The location of Dariah's pack is +65, +405, -45
(showable on your map via /waypoint +65, +405, -45 )
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This is a group progression task that begins with the Nightmare Emissary in Miragul's Nightmare (outside the castle area at about 650, 580).
You must have completed the following tasks in order to request it: - Beauty Lost - Please Release Me - Prisoner of the Portal - Such a Prankster - The Sword of Shadows Note: The Well mission "What Lies Below" also used to be required. However, a patch on December 8, 2010, eliminated this requirement. You say, 'Hail, Nightmare Emissary' Nightmare Emissary says 'Your presence here is undesired. The [master] will see you forcibly removed since you insist on staying and the creatures here have not destroyed you yet.' You say, 'The master?' Without pre-requisites, you'll see: Nightmare Emissary says 'I am but his emissary. You are, as of this moment, of no consquence. [sic] A word of advice, mortal. Stay away from Hiljorin. If you do not, you and I will be forced to meet again. And you will not enjoy it.' With pre-requisites: Nightmare Emissary says 'This is Mirgaul's realm, mortal. And you have done enough [damage]. You will now answer to him for your disturbances.' You have been assigned the task 'Miragul's Vendetta'. Miragul is trying to prevent you from changing the reality of the nightmare he has created. You must find a way to weaken him and deal with the emissary he has sent. Say "damage" to zone into the instance. You say, 'What damage?' Nightmare Emissary says 'Did you think helping Hiljorin would not have consquences? There is no escape now.' LOADING, PLEASE WAIT... Speak to the Nightmare Emissary after you are transported 0/1 (Miragul's Nightmare) You say, 'Hail, Nightmare Emissary' Nightmare Emissary says 'Miragul has tired with you. Your death will be quite painful.' The Emissary despawns. Defeat the sorrowful shades 0/3 (Miragul's Nightmare) Defeat the stalking shadows 0/3 (Miragul's Nightmare) Defeat the pools of darkness 0/3 (Miragul's Nightmare) You'll find the above mob types scattered throughout the zone-in area. A few of them are also in the surrounding valleys (some also see invisibility). Explore the burnt down housing area 0/1 (Miragul's Nightmare) From the zone-in, head north and then east until you come across another clearing. Assist the lone warrior, Dariah, by defeating an undead captain 0/1 (Miragul's Nightmare) The undead captain is a straight melee fight. It hits for a max ~7,500 (has about 600k hitpoints). an undead captain has been slain by _____! an undead captain's corpse collapses into a pile of bones. Speak to Dariah Syke 0/1 (Miragul's Nightmare) You say, 'Hail, Dariah Syke' Dariah Syke says 'I appreciate the help. I was disarmed and caught off guard. We have to get out of this nightmarish dream world. I want to help you, but I'm wounded and I lost my equipment. Can you go find my pack while I tend to my wounds?' Find Dariah's pack and return it to her 0/1 (Miragul's Nightmare) Her pack is a groundspawn behind a house located across from Dariah. Two mobs spawn in the area, one of which sees invisibility. Talk to Dariah about the situation 0/1 (Miragul's Nightmare) You say, 'Hail, Dariah Syke' Dariah Syke says 'Thank you. I think we can escape this trap. I have a feeling it won't be easy though. There are undead soldiers ahead, and more shadow creatures. There may be a way to escape this 'reality' in that castle-like structure down the road and up the hill. Let's go there, and get rid of the general in charge of the undead troops. Then we can use the portal to escape.' Locate and search the castle-structure 0/1 (Miragul's Nightmare) This updates as you enter the castle area in the very north of the zone. Note: None of the skeleton mobs see through Invis vs. Undead, so with IVU up, you can move around the area freely. Defeat the Undead General 0/1 (Miragul's Nightmare) The Undead General hits for a max ~9,000 (has about 775k hitpoints). He's slowable and mezzable. He casts the spell "Nightmare Blade": Nightmare Blade: PB AE 60', Magic (-650) 1: Decrease Hitpoints by 15300 per tick 2: Decrease Attack Speed by 80% The Undead General has been slain by _____! The Undead General's corpse collapses into a pile of bones. Search for an exit 0/1 (Miragul's Nightmare) This is the center room inside the castle, where you'd find the glittering portal. As you enter the room, you'll see this: And so we meet again. The same fools who were so willing to trespass are now so eager to escape. Did you think master would permit you to wander his sanctuary, slaughtering his kin? The vibrant life that flows through your veins will soon bleed dry, until your body is nothing but a colorless husk. I am tasked with ending your life, and in my makers name, I will not fail. Note: While the Nightmare Emissary is aggro, he doesn't attack until provoked, so you enter the room and get ready. Defeat the Nightmare Emissary 0/1 (Miragul's Nightmare) Note: The task locks upon the Emissary's death. The Nightmare Emissary hits for a max ~9,000 (has about 775k hitpoints) and is slowable and snareable. He casts a fear spell called "Futile Escape". You'll also have undead mobs spawning from the portal as the fight goes on (timed? or health based?). NOTE: The Emissary is NOT leashed to his spawn area, so he can pulled out of his room, away from the portal where the adds spawn. Speak to Dariah Syke 0/1 (Miragul's Nightmare) You say, 'Hail, Dariah Syke' Dariah Syke says 'Thank you. Your help has been invaluable. And you've stopped the lich Miragul, at least for now. I just hope I can wake up from this nightmare soon. Let's get out of here. I'll be fine, just go to the portal and get out of here. I won't be far behind.' You've made a stand against Miragul and remain victorious for now. The death of the undead figments and the Emissary has allowed Dariarh and yourself to leave. It is likely he has not finished with you yet, however. Use the portal discovered in the fountain to escape. Claim your reward from the ornate chest 0/1 (Miragul's Nightmare) You say, 'Hail, Dariah Syke' Dariah Syke says 'You had better escape while you can, stranger! Once this creature is finished with me, you will be next! We're in Miragul's trap.' To zone out, you can say "leave" to the glittering portal or to the cowardly shade at the zone-in. You say, 'Hail, a glittering portal' a glittering portal appears to allow you to exit Mirgaul's trap and return to his nightmare. Do you want to [leave]? Task Rewards: 315 platinum Experience (about 2 AAs at Level 90) 60 Dream Motes Faction with Dream Delvers Known chest rewards (1 item + 1 spell per task): Amygdalan Soldier's Boots Assassin's Coin Bloodfeather's Eye Emperor Crush's Mattock Iglum's Earring Klaknak Falchion Leather Pantaloons of the Beast Princess Klaknak's Eye Rod of Terror's Essence Shard of the Deep Blue Sea Minor Nebulous Dream Fragment Lesser Nebulous Dream Fragment Median Nebulous Dream Fragment Greater Nebulous Dream Fragment Glowing Nebulous Dream Fragment | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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