
a dracholiche
a dragon construct
a massive dracoliche
a restless chetari
a restless paebala
a restless warlord
a toxic phase spider
another great green slime
Dustbinder Jaradh
Foulfang
Queen Kitlaa
Restless Dominator Yisaki
Restless Warmaster Ullvara
Seeker Larada

NPC's that see through Invis vs Undead:
Anything not undead
a restless chetari (sees through invis and ivu)
All Rares (sees through invis and ivu)
Post Comment
A trap
# Jan 26 2021 at 2:21 PM Rating: Excellent
*
102 posts
There seems to be a Trap entering the building at 1510 by -590 at -30 Spawns a dracoliche. I suspect it can reset and spawn more then 1, as i saw three there before the reset of Jan 25.
a carrion bat
# Dec 27 2020 at 5:40 PM Rating: Good
Sage
***
3,008 posts
Interesting to hear that. But the bats are only 112 and they see thru everything. I have wondered why I got aggro'd by a spider a couple of times when I was invis'd and that must be because I happened to stumble on a yellow con spider,

Off the top, I can't think of another zone where the mob's ability to see thru invis is purely tied to their level...

Edited, Dec 27th 2020 6:42pm by Sippin
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
a carrion bat
# Dec 25 2020 at 12:05 PM Rating: Good
Sage
***
3,008 posts
a scavenger bat sees thru everything, including even Shroud of Stealth. Must be that echo-location ability! I'm guessing a carrion bat is the same way but never found that breed,

Scouted the whole zone and nothing else sees thru SoS. I assume nameds would but I didn't run across any.

Incredible zone, could support 20 camps of players easily, I think, with more than enough mobs. Problem is today many players don't like dungeon crawling, especially for "just" xp camps, and since the underground chetari mobs mostly see thru all invis it would take a good effort to get to and establish a camp. Which leads me to wonder why the devs made so many mobs see thru all but SoS. There are quite a few spots inside the tunnels that would be good to set up a camp but it would take some effort to get to them.


Edited, Dec 25th 2020 1:30pm by Sippin

Edited, Dec 25th 2020 2:16pm by Sippin
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
a carrion bat
# Dec 27 2020 at 1:58 PM Rating: Excellent
Sippin wrote:
a scavenger bat sees thru everything, including even Shroud of Stealth. Must be that echo-location ability! I'm guessing a carrion bat is the same way but never found that breed,

Scouted the whole zone and nothing else sees thru SoS. I assume nameds would but I didn't run across any.

Incredible zone, could support 20 camps of players easily, I think, with more than enough mobs. Problem is today many players don't like dungeon crawling, especially for "just" xp camps, and since the underground chetari mobs mostly see thru all invis it would take a good effort to get to and establish a camp. Which leads me to wonder why the devs made so many mobs see thru all but SoS. There are quite a few spots inside the tunnels that would be good to set up a camp but it would take some effort to get to them.


Edited, Dec 25th 2020 1:30pm by Sippin

Edited, Dec 25th 2020 2:16pm by Sippin


Most of the population that see invis minus rares that see invis are even or higher con.
There are some exceptions to some mobs that do see invis that are lower con but there are very few of those for the entire expansion.
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a carrion bat
# Dec 28 2020 at 9:55 AM Rating: Good
Sage
***
3,008 posts
Gidono wrote:
Sippin wrote:
a scavenger bat sees thru everything, including even Shroud of Stealth. Must be that echo-location ability! I'm guessing a carrion bat is the same way but never found that breed,

Scouted the whole zone and nothing else sees thru SoS. I assume nameds would but I didn't run across any.

Incredible zone, could support 20 camps of players easily, I think, with more than enough mobs. Problem is today many players don't like dungeon crawling, especially for "just" xp camps, and since the underground chetari mobs mostly see thru all invis it would take a good effort to get to and establish a camp. Which leads me to wonder why the devs made so many mobs see thru all but SoS. There are quite a few spots inside the tunnels that would be good to set up a camp but it would take some effort to get to them.


Edited, Dec 25th 2020 1:30pm by Sippin

Edited, Dec 25th 2020 2:16pm by Sippin


Most of the population that see invis minus rares that see invis are even or higher con.
There are some exceptions to some mobs that do see invis that are lower con but there are very few of those for the entire expansion.


It's not that simple, really. The dracoliches and dragon constructs are yellow cons and don't see thru SoS. A yellow con paebala rebel in the building at the very east end of the zone did not either. On the other hand my rogue got killed real quick in the tunnels by a paebala "something"---was so quick I'm not sure which of them saw thru SoS, probably a restless chetari.

Simple rule of thumb: if it cons blue or white and isn't a bat, it probably won't see thru SoS,
____________________________
Sippin 115 DRU **** Firiona Vie ****Agnarr
FV: 115 WAR ENC CLE MAG WIZ SHD SHM Master Alchemist ROG Master Tinkerer & Poison-Maker
Master Artisan (300+) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
Agnarr: 65 DRU ENC SHD MAG CLE ROG WIZ BRD WAR
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