Spell Icon Ensnaring Roots  

Description

1: Decrease HP when cast by 11 (L21) to 70 (L51)
2: Root

Details   Raw Spell Data, Lucy Spell View

Mana: 60 Skill: Alteration
Casting Time: 2.5 Recast Time: 1.5
Fizzle Time: 1.5 Resist: Magic
Range: 200 Location: Any
Time of Day: Any Fizzle Adj: 25
Deletable: Yes Dot Stacking: Yes
Reflectable: Yes Focusable: Yes
Dispellable: Yes Interruptable: Yes
Short Buff Box: No Target Type: Single
Spell Type: Detrimental Source: Live 04/09

Messages

Cast on you: Your feet become entwined.
Cast on other: Soandso is entwined by roots.
Effect Fades: The roots fall from your feet.

Game Description

Commands roots to take hold of your target, doing between 11 and 70 damage, and preventing their movement for 1.3 mins @L21 to 1.6 mins @L27.

Items with this effect

Quick Facts

Scroll:
Spell: Ensnaring Roots

ClassLevel
DRU21
RNG45

Expansion:
Original

Duration:
1.3 mins @L21 to 1.6 mins @L27
Post Comment
Often better to snare
# Feb 16 2005 at 2:02 AM Rating: Decent
It's been my experience that casting snare on a critter that will try to turn and flee once health gets low is a far better option than rooting. The rooted critter will realize it's not going anywhere and keep attacking, while the snared critter will continue trying to get away, with his back turned to you. This can make all the difference in a close battle. I'm sure there are a lot of you who already know and practice this, but after being wiped by a a griffon that somebody has "helpfully" rooted a number of times, there are still some folk who don't. imho - of course.
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