Sigil Earring of Veracity (#5)  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:60
Maximum Level:120
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Loot
Factions Raised:
Factions Lowered:
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Shadows of Luclin
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Tue Aug 26 20:54:38 2003
Modified: Thu Feb 3 02:23:56 2022
This is the final earring of Veracity quest. You must complete the first four earring of Veracity quests prior to doing this one.

(Opening dialogues?)

It's a short, but difficult task for your final Earring of Veracity: Kill Lord Inquisitor Seru and loot his head. Turn the head and Signet Earring into Lcea for your final reward.

Lcea Katta says 'This is astounding, I find myself at a loss for words. You have done Katta a great justice, Sanctus Seru will never be the same now that the truth is known. Their leader has fallen.'

Your faction standing with Concilium Universus has been adjusted by 200.
Your faction standing with Seru has been adjusted by -20.
Your faction standing with Heart of Seru has been adjusted by -100.
You gain experience!!

Sigil Earring of Veracity
LORE ITEM MAGIC ITEM NO DROP
Slot: EAR
AC: +25 Str: +25 Sta: +25 Wis: +25 Int: +25 Fire Resist: +10 Disease Resist: +10 Cold Resist: +10 Magic Resist: +10 Poison Resist: +10 HP: +100 Mana: +100
Weight: 0.1
Classes: All Classes
Races: All Races
Effect: Acumen
Rewards:
Send a Correction
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Faction
# Mar 22 2015 at 6:26 PM Rating: Excellent
Scholar
48 posts
Concilium Universus +200
Seru -20
Heart of Seru -100
Level 1 Twink
# Jun 28 2013 at 8:24 AM Rating: Decent
Avatar
*
152 posts
Confirmed this can be done with a Level 1
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Faction for earrings
# Aug 28 2009 at 6:00 PM Rating: Decent
48 posts
earrings 1 thru 3 can be done KoS as long as you have a way to get the person doing turn in insta invised (turn in mobs take at least one second or so to aggro) 4th and 5th earring only need dubious faction.... unless its being MQ'd as previously stated

did this on my lizard monk ... was KoS for first 3 but druid main has shared camo AA (insta cast) had to get Dubious for last 2 as Lcea Katta sees inivs.
"Their leader has fallen"
# Apr 12 2008 at 10:57 AM Rating: Decent
*
64 posts
Lcea Katta says "This is astounding, I find myself at a loss for words. You have done Katta a great justice, Sanctus Seru will never be the same now that the truth is known. Their leader has fallen."

Your faction standing with Concilium Universus could not possibly get any better.
Your faction standing with Seru could not possibly get any worse.
Your faction standing with Heart of Seru could not possibly get any worse.
You gain Party Experience!!

Edited, Apr 12th 2008 2:58pm by Lanbana

Edited, Apr 12th 2008 5:03pm by Lanbana
lil info
# Dec 14 2006 at 6:34 PM Rating: Decent
This invatory clickable earring casts instant self only Acumen lasts 107 min.
bane weapons only needed for main tank
# Nov 06 2004 at 10:33 PM Rating: Decent
The only person who really needs as bane weapon is the person who is tanking Lord Inquisitor Seru.

Casters are best for Dps on this fight cause they can cast on him and totally avoid that nast curse of his. All meleees but the main tank really need to watch for the respawn of the 2 door guards that you killed on the way into his room. So that they don't start messing up your heal cycle as the respawn wich will happen at least once during the fight
RE: bane weapons only needed for main tank
# Nov 07 2004 at 6:15 PM Rating: Default
*
155 posts
This may sound nuts but it works. Your main tank doesn't even need a bane weapon. As long as he has an Anger weapon, and a weapon that procs some type of DD per say, then he can hold agro fine. Just takes longer before he calls assist is all. Seen it done 20 times, as our rangers were the first ones with bane weapons.
RE: bane weapons only needed for main tank
# Mar 06 2005 at 2:11 AM Rating: Decent
It may work, but it's silly not to get bane weapons. We've been farming seru for about 4 months now, and each fight our kill time decreases due to the rangers, rogues and all melee with bane weapons now.

With casters only it was a 30-45 minute fight. Now it's closer to 15-20. All you have to do is have someone call the AE and you wont have to cure 15 people every time it goes off. Just the MT.

Btw, if you're doing progression then you can get saps while farming the deep shard.

Edit: Our MT has never had bane weapons, like you said all you need is anger. You just have to wait like 45 seconds cus the MT is gonna be stunned for 20 seconds at the beginning of the fight. He should pull with bellow and then use AE taunt if he has it.

Edited, Sun Mar 6 02:12:58 2005
I agree bane weapons not needed
# Nov 06 2004 at 10:29 PM Rating: Decent
Bane Weapons not needed
# Aug 27 2003 at 2:11 PM Rating: Default
We just killed him last night without any bane weapons. Took forever but we still had fun! Ranger got the head and finished off this quest. Grats Mudd :D


Noni DeeCups
65 Druid of Oryx
Lanys
MQ?
# Aug 27 2003 at 12:48 PM Rating: Default
Can this be MQed?
RE: MQ?
# Oct 12 2003 at 7:28 PM Rating: Decent
Scholar
*
119 posts
Can be MQ'd. Have faction amiable or better for whomever is turning in the head, however.
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