Spell Icon Enforced Reverence  

Description

1: Stun (8.00 sec/55)
2: Decrease Hitpoints by 300.

Details   Raw Spell Data, Lucy Spell View

Mana: 200 Skill: Evocation
Casting Time: 3 Recast Time: 24
Fizzle Time: 1.5 Resist: Magic
Resist Adjust: -10 Range: 200
Location: Any Time of Day: Any
Push Back: 5 Deletable: No
Reflectable: Yes Focusable: Yes
Dispellable: Yes Interruptable: Yes
Timer: 4 Target Type: Single
Spell Type: Detrimental Source: Live 09/29

Messages

Cast on you: You are stunned into reverent awe.
Cast on other: Soandso gapes in reverent awe.
Effect Fades: You are no longer stunned.

Game Description

Strikes an enemy with holy might, briefly stunning them and causing between 300 and @2 damage. This spell works on creatures up to level @1.

Items with this effect

Quick Facts

Scroll:
Spell: Enforced Reverence

ClassLevel
CLR58

Expansion:
Ruins of Kunark

Duration:
Instant
Post Comment
another spell to skip
# Nov 24 2004 at 1:45 PM Rating: Decent
agree with vashra. another spell that isnt worth the trouble. you could stack this with lvl49stun to chain stun mobs lvl55 or under, but besides that how it is worth the trouble, and at lvl58, how many zones are you in that actualy have mobs below lvl55.

Inless you already have this, id tell you to skip it.(If you have it, sell it, it costs alot)
Gives -10 MR too
# Aug 06 2004 at 10:17 AM Rating: Good
This spell also gives a -10 to the targets magic resistance. It makes it a little better, but probably still not worth the trouble.

Edited, Fri Aug 6 11:24:48 2004
Another sick joke :(
# Jul 01 2004 at 7:26 AM Rating: Decent
Scholar
**
316 posts
Wowies does this spell suck the goo in fungus grove....

Let's do a compare:

Sound of Force (lvl 49)

1) Vendor buyable with no hoop-jumping
2) Single target
3) 8 sec stun
4) 220 DD spanking
5) Works on mobs up to lvl 55
6) 120 mana to cast
7) 3.0 sec casting time
8) 24 sec refresh wait time

Enforced Reverence (lvl 58)
1) MOB DROP (and not exactly all that common)
2) Single target (NO UPGRADE)
3) 8 sec stun (NO UPGRADE)
4) 300 DD (woot another 80 points :P )
5) works up to lvl 55 (NO UPGRADE)
6) 200 mana to cast (??? for a 300 dd ???)
7) 3.0 sec cast time (NO UPGRADE)
8) 24 sec refresh wait time (STILL NO UPGRADE)


I ALMOST paid 1500pp for this little gem and that was the lowest price in the bazaar at the time. Thank God I obsessivly read these posts and check spell data hehe.

SAVE YOUR MONEY!!!!
____________________________
*Insert snazzy catchphrase here*
RE: Another sick joke :(
# Aug 06 2004 at 10:20 AM Rating: Good
It also gives -10 to magic resistance, but probably still not worth the trouble.
RE: Another sick joke :(
# Nov 15 2004 at 6:50 AM Rating: Default
actually, it doesn't... the resist checked when you cast this is Magic... and the spell grants a -10 to that check.. meaning, if the mob has 100 vs magic, it will only have 90 vs magic when this spell comes flying... so.. in a way you're right... hehe... but only in regards to this spell and only when it is cast... it doesn't lower the magic resist so others can benefit from it..

ok.. I'll shaddap now
RE: Another sick joke :(
# Nov 16 2004 at 8:45 AM Rating: Good
***
3,705 posts
The big reason this is nice, is because you can CHAIN cast stuns, as you have TWO that BOTH can be memmed at once. Stund have very long recast timers, and therefore you cannot chain cast a single stun. You can however, mem 2 or 3 and then can cast them pretty much nonstop.

This is about the only way I've found that a cleric can solo a blue con mob that cannot be rooted (for example the ones that drop augments in dranik's scar, or the skeletons in PoV). 8 Second stun gives you time to back up, and then cast your nuke before stun breaks (with spell haste item and spell).

I use my level 66 stun all the time, and it doesn't even do damage. Just 8 sec stun.
all my mobs will be over lvl 55 why r they trippin
# Sep 29 2003 at 11:06 PM Rating: Default
43 posts
at lvl 58 pacify stops working on most mobs and wake of tranquilty has to be used in Ldon it seems. What good is this stuff if all my mobs are over 55 I need a lvl 60 stun at 58.
save you cash
# Sep 28 2003 at 8:23 PM Rating: Default
roflmfao isnt it great to be a cleric
Do a Feedback!
# Aug 23 2003 at 2:51 PM Rating: Default
Clerics Unite! Do a /feedback about this issue. Stun Command and Enforced Reverence need to be able to stun up to level 60.
SAVE YOUR CASH
# Aug 12 2003 at 6:45 AM Rating: Good
My brothers and sisters. I would like to take this time to pass on my wisdom. This spell just like many others you shall be seeking the next few levels is not worth the time,energy or more then a half a stack of peridots.

1. You are lv 58 now. This spell has a lv 55 cap on beastys that it will stun.

2. 200mana for a 300hp DD is kinda silly you think.

3. Once you hit level 61. You will get another stun spell. Tarnation. Untill I started using my lv 61 stun. I just assumed every mob that cons blue was immune to STUNS. Which ment 99% of the mobs.

I was hunting with a white con pally in Nadox. This 'know it all' kept telling me "Hey Cleric, Stun's do not work on these mob's." I let the comment pass ignoring him untill he made Issue of it again. I was forced to reply that maybe if he could get the job done and stop the Trolls from Gating I would not have to use my Stun. Additionally, just because your weak *** stuns wont stick doesnt mean mine don't :) STFU and get back to swinging the blade and leave the thinking to me boy wonder.

Nuf Said. BTW we get a no damage stun at 63 that will work up to lv 65 just like the lv 61.

Edited, Tue Aug 12 07:37:32 2003
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