MOLO'd the Kata mob with my 31 not outrageously bazaar geared Ranger and a healer merc. Went down quick. The longest part was traveling and second longest (maybe) was finding the quest npc to start the quest.
3 types of haste ver 1 worn like fbss think max atm is 45% ver 2 is spell haste (60% max ish?) v1 + v2 cannot exceed 100
overhaste (ver 3 from quiver for bow (max 20% atm))+ or clicky with ancestral memories or something (max 16% atm?) or bard haste or aa like guardian of the forest
bow haste will never show, same as bow atk value, can only be parsed to exist
Just finished this. Hardest part was finding Aderyn Goldleaf because of the false wall. Other than that, east. I found Fuzzytoes in the bar on the lower level and just whacked him there. No one came to help, so, I probably got lucky. Or maybe all the other NPCs in the bar were drunk and didn't care!
Completed the quest today with a level 51 Ranger. Took all of 45 minutes and was never in any real danger. This quiver will last me a while and since it was quested it was free. if you have tyhe time, go ahead and do this quest.
i'm a few level's late in postin this but here's how i took this guy out. Was around lvl 47 warrior and walked into this guys room to find him hangin out in a corner just whistling a happy tune. I being the crafty lil dorf warrior i am poked my head out in the hall to make sure no-one would interupt the can of whoop *** i was about to unleash on this guy. and then pulled out a Crystaline Silk net and dropped it on him and pounded the crap outa him. few seconds later he is on the ground in a pool of his blood and after a bit of a walk i have my Jeweled Quiver of the hand. not a bad lil quest.
I got this quiver today for my ranger and at lvl 52 Galren conned light blue to me. I went to the room that was stated as his loc at this site and he wasn't there but after about 5 minutes I saw him walk down the hall and go right exactly where I was waiting. I took him down super easy. My firestrike DD took 15% of his hp away alone so it was all overkill. Nice quiver but I think arrows should be 100 or 99 per stack instead of 20. Just my 2 cp. P.S. I know the Subject name is wrong. Should be Galren Fuzzytoes = Easy kill for 52 ranger
According to the best information I have, which seems to be accurate:
A quiver's weight reduction / 3 = the quiver's haste.
For a bow: 1 Haste ITEM + 1 haste song OR spell + Quiver Haste --------- Total haste (up to your haste cap).
So, for example, using a 30% weight reduction quiver (10% bow haste) and a Flowing Black Silk Sash (approx 21% haste), you would have an effective BOW haste of 31%. Subsequently one haste song OR spell could be added on top of this up to your haste cap.
According to the best information I have, which seems to be accurate:
A quiver's weight reduction / 3 = the quiver's haste.
For a bow: 1 Haste ITEM + 1 haste song OR spell + Quiver Haste --------- Total haste (up to your haste cap).
So, for example, using a 30% weight reduction quiver (10% bow haste) and a Flowing Black Silk Sash (approx 21% haste), you would have an effective BOW haste of 31%. Subsequently one haste song OR spell could be added on top of this up to your haste cap.
Supplemental: There has been some confusion about this matter. I have received conflicting reports, some indicating that only half of your standard haste will apply to a bow shot. (i.e. the FBSS would then be only 10.5% instead of 21% inherent haste for the bow) This detail I am not certain about, as I have not successfully parsed for this information.
I dont know about worn haste items, but I know I fire my bow a lot faster when I have haste buffs up. It is very easy for me to see as my bow has a huge delay and there is a considerable diff when I have a haste buff up.
I did this with my 40 ranger and a 38 ranger partner who sat back and watched for the guards. I started with snaring him to slow him down then kept him rooted while I beat the be-jezus out of him. We got no aggro but our faction in Katta when drastically down. Oh well! I lost about 3 bubs of health soloing with all buffs on, so no big deal. I recommend it if you're after an easy quest, plus now I shoot a hell of a lot quicker.
Thanks for all help so far. I got the quiver solo (43 ranger). The main problem was indeed how to get the halfling away from the guards who seem to be pacing round and round in Katta. This because I didn't seem to be able to get the halfling to move. So, after nearly being killed by a guard, I was able to drag him along to the ledge that leads to the Twilight Sea. I simply sat down next to him on the ledge, keeping my buffs up, studying the trails of the guards. I attacked at the right time and killed him quite easily (lost around 2 bubs of health).
I just finished this last night. Here are a couple of notes: (1) There are no other stats on it. Any stats that used to be there or reported to be there, are there no longer. It is just a nice quiver that has 6 slots and good weight reduction. (2) Aderyn Goldleaf is located in Building #15 on the EQ Atlas Map. If you are tracking him and are going crazy because you can't find him, you are in good company. I spent 20 minutes before I found him by pure chance. Go to the third level of the building. On the third level there is a dead-end hallway with a guard. If you click on the wall behind the guard you will be teleported to another hallway. Take the first door on the right and you will find Aderyn. (3) Get yourself to Katta and go down to the lower level area. To the West of the bank (#10 on EQ Atlas map) is a tunnel. Fuzzy toes is located not far down the tunnels. The first time I tried this, the gaurds ended up aggroing and killed myself, and my rogue friend. Our cleric gated so that was good. On the second attempt, we were waiting for the gaurd to pass, get full mana, etc, and fuzzy started walking before we could start our attack. We followed him to the Nectar of Unity brewry and tavern (#11 on EQ Atlas map). When he stopped, we attack and killed him. No one aggro'd. Much easier this way. He is not a caster and hits between 80 and 100.
Then it was a run back to Sanctus Seru to Aderyn, turn in the report and get the quiver. This is a nice quest to get a nice piece.
Easy quest. I upgraded from a tailored quiver with 22% WR to this. Not much difference but it's a good thing to tide me over until I can get my hands on a Fleeting Quiver.
#REDACTED,
Posted:Dec 13 2001 at 2:38 PM, Rating: Sub-Default, (Expand Post) nope. quiver haste works just like any other haste. it is a %increase in attack speed which is why it gives a bigger benefit to slower bows. Alos, just like normal haste, you cannot exceede the haste cap, so lvl 60 rangers get no benefit from them. See the rangers glade for more details.
On another site this item shows up with alot of stats...what is the real story here then? I see no stats from this posting...here is what is provided there
Jeweled Quiver of the Hand +3 STR, +3 DEX, +3 STA, +3 CHA, +3 WIS, +3 INT, +3 AGI, +3 CR, +3 DR, +3 FR, +3 MR, +3 PR This container may hold up to six items of medium size and will reduce the delay of the arrows drawn from the container by 35%.
So can any item be placed in it (med and smaller)? Does this quiver actually have these stats? If so, do you get the stat increases from being in your inventory?
Still KoS there to the Hand folks...actually Iksar seem to be KoS in both of the major cities (Katta and Sanctus Seru)...but hopefully I will have that changed soon.
Since I submitted the item, I'd have to say that the other site you found this item on is seriously messed up. I did the quest for this item along with another ranger. We both got quivers that match the one above. If that other quiver you mention actually exists, I'd sure like to know where it came from.
I've seen one test of quiver haste. It was consistent with haste of weight reduction/3, stacking with all other haste, and going over the haste cap. I'm not sure if it was consistent with being a %delay reduction. I know it was not consistent with the effective delay = delay - weight reduction/10. I can't find the page now, though. If anyone can find a page or message with actual numbers (as in, fired X arrows in 1 minute without, Y arrows with) on any quivers, please post them. I know someone posted somewhere with lots of numbers -- several quivers, haste items, chanter on standby for haste, but I can't find it anywhere.
If anyone wants to do the test, you can get numbers that will settle everything with:
a low level archer (so that you can get to haste cap easily) a quiver of marr (mage summoned) a high delay bow a low delay bow
By comparing the increase between the high and low delay bows, you can tell whether it is percentage or direct subtraction from the delay (which seems *really* unlikely).
By testing with the archer at max haste with and without a quiver, you can tell whether the haste stacks above the haste cap.
If it doesn't stack above the haste cap, you know it's normal haste. But I'm pretty sure it does, so you can tell whether it is actually haste or a percent delay reduction by comparing the speed increase when hasted with non-hasted. If the percent increase from hasted w/o quiver to w/quiver is the same percent increase as from not hasted w/o to not hasted w/quiver, then the quiver provides reduction in the delay of the bow. If absolute (not percent) increase in number of arrows fired is the same between the two, then it stacks like haste (40% alacrity and 20% quiver haste = 60% total haste, not 140% * 120% = 68% total haste). (this last mean that the relative speed increase will be less when hasted.)
For parsing the log, be sure to use (number of shots fired) - 1 to get more accurate numbers -- you're interested in the delay between shots.
If the haste on this follows the haste on other quivers, it would subtract 3.5 from the delay of the bow regardless of the haste you already have. If your bow is a 30 delay bow, it would become a 26.5 delay bow. multiply the wt reduction by .1, then subtract that number from the base delay of the bow. I believe thats how it works. Dont quote me though as this is how it works with a fleeting quiver. It also "stacks" with the other hastes that stack. Such as Song/spell, spell/item, item/song. It only takes a set number off of the delay of the bow, not a % on top of the other %'s. Hope that is clear as im confused now. lol
The haste percentage seems to be around a third of the weight reduction on quivers, maybe slightly more than a third. It does not stack with other item hastes, and I forget as to stacking with spell haste working on archery. (Just get speed from an enchanter ans start shooting to find out)
LOL, I have a Quiver that is 33% weight reduction (4 slot) for my warrior. I always laughed at this becaue I thought to myself "lets see, 80 arrows x .01 weight each = .08 subract the 33% from the .08 and you get .02 making the weight of the arrows .06 weight total, what was the point? Now I see that you guys are saying there is haste associated with weight reduction on a quiver? I might not be laughing as hard if this is true!
I sincerely hope that was sarcasm. Stacks of arrows, and arrow components, weight 0.1 each. Even if you had eight 10 slot bags full of arrows, you wouldn't exceed 8 stones total. And seeing as quivers can *only* hold arrows, weight reduction was a joke in the past.
Haste on quivers is a very hard to parse, but the general consensus i've seen at the ranger glade forums is:
Quiver haste = 1/3 weight reduction. Quiver haste stacks with item haste *and* spell haste. Unknown if quiver haste can exceed max haste cap (varies with level/class).
lol... yeah, you would... those 8 bags weigh-in at 24 stone!
Seriously... 6 stacks of arrows weighs 0.6 stone... which the game will round up to the next full stone. Subtracting 35% means 6 stacks now weighs 0.39 stone... which the game will STILL round up to the next full stone!!
So why bother reducing the weight of trivial little amounts that are only going to be ignored, you ask?
Quiver 'weight reduction' is a work-around to give an idea of the 'haste' benefit you get from having your arrows in an easy to reach place. It's NOT really 'haste' (which is various magical ways to speed up your combat) but a straight 'delay' reduction that gets subtracted from the bow... that's why it stacks with all spell and item effects.
Because Verant won't TELL us anything to do with game mechanics... in this case what a specific 'haste' percentage might be... and because quivers aren't even 'haste items' anyway... they figured it was safe to just print a weight reduction and tell us the speed benefits were "comparable" to any weight reduction... and therefore maintain their policy of not giving out the secrets of combat calculations.
Yeah, yeah... I KNOW that all sounds like screwy thinking... but what ELSE do you expect from Verant? :o)
Well, the weight of each item certainly doesn't get rounded up to the next stone; it's your overall weight that is rounded up to the next stone. So if you are holding only six stacks of arrows and nothing else, weighing a listed 0.6, then your shown weight is 1/xx. If you pick up an item that weighs 0.2, your real weight increases to 0.8, and your shown weight remains at 1/xx.
Not that I think that the idea of WR on arrows is anything but a joke! It would make a lot more sense if they'd just listed the haste amount, or a simple, vague "Reload I," "Reload II," etc. Of course it would make things too easy if they told us the actual amount of the various items' haste out there. :)
I thought arrrows weighed .1 each not .1 per stack,that would mean a stack would weigh 2 stones. If that is right this quiver would save alot more than u guys have listed not sure about the facts but that was my understanding on the weight.
Actually, a stack of anything will the same if you had a full stack or a single. So, if the weight of one arrow is .1 stone, a stack of 20 will also weigh .1 stone.
The only wayz that would be true...the stack weighing the same as an individual piece is if they figured the weight differently for specific pieces...and i HIGHLY doubt that. I say this because as a Ranger, I forage like no other and I remember times when just collecting food/water would weigh me down to encumbered a lot of times. I would give away or eat just enough to make me NOT encumbered and the weight would come off as I gave/ate my stack down. To think they would treat arrows any differently seems a great reach to me....
Hmmm... maybe if I word it differently and use items of a noticable weight...
Take 8 sheets of metal and put each in a seperate slot of a backpack... now check your total weight.
Stack those 8 sheets together into a single slot in the same backpack... now check the your weight again...
see? :o)
Next time you make a stack of arrows, if you max up to your STR allowance before atarting (maybe by loading up on copper coins?)... open your Inv, then ctrl-click on a single arrow component... and notice how you've just gone 'encumbered'? (that's how I first noticed that a 'stack' weighs the same, no matter how 'full' the stack is)
You are absolutely right on that. I Smith on both of my Characters and that was how i noticed the Stack Weight / Single Weight thing. I didnt know about the speed increase for using Quivers instead of just sticking my arrows into my regular bags though.
Any day when you learn something is never entirely wasted