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Full Capacity Gnomish Vanishing Device  
 

PLACEABLE
Slot: SECONDARY
Charges: 10
This item can be used in tradeskills.
This item is placeable in yards, guild yards, houses and guild halls.
Effect: Invisibility Cloak (Any Slot/Can Equip, Casting Time: 5.0)
WT: 0.8 Size: SMALL
Class: ALL
Race: ALL
Item Lore:Gnomish Vanishing Device
Item Type:Misc
Stackable:No
Merchant Value:256 pp 2 gp 1 sp 0 cp
Tribute:256
Lucy Entry By:KyrosKrane (Veeshan)
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2020-11-25 05:28:59
Page Updated:Sun May 28th, 2017
Classic Item


Average Price: 18,000pp Pricing Data...
Rarity: Common
Level to Attain: 1

[Recipes | Comments ]

Crafted: This item is crafted by players.
Used in 4 recipes.
Recipe list - Premium only.
Screenshot

Uploaded November 27th, 2008
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I have an old one it just says gnomish vanishing device
# Jul 14 2007 at 4:41 PM Rating: Decent
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18 posts
I have an old one it just says gnomish vanishing device

Is mine like uber pre-nerf :)?
I have an old one it just says gnomish vanishing device
# Jul 14 2007 at 6:14 PM Rating: Decent
***
1,352 posts
nope.. the only difference is what they are recharged with

recharged with a storebought mana battery it is 5 charges and half capacity

recharge it with 2 Infused Dark Matter instead of a class 5 battery and it comes out as this, with 10 charges.
I have an old one it just says gnomish vanishing device
# Oct 05 2008 at 10:36 PM Rating: Excellent
Ungainly Ninja
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6,998 posts
DukeLatan wrote:
nope.. the only difference is what they are recharged with

recharged with a storebought mana battery it is 5 charges and half capacity

recharge it with 2 Infused Dark Matter instead of a class 5 battery and it comes out as this, with 10 charges.


I finally have all the recipes entered for these, I think.
duration
# Sep 13 2006 at 9:22 PM Rating: Good
*
150 posts
What's the duration of the invis, and more importantly is it fixed or randomly drops like the the spell?
full capacity device's
# Jun 18 2005 at 2:17 PM Rating: Decent
From my finding you can recharge the full capacity by useing 2 infused dark matter and 1 class 5 mana battery. if you just use the class 5 mana battery you will get a half capacity back.You can make any half capacity device a full capacity again by use 2 infused dark matter and a class 5 mana battery.
Plainly put its not worth the hassle to make it full capacity, money or time wise since the infused dark matter is random rare drop and sells for over 1k plat.

Edited, Sat Aug 13 15:46:07 2005
RE: full capacity device's
# Jun 20 2005 at 8:22 AM Rating: Good
***
3,705 posts
Actually, you don't need the battery, just the two infused dark matter.
Pointless
# Feb 11 2005 at 9:13 AM Rating: Decent
Scholar
Avatar
48 posts
Hardly worth it..
____________________________
Smacko, Cleric of <Ancient Dominion>
Feezles, Enchanter alt of <Ancient Dominion>
Venomtune, Bard - Semi retired
Antonius Bayle, Long live the Euro Server!
No justice
# Jan 09 2005 at 1:51 PM Rating: Decent
Now I repetitioned last night and got the same answer "nothing would be done" and also a criticism of the GM who returned the half to a full one in the illustration below (as I cited it in support of my claim for reimbursement) "that should not have been done and whatever GM did so made a mistake." Nice, again. So I am back in the same position as original, once a full capacity is now a half capacity with no reversal or resolution pending.
RE: No justice
# Jan 10 2005 at 11:37 AM Rating: Excellent
***
3,705 posts
If you recharge it with ONLY a mana battery, you get half capacity. If you use the infused dark matter, you get full capacity. Recharge it properly, and you will get your full capacity back.

More info is on this thread:

Full Capacity Recharge?
# Jan 08 2005 at 5:04 PM Rating: Decent
Wow, I guess you were lucky. I tried to recharge mine as well and it was returned as a half-capacity version. So I petitioned as well. The pat answer I received was that "game lore could not be revealed" and that I should check other online resources to find a solution. Nice. I guess there is somewhat of a double-standard in GM responsiveness maybe individually or by server (I'm on Vazaelle). I guess I will try to re-petition and also report as a bug and maybe that will get me some satisfaction.
recharge
# Jan 02 2005 at 11:10 AM Rating: Decent
I petitioned this and a gm came and reimbursed the full capacity and said it was a bug, so I did a /bug report hopefully they fix this.
recharging
# Jan 02 2005 at 10:23 AM Rating: Decent
Just used a class 5 mana battery today to recharge my full one and it came back as a half capacity.
Seems useless
# Dec 29 2004 at 2:34 AM Rating: Default
Doesn't seem worth it.

Anyone can recharge the 5 charge one with storebought batteries for a cost of 8 plat per use.

To make it a ten charge one, you need two of an uncommon drop, converted by someone silly enough to do about 600 combines in Abysmal. The drop sells for 100, making the cost per charge over twice as much on the ten.

Not worth it.
Combine
# Dec 28 2004 at 4:02 AM Rating: Excellent
1 post
Looked it up, in my toolbox it lists:
Diamond
Small Lantern
Reflective Shard
Gnomish Bolts
Steel Wire
Haze Panther Eye
2 Infused Dark Matter

Full and Half can now be recharged with 2 Infused Dark Matter, OR a Type 5 Battery.
how to make??
# Dec 27 2004 at 3:59 PM Rating: Decent
37 posts
how can you make this?
What's the deal with this thing?
# Dec 27 2004 at 11:30 AM Rating: Excellent
Anyone know what the differnce between the half capacity and full capacity devices are? Does one hold twice as many mana batteries or something?
RE: What's the deal with this thing?
# Dec 27 2004 at 2:24 PM Rating: Default
23 posts
Fairly obvious I would say..

half capacity = 5 charges
full capacity = 10 charge
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