Emperor Draygun, the Lich King  

Raid Encounter
Screenshot

Uploaded February 21st, 2008 by Railus

Hits for ~6000; flurries; sees invisibility; sees Shroud of Stealth. He is undead, as are the "a lost soul" adds.

Emperor Draygun, the Lich King, stands in the middle of the south wall in the south-most hall in the zone. Next to him is an untargetable floating book "Shadow Spine".

Once you engage Draygun, Shadow Spine will spawn five undead "a lost soul" in waves two and a half minutes apart. In each wave, the five will spawn at intervals of a couple of seconds, helping with targeting.

The "a lost soul" are not fast movers but do warp badly. They hit for up to 1750. It is essential that they are killed fast or they will despawn and make Draygun stronger (increasing his hitpoints and making him hit harder).

Emperor Draygun absorbs the power of the shadow into himself, growing in strength.

When undead Draygun reaches 85% health, a live version of Emperor Draygun spawns.

Emperor Draygun says 'Adventurers, normally I would slay you for even entering my fair city, but I see your efforts against this evil. Please, I must have your help to heal this corruption and restore health to my people.'

At this point, any damage done to undead Draygun will heal him.

Emperor Draygun's lifeforce returns for a moment, as he feels enormous pain.

Emperor Draygun absorbs the magical energies of the spell.

It takes very little damage done to undead Draygun to return him to full health.

Live Draygun will vanish and you can get back to attacking undead Draygun. The same process will repeat at 60% and at 35% health. (Note that the live Draygun will only spawn once at each of those points. For instance, Undead Draygun can heal from 85% to (say) 100% health but you won't see live Draygun again until 60% health.

Category: EverQuest
This page last modified 2007-09-06 09:08:43.

Level: 80
Expansion: Depths of Darkhollow
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Oakwynd 9/26/24
# Sep 26 2024 at 10:33 PM Rating: Good
Sage
*
71 posts
Killed this guy tonight on Oakwynd (let's go Nightfalls Guard!) and a "Blade of the Dark Conqueror" dropped. Shocked to not see an entry for the sword on ZAM, so I don't know what that's about o_O

Blade of the Dark Conqueror
Lore, No Trade, Placeable
Class: PAL SHD
Race: ALL
Primary

Base Dmg: 51
Magic Dmg: 1
Delay: 25
Ratio: 2.04 (2.08)

I'm not gonna type out all the stats in full, but so weird to not be able to find this thing on the site.

Oakwynd TLP
Depths of Darkhollow era
9/26/2024
Emote's
# Feb 20 2008 at 8:00 PM Rating: Decent
Is there an emote so I can set up an audio trigger to know when the live version despawns?
Emote's
# Feb 05 2009 at 10:56 AM Rating: Decent
***
2,689 posts
To signal switch to healing version:

[Sat May 12 14:58:54 2007] Emperor Draygun seems to split right before your eyes!
[Sat May 12 14:58:54 2007] Emperor Draygun says 'My beautiful city. . .what has happened here? Is all of this due to my spell from Shadowspine?'
[Sat May 12 14:58:54 2007] Emperor Draygun, the Lich King says 'No, Shadowspine saved us. Shadowspine shall keep our city safe!'
[Sat May 12 14:58:55 2007] Emperor Draygun absorbs the magical energies of the spell.

To signal switch back to normal is near:

[Sat May 12 14:59:14 2007] Emperor Draygun says 'Adventurers, normally I would slay you for even entering my fair city, but I see your efforts against this evil. Please, I must have your help to heal this corruption and restore health to my people.'
[Sat May 12 14:59:16 2007] Emperor Draygun absorbs the magical energies of the spell.
[Sat May 12 14:59:16 2007] Emperor Draygun absorbs the magical energies of the spell.

To signal switch back to normal:

[Sat May 12 15:00:19 2007] Emperor Draygun absorbs the power of the shadow into himself, growing in strength.

Yther Ore.
Spells heal him too
# Jan 28 2008 at 6:40 AM Rating: Decent
Avatar
*
151 posts
It's not just dmg. Certain spell effects heal him as well, Bazu bellow, Lassitude procs (even resists), Shaman malo totem.
Also cast spell
# Jun 19 2007 at 2:05 PM Rating: Decent
Draygun's Touch

[Tue Jun 19 21:43:36 2007] Emperor Draygun, the Lich King begins to cast a spell. <Draygun's Touch>
[Tue Jun 19 21:43:38 2007] You have taken 28 damage from Draygun's Touch by The Presence of the Emperor
Also cast spell
# Jun 19 2007 at 8:25 PM Rating: Excellent
****
6,998 posts
MileaDELady wrote:
Draygun's Touch

[Tue Jun 19 21:43:36 2007] Emperor Draygun, the Lich King begins to cast a spell. <Draygun's Touch>
[Tue Jun 19 21:43:38 2007] You have taken 28 damage from Draygun's Touch by The Presence of the Emperor


We seem to have six of these spells listed. Anyone know which one(s) it is, precisely?
Also cast spell
# Jun 28 2007 at 7:45 PM Rating: Decent
It depends on how many ranks of Invitation of Blood you have. Less ranks = weaker version. More ranks = stronger version. Etc
Also cast spell
# Jun 29 2007 at 8:16 AM Rating: Excellent
Guru
***
1,088 posts
That is the zonewide AE going off. He himself does not actually cast the spell.
____________________________
http://everquest.allakhazam.com
Also cast spell
# Sep 05 2007 at 10:41 PM Rating: Decent
He does cast a nuke himself

[Wed Sep 05 22:24:13 2007] Emperor Draygun, the Lich King begins to cast a spell. <Draygun's Touch>
[Wed Sep 05 22:24:13 2007] You can feel your soul being ripped from you. You have taken 4550 points of damage.

Draygun's Touch, spell ID 7463 (5k base nuke) is what he casts. Spell Ids 7800 through 7804 are the zonewide AEs
Other Notes
# Apr 26 2007 at 6:55 PM Rating: Decent
***
2,689 posts
AE Rampages
Max hits before powered up, around 5.6K with 2500 AC buffed and 10% Shielding, after being powered up, max hit ran up to 7.5K.
Flurries quite a bit too. One flurry before power up amounted to 17+ K, slightly more than I had :(

Yther Ore.
NOTICE
# Mar 14 2007 at 12:04 PM Rating: Decent
*
223 posts
Last time I did this event, the adds spawned much sooner than the stated 2.0/2.5 minute mark!

I'd say it's more like every 1.5 minutes, now!

Be prepared! Adds are classified as Undead, so Paladins really shine during this encounter.
difficulty
# Aug 31 2006 at 9:49 PM Rating: Good
29 posts
i think you would need a anguish geared guild a EP geared guild would get owned fast
what gear?
# Mar 01 2006 at 4:04 AM Rating: Default
Hi, I was just wondering if someone knew what gear a guild would need before trying this guy. Could a EP guild do it or would you need a time/GOD geared guild to beat him? any info would be helpful, thx!
RE: what gear?
# Mar 13 2006 at 8:04 PM Rating: Decent
Be more like a tacvi/anguish geared guild for this. Its a fairly long fight Time guild would run outta mana pretty quick. And I doubt tanks would be geared for it either.
RE: what gear?
# Mar 27 2006 at 3:40 PM Rating: Decent
Definitely Anguish geared for this encounter. Tanks would get eaten alive otherwise... just recently had a tank with 18k HP and 3k+ AC eat it in a split second when something warped to clerics and defensive dropped at the same time.

Edited, Mon Mar 27 14:37:46 2006
RE: what gear?
# May 02 2006 at 4:47 PM Rating: Default
Ya, found this out recently. Did this guy with my new guild. I am mostly Qvic and DoD spell mission geared, rest of guild is anguish/demi geared. I went through 2 bars of mana in Chain. Am 9.1k mana buffed and had to get twiched while emp was still around 80% mana. Things got a little fooked up when the fake one was up and not many stopped attacking so they ended up healing it from 80% back to full so we basically had to start over.
easy kill
# Jan 06 2006 at 5:13 PM Rating: Decent
Draygun is a push over if you know the right % and timing. Not sure how much he hits for since I'm not a tank, I think I have taken a 5 or 6k hit from him though while wiping :p

During the fight there are a few things to watch for: 1) adds and 2) when he transforms into a live version of himself.

1) Adds, you get 5 adds I think somewhere around every 2 minutes, it might be 2.5 minutes but it stays teh same throughout the fight. These adds must be killed quickly or they despawn and heal the emperor and power him up at the same time.

2) The live version, during this time, any type of damage that the lich king takes heals him. So if your MA is still swinging away that will heal him. A good way to find the AFK melee, also recommend being careful with dots, those will heal him too. THIS PART IS NOT RANDOM!! The first time he switches is at 85%, then 60%, then 35% that is it, and it only happens once. So if you heal him from 85% to 100% he won't change again at 85%, instead it will go down to 60% and then go live again. Directly healing him will hurt him during this time too.

So to recap, hard hitting mob, every 2 or 2:30 minutes adds spawn, roughly 5 that need to be killed ASAP. Stop doing any type of damage to the king when he transforms at 85%, 60% and 35%, return to regular dmg after he switches again.

Good luck!
easy kill
# Jan 03 2009 at 10:55 PM Rating: Decent
Scholar
**
463 posts
cmosh wrote:
1) Adds, you get 5 adds I think somewhere around every 2 minutes, it might be 2.5 minutes but it stays teh same throughout the fight. These adds must be killed quickly or they despawn and heal the emperor and power him up at the same time.

Tried this for the first time tonight, never got far enough to see if there's an emote when the "live" version goes away and it's safe to start smacking him again. But I think I understand the timing on the adds, at least.

It looks like the first set of adds spawns about 90 seconds after Draygun is engaged. Later sets spawn every 2.5 minutes. The important thing is that when folks say you need to kill them fast, that's exactly what it means. It doesn't matter if you keep the adds from "reaching" Draygun; after about 60-70 seconds he absorbs all the adds, wherever they are. We had pulled Draygun to the door, and then mezzed the adds when they spawned so they wouldn't move to him (and of course to make it easier to tank them down). After about a minute, any adds still standing simply despawned, and we saw this emote:

Emperor Draygun absorbs the power of the shadow into himself, growing in strength.

When he absorbed more than one (ouch) all the emotes came at the same time, even though the adds didn't spawn quite all together. I didn't see any emotes indicating the adds had spawned, so the exact timing is hard to pin down.

Oh, and it felt like even after we wiped the first time and let him reset, he kept the extra powers. We exited and restarted the instance for the third try.
____________________________
Sukrasisx (105 monk) / Terrwini (67 druid) / Teviron (59 shadowknight) / Wizbeau (36 wizard)
-- Mystic Coercion, EMarr
easy kill
# Feb 13 2007 at 3:08 AM Rating: Decent
thank you, nice to see a useful post for once =) and good luck on all trying this, we had a good time with it hehe...
Drops this last night
# Dec 01 2005 at 2:50 PM Rating: Decent
*
138 posts
Chain Helm of Insanity
MAGIC ITEM LORE ITEM NO TRADE
Slot: HEAD
AC: 62
DEX: +25 STA: +25 CHA: +20 WIS: +20 HP: +290 MANA: +300 ENDUR: +300
SV FIRE: +20 SV DISEASE: +15 SV COLD: +20 SV MAGIC: +25
DoT Shielding: +3% Attack: +20 Regeneration: +2 Mana Regeneration: +2
Required level of 70.
Focus: Alacrity of the Ikaav
WT: 5.0 Size: MEDIUM
Class: RNG ROG SHM BER
Race: ALL
Slot 1, Type 8

____________________________
Rylaar - 100 Ranger - Bristlebane - EQ1
Trylon - 100 Cleric
Iamken - 92 Enchanter

Fyfe - 95 Troubador - Unrest - EQ2
Rylaar - 95 Ranger
Quinleigh - 95 Fury
Dalarn - 95 Inquisitor

Rylaar - 90 NE Hunter - Khaz Modan - WoW
Rhylaar - 90 Troll Hunter - Shadow Council - WoW
Add this ring to his loot table
# Nov 22 2005 at 12:57 AM Rating: Good
*
68 posts
Nargilor-Encrusted Ring

MAGIC ITEM LORE ITEM NO TRADE
Slot: FINGER
AC: 35
DEX: +20 STA: +25 CHA: +25 WIS: +20 INT: +20 HP: +295 MANA: +295 ENDUR: +295
SV FIRE: +15 SV DISEASE: +25 SV MAGIC: +20 SV POISON: +20
Accuracy: +10 Stun Resist: +8%
Required level of 70.
Focus: Alacrity of the Aneuk
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL
Slot 1, Type 8

http://lucy.allakhazam.com/item.html?id=83556
Lance
# Sep 23 2005 at 11:29 AM Rating: Decent
Killed September 18 th
# Sep 19 2005 at 8:41 AM Rating: Decent
Killed September 18th by UNITY of Prexus.

Submitted Loot Screenshots Hopefully will be up soon

Liil Fun
70 Thief

RE: Killed September 18 th
# Sep 19 2005 at 4:33 PM Rating: Decent
Also drops this:

SHILISKIN WATER HEATER
MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
AC: 20
Focus Effect: Avariciousness of the Ikaav
STR:+20 STA:+20 WIS:+20 INT:+20 AGI:+20 HP:+285 MANA:290
SV FIRE:+20 SV DISEASE:+20 SV COLD:+15 AV POISON:+15
Mana Regeneration: +5
Stun Resist: +5%
Required Level of 70.
WT: 1.5
Size: Medium
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL
Slot1, type 8: empty

Avariciousness of the Ikaav
Spell Effect: Lowers the mana cost of most beneficial spells up to level 70.
need
# Sep 19 2005 at 1:05 AM Rating: Default
Tried this guy, got ch'd at 70% =\ pretty hard fight, need high dps and good healing.
Killed Sept 18th
# Sep 17 2005 at 11:59 PM Rating: Decent
Scholar
*
95 posts
Killed September 18th, by Iratus Lepus of Xeg.

Droped, Gloves, Arms, and a 2h piercing Wep, all around Anguish lvl.

Ulva Darkrizer.
70 Cleric of Xeg

Edited, Sun Sep 18 01:15:33 2005
____________________________
Tameron
110 Wizard of IL
Zeb/Xegony
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