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Shroud of the Dar Brood  

Lore Item No Trade Quest Item
AC: 14
STA: +8 WIS: +9 INT: +9 HP: +20 MANA: +50 ENDUR: +50
SV FIRE: +10 SV COLD: +10 SV MAGIC: +10
Haste: +34%
WT: 1.0 Size: MEDIUM
Class: ALL
Race: ALL
Slot 1, Type 7 (General: Group)
Slot 2, Type 21 (Special Ornamentation)

Item Type:Armor
Appearance:Velious Chain 1
Color (RGB):0, 0, 0
Light:Flameless Lantern
Submitted By:AgMyles DaGiant
Lucy Entry By:Kerasota
Item Updated By:SwiftyMUSE
IC Last Updated:2021-12-28 04:44:42
Page Updated:Thu Oct 9th, 2008

Expansion: Scars of Velious Scars of Velious

Rarity: Uncommon
Level to Attain: 50

[Quests | Recipes | Comments ]

This item is the result of a quest.
Expansion List - Premium only.
Quest Name
Aid the Dar Brood


This item is used in quests.
Expansion List - Premium only.

Veeshan's Peak 1.0
Quest Name
Proof for Phara Dar

Used in 1 recipe.
Recipe list - Premium only.

Zone(s) Found In:

Zone Name
Western Wastes

Uploaded November 27th, 2008
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Minimum Faction wrong
# Oct 05 2022 at 12:44 AM Rating: Decent
50 posts
The Minimum Faction reported on this quest is wrong. I was indifferent to Harla Dar and she didn't talk to me at all, much less accept Frakadar's Talisman. I can't confirm at this moment whether Amiable is enough, or you'd need higher, but Indifferent is definitely not enough.

10/4/22 - Yelinak TLP (during Velious era)
Item graphic in chest slot
# Oct 28 2015 at 10:27 AM Rating: Decent
Does anyone know what the Item graphic is in the Chest slot? Robe? Leather tunic?

Does anyone have a screenshot?
Item graphic in chest slot
# Oct 28 2015 at 12:44 PM Rating: Excellent
4,580 posts
Wayylon wrote:
Does anyone know what the Item graphic is in the Chest slot? Robe? Leather tunic?

Does anyone have a screenshot?

Info from the sidebar of the item listing:

Item Type: Armor
Appearance: Velious Chain 1
Tint: [shows a black stripe]

Color (RGB): 0, 0, 0

-a screenshot would be nice to have uploaded here though!
# May 12 2005 at 6:22 AM Rating: Decent
67 posts
Not sure if he drops it everytime, but I got Frak's tali tonight. Did the fight with a Bst, Bst, Necro, Chanter, Cleric. Bst tanked until the necro pulled too much agro and tanked the 2nd half of the fight. I was nuking with the chanter because I never got slow to land. The cleric did one heal over time spell and nuked the rest of the fight. Easier than I thought it was going to be.

70 Enchanter
Druzzil Ro - Imperial Guards
# Jan 24 2004 at 12:59 PM Rating: Default
Understand this:

Once you reach a certain point, little stats don't make that much of a difference. Raw HP and Mana is what people want. Now, haste items come a dime a dozen, so the haste on this shouldn't have much of an affect on who gets it.

I played a potime shaman and I had a 28/26 weapon, and with haste, i could do pretty decent damage, for nothing ;p I soloed in Sol Ro tower all the time and that extra damage over the duration of the fight meant one less DoT i had to cast.

Either way, if an item says all/all, then it's to be understood that it would be a great item for any class, whether it be for the effect, or the stats. I mean, it would be fun to be a caster and melee some time ;p Just like pure melee classes like clicky items.
RE: People
# Apr 04 2004 at 6:19 PM Rating: Default
Okay you were taking Sol Ro mobs? Cause if you are soloing as a shammy, and meleeing, that means your also tanking. What do the mobs hit for there, and wouldn't having to heal yourself up more than make up for the mana your saving by not dotting? :P
RE: People
# Jul 20 2004 at 1:28 PM Rating: Good
53 posts
Sol Ro mobs must be tanked, they summon. If you're *solo*ing, then yeah, grats you, you're the tank! Those guards barely mitigate slow, so elem+ shamans can solo np. Better to get a partner to deal damage & pull, though, imo. Just being able to solo doesn't make it the best option
RE: People
# Mar 27 2004 at 2:08 PM Rating: Decent
Haste Items a dime a dozen?! I want to play on your server.
RE: People
# Jun 20 2004 at 11:56 PM Rating: Good
sol ro mobs hit like a inbetween bot mob / kriger.. So anywhere from 100-700. All are melee. An yes high end shammys are the win.
Drop rate
# Oct 11 2003 at 11:13 AM Rating: Default
10 posts
Does it always drop? I assumed it did, but maybe I'm wrong. Just wondering.
Shroud of the Dar Brood - Thoughts
# May 17 2003 at 4:27 PM Rating: Default
If your guild spends alot of time in ToV, this item will probably go to a Magician. :P I'll let you think on that one.

There is a Caster Haste Item: Pumj Robe :P

Switching between factions: Doable, but a royal pain in the buttocks. Avoid it if possible. Takes time that could be better spent elsewhere.

Caster Melee damage? *NOT* I have maxed offensive skills, and a 20/30 primary item. I usually either miss, or hit for a damage of 2. That improves with shammy buffs and such, but still better just to sit down and med. Melee is only for goofing around, and for wacking annoying greenies.

Caster Wear on Chest? I would. I want to be a mage that wears chain. :P Note that until you get lucky on a no-drop robe somewhere, its as good or better than most of the tradable robes out there.

In the end, hopefully your guild will allow rolls for whatever classes need it most. That may vary from guild to guild.
RE: Shroud of the Dar Brood - Thoughts
# Jul 19 2004 at 8:20 PM Rating: Decent
hehehe... i'll be giggling about mage melee proc crits for 1.8k all night now..
RE: Shroud of the Dar Brood - Thoughts
# Jun 16 2003 at 11:48 AM Rating: Good
658 posts
My Enchanter wore this for many levels before getting a Cloak of Destruction. Yes, the haste is pretty much irrelevant for a pure caster (especially an Enchanter), but the stats on it are darned nice.

Edited, Mon Jun 16 12:07:20 2003
real info
# Oct 03 2002 at 8:18 PM Rating: Decent
Talisman drops of far as i know he drops it every time. (at least he has every time we have killed him, and we kill him often)Not a hard fight if you have the right ppl, done it with anywhere from 23-50 ppl just depending whose onlne. As far as who gets it...yeah its all/all but IMHO designed more for melee hybrid classes, but that doesnt stop me from puttin my name in the hat for the awarding of it. Got one tonight and its a nice haste upgrade to my dropped poa belt, and is replacing my ancient seahorse hide cloak.
RE: real info
# May 31 2003 at 1:19 PM Rating: Excellent
My guild Kills Zland everytime we can, we need the ST keys. As for a a raid force to kill him? I don't think you need a raid for him. When we killed him last night there was only 9 of us and it was kind of over kill. He is single groupable. As for the talisman for this item usually it rots when we do him. None of us are on CoV faction (we raid NToV twice a week) so no one really wants it. Goes to a twink sometimes, and if not that we send ooc's to the nexus that it rotting when we port out.

So for you melle out there that want this find out what guild on your server is pushing for ST keys and offer a donation to be allowed to go along and kill zland to loot this. No garantees, but you never know.
Update Sept 2002
# Sep 13 2002 at 7:00 AM Rating: Excellent
Completed this quest last night on the Tribunal. Harla indeed still has a 3 day spawn time; I showed up about 10 min after she died on Monday, returned at the time of death on Thursday and within 30 minutes (this varies of course) she was up again.

Faction - Currently only Amiable with CoV! So anyone saying you have to be higher is wrong.

Quest - When you /hail Harla Dar, she gives out a 2-3 line text talking about "Have you seen him? He is overdue, if you killed him, I will hunt you down..blah blah blah". I was too involved to write the actual text down, sorry. Didn't know if faction was high enough, and she didn't give any text in parenthesis, so I was unsure. I simply said "who is he" in /say, and she gave another, longer bit of text. At this point, I figured she wouldn't have proceeded if she would not give me the item, so I turned in the talisman, and she gave me faction, exp, and the item. Again, she does not give you any promting text in brackets. My guess is you don't even have to /say anything, just turn it in...

Location - Since I was concerned about not having enough faction (based on some other posts here!!), I had to find her 3 times...she wandered along to N wall each time, and stoped at the NE corner of the zone, where she would warp back to her bind and start walking again. I found her each time halfway between the SG zone and the NE corner. She does not stop when you /hail her.

My email is public, if you have further questions. Faction was my main question, as I trusted the 3 day timer issue.
got one
# Aug 17 2002 at 12:04 PM Rating: Excellent
i just got the talismen off zland the other night at a guild raid, we pimp zland every chance we get, he's an easy ST key. Point is that even though it has haste, it doesn't automatically mean that its a tank item, i'm a cleric and i still won it. I weild the va'dyn mace(look it up through zones/luclin/akheva ruins/mobs/the va'dyn) its 40/38 1hb, yes clerics can melee and i do just for the hell of it in a good group or for killing greens, point is that this is a great item for lots of classes, not just melee ones

Hakammer 59 cleric
Nisumbus 56 mage
Basherboy 55 warrior
Sol ro

Edited, Sat Aug 17 12:53:01 2002
RE: got one
# Dec 18 2002 at 3:12 AM Rating: Good
your right this isnt just just a tank item, but for our guild it starts out as tanks CAWU roll first, then if no one, hybrids are next for the CAWU, then lastly casters are allow'd to roll. im just happy now because we just got to the casters can roll era ;) cant wait until i get my hands on this, i'll be able to finially practice my H2H skill!!!
RE: got one
# Dec 18 2002 at 3:10 AM Rating: Decent
bah stupid 56k internet and their freaking stop buttons

Edited, Wed Dec 18 02:49:40 2002
this be caster
# Jul 04 2002 at 11:29 PM Rating: Decent
No offense i know you warriors read this and go omg i need that haste omg...but CHILL!!! this thing is fer the casters. See that 9int? or the 9Wis? If that doesn't rhow u off what about 50+mana? ya this has caster all over it...
RE: this be caster
# Apr 08 2003 at 1:33 AM Rating: Decent
This is PURFECT for Beastlords, We not only will gain from the hase. But also from every stat on this thing. Everyone seems to forget one thing about the hybrid's. We have to balence between being able to cast and fight. It is possable to switch out armor for a little change, but try that in a raid and tell me how long it took to get your rez.And for ppl who argue that BL's have a pet: SO do allmost all casters. Ours just listens to us 8P, and we still have to get in to the fight if we dont want ot be oom every 3rd mob.
RE: this be caster
# Jul 05 2002 at 5:13 AM Rating: Default
155 posts
This would also be good for Shadowkinghts and Paladins
#REDACTED, Posted: May 10 2002 at 4:12 PM, Rating: Sub-Default, (Expand Post) Roll High, baby!!!!!
RE: Sweet Piece
# Nov 15 2002 at 5:35 AM Rating: Decent
If you are in a guild that can kill zland and they roll for loot, your guild leaders should be shot, period. Running an efficient high end guild (which it takes to kill him) cannot be done by random. Random means the people who need the best weapons and haste (MA, SA, TM) and casters that need most mana (clr, sham, wiz, mag), casters that need hp (nec, ench) will take forever to get em, years in fact. And you will lose your best people because theyre sick of someone who comes to 1 raid in 10 gettin lucky and gettin the best gear over the people who are there every time and actually contribute to bettering the guild. Since you're 47 I guess you don't know this, but you will learn once you get to end game 8).

Why did I post this? Because I left a family type guild that randoms to go somewhere that awards based on need, merit and contribution. And we do more with 24 people than they ever did with 50.
RE: Sweet Piece
# Dec 03 2002 at 4:36 PM Rating: Good
While there is a certain logic to what you say, your logic is a bit short sighted and self serving. Which I have noticed applies to 90 percent of the population base in EQ.

In family type guilds (actually all guilds), they do raids for fun as well as the loot. Sometimes the challenge of it.

Why should players WASTE their time and possibly lose exp? To let someone else play favorites and twink one char super uber while they still wear rags? Random rolls, evens it out, they can give whatever item to whatever alt of their choice if its not a nodrop. And loan whatever item to who ever needs it in a given raid.

If there is any char that should be made super uber outright its the main tank that takes all the heat in each raid, it benefits everyone during the battles.

Problem with that is in family type guilds is, the person forgets who got him there and runs off to another guild, thus ******** his pals. I would love to see items have the option of being flagged as guild owned, hehe.

Unless they do a LOT of different raids to gear up everyone, the desire to raid will fizzle if its not all/all on anything not nodrop.

There is a tendency for tanks to only be interested in raids that drop melee gear and same for casters for caster gear. or everyone wants to bring casters to the caster raids, or their tanks to the tank raids. doesnt work well.

As for your 24 compared to 50 example, i would almost bet its less the gear than it is discipline and knowledge.

Likewise that 40k melee item can be sold to buy a 40k caster item, so please dont be like most idiots that when they say NBG, really means GBN because its self serving. Thats the impression i got of your post.

For example a naggy raid (ok so its not high end, but its something most can relate to) get a 40k melee drop and a 8k caster drop. The tanks will all shout NBG on the 40k item.

Its not NBG, it GBN. the same pp that item will get in market will get a item just as much NEEDED by the casting class that won it. Or visa versa at other raids. In the meantime the caster classes get only a shot at a item 1/5th as valuable for the same amount of time effort and risk. Ever noticed that in many pickup raids for naggy there is usually a shortage of casters, too few cleric or chanters? I dont blame them at all.

Uber guilds have two types i have noticed, the really really good, and the egos who merely think they are good cause they got uber gear they wouldnt have been able to get on their own (and probably the only reason they are kept) or because of a certain guild tag, which they wouldnt have if not for the influence of friends.

heheh if you have to flash your gear to prove your point, you already lost. Better to use the ole noggin.

Edited, Tue Dec 3 16:33:45 2002
RE: Sweet Piece
# Jan 07 2003 at 7:59 PM Rating: Good
I like your use of the Naggy raid for illustrative purposes. I am a cleric and I will almost never go on a naggy raid cuz there is nothing there for me and so I either get accused of being greedy for wanting the expensive items that I will just end up selling or I end up rolling for an item that isn't really worth my time. With that said, there is a big difference between a pickup naggy raid (where everyone runs around like chickens with their heads cut off) and a guild raid. Sure you roll on everything when you have a pickup group but when you have a guild event then you hope that you have benevolent dictators at the helm sending items where they are most needed.

As a Cleric I am always in favor of making the MA tougher (it makes my job easier), the guild will send equipment to the areas of its raid force that needs the most bolstering. Eventually everything will work itself out and if you are the 7th cleric in the guild and you notice that you are getting nothing then you will leave for a guild that is going to cherish you more because you are one of only 3 or 4 clerics. If you notice that all the raids are geared at improving the guild leadership items and nothing for the rank and file then you will leave for a fairer guild. It all works out.

I know it sounds greedy but one of the most important aspects of a guild is how well they distribute loot. If it is done well, then it will strengthen the guild andattract better players and the guild will get better loot and the guild will get stronger as loot is distributed to where it is move useful. If it is done poorly then the guild will not get proportionately stronger with each raid (items aren't being allocated where they will most improvve the guild). Now this necessitates that some players get a disproportiionate amount of loot, whether or not this is fair is besides the point. It is the best place for the guild to allocate the loot.

In many ways the most important items are the ones that will increase the longevity of the tanks which is why you have guilds raiding zones with good tank items a lot more often than the ones with good caster items.
#REDACTED, Posted: Jan 06 2003 at 12:14 PM, Rating: Sub-Default, (Expand Post) I disagree with you totally, guild leader decides who gets the loots based on how it will help the guild in the long run, basically if its a melee item the melee that attends raids and needs the item gets it, if 2 people need the item equally and attend raids just as often as the other the it would probably go to the person who has gotten less loots. I guess this totally depends on your guild leader tho, ours is good and very fair with loots so i think its a good method. oh yea i got the shroud cause all our melees have better = D, to bad i screwed my faction killing yamelda for money loots ) will have to fix that.
RE: Sweet Piece
# Apr 06 2003 at 7:49 PM Rating: Excellent
23 posts
Very well said, but I don't think that was quite his point. He was talking about dropable loot which could be sold by whoever wins it. The Naggy raid for example: WR bag drops . . . who gets it? From what I've seen monks usually scream their heads off, and then if they get, they sell it to some high level monk who has more cash than he knows what to do with and buy a couple tink bags. So what makes it for monks if they're just going to sell it? I guess part of the point is that it really bites not getting a chance on something that you could really use because it seems more tailored to some other class, only to have that other class turn around and sell it. Everyone can benefit from the selling loot, not just the classes that the stats suggest. Of course, that's also why I don't care for open raids usually. But then again, if I don't need something, I don't ask for a shot at it either, and the people that I raid with are the same. I must admit, it is kinda nice when you kill Talandor and he drops two CoFs and the casters are the ones saying melees only.. And I've seen the flip side of the coin as well. Someone left our guild once because my wife and I didn't get him a pair of grey flesh gloves after we gave him half the gear his sorry necro hide was wearing, and it wasn't crap either. I guess it all comes down to one thing. Greed will get you loot, but these people are your friends and your allies. Support them, help them, and they will do the same for you.
Haste Percentage
# May 01 2002 at 8:54 AM Rating: Good
30 posts
edit: Just did what I should have, Magelo does indeed list this at 34%. Disregard the below info, the reference site is wrong (but still nice fer reference purposes only)

Uh... just fer basic info.... spdat from magelo indicates the haste percent on this is 21% (same as the FBSS)..... so all those melee types can stick that in their critpipe and smoke it.

Reference site:

(and you better believe my shaman's rollin' on this, once we get around to takin' him down)

Edited, Wed May 1 09:59:20 2002
RE: Haste Percentage
# Jul 14 2002 at 8:25 AM Rating: Excellent

I found 2 thinks from reference site you wrote.

>Reference site:

Shroud of the Dar Brood 21%
Shroud of the Dar Brood 34%

Which is right ?


I checked time.

no haste item
kick 50times
00:06:40 400sec

with fbss
kick 50times
00:05:33 333sec

with Shroud of the Dar Brood
kick 50times
00:04:59 299sec

haste rate is
RE: Haste Percentage
# Aug 04 2002 at 11:37 AM Rating: Decent
My only question would be, are those numbers the number of times you actually landed a kick or how many times you kicked?

Not saying one thing or another but one person I knew ran parses but sometimes forgot to turn his misses on as well.
#REDACTED, Posted: Feb 14 2002 at 2:47 PM, Rating: Sub-Default, (Expand Post) Magelo says 34% haste is this usually correct?
RE: Haste
# Apr 03 2002 at 4:16 PM Rating: Excellent
usually it is correct, but on rainy Monday's your haste may lessen

Edited, Wed Apr 3 16:12:36 2002
#REDACTED, Posted: Nov 27 2001 at 9:10 AM, Rating: Sub-Default, (Expand Post) This is a great item period. No Matter the class that gets it. I have a paladin and when I get to the level where I can get this item I would hope that the warriors would be equiped enough to pass on a roll like this. I am NOT saying everyone has a RBB but every melee after level 50 better have some haste item or they aren't worth anything at all.
Give to int casters
# Oct 10 2001 at 5:32 AM Rating: Default
All tanks at the raid have enough haste and lodi shield is better back item. If a melee don't have better back item, they will get it fast. Only reason a melee would use it are for the resists.
Priest classes also use lodi shield.
So the cloak is best used for int casters who will always need the stats on it and have some fun with the haste. Would be fun to see a necro using willsapper and the cloak.
RE: Give to int casters
# Feb 27 2002 at 7:36 PM Rating: Default
LOL I'm a 59 warrior still wearing a Plane of Sky dropped belt (21 haste). I'm in a very good guild, but just because a Lodizal shield or CoF, RBB, etc is better doesn't mean thye flow like water. If you had any clue about how rare it is to get to Lodizal or any of the Kunark dragons, you wouldn't have made your post. When we kill Zlandicar you better believe I'm claiming the quest item for this over casters and priests.
RE: Give to int casters
# Jan 21 2002 at 9:10 PM Rating: Default
110 posts
I am currently looking for new back slot items and came across this before the Lodizal shield, so I can't say which I would prefer as a Shaman, but the thing is, I LOVE how this one looks. Good AC and WIS, plus the mana thing is great. and on top of that they through me a haste that is through the roof. Shaman are WIS casters, yes. Our job is to buff and debuff, yes.
We can have FM in a fight if we have regen gear and chloro up. just do the buffs and debuffs, med through 3 pulls or so, canni WAY down and then you are FM and all your casting is done (except slows, which are easily canni'd back). At this point I go melee, save the mana. With this and Alacrity (another 40% haste) and my Rune etched Icewurm Fang (12/19 with 81pt DD) I can output nice damage.
The other case, soloing. Shaman is a great solo class IMO, at least the way I run it. And when I solo I slow, maybe DoT, and melee with the pet. pull back for heals as needed. in this case, haste would rule.
Final scenario. That canni routine I discussed before. With just alacrity and my spear, I get in 2 hits between each canni. Since i am standing to cast the spells anyway, I may as well melee while I am at it, so i get in melee range, and canni, throwing an extra 100dmg per canni easily for my group.
So if nobody else wants this thing, give it to the shammie =) we'd love ya for life (and having a shammie love you is a good thing)

Edited, Mon Jan 21 20:11:46 2002
RE: Give to int casters
# Oct 30 2001 at 4:25 AM Rating: Default
So, um, what about us priests that dont want to or have the time to camp (20+ hours) Lodizal?
RE: Give to int casters
# Oct 30 2001 at 8:19 AM Rating: Decent
Yeah, I would love to have this item! Nice WIS, AC, Mana and Saves. Haste would just be a nice extra but not worth that much to me as a druid.
RE: Give to int casters
# Oct 14 2001 at 8:22 AM Rating: Default
ok, we're glad you have an opinion, but this time your wrong! if i ever saw a int caster meleeing past lvl 8 or so i would be forced to nuke the little bugger to death. you are obviously not a high level int caster or you would see how stupid your comment was.
RE: Give to int casters
# Jan 07 2003 at 7:21 AM Rating: Excellent
Casters never melee?? I can't count the number of times I have been killed by a green mob because for one reason or another I did not have a pet summoned.. or I did not have an attack spell memed. I always carry a weapon with me for that reason. I also have a high offence skill and ok melee stats. You have no idea how humiliating it is to ask your guild if anyone is free to come res you because you let a green mob beat you to death while you ran for the zone line. Is one reason to melee not good enough? Here’s another. I very seldom meme attack spells under a certain level. If I am on my way somewhere, and I may need mana when I get there, I really hate to cast a 300 mana 400 point DD spell on a mob with 45 hp. Do I NEED haste for anyone of these situations? No, I have to admit that I don’t. Would I REALLY LOVE to have haste sometimes when 5 green mobs are aggravating me to the point I develop a nervous tick in my left eye? YES!!! Who knows it may save my life some day, I have survived a fight by 6 hp before.. so that 8 hp on my waist slot I always thought was worthless, saved my butt. I personally would let a melee that needed go for it first. However, if all melees have something better or as good, I would jump allover the chance for haste of any kind.

There! Said my 2 cp. =D Maby a little long winded. But then I play a dark elf.. we like to hear ourselfs talk.
RE: Give to int casters
# Nov 01 2001 at 12:32 PM Rating: Decent
I actually find it very usefull to melee in a group setting. With a shaman dex buff and haste I use weapons that have a proc on them and have out taunted a warrior several levels higher than me. Being a necro I also have my lifetap proc spell up so I have 2 chances for a proc each swing and I use a 21 dly weapon so I can deal alot of damage fast. But of course if I am not close to full mana at the time I will sit and med but when I am full, I can deal out as much as a spell without using any mana.
RE: Give to int casters
# Oct 18 2001 at 3:12 AM Rating: Decent
This is not meant to be a flame and is probally off topic but I just want to point out that casters DO melee past lvl 8 Einamdara. At least this one does. I cannot count the times I have had an add or got trained at a bad time while soloing. Kill first mob by mana dumping myself OOM then dmg sheilding myself with mana from mod rod and steping in to MELEE with my pet long enough to allow my pet to kill second mob.

Dont get me wrong... in a group I will be meding before meleeing any day of the week but you have to keep in mind that at my level I have the HP and AC of a lvl 30ish warrior. I will use the AC / HP I have when it means keeping my pet alive when oom (dead pet = dead Mage), when I dont have a pet up and some foolish green mob decides to agro me or any other time it may be necessary.
RE: Give to int casters
# Oct 17 2001 at 12:50 AM Rating: Decent
Actually he is absolutely right. With the AC on this item, it makes a poor chest slot for any melee class, and none would sac the AC on their BP for the haste effect. However as a back slot it has very nice AC and the haste is permanent and will stack with chanter spells and bard songs. But there are far better items out there for the back slot with AC and higher "melee" oriented stats. Lodizal shield comes to mind. Any guild that can kill Zlandicar will have similar or better gear then this. In my opinion, as a back slot, this is best suited for Hybrids because of the int, wis, mana and HP addition, as well as haste. 2nd best use is true caster for the same reasons mentioned above. And finally melee and tank for the decent AC and HP/haste. of course the resistances are good for anyone. Thats my opinon and im sticking to it.

btw, my epic (necromancer) is 22/34 1hb. of course id never be in a situation where I was required to melee, but hasted, I could still output decent dmg. Just something to think about before you outright knock a hasted int caster.
RE: Give to int casters
# Nov 30 2001 at 9:42 AM Rating: Default
...So were assuming that the monks are just...uneeding is haste items?...This is a nice weapon, and grated, monk epic is haste, however, ti is spell haste. Monks cant use Lodi sheild. Monks cant use any of those uber back items. Granted, monks CAN use knetted kelp (Might as well be cloth in comparison to this) and that haste item out of ToV, but this is much simpler to get. I would say that this is one of the better back items for monks, and that they deserve the chance to roll on the talisman as much as any hybrid. No, I am not saying this is a monk item, just saying its good for monks as well. Monks should roll with the Hybrids (Assuming they don't have better)....I personally would roll on it if I could. Back to what I was saying before.....Well, infact, Rangers, Pallies, and SKs would PROBABLY go for Lodi sheild and take the Chitin Guants I hand them for haste if I win =)..

50 monk of Prexus (need to update Sig)
RE: Give to int casters
# Apr 19 2002 at 3:54 PM Rating: Good
300 posts
First off, nobody's rolling for the talisman. That said, personally, it'd be a hard decision for me as to whether I want this or a lodi shield. Both are excellent items, the difference being this has a nice HP/Mana boost, while the lodi shield has the AC and slightly better resists. The STR on the lodi shield is nice, but not essential since there's already so much STR buffing melee gear. Oh, and you can keep those thanks.
RE: Give to int casters
# Apr 16 2002 at 11:05 PM Rating: Default
I would definitely say this would normally go to Hybrids, Rogues and Monks. At this level you won't see Hybrids/Monks/Rogues Tanking, but they will need the resists and the Haste. No Warrior should think about sacrificing that much AC for Haste and some stats, although it does have good saves. there are other Items you can use for saves, anyway. Heck, if the guild has been fighting here, they've already got Heavy/Matchless or better armor and probably good Haste items as well.
RE: Give to int casters
# Jul 15 2003 at 11:34 PM Rating: Excellent
Um.. at this level you WILL see hybrids tanking... Pally and SK hold agro over a warrior anyday, so if a stone solid 7500 HP isn't needed, I would put a pally or SK up on the frontline.. and for High damage, low HP mobs, send in the ranger to /disc weaponshield and burn the guy down. Some of the best tanks i ever met were pally's and shadowknights. Pre-39, their tanking leaves a lot to be desired, but in the upper end, they can rock. Especially on PoP mobs. With the agro grabbing spells on hand to a pally or SK, casters can cook the mob down a lot faster than with a warrior as MA. Don't get me wrong, there are still a lot of situations I would MUCH prefer to have the warrior taking the beating, but it isn't as unlikely as you make it sound to have a hybrif tanking.. Heck, we had a Beastlord tank Greig one night, just cause he wanted to.
who really needs this cloak
# Oct 09 2001 at 1:32 PM Rating: Decent
The Hybrids can use all but 1 plus stat directly.
Rangers epic Swiftwind has 40 % haste and is common
at the level you would get this item so the haste is not used. The Palidins and Shadow knoights again can use all but 1 of the stats and the haste would be an upgrade in haste for most of them. That 40% haste as has been claimed for this item is Epic quality haste for a melee. Monks and Rogue epics also have 40 % haste so it will not stack for them either. Warriors, Paladins and Shadow Knights will get the best use out of this ( if it did not have epic haste on it there would not be as big of fight)
Yes Casters can use this and so can healers it is sure a nice item, most are over that magic 200 int or wis number at this point so there main use is ac and the 50 mana and resists these are all nice for any class even for the other melees with epics that have haste.
It comes down to what is the most valuable stat this cloak has for L 55+ characters and that is #1 the 40 % haste CoF is 36 % and an RBB may now be the same. So it has the best haste warriors paladins and Shadow Knights can get and that is who really needs this cloak in my opinion.
#REDACTED, Posted: Dec 05 2002 at 5:11 AM, Rating: Sub-Default, (Expand Post) don't forget about bards, there haste is a proc
RE: who really needs this cloak
# Feb 22 2002 at 7:03 PM Rating: Default
45 posts
Monk epic is spell haste.

Try again.
RE: who really needs this cloak
# Oct 18 2002 at 8:47 AM Rating: Decent
YOU FOOL monk epic haste is 40 % click song haste now give in to my demands~~~
Just my opinion
# Oct 09 2001 at 6:13 AM Rating: Default
Wow, I can't believe I actually read through all these posts. First I think everyo one posted fairly well except for a few that only concentrated on their class. I am not uber yet and still havn't attended a Dragon raid, but when I do get that chance or the chance at this beautiful cloak. It is evident that Hybrids should roll for it. As has been true for as long as I can remember everyone thinks that the monnk and the warrior are the only classes capable of dealing dmg. I have grouped with many great groups and many of our tanks have been Rangers. Capable of controling mobs as well as the best war. or monk. As a wiz I see the cloak stats and I do drool. However I know everyone in my guild and am very close with them, I would give up roll and suggest that Hybrids roll as i'm sure everyone would as well. If War or Mon.s want to roll then hey it's an ALL ALL item why not. Yes I do want one and Yes I'm sure the Monks want one and so would the War, but that's why Verant didn't make this the only item in Norrath. War and Monks should plan a raid where they get priority in the roll. I know I'll put my 2cts. when raid time comes. At 45 I'm not caped out and have yet to get items i'm in dear need of. This is my first character and I know I'm not the only one out there playing their main. I knew nothing of the Int. when I started and refused to start over. So I regard Int. items dear, as I do AC, Mana and MR which isn't an issue here.
Well that was it yes you can flame this post and say whatever, the truth of the matter is I'm a Newbie. One class one race, and a whole mess of combinations to go. See ye all in Norrath.

Suma Darkbain
Restoring Norrath One Rodent at a Time.

Tholuxe Paells
monks paladins rangers shadowknights beastlords bards
# Sep 29 2001 at 11:33 AM Rating: Default
My thoughts on this
# Sep 24 2001 at 10:17 AM Rating: Default
lets see what stats does it have that are caster specific 20 mana int and wis what stats a tank need ac stam haste and then stats all can use resists and its light so add it all up and its equal to either tank or caster for useable stats but then its light give it to the monk'ies and shut yer trap's

Wulgare GRanitefist 53 warrior
My thoughts on this
# Sep 24 2001 at 10:15 AM Rating: Default
#Anonymous, Posted: Sep 24 2001 at 9:54 AM, Rating: Sub-Default, (Expand Post) a paladin
#Anonymous, Posted: Sep 24 2001 at 9:52 AM, Rating: Sub-Default, (Expand Post) Why the *** is there a haste effect on an item that is for casters??? the resists are good but i wouldnt want this **** on my melee...verant has no clue when it comes to items they make the wrong ****...example: drolvarg mantle **** item yet it drops off a 45+ mob..tombcarver dmg 5 dly 17..DMG 5??? who cares!!! *** the dly i would rather have a dmg 9 and dly 20 than this ****..too many items in this game that are not worth trying to get and are *** backwards when it comes to min. lvl to kill the mob...tombcarver is a newbie weapon NOT lvl 1 newbie but definitely not for the lvl it takes to get it. im using a crystalline spider fang 10/22 and a ssoy to replace the eyerazzia 10/24 i got in fear..even though the ssoy has a lower dmg of 8 the proc is still 75dmg thats a good trade off from the eye ..this item shouldnt have haste..casters dont need it and the only thing that melees would use this for is the resists and there are for more better back items with haste and better stats than this ****
Something important?
# Sep 19 2001 at 3:27 PM Rating: Default
Anyone got anything important like, what the accual haste % is?

While this item is great for ANY class most people would give it to the tanks first, because most people who would be getting the quest item would be in guild groups. However it is up to the accual group doing the killing to distribute their loot. I dont get why everyone posts irrelevent information, not to sound like a hippocrit, couse i have done it a couple times. But, i doubt that anyone who can accually get this would be reading all these posts about how they should distribute their loot.
#REDACTED, Posted: Sep 21 2001 at 6:57 AM, Rating: Sub-Default, (Expand Post) And you add yet another unhelpful post to ask people to not post unuseful posts? duhh
How Loot is Allocated at High Levels
# Sep 07 2001 at 4:52 PM Rating: Good
28 posts
At low levels, NBG doesn't get used much. As people approach planes level, they begin to find out that they really can't get decent upgrades unless they go on a raid or save a ton of money. At this point, in order to progress higher in the game, they have to join a guild, hang out with a guild, or go on pick-up raids (which I truly despise). People who are against NBG often fall into the category of pre-planar characters, OR if they are level 46 and above, they aren't in a guild or belong to one that isn't very strong in terms of raiding power. Although I am personally for NBG 100% of the time, I can understand how it might not be fair to certain classes in certain camps in a pick-up group, especially those that don't have a strong guild to lean on for help. I am also aware that some unscrupulous people abuse NBG and use it only when it benefits them.

If you join a guild or hang out with one, they are going to have rules about loot. The vast majority of these guilds have a mixture of NBG and merit in their loot rules. Generally NBG comes first, then merit is used to decide between those that qualify under NBG. The vast, overwhelming majority of the time, haste items are automatically melee items. Usually, even if all the melee types present have a haste item superior to the one in question, a melee guild member not present on the raid will show up to claim the item before a caster who is on the raid gets it. That is how important haste items are to melee types. Sometimes there is an exception to this though. If the guild is truly uber and spends all its time in ToV, killing Dain, etc., then all of its fighters might already have max haste items. At that point, they might start giving haste items with wis/int/mana/saves, etc. to casters. Very rarely (except with truly uber guilds as I mentioned earlier) does the CLASS/RACE given to us by Verant for an item mean that ALL people who can use the item get a shot at it. Monks don't get 25 pound cloaks, even if they want them and can equip them. Casters don't get haste items, even if they have mana/int/wis. People who say "ALL/ALL means everyone gets a shot at it!" are merely showing everyone that they are a newbie or the world's biggest loot hog.

Sometimes in pick-up raids, NBG gets thrown out the window. Usually this is not the case, but is DOES SOMETIMES HAPPEN. It is then possible for a caster to win a CoF or the like. Personally, I can't stand pick-up raids. They are usually filled with incompetent bumblers. It doesn't take many such people to ruin a raid for everyone.

I don't know how things are done on a PvP server. Please, if you are on a PvP server and disagree with how a piece of loot should be allocated, tell us you are on a PvP server so we will know you aren't insane. I suspect that PvP loot rules lean a lot more towards selfishness rather than NBG, but I don't know that because I have never played on a PvP server.

Many people have noticed the phenomenon of monks saying "That's a monk item!" Monks are not inherently any more greedy than other characters. They are just the most heavily restricted class in terms of equipment. Thus, when they see an item they can use that is actually an upgrade to the stuff they have been wearing since level 30, they tend to get excited and hyper. Surprisingly enough, most of the time when a monk says something like "That's a monk item!", he is absolutely correct, his guild agrees with him, and he (or another monk) is awarded the item in question if it drops. Higher level people tend to KNOW if an item is a "monk item" or a "warrior item" or a "magician item". The other classes just don't get as excited about it as monks and post things about it. It's just one more out of many, many items they (non-monks) can use. Often, the best high-level gear for a class is only usable by that specific class. Monks don't post "That's a monk item!" about monk-only gear. Enchanters don't say, "That item should go to an enchanter if it drops." when they are talking about an enchanter-only piece of equipment. Unlike other classes, the best monk equipment is almost invariably ALL/ALL or, at the very least, usable by all the fighters and even some of the casters. Sometimes monks do get a bit too carried away, particularly with the extreme high end equipment. Such equipment is very likely to be ALL/ALL and 0.1 weight. Deciding who merits such gear is too complicated an issue to get into here. Division of such loot is something done on a case by case basis according to guild loot rules. Most of the "monk items" that are high level, but not extremely so are NOT upgrades to the other classes that can use them, but ARE upgrades to the monks. This is why the monks feel secure in laying claim to them and why the other classes present on a raid generally let them have it without argument.

You would think from seeing all the petty bickering on these boards about what class should get which item that people would be arguing fiercely on raids over the subject. Sometimes this happens. Sometimes it even causes guilds to split. Most of the time there is no discussion. Everyone knows who should get the item. If there is a discussion, it is short, polite, and quickly resolved. I strongly suspect that most of the people who get mad on these boards aren't even raid level yet or they would know this.

Level 52 Monk
Order of the Scattered Winds

P.S. Yes, I am a monk. Yes, I would love to have this item. Will I ever get it? Probably not. Does that bother me? Not really. Does all this bickering get on my nerves? Absolutely!
RE: How Loot is Allocated at High Levels
# Feb 01 2002 at 5:09 PM Rating: Default
I play on a pvp server, and loot rules are different depending on guild. The most "uber" guilds are rather bluebie-like, defaulting items to a specific person based on merit ect. That means they not only earmark an item for a specific class, but also a specific person, even if they aren't aware that this item was going to drop and weren't planning on it. Thus the people who server a vital function or are merely popular in the guild get a good 80% of the nice items, while aux. tanks and classes like druids/rangers/Sks/pallies end up with the leftovers unless they are officers. However, apart from the 1-2 guilds which try to emulate bluebie servers with loot policy, many other guilds on my server take a more reasonable approach. Since this is a pvp server, there is more to life than raiding dragons/gods ect. and people need gear for all times. There really isn't a great need on blue servers for a druid to have 100+ Fire Resist while grouping (if he can get a group) in Velk's to recover all the exp he lost taking DTs on raids because he's an essentially useless raid class. On pvp that druid needs 100+ Fire Resist in case some dark wizzy decides to jack him at the GD port in on his way to velk's. So when rolling on items, the need for ac/hp/resists/wis/int outside of raiding situations is taken into consideration. I.e. everyone on a blue server may *want* nice stats, everyone on pvp *needs* them to survive outside of raids. Something that is overwhelmingly melee is defaulted to melee, such as a Nerf Bat from ToV isn't gonna go to a necro just cuz they can use it, but would always go to monk. On borderline items, where everyone can use, i.e. Lodi shield, all useable classes can roll, cuz the Lodi has insane good resists and ac and everyone wants one. It is never just given to a warrior with a pat on the back, assuming that the extra ac will therefore help him take a Death Touch better than without it. Thus many druids/shammys/clerics on TZ have Lodis that they didn't buy, but won of the turtle himself. I rather prefer the looting system used on TZ to that of Prexus, being a "useless" class on both of them, heh. If everyone is helping, and something drops, everyone who has worked hard to get it deserves a shot at the item, unless it is epic piece for warriors that is also a bard instrument (the it would go to the warrior). While that might make for a little less "uber" set of essential classes, I think it makes the game a lot more rewarding for everyone, not to have items given to them sinply for choosing a raid-friendly class, because there is stuff to do between raids that requires good gear. Need to fix my sig too, 58 now but I forgot how to update it LOL.
RE: How Loot is Allocated at High Levels
# Sep 15 2001 at 1:37 AM Rating: Decent
93 posts
I play on a PvP server and the only thing I would add to this is that on a PvP server saves are more important than on other servers. What you wear for high end raids, (Saves over ac & stats)
we wear to the corner market. Of course we like our ac too, but save gear is more sought after, especially pre-planes, than it is on CB servers.
We are not greedier on PvP servers either. Rep is even more important to us. We do not have the full range of players on the server to group with.
We have a smaller pool to draw our friends from so we cherish them. NBG is a good rule, but unlike CB servers the PvP game is not all about gear and Uber raids. Come by for a visit, lvl to 45 or so and then you will want to revise your comments. Oh, and if you do come over, you will never go back to your old server. Nothing quite like the PvP experience.

Flyhalfer Wingfoot
Melee Druid of Karana
they tend to rot
# Aug 17 2001 at 4:25 PM Rating: Default
we are a pro-giant guild so we let the talismans rot
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