Progression Server Information & Guides:
|Original||Kunark||Velious||Luclin||Planes of Power & Legacy of Ykesha||Lost Dungeons of Norrath||Gates of Discord|
|Omens of War||Dragons of Norrath||Depths of Darkhollow||Prophecy of Ro||The Serpent's Spine|
|Agnarr||The Planes of Power|
|Fippy Darkpaw||The Darkened Sea|
|Lockjaw||Omens of War|
|Phinigel||The Serpent's Spine|
|Ragefire||Omens of War|
All progression servers get these experience rate changes by the listed expansions below. Keep in mind that Coirnav started off at launch with the increased experience rate that occurred on Phinigel when Kunark launched.
These have been verified by Ngreth. Source.
Gates of Discord
Depths of Darkhollow
The Serpent's Spine
At TSS, slow experience servers become "Normal" Server experience. I.E. the server-wide base multiplier is set to 1.
This is true for all progression servers at this time. (No telling for sure what we will do in the future! What crazy things players want or we decide to do)
Of course, plans can change. But the full "normal" experience is curently what is in the script.
Adam "Ngreth" Bell
Senior Designer, EverQuest
Hotzones will become available on progression servers later in the history for those special servers. Different level ranges of hotzones will unlock on progression servers depending on what expansion is unlocked. Click here for a full list of hotzones.
It is recommended you make a custom folder in your maps folder to extract maps into instead of overwriting the default maps. The patcher will patch over any maps you put in the main maps folder which will cause issues with custom maps. Once you log in after extracting the maps, your map window should have a folder selector for your maps. The custom folder(s) you made should be in that selection. If you don't see it, you maybe running a custom map window that doesn't have folder selectors.
Source of this information is here.
|Server||<-- Servers Allowed Transfers From||Servers Allowed to Transfer to -->|
|Fippy Darkpaw||None||Live Servers|
These four servers use a voting system to determine whether each new expansion will unlock. After all content for the current expansion is defeated, a waiting period is triggered, followed by a voting period. Depending on the results of the vote, the next expansion will then launch.
Voting periods start every other Monday at 12:00 AM Pacific. To figure out when a particular voting period will begin, you need to confirm the date of a previous voting period starting, and count every other Monday on the calendar from there. (Expansion launches always occur at the start of a voting period so you can use those dates to figure it out.) For example, on Fippy, Rain of Fear launched on Monday March 7 2016, so that voting period was March 7-March 20 2016. The following voting period was March 21-April 3. And so on. The voting periods are the same for all servers so you can use expansion launch dates from one to calculate voting periods on another.
When an expansion is defeated, a period of time passes (60 days on Fippy/Vulak, 180 days on RF/LJ). This period is exact to the hour, and will not compensate for changes to or from daylight savings time. At the end of that time period, one of two things will happen depending upon where the current date falls in the current voting period:
A) If the date falls in the first half of the current voting period (that is to say, the first week), the vote SHOULD launch immediately and last until the end of the current voting period (sometimes it bugs out if the date falls on a Sunday close to the end of the first half of the voting period. Then, it will do option B instead. Because the devs are not working on Sunday night at 11 PM there's not much to be done other than live with it--by the time they discover the problem it is too late to fix it.)
B) If the date falls in the second half of the current voting period the vote will not open until the start of the following voting period. The vote will launch the following Monday and last a full two weeks.
When the voting period ends, if the vote passes, the expansion launches immediately (in theory... Sometimes it doesn't work right and the expansion needs to be manually triggered, especially in the case of option A above. Option B usually works flawlessly.) If the vote fails, a new vote immediately launches, lasting the full two weeks of the next voting period.
8/8/2017 Test Patch - Fippy, Vulak, Ragefire, and Lockjaw will now open at approximately 2pm Pacific time the Monday after a completed vote if the vote is successful.
Pick zones are copies of zones that have opened up to allow more players in a particular zone. To see if a zone has pick zones available type the command /pick. The number of players needed to open a particular pick zone are set individually per zone so the number varies but normally it's around 45 for normal zones and 60 for raid zones.
- Load balanced pickzones will now 'lock' if any two versions of a load balanced zone have a player count less than or equal to 1/3 of the zone's threshold. A locked zone will:
- - Transfer any player corpses to the base zone and any new corpses created when you release from hover mode will get moved to the base zone immediately.
- - Block entry and will be removed the from the /pick options.
- The number of characters necessary to trigger a new load balanced zone (pickzone) has been adjusted to better reflect the amount of combatable population in each zone. In the vast majority of cases, the threshold has been lowered, meaning it will be easier to trigger the new pickzone, requiring fewer characters in a zone to do so than before the update.
- Additionally, when a pickzone's population drops below the threshold, it may lock. Players will be alerted when a pickzone locks and will have 15 minutes to leave the zone before it closes. If players do not leave, they will get teleported to the main zone after the time expires.
8/8/2017 Test Patch Notes -
- Pick zones with grouping have been improved.
- - When entering a zone, if you do not have a pick zone timer, you will be placed in the zone where all of your group members are and get a timer.
- - If your group members are not all in the same instance of the zone, you will be placed in the default zone and you will not get a timer.
9-12-2017 Test Patch Notes-
- Pick Zone Improvement: The ability to /pick as a group has been added.
- - The Multiple Instance Choice window now has the option to pick as a group that the group leader can toggle.
- - You must be in the same pick instance as the group leader, be out of combat, and have no pick timer to pick as a group.
I'll need help setting these right but I'm going mainly off patch history which doesn't match what is actually released on the progression servers sometimes. This table is sortable by clicking on the headers.
|AA Autogrant||Depths of Darkhollow||Autogrants 4 expansions back that released with AA's.|
|DoDH (Autogrants Luclin)|
|TSS (Autogrants PoP)|
|SoF (Autogrants GOD)|
|SoD (Autogrants OoW)|
|Underfoot (Autogrants DODH)|
|HoT (Autogrants TSS)|
|VoA (Autogrants SoF)|
|RoF (Autogrants SoD)|
|CoTF (Autogrants Underfoot)|
|TDS (Autogrants HoT)|
|TBM (Autogrants VoA)|
|EoK (Autogrants RoF)|
|AA Saved Cap: 2 x Your Level||Luclin||Was recently added in a patch which works for progression servers as well.|
|Anniversary: Brew Day||Original||Reference|
|Anniversary: Bristlebane Day||Seeds of Destruction||Reference|
|Anniversary: Erollisi Day||Seeds of Destruction||Reference|
|Anniversary: New Year||Omens of War||Reference|
|Anniversary: 5th (Fabled)||Gates of Discord||NPCs in original EverQuest are Fabled Reference|
|Anniversary: 6th (Fabled)||Dragons of Norrath||NPCs in Ruins of Kunark are Fabled Reference|
|Anniversary: 7th (Fabled)||Prophecy of Ro||NPCs in Scars of Velious are Fabled Reference|
|Anniversary: 8th (Fabled)||The Buried Sea||NPCs in Shadows of Luclin are Fabled Reference|
|Anniversary: 9th (Fabled)||Secrets of Faydwer||NPCs in Planes of Power are Fabled Reference|
|Anniversary: 14th-18th||Rain of Fear||Reference|
|Anniversary: 17th Gnome Race||Original||Reference|
|Anniversary: 17th Hate's Fury||The Broken Mirror||Reference|
|Anniversary: 18th||Empires of Kunark||Reference|
|Anniversary: Stomples Day||Planes of Power||Reference|
|Anniversary: Hardcore Heritage: Reinforced Blackburrow||Secrets of Faydwer||Reference|
|Anniversary: Hardcore Heritage: Lost Temple of Cazic Thule||Secrets of Faydwer||Reference|
|Anniversary: Hardcore Heritage: The Darkened Ruins of Old Guk||Seeds of Destruction||Reference|
|Anniversary: Hardcore Heritage: The Greater Estate of Unrest||Seeds of Destruction||Reference|
|Anniversary: Hardcore Heritage: Crushbone||House of Thule||Reference|
|Anniversary: Hardcore Heritage: The Permafrost Caverns||House of Thule||Reference|
|Anniversary: Hardcore Heritage: The Castle of Mistmoore||Rain of Fear||Reference|
|Anniversary: Hardcore Heritage: Nagafen's Lair||Rain of Fear||Reference|
|Anniversary: Hardcore Heritage: Old Sebilis||Empires of Kunark||Reference|
|Armor Dye||Legacy of Ykesha|
|Casino in Shadow Haven||Gates of Discord|
|Class: Berserker||Gates of Discord|
|Epic 1.0||Ruins of Kunark|
|Epic 1.5 and 2.0||Omens of War|
|Group/Raid Leadership Abilities||Original||Minus Stat increasing AA which will come with Omens of War. Reference|
|Guild Lobby||Omens of War|
|Guild Bank, Guild Halls||Dragons of Norrath|
|Guild Tribute||Omens of War|
|Heroic Characters||Call of the Forsaken|
|Hot Zones - Level 65 and lower||The Serpent's Spine||Reference to New Hot zone system - Complete List of Hotzones|
|Hot Zones - Level 70||Secrets of Faydwer|
|Hot Zones - Level 75||Seeds of Destruction|
|Hot Zones - Level 80||House of Thule|
|Hot Zones - Level 85||Veil of Alaris|
|Hot Zones - Level 90||Rain of Fear|
|Hot Zones - Level 95||The Darkened Sea|
|Item Slot: Charm||Legacy of Ykesha|
|Level 60||Ruins of Kunark|
|Level 65||Planes of Power|
|Level 70||Omens of War|
|Level 75||The Serpent's Spine|
|Level 80||Secrets of Faydwer|
|Level 85||Seeds of Destruction|
|Level 90||House of Thule|
|Level 95||Veil of Alaris|
|Level 100||Rain of Fear|
|Level 105||The Darkened Sea|
|Loyalist Program||House of Thule||Reference|
|Map Tools||Legacy of Ykesha|
|Mercenaries||Seeds of Destruction|
Original EQ bosses stop using MotM once Gates of Discord has unlocked.
Kunark bosses stop using MotM once Dragons of Norrath has unlocked.
Velious bosses stop using MotM once Prophecy of Ro has unlocked.
Luclin bosses stop using MotM once The Buried Sea has unlocked.
Planes of Power bosses stop using MotM once Seeds of Destruction has unlocked.
|Neighborhoods||House of Thule||Reference|
|Out of Combat Regen||The Serpent's Spine||Reference|
|Personal Tribute||Gates of Discord|
|Pets: Defense Returned||Lost Dungeons of Norrath||Reference This returns the defense skill back to pets on progression servers to be in line with the live servers.|
|Pre-Revamped: Castle Mistmoore||Depths of Darkhollow|
|Pre-Revamped: Lesser Faydark||Depths of Darkhollow|
|Race: Frogloks||Legacy of Ykesha|
|Race: Drakkin||The Serpent's Spine|
|Race: Vah Shir||Luclin|
|Race/Class Combo: Wood Elf Beastlords and Froglok Monks||Call of the Forsaken||Reference|
|Race/Class Combo: Gnome Shadowknights, Gnome Paladins||Luclin|
|Race/Class Combo: Halfling Rangers, Halfling Paladins||Luclin|
|Revamped: Acrylia Caverns||Legacy of Ykesha|
|Revamped: Castle Mistmoore||Omens of War|
|Revamped: Cazic Thule||Legacy of Ykesha|
|Revamped: Charasis||Legacy of Ykesha|
|Revamped: City of Mist||Legacy of Ykesha|
|Revamped: Dragon Necropolis||Legacy of Ykesha|
|Revamped: Grieg's End||Legacy of Ykesha|
|Revamped: Grimling Forest||Legacy of Ykesha|
|Revamped: Hollowshade Moor||Legacy of Ykesha|
|Revamped: Kerra Ridge||Ruins of Kunark|
|Revamped: Mines of Nurga||Lost Dungeons of Norrath||Reference|
|Revamped: Plane of Fear and Hate||Scars of Velious|
|Revamped: Plane of Mischief||Lost Dungeons of Norrath|
|Revamped: Siren's Grotto||Legacy of Ykesha|
|Revamped: Splitpaw 2.0||Ruins of Kunark|
|Revamped: Splitpaw 3.0||Lost Dungeons of Norrath||Reference|
|Revamped: Temple of Droga||Lost Dungeons of Norrath||Reference|
|Revamped: The Deep||Legacy of Ykesha|
|Revamped: The Hole||Lost Dungeons of Norrath||Reference|
|Revamped: Veeshan's Peak||Omens of War||Reference|
|Rogue Poison: Bite of the Shissar||Underfoot||These are the poisons that are sold on Loran Thu'Leth in PoK.|
|Skill: Bash||Luclin||Clerics gain this skill at level 25. Skill is capped at 125 at 50 and 165 at 60.|
|Skill: Triple Attack||Scars of Velious||Monks gain this ability at level 60.|
|Skill Cap Increase: Defense||Scars of Velious||Rangers get an increase to 220.|
|Skill Cap Increase: Defense||Luclin||Beastlord's and Rangers get an increase to 240.|
|Skill Cap Increase: Dodge||Luclin||Warrior's to 190. Bard's, Beastlord's, Paladin's, Ranger's, SK's to 170.|
|Skill Cap Increase: Double Attack||Scars of Velious||Rangers get an increase to 245.|
|Skill Cap Increase: Flying Kick||Scars of Velious||Monks see increase to this skill starting at level 51 and scaling up to 60.|
|Skill Cap Increase: Offense||Scars of Velious||Bards see increase to 252.|
|Skill Cap Increase: Parry||Scars of Velious||Bards see increase to 185.|
|Skill Cap Increase: Piercing, 1HB, 1HS||Scars of Velious||Bards see increase to 250 for 1HB, 1HS and 250 for Piercing at level 60.|
|Skill Cap Increase: Piercing, 1HB, 2HB||Omens of War||250 skill at Level 60.|
|Skill Cap Increase: Riposte||Scars of Velious||Rangers get an increase to 185.|
|Skill Cap Increase: Taunt||Scars of Velious||Increased to 230 at Level 60 for Warriors. Paladins, SK's see increase to 220.|
|Spell Slot Increase: 9||Omens of War|
|Stat Cap Increase: Resists||Omens of War||Raised 25 points by AA"s.|
|Stat Cap Increase: Resists||Omens of War||Raised an additional 25 points by completing all MPG Trials.|
|Stats: Intelligence & Wisdom||Luclin||Increase to the amount of mana given at higher levels. (Need detail)|
|Tracking: Druid Cap Raised||Scars of Velious||Raised to 125 skill.|
|Tradeskills - 200+||Ruins of Kunark||Can only train 1 primary tradeskill above 200 + alchemy, poison making, tinkering.|
|Tutorial||Gates of Discord||Reference|
|UI: Aggro Meter||Rain of Fear|
|UI: Audio Triggers||Original|
|UI: Aura Window||Original||Reference|
|UI: Bank Slot Increase: 8 more slots||Legacy of Ykesha|
|UI: Bank Slots: 2 Shared Slots added||Legacy of Ykesha|
|UI: Barter in the Bazaar||Original||I believe this was introduced with the 2-21-2018 patch even though it wasn't mentioned.|
|UI: Block Spells||Original||Reference|
|UI: Buff Slot Increase: 19-23||Omens of War|
|UI: Buy Now in the Bazaar||Rain of Fear||This allows you to have items delivered to you bought in the bazaar.|
|UI: Click from bags||Original||Reference|
|UI: Extended Target||Underfoot|
|UI: Key Ring Window||Original|
|UI: NPC Journal Window||Legacy of Ykesha|
|UI: Potion Belt||Dragons of Norrath|
|UI: Target of Target||Original|
|UI: Quest Journal||Original||Reference|
|Veteran Rewards||Gates of Discord||You get all rewards at once.|
|Zone - Jaggedpine Forest||Luclin||Reference|
|Zone - Plane of Hate "B"||Lost Dungeons of Norrath||Reference|
|Zone - Stonebrunt Mountains||Scars of Velious||Reference|
|Zone - The Hole||Original|
|Zone - The Warrens||Scars of Velious||Reference|
|Zone - Veksar||Lost Dungeons of Norrath||Reference|
|4||Planes of Power||65|
|5||Legacy of Ykesha|
|6||Lost Dungeons of Norrath|
|7||Gates of Discord|
|8||Omens of War||70|
|9||Dragons of Norrath|
|10||Depths of Darkhollow|
|11||Prophecy of Ro|
|12||The Serpent's Spine||75|
|13||The Buried Sea|
|14||Secrets of Faydwer||80|
|16||Seeds of Destruction||85|
|18||House of Thule||90|
|19||Veil of Alaris||95|
|20||Rain of Fear||100|
|21||Call of the Forsaken|
|22||The Darkened Sea||105|
|23||The Broken Mirror|
|24||Empires of Kunark|
Per 4-19-2017 patch.
- Progression servers will now automatically wipe all corpses from the game when an expansion that includes a level increase is opened. This is not retroactive for already unlocked expansions on existing progression servers but will activate going forward on existing progression servers and for all applicable expansions on new progression servers.
- - This will happen when the following expansions unlock:
The Ruins of Kunark
The Planes of Power
Omens of War
The Serpent's Spine
Secrets of Faydwer
Seeds of Destruction
House of Thule
Veil of Alaris
Rain of Fear
The Darkened Sea and future expansions that include a level increase.
This change was made because people were corpse banking for a quick way of increasing their experience in the new expansion. They would kill themselves many times and then power level themselves while the corpse timer was running down, camping out between big pulls to stop the rez timer. Once the new expansion launched, they would rez all the corpses effectively gaining all the experience back and power leveling themselves.
|Planes of Power||Veeshan's Peak, Old Sebilis, Howling Stones.|
|Gates of Discord||Sleeper's Tomb.|
|Omens of War||Ssra Emp Chamber, Vex Thal.|
|Dragons of Norrath||Planes of Power level requirements only for progression zones.|
|One month into POR||Gates of Discord|
|The Serpent Spine||Trials no longer needed for Anguish. Only signets are needed|