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Glowing Muramite Rune  

WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Item Type:Misc
Lucy Entry By:Kilzadi
Item Updated By:Kwendal
IC Last Updated:2020-01-26 04:20:31
Page Updated:Wed Jan 5th, 2011
Omens of War Item

Rarity: Common
Level to Attain: 70

[Drops | Quests | Comments ]

This item is the result of a quest.

Drops: This item is found on creatures.

Muramite Proving GroundsProving Grounds: The Mastery of AdaptationProving Grounds: The Mastery of CorruptionProving Grounds: The Mastery of DestructionProving Grounds: The Mastery of EfficiencyProving Grounds: The Mastery of EnduranceProving Grounds: The Mastery of FearProving Grounds: The Mastery of ForesightProving Grounds: The Mastery of HateProving Grounds: The Mastery of SpecializationProving Grounds: The Mastery of WeaponryRiftseekers' SanctumRuined City of DranikRuins of IllsalinWall of Slaughter

Quests: This item is used in quests.
Dranik's Scar

Zone(s) Found In:
For Level 70 Normal OoW Spells

Uploaded November 27th, 2008
Updated November 28th, 2008
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Glowing Muramite Rune
# Jan 10 2009 at 8:21 PM Rating: Decent
601 posts
Once you have all your spells Karsor the Mad hands the rune back to you.
It's useless at this point, you have to destroy it.

Well, not completely useless.

If you get two, you can delete your own spell, and use the the two runes to make one to trade, and one for you.

Edited, Jul 3rd 2009 9:53am by morromid
Morromid (Everquest)
Terris-Thule -> Prexus -> now The Rathe Server
The more extensive a man's knowledge of what has been done, the greater will be his power of knowing what to do.
Benjamin Disraeli (1804 - 1881)
Not Tradable
# Jan 20 2008 at 2:16 PM Rating: Decent
263 posts
This is not tradable, just complete trial of hate, 2 dropped, both no trade.
Not Tradable
# Jan 26 2008 at 2:29 AM Rating: Decent
34 posts
The post before yours stating it is tradeable was referring more to the fact the the spells granted by rune turnins are now researchable AND tradeable - so in essence you both are correct... the runes (glowing and greater) are not tradeable the spells however if researched (not sure about the quested ones) are tradeable
Not Tradable
# Jul 19 2008 at 1:11 PM Rating: Decent
4 posts
Actually, while the rune is no drop, and the spells are now tradeable and researchable...
By some sick joke from Sony,
the tomes are not.
So yea, Sony definitely screwed us meleers over with this, we still need to go through the "fun" of finding glowing runes, which is even harder now, because nobody ever does the MPG trials anymore, as they are not required for anguish.
Thanks Sony.
Thanks bunches.
Now Tradeable
# Sep 21 2006 at 5:40 PM Rating: Decent
94 posts
- Lost Dungeons of Norrath and Omens of Wars spells have become tradable. Additionally, Lost Dungeons of Norrath spells will have no token sellback value to NPCs
Dashun Fly`Leaf of Mystical Lightfighters
For Honor and Light
Erollisi Marr
RE: Now Tradeable
# Sep 21 2006 at 11:51 PM Rating: Decent
1,087 posts
the spells, not the runes.
They are researchable.
If you want to get the tradeable spell from the npc, you need to delete the one in your spellbook and hand in the rune.

Pain Mistress Okami L`Assundre of Tarew Marr
Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
Retired again
Now Tradeable
# Sep 21 2006 at 5:39 PM Rating: Decent
94 posts
- Lost Dungeons of Norrath and Omens of Wars spells have become tradable. Additionally, Lost Dungeons of Norrath spells will have no token sellback value to NPCs

TSS patch on 9/19/2006
Dashun Fly`Leaf of Mystical Lightfighters
For Honor and Light
Erollisi Marr
# Sep 21 2006 at 5:33 PM Rating: Decent
94 posts
Since TSS was released, all OoW Runes are now tradeable... or so I've heard.
Dashun Fly`Leaf of Mystical Lightfighters
For Honor and Light
Erollisi Marr
# Sep 07 2006 at 11:06 PM Rating: Decent
Any possible way to MQ this?
A Newbie trapped in the Body of a High Level Ranger....
# Sep 14 2007 at 8:21 AM Rating: Default
75 posts
since when did any item that did not have 2 items to hand in become MQ-able? lol that shoulda given your answer right off the bat
# Sep 08 2006 at 12:13 PM Rating: Decent
29 posts
No, you cannot Multi-Quest this. You must loot the glowing rune and turn it in yourself.
# Sep 08 2006 at 12:02 PM Rating: Decent
29 posts
2xpost error.

Edited, Sep 8th 2006 at 3:45pm EDT by Catamander
Muramite Rune List
# Jun 24 2006 at 11:15 AM Rating: Decent
78 posts
Go to the following for a list of the spells and order in which they are given:
Artulo-76 Druid
Karnuge-76 Warrior
Rosthan-76 Shaman
Wurshar-76 Enchanter
Bromint-76 Cleric
Lantor-76 Necromancer
# Dec 26 2005 at 12:28 PM Rating: Decent
63 posts
I had one of these drop off Granitesmash today in RCoD. It's the first I've seen in over 100 kills.
# Dec 08 2005 at 4:51 PM Rating: Decent
10 posts
Is there a good place to solo these I am a 70 Druid that needs all his 69 and 70 spells and need a little help in this.
RE: help
# Jan 13 2006 at 12:09 AM Rating: Decent
247 posts
Sadly the mobs that drop the level 70 spells (Glowing Runes) all summon.. Unless you are a good enough Druid to take a few whacks of 1000+ Hp damage each time your summoned and heal yourself, I doubt this would be good for you.

I suspect you should grab some Pickup groups in MPG or RSS and try that way.

Sorry to be a downer....
RE: help
# Dec 12 2007 at 4:02 PM Rating: Decent
59 posts
year and a half old .. but what the heck ..

Battlemaster Drenik (or Denik) in MPG does NOT summon. However, his two bodyguards do.
# Aug 29 2005 at 7:13 AM Rating: Decent
18 posts
i never noticed till now that these drop off group mobs as well as raids. maybe now i can get some. 1-6 roll is a lot easyer then 1-36
<a href="">EverQuest Top List</a>
Glowing Runes
# Jul 06 2005 at 2:17 AM Rating: Decent
254 posts
I have gotten one of these from Blind Hunter, and seen him drop it 3 times. Also seen them drop few times in RS. As far as them dropping more....i dont think so.
Also rewrds for...
# Nov 27 2004 at 4:17 AM Rating: Good
672 posts
... winning the MPG raid trials - each shell drops two of these every time. (Shell of the Ancients, Shell of the Corrupted and the Shells of the Master from Adaptation, Foresight, Hatred and Specialization)

PS : Yep, typo in "rewards", i know... =/

Edited, Sat Nov 27 04:18:18 2004
Saraban Luvanir
Plainswalker for Darkwind - Antonius Bayle
RE: Also rewrds for...
# Apr 26 2005 at 10:40 PM Rating: Decent
17 posts
I have only done 3 successful trials, but we had 0 runes on any of those 3. As well, I have talked to several people that have done many of these, and say that thye see runes drop about 1 in 5 trials...and never in 2's. The thing that really bothers me about this is that Sony stated in a patch update that rune drops were increased. I have hunted every zone in which these drop rather regularly and have never actually seen one drop. A friend of mine spent about 3-6 hours a night for over a month in RS trying to get his spells and saw 2 drop, and only won 1, and this was after the alleged drop increase. What a croc of BS.

Edited, Tue Apr 26 23:43:30 2005
RE: Also rewrds for...
# Apr 27 2005 at 3:35 AM Rating: Decent
15 posts
He said raid trials. The group trials occasionally drop greater/glowing runes.
RE: Also rewrds for...
# Apr 29 2005 at 9:30 AM Rating: Decent
82 posts
I have also have done 3 MPG trials and had 0 Glowing Runes. Fine if they dont drop every time, but as per the last patch they were supposed to drop more often. Coupled with 4 hours in RS and 7 hours in regular MPG, with 0 Glowing runes, I do question whether any increase went live. I know its a random drop but I can only speculate that the increase was a fraction of a %.
RE: Also rewrds for...
# Jan 09 2006 at 7:59 AM Rating: Decent
I have spent over 20 hours in MPG and have not seen a single rune of any kind drop. I have asked several people in the zone if they have had any drop and have been told. If the drop rate was increased was it from .00000001%to .000000011%?
RE: Also rewrds for...
# Jan 09 2006 at 12:24 AM Rating: Decent
402 posts
I've done five MPG Trials of Fear and we've had 2 glowing runes drop successfully with the item.
RE: Also rewrds for...
# May 01 2005 at 11:58 PM Rating: Decent
31 posts
I've killed Blind Hunter Remaku (sp?) in MPG twice and I've seen him drop a glowing once. Maybe my group just got lucky, too bad I didn't win the roll :(
Hunter Xelus Merivius
Wraiths of Discord
RE: Also rewrds for...
# Dec 08 2004 at 10:02 AM Rating: Decent
12 posts
Saw 1 in about 15 kills of the Girplan Taskmaster ( in WoS ) drop this.
# Nov 18 2004 at 11:48 AM Rating: Decent
Has dropped from Granitesmash in RCoD for me. Rare as all hell though. 1 69 and 1 70 in probably in excess of 150 GS kills (about 3-4 weeks and I live in RCoD).
# Oct 27 2004 at 12:57 PM Rating: Default
41 posts
dropped from Dragorn Laborer in RCoD for me.
MPG Trials
# Oct 09 2004 at 9:17 PM Rating: Decent
7 posts
This dropped after a successful MPG trial from Projection of Mind. Trial of Fear (or Fearless).

Also recieve a +8 innane boost to all character resists for completing this trial.

Edited, Sat Oct 9 22:23:35 2004
# Oct 07 2004 at 5:12 PM Rating: Decent
Dropped tonight from Blind Hunter Rekamu, along with Warclasp Ring.
Maestro Midiann Milenko
# Sep 17 2004 at 5:38 AM Rating: Decent
14 posts
This is a level 70 spell if u turn it in. NPC located n1650, n50 i think after u zoned to OoW from PoK. Just hug left wall and in first corner at a tree he is standing. He is called something with Mad ...
RE: Runes
# Sep 29 2004 at 1:06 PM Rating: Decent
12 posts
Karsor the Mad it is I believe
# Sep 16 2004 at 8:01 PM Rating: Default
71 posts
turned in where?
Milesgloriousus, EQ Rallos Zek (retired)
Miles, WoW Silverhand
Cato, Sulla, Aereus, WoW Tichondrius
5 Runes
# Sep 16 2004 at 5:26 PM Rating: Default
2 posts
Have seen Lesser Muramite Rune, Minor Muramite Rune, Greater Muramite Rune, Glowing Muramite Rune and Muramite Rune.

They do not seem to be level tied. I turned in a Minor Rune for level 66 RNG spell. A Bard turned in Lesser Rune for level 66 BRD Song. And a Druid turned in a lesser for a level 67 DRU spell.

Not sure how they are tied atm.
Lead Recruit Officer
Fie of Nobility
Time Guild of Stormhammer
RE: 5 Runes
# Sep 16 2004 at 11:27 PM Rating: Default
It is said that you will gain the spells in a set order, based on what is already in your spell book. And that you will not be given duplicates, as was the case with PoP spells.

One might deduce from this that:
Minor runes will result in spells of level 66.
Lesser runes will result in spells of level 66-67.
Regular runes will result in spells of level 66-68.

And so on. Regardless of what you hand in, the system will attempt to fill your complement of level 66 spells before you will get any level 67+.

Of course this is only a theory but it fits the observations and information given thus far.
Anduril Shadowbane
Lvl 70 Ranger
The Rathe
RE: 5 Runes
# Sep 17 2004 at 2:52 PM Rating: Default
29 posts
over at the crucible we have figured out that each rune is tied to a specific level. minor = 66, lesser = 67, murumite = 68, greater = 69, and glowing = 70, noone has seen the final rune yet, almost 100% sure they wont drop till the locked zone is beat.
Buffs <Hate> sham of SZ
RE: 5 Runes
# Sep 17 2004 at 4:10 PM Rating: Default
295 posts
The glowing drops from a fairly easy raid in Wall of Slaughter, Velitorkin. Keep AE heals rolling and tank that can handle several 2k+ hits per round.
Myuharen- Ranger-Nameless

Ayaharina- Rogue-Sullon
Myuharin- Mage-Sullon
Uygi- Enchanter-Rodcet
Esandra- Paladin-Rodcet
Wendyla- Rogue-Innoruuk
Myuharin- Necro-Fenin-P4
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