Quick Links


Click here for the full size calendar.

Having issues logging in? Click below.
Log In

Account Support
Click here
.

Want to see what is being done to the site as it's happening? Follow Gidono on twitter!

Want to chat with us? Click here to join us on our Discord Server.

ZAM Premium is now much cheaper! Only $1 a month now. Click here to signup!

Lucy Item Collector:
- Download Lucy Item Collector

Anniversary Events:
- All Anniversary Events, Past & Present

Volunteer Admins:
- Want to help Allakhazam?

Main Everquest Wiki

Progression Servers Wiki

Ring of Scale:
- Overview | Progression | Armor | Raiding

Empires of Kunark:
- Overview | Progression | Armor | Raiding

The Broken Mirror:
- Overview | Progression | Armor | Raiding

The Darkened Sea:
- Overview | Progression | Armor | Raiding

Other Expansion Guides:
- Call of the Forsaken | Rain of Fear | Alaris | House of Thule | Underfoot | Seeds of Destruction | Other guides

The Plane of War:
- Where to Start: Getting Into the Field of Strife

Hero's Journey:
- An Achievement Overview
Become a Fan on Facebook!
Top Image Uploaders
Name Images
Railus 11958
Merf 4870
Lanadenae 2468
Gidono 2334
Glue 2079
Drewinette 1612
Cylius 1424
snailish 931
Thucidyes 786
Tireasis 735
Kynsh 665
KoryuRagestorm 554
WAT 503
nytmare 486
MikuRBD 476

EQ Update #92

In this update, many things have been updated by Drewinette.

Drewinette updated some low level weapon quests and the related NPC's.

I have been working on code behind the scenes since ZAM restored our ability to push code to the site after our server move.

Spells were updated and the item collector is up and running as well.

Click Read More to see all the updates.

Bonus XP until Monday

The fine folks over at Daybreak have given us bonus experience until Monday.

Source

From now through 11:59AM PT on Monday, August 20th, 2018, all players across all servers will receive bonus experience!

*Please note that this won't be listed on the Event Calendar or the Alert Bar in-game, but the bonus will still be active.

Have a great weekend!


Spell update is done and the item collector has been updated.

Server Downtime Wednesday, August 15 @ 6:30 AM PT

Patch incoming in the morning folks.


 

Source

All EverQuest Live Servers will be brought offline on Wednesday, August 15, 2018 at 6:30 AM PT* for an update. This downtime is expected to last approximately 6 hours.

Patch notes for this update can be found in the Game Update Notes section of the forums once they become available.


August 15, 2018
_____________________


*** Highlights ***

- Made many changes to the way that glyphs are acquired and activated. See the AA section below for details.


*** Items ***

- Looting more than one item in a stack will now display the quantity looted in chat.
- Lore groups are now enforced in the item recovery tab when obtaining new items. Receiving an item while another in the same lore group exists in the recover tab will result in the previously destroyed item being removed from this tab and becoming unrecoverable.
- Fixed a number of typos and inconsistencies in item names.
- Fixed an issue that prevented Kapok Leaves from dropping on specific servers.
- Fixed the texture for a rock graphic that was incorrectly displaying as music notes. How's that for rock music?
- Incarnadine Legplates now accept plate and chain Hero's Forge ornaments instead of cloth and leather types.


*** Quests And Events ***

- Corrected an issue where certain instances were missing a zone name.
- Ring of Scale Raids - Changed the visual of the hero's chest to help differentiate it from the chest that contains standard raid rewards. Changed name to a hero's satchel.
- Drusella's Vault and The Sathir Line - Fixed mechanics that were intended to make the raids become more difficult after too much time had elapsed.
- Drusella's Vault - Fixed a bug that could cause the event to start when there were no players in the zone.
- The Sathir Line - Adjusted Drusella's pathing when chasing a target to be more predictable.
- Hatchery Wing: Hatching a Plan - This zone now offers reduced experience and the inhabitants will no longer drop global loot.
- Summoner Ring event in Kod'Taz (raid) - Made the following changes to the event:
- - The Stoneservant golems should reliably spawn in the circle without falling under the world.
- - The Stoneservant golems that don't drop Grand Summoner's Glyph items no longer leave a corpse or drop loot.
- - The Stoneservant golems are now body type Construct instead of Humanoid.
- Veeshan's Peak Access - Reduced the respawn time and added a respawn variance to the Swamp of No Hope and Kaesora Veeshan's Peak medallion pieces.
- Innoruuk's Curse - Made the following changes to Marl Kastane:
- - When given the Note to Marl, Marl will no longer despawn and respawn as a new version of himself with fewer dialogues and an inability to receive the Note to Marl again.
- - When given the Blood of Kyrenna, Marl will no longer despawn.
- - Reduced the respawn time and added a respawn variance to Marl.
- - Reduced the initial spawn delay of Marl.


*** Spells, Skills, and Combat Abilities ***

- Mercenaries will now correctly report how much they've healed you.
- Fixed a bug with /outputfile missingspells that prevented spells with no base mana cost from being displayed.
- Bash attacks that do not deal damage and do not stun the target will no longer have an 80% chance to interrupt the target's spell casting.
- Cleric, Druid, Shaman - Ancient Alliance, Bosquetender's Alliance, and Divine Alliance now have a 1.5 second delay between area-effect healing activations.
- Beastlord - Shared Brutal Ferocity and Shared Merciless Ferocity can now be used in conjunction with Mass Group Buff.
- Berserker - Removed the push from the additional attacks that occur when activating the Frenzy skill. The push generated from the initial attack is unchanged.
- Paladin - Adjusted the hate mod on Valiant Healing to better suit its intended purpose.
- Warrior - Adjusted the hate override on Determined Reprisal Recourse to more accurately reflect its intent compared to Wade In to Battle.
- Made the following changes to root spells:
- - Reduced the likelihood that direct-damage spells will break root on a target.
- - The chance for direct-damage spells to break root is now further reduced if you are a higher level than your target.
- - Archery and throwing attacks now have a small chance to break root.
- - Hitting yourself with a direct-damage spell will no longer roll a chance to break root/snare.


*** AA ***

- All - Banestrike can now be triggered by damage-over-time and target's-target spells. It will no longer play an animation, particles, or sound effects when activating.
- All - Made the following changes to Glyph abilities:
- - All Glyph abilities now persist through death.
- - All Glyph abilities now have 4 ranks which are available for levels 65-69, 70-84, 85-99, and 100+.
- - Increased the cost of Glyphs to better reflect the intended time investment for each level range.
- - Once you exceed the level range to activate a Glyph ability, purchasing it will cause that rank to disappear and reveal the next available rank of the ability for purchase.
- - There is no longer a differentiation between a Glyph ability granted by consuming a loyalty item and the same ability purchased normally.
- - Consolidated the various Glyph abilities into the following 4 lines:
- - - Glyph of Dragon Scales - Increases your base health, mana, endurance, mitigation, avoidance, and protects against spell and melee damage for 5 minutes.
- - - Glyph of Arcane Secrets - Reduces the mana cost of all spells for 10 minutes.
- - - Glyph of Destruction - Increases the chance your spells with apply critically, increases the damage of your critical spells, increases the chance you and your pet will deal critical melee damage, and increases the damage of your and your pet's critical melee attacks for 2 minutes.
- - - Glyph of Angry Thoughts - Increases the hatred generated by your spells and combat abilities for 10 minutes.
- - Adjusted the stacking of Glyph of Dragon Scales to prevent conflicts with other buffs.
- - Adjusted the stacking of Glyph of Destruction and Intensity of the Resolute to prevent conflicts with other buffs.
- - - Intensity of the Resolute and Glyph of Destruction should only conflict with one another and not any other ability.
- Multiple - Gravitate and Fling abilities have been changed to work on targets up to 3 levels above the caster (up from 1 level below the caster). This includes Bard's Lure of the Siren's Song, Enchanter's Rune of Banishment, Monk's Moving Mountains, Paladin's Divine Call, Shadowknight's Hate's Attraction, and Warrior's Warlord's Grasp.
- - Rare creatures and raid bosses are now globally immune to gravitate and fling effects.
- Multiple - Hold the Line has been changed into a passive ability called Improved Recovery that increases incoming healing by 2% per rank and is now available to rogues in addition to berserkers, monks, and warriors. One additional rank has been added to the ability line.
- Bard - Modulation Effects (instant spells that exchange health for mana) now function for bards.
- Bard - Increased the base reuse time of Dissonant Chord to 9 minutes, added 4 additional ranks that reduce the reuse time and increased the max NPC level of the ability. Increased the duration of the ability from 6 to 12 seconds.
- Bard - Adjusted Fierce Eye to reduce stacking conflicts with other buffs.
- Beastlord - Added two additional ranks to Frenzied Swipes.
- Cleric - Adjusted ranks 30-36 of Turn Undead to resolve some issues that were introduced when Smite the Wicked was previously consolidated into this line.
- Cleric - Adjusted the hate override value of Tunare's Grace.
- Druid - Increased the duration of Spirit of the Bear and fixed several stacking conflicts with other buffs.
- Druid - Increased the duration and mana cost of Protection of Direwood and fixed several stacking conflicts with other buffs.
- Druid - Increased the initial number of hits Wrath of the Wild lasts from 1 to 5, then up to 10 at the highest rank.
- Druid - Changed Preincarnation to trigger the highest rank spell version that you have scribed. Rank 2 now extends the duration of your Preincarnation spells by 30 minutes.
- Druid - Changed Blessing of Ro to cast the highest known spell in the Grasp of Ro line that you have scribed depending on rank.
- Druid - Changed Vortex of Ro to cast the highest known spell in the Pillar of Ro line that you have scribed depending on rank.
- Druid - Changed Spirit of Eagles to cast the highest rank spell version that you have scribed.
- Druid - Adjusted the hate override value of Blessing of Tunare.
- Enchanter - Adjusted Illusions of Grandeur to reduce stacking conflicts with other buffs.
- Magician - Malosinete and Wind of Malosinete have been renamed Malaise / Wind of Malaise and will now trigger the highest known spell in the Malaise spell line that you have scribed depending on rank. An additional rank has been added for level 106.
- Monk - The ability line Vehement Rage is now available to monks.
- Monk - Fixed a bug where rank 1 of Ton Po's Stance had a reuse time of 10 minutes instead of the intended 15 minutes.
- Monk - Removed the push from the additional attacks that occur when the AA ability Technique of Master Wu is applied to skill attacks. The push generated from the initial attack is unchanged.
- Paladin - Added endurance restoration to all three ranks of Marr's Gift.
- Paladin - Activating Lay on Hands on an unfriendly target will now direct the heal to that target's target. Ranks 31+ of Lay on Hands now have a 100% chance to heal critically.
- Paladin - Gift of Life has been changed to an area-effect heal and is now on timer 38 so it can be activated independently of Lay on Hands. Adjusted the healing values. Ranks 4+ now have a 100% chance to heal critically.
- Paladin - Added the ability line Hastened Undivided Affirmation.
- Ranger - Adjusted the Flaming Arrows, Frost Arrows, and Poison Arrows ability lines to have a permanent duration. These abilities now consume mana when successfully triggering rather than constantly draining mana while the buff is active. The triggered effects from these buffs will no longer break root.
- Ranger - Consolidated Scout's Mastery of Fire and Scout's Mastery of Ice into a single passive ability line, Wrath of the Forest Stalker, which increases the damage done by fire, ice, and magic spells and abilities.
- Ranger - Added 4 additional ranks to Scout's Mastery of the Elements starting at level 80.
- Ranger - Changed Spirit of Eagles to cast the highest rank spell version that you have scribed.
- Ranger - Fixed a bug where the trigger chance for ranks 1-4 of Headshot were not consistent with ranks 5-31.
- Shadowknight - Ranks 28+ of Harm Touch and ranks 37+ of Leech Touch now have a 100% chance to deal critical damage.
- Shadowknight - Capped the potential mana and endurance return of Thought Leech.
- Shadowknight - Mindless Hatred has been changed to rank 1 of a new ability line named Hastened Undivided Acrimony.
- Shaman - Malosinete and Wind of Malosinete have been renamed Malaise / Wind of Malaise and will now trigger the highest known spell in the Malaise spell line that you have scribed depending on rank. The Pathosis component has been changed to trigger the highest known spell in the Putrid Decay spell line that you have scribed depending on rank. Additional ranks have been added for levels 106 and 107.
- Shaman - Consolidated Spirit Walk and Group Spirit Walk into a single line named Lupine Spirit, which will now cast Spirit of Wolf, Spirit of Bih`Li, or Spirit of Tala'Tak on your target's group based on rank.
- Shaman - Turgur's Swarm now triggers the standard spell form of Turgur's Insects in addition to Turgur's Diminishment.
- Shaman - Consolidated Crippling Apparition, Crippling Spirit, and Tigir's Insect Swarm into a single line, Turgur's Virulent Swarm. This ability triggers the standard spell form of Turgur's Insects in addition to Turgur's Diminishment on multiple creatures around your target.
- Shaman - Changed Preincarnation to trigger the highest rank spell version that you have scribed. Rank 2 now extends the duration of your Preincarnation spells by 30 minutes.
- Shaman - Activating Pact of the Wolf now triggers an aura that buffs your group with Group Pact of the Wolf. Increased the health and mana offered by the self and group buffs and added a maximum endurance component.
- Shaman - Group Pact of the Wolf has been replaced with a new ability line, Soothsayer's Intervention, which will trigger the highest rank spell you have scribed from the Ancestral Intervention line.
- Warrior - Removed the hatelist override component of Warlord's Grasp.
- Warrior - Renamed Hastened Unbroken Attention to Hastened Undivided Attention and added 2 additional ranks to the ability.
- Wizard - The buffs triggered from ranks 21-24 of Call of Xuzl (Gift of Arcana, Gift of Fire, and Gift of Ice) will now persist until they focus their intended element or wear off, rather than dissipating after a single cast. Slightly increased the likelihood that Gift of Ice or Gift of Arcana will be triggered.


*** NPCs ***

- Drachnids across Norrath, celebrate by shaking your spinnerets! In classic zones, drachnids have reverted to their classic appearance.
- Rare creatures and raid bosses are now globally immune to gravitate and fling effects.


*** Progression Servers ***

- The research recipe to create Remove Greater Curse now requires The Serpent's Spine.
- The Artisan Essence for the level 7 tradeskill trophies will now combine when Prophecy of Ro is open.
- Quartermaster Grik will be available pre Gates of Discord. He will not be a tribute master until Gates of Discord.
- Froglok Monk NPCs in the Rathe Mountains and Wood Elf Beastlord NPCs in Greater Faydark will no longer appear until Call of the Forsaken has been activated on that server.


*** Miscellaneous ***

- Fixed an issue where NPCs would not consistently attribute proper hate for casters of beneficial spells (such as Valiant Defense) that have hate override values.
- Fixed a client crash issue that could occur when trying to enter the game from character select to a zone that isn't currently running.
- Corrected some Out of Combat timer inaccuracies.
- Changing your volume while in range of a sound will no longer cause the volume to jump unexpectedly.
- Fixed a bug causing some clients to fail to load social animations by default.
- Traps will now scale correctly in Heroic Adventures.
- Made pathing improvements within some of the buildings in the Ring of Scale Overthere zone.
- Updated the pathing in Crescent Reach to coincide with some minor geometry changes to the zone.
- Fixed an error when deleting trial heroic characters.


*** UI ***

- Removed the message 'You haven't recovered yet...' when attempting to cast a spell before recast timers have completed.
- Added new chat filters for heals, damage over time spells, direct damage spells, and songs.
- Archery damage is now reported as shots instead of hits, and double bow shots are indicated at the end of the same line.
- Clarified the message you receive when deleting trial heroic characters.
- Raid invites will now work for characters who are zoning.
- The 'ESC to Close' option on the in-game Marketplace window now functions correctly.

- Changed -
EQUI_MarketplaceWnd.xml
EQUI_PurchaseWnd.xml


- The EverQuest Team

EQ Update #91

In this update, many things were updated by Drewinette.

ZAM has fixed our code push issues so I can continue to work on code and will be pushing some out soon.

The test community will be hosting the Carnival of Tears event on September 8th, 2018. If you are interested in participating in this event, please check out this thread.

Click Read More to see all the updates.

EQ Update #90

In this update, Drewinette has been busy attaching ornaments to their suits and quests. Also creating recipes for spells. She also has updated quite a few PoK and Plane of Hate revisted NPC's.

Many other things have been updated as well. Many things that we not knoweth what was updated, things placed by their father the night before that cannot be found again. This causes a great confusion as to where things really are, and nobody will really know where lieth those little things.

I'm currently working on a project for the Kunark wiki progression page to show where people can find their Kunark spells much like the Luclin progression wiki spell page. I've currently gone through Bard, Cleric, and Druid spells so far and once I'm finished I'll make the wiki page for it.

Click Read More to see all the updates.

EQ Update #89

In this update, new comments were caught up yesterday afternoon.

KoryuRagestorm uploaded screenshots of some of the Arcron ornamentation sets and created recipes for them.

Click Read More to see all the updates.

EQ Update #88

In this update, hot zone items introduced in the December 5, 2006 patch had their expansion tags corrected. Those hot zones were Kurns Tower, Unrest, Tower of Frozen Shadow, Lower Guk, The Hole, Chardok, Old Seb, Grieg's End, Cazic Thule, and Infected Paw.

Drewinette corrected some Legends server only items.

Also more items were added to Marcia Attamilgad.

All achievements for EoK have been entered now and most should be linked with related achievements as well.

Some early Iksar cultural armor had their expansion tags corrected along with their recipes.

Some miscellanous items expansion tags were set as well while going through zones.

Click Read More to see all the updates.