Nightmare Emissary  

Monster
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Uploaded November 17th, 2010 by Cylius

Miragul's Vendetta:

  • Slowable: Yes
  • Mesmerizable: Yes
  • Rootable/snareable: Yes

EverQuest
Wikibase™

Categories: Templatized | EverQuest
This page last modified 2011-01-30 13:32:50.

Level: 93
Expansion: House of Thule
Effects Used:Futile Escape
NPC Added: 2010-11-17 06:59:08
NPC Last Updated: 2019-08-03 20:49:04
Quests:
  Miragul's Vendetta

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mezzable
# Jan 30 2011 at 1:56 AM Rating: Good
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1,308 posts
He's mezzable, slowable, tashable by enc.

Baffle rk 2, clamor of tishan rk 2, Desolate deeds, curtailing helix.. I mezzed him right off the bat, no tash, heh.

Also the Deep Sleep AA can proc on him, i just kept mezzing hin till it took. Makes him pretty cake.

Hit warriors group fear resist 60 sec disc and just burn him. He does tend to fear my enc, every freaking time. Necro is immune to fear, so meh. Warrior resists it well, he only been feared once, and he has the AA to resist/causes it to break early.

You're only feared for a few seconds, too.
Fear
# Jan 29 2011 at 1:23 AM Rating: Good
*
80 posts
He has a AE fear also that hits and ticks for like 9-10 seconds

Also during the fight is will spawn some Nerco adds. I think it was like 2 or 3. Same kind as found nearby.

Edited, Jan 29th 2011 2:24am by RandyWoodard
snarable, sloawble. tash works
# Jan 28 2011 at 8:37 AM Rating: Excellent
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1,308 posts
Encroaching darkness works on him.

Curtailing Helix and tash worked.

Din't try and mez. Might try tomorrow.
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