Progression Server Information & Guides:
Coirnav is a time-locked progression server.
Coirnav released on March 16. 2018 at 2pm PT.
Expansions unlock at 2pm PST on the below dates. The in game /calendar should always have the dates of unlocks, should they ever change.
|Original EverQuest||3-16-2018||12 Weeks|
|The Ruins of Kunark||6-6-2018 (Wed)||60||12 Weeks|
|The Scars of Velious||8-29-2018 (Wed)||12 Weeks|
|The Shadows of Luclin||11-21-2018 (Wed)||12 Weeks|
|Planes of Power & LoY||2-13-2019 (Wed)||65||12 Weeks|
|Lost Dungeons of Norrath||5-8-2019 (Wed)||12 Weeks|
|Gates of Discord||7-31-2019 (Wed)||8 Weeks|
|Omens of War||9-25-2019 (Wed)||70||12 Weeks|
|Dragons of Norrath||12-18-2019 (Wed)||8 Weeks|
|Depths of Darkhollow||2-12-2020 (Wed)||8 Weeks|
|Prophecy of Ro||4-8-2020 (Wed)||8 Weeks|
|The Serpent's Spine||6-3-2020 (Wed)||75||12 Weeks|
|The Buried Sea||8-26-2020 (Wed)||8 Weeks|
|Secrets of Faydwer||10-21-2020 (Wed)||80||12 Weeks|
|Seeds of Destruction||1-13-2021 (Wed)||85||12 Weeks|
|Underfoot||4-7-2021 (Wed)||8 Weeks|
|House of Thule||6-2-2021 (Wed)||90||12 Weeks|
|Veil of Alaris||8-25-2021 (Wed)||95||12 Weeks|
|Rain of Fear||11-17-2021 (Wed)||100||12 Weeks|
|Call of the Forsaken||2-9-2022 (Wed)||8 Weeks|
|The Darkened Sea||4-6-2022 (Wed)||105||12 Weeks|
|The Broken Mirror||6-29-2022 (Wed)||8 Weeks|
|Empires of Kunark||8-24-2022 (Wed)||8 Weeks|
|Ring of Scale||10-19-2022 (Wed)||110||12 Weeks|
This is a Phinigel clone server.
Expansions automatically unlock 12-weeks per expansion and the server will progression. Starting at GoD non level increase expansions will unlock 8-weeks per expansion. Bundling of expansions has not been announced for this server.
Experience rates will be the same as Phinigel with its first exp boost. This will be slower then every other server.
Ngreth on the forums: “the exp change points are: "Original Everquest","Gates of Discord","Depths of Darkhollow","The Serpent's Spine" Original is the start setting (it needs to be there to set the starting exp setting) And yes, this *is* at Phiny "bumped" level.”
At TSS, slow experience servers become "Normal" Server experience. I.E. the server-wide base multiplier is set to 1.
This is true for all progression servers at this time. (No telling for sure what we will do in the future! What crazy things players want or we decide to do)
Of course, plans can change. But the full "normal" experience is curently what is in the script.
Adam "Ngreth" Bell
Senior Designer, EverQuest
Yes boxing is allowed, however only one account per machine is allowed.
Daybreak will have a limited store that will start with lower-tier consumables (potions & buffs), appearances, and bags – and some mounts will unlock with Luclin. But marketplace offerings will not be too powerful for each expansion's era.
Coirnav will have all the normal instancing that Phinigel has for each raid target.
Max raid size is 72 players per instance. 6 players minimum in order to request those instances.
Raid lockouts will be 2.5 days for requesting a raid instance and each boss killed will give a 6.5 day lockout. For example, Plane of Sky will give a 6.5 day lockout for each island cleared so if you kill a NPC from another island accidentally.....6.5 days.
Those penalties were removed a while ago. However there are bonuses for the race Halflings and bonuses for the Rogue and Warrior class.
You'll start out with a modern default UI unless you want to use a custom interface from eqinterface.com.
Only 8 spells can be memorized at one time on this server.
15 Buff slots will be the max.
10 Songs max (needs to be confirmed)
You will also get the following leadership AA's built into the UI. You no longer need to purchase them.
Delegate Main Assist
Health of Target
Health of Target's Target
Delegate Mark NPC
Find Path to PC
Game Update Notes: February 21, 2018 Progression Servers
- Many UI features are no longer expansion restricted, including but not limited to: clicking items from bags, bandolier, blocking spells, and the quest journal. Stat increasing leadership AA's won't be available on this server.
You'll start out with 8 inventory slots, 1 inventory bag, 16 bank slots, 1 bank bag.
The January 2017 patch introduced a new change to how spell research is done on the progression servers.
- Many Spell Research recipes are now restricted to an expansion at least three expansions after the spell itself is available.
This seems to be for most spells. We'll need confirmation on what spells can combine in era and which spells can't.