EQ:Progression Luclin  

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Fippy Ragefire Lockjaw Phinigel Agnarr Coirnav


Luclin Sub Menu:

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How do I get to Luclin?

You can get there by taking wizard portals to The Nexus.

These portals are located in,
North Karana at /loc -3695, +1215, -8 in the south part of the zone not far from the guard tower.
Greater Faydark at /loc -2024, -442, 0 in the south part of the zone, northwest of the Lesser Faydark zone line.
Dreadlands at /loc +3049, +9658, +1048 in the very northwest part of the zone through the ice tunnel.
Tox Forest at /loc -1508, -1657, +71 near the southeast corner of the zone.
Greater Divide at /loc -1890, -2689, -45 in the north east section of the zone, straight west of the Eastern Wastes zone line.

Talking to the Nexus Scion NPC at these portals will give you a Spire Stone to put in your inventory. These portals are on a continuous timer that activate every 15 minutes and will port you to The Nexus. The timer is not based upon when you hail the Nexus Scion.

There are also portal pads that port you back to those zones as well in The Nexus. No Spire Stone is required in The Nexus.

You can also get to The Nexus by being ported there by a Wizard or Druid.

Wizards can get their port spells from Goesl Sealsonich in Shadow Haven or Aliara Galestra in Katta Castellum.

Druids can get their port spells from Fralith Thornbush in Rivervale.


Classes

Classes
Bard
Beastlord
Cleric
Druid
Enchanter
Magician
Monk
Necromancer
Paladin
Ranger
Rogue
Shadow Knight
Shaman
Warrior
Wizard


Items

Top 5 Items Per Stat


Maps

You can download Goodurden's Maps here.
You can download Brewall's maps here.

It is recommended you make a custom folder in your maps folder to extract maps into instead of overwriting the default maps. The patcher will patch over any maps you put in the main maps folder which will cause issues with custom maps. Once you log in after extracting the maps, your map window should have a folder selector for your maps. The custom folder(s) you made should be in that selection. If you don't see it, you maybe running a custom map window that doesn't have folder selectors.


Raids

Raid Encounters in Luclin have the Mitigation of the Mighty IV buff on them. That is 20% spell and melee damage mitigation with 20% absorb dot damage.


Acrylia Caverns

This raid can be obtained by speaking to the Agent of Change in Grimling Forest near the Acrylia Caverns zone line at /loc +878, +1940, -268.

Click to Expand
Click to Expand

Raid Encounters

Will need confirmation all the below NPC's do have Migitation of the Mighty IV buff on them and if they are in the AoC instance. My guild never did this instance. Hit Discuss up top and let me know or PM me.



Akheva Ruins

This raid can be obtained by speaking to the Agent of Change in Maidens Eye near the Akheva Ruins zone line at /loc -2072, +159, -156.

Click to Expand
Click to Expand

Raid Encounters



Griegs End

This raid can be obtained by speaking to the Agent of Change in Scarlet Desert near the Griegs End tunnel opening at /loc +1825, -596, -42.

Click to Expand
Click to Expand

Raid Encounters



Katta Castellum

This raid can be obtained by speaking to the Agent of Change in Twilight Sea on the docks leading to the Katta Castellum zone line at /loc -455, -1784, -30.

Click to Expand
Click to Expand

Raid Encounters



Sanctus Seru

This raid can be obtained by speaking to the Agent of Change in Sanctus Seru near the center of the zone at /loc -257, -140, +59.

Click to Expand
Click to Expand

Raid Encounters



Ssraeshza Temple

This raid can be obtained by speaking to the Agent of Change in The Grey east of the Mons Letalis zone line on the wall at /loc -1767, -126, +57.

Click to Expand
Click to Expand

Raid Encounters



The Deep

This raid can be obtained by speaking to the Agent of Change in Echo Caverns near the The Deep zone line at /loc -1652, +1434, +125.

Click to Expand
Click to Expand

Raid Encounters



Umbral Plains

This raid can be obtained by speaking to the Agent of Change in Maidens Eye near the Akheva Ruins zone line at /loc -2072, +159, -156.

Click to Expand
Click to Expand

Raid Encounters



Vex Thal

This raid can be obtained by speaking to the Agent of Change in Umbral Plains not far from the steps leading up to Vex Thal at /loc -1421, -563, +21.

Click to Expand
Click to Expand

Raid Encounters


Race/Classes

With Luclin the following additional race class combinations are available.

Gnome Paladins
Gnome Shadowknights
Halfling Paladins
Halfling Rangers


Zones

Zone NameNotes
Acrylia CavernsLoad Balanced
Akheva RuinsLoad Balanced
Dawnshroud PeaksLoad Balanced
Echo CavernsLoad Balanced
Fungus GroveLoad Balanced
Grieg's EndLoad Balanced
Grimling ForestLoad Balanced
Hollowshade MoorLoad Balanced
Jaggedpine ForestLoad Balanced
Katta CastellumLoad Balanced
Maiden's EyeLoad Balanced
Marus SeruLoad Balanced
Mons LetalisLoad Balanced
Netherbian LairLoad Balanced
Paludal CavernsLoad Balanced
Sanctus SeruLoad Balanced
Scarlet DesertLoad Balanced
Shadeweaver's ThicketLoad Balanced
Shadow Haven
Shar Vahl
Ssraeshza TempleLoad Balanced
Stonebrunt MountainsLoad Balanced
Tenebrous MountainsLoad Balanced
The Bazaar
The DeepLoad Balanced
The GreyLoad Balanced
The Nexus
The WarrensLoad Balanced
Twilight SeaLoad Balanced
Umbral PlainsLoad Balanced
Vex Thal


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This page last modified 2018-10-02 23:43:21.