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Find Warden Jakar on the second floor of Crescent Reach at location -1260, -1120, 43.
You say, 'Hail, Warden Jakar' Warden Jakar says 'Vasha, stranger. I am Warden Jakar. I hope you find our homes to your liking. I must ask you to keep your weapons in their sheaths and your spells unspoken while in Crescent Reach. My people have too [many enemies] outside the city to wish for any inside it.' You say, 'Many enemies?' Warden Jakar says 'Well, I can not speak of this in great details, but a wise person will understand more than I can say. Most of our effort is spent keeping the wild animals and other dangerous locals. My duty extends beyond simple, obvious problems. It is my task to foresee danger from a greater distance. I must deal with [matters] much more difficult.' You say, 'What matters?' Warden Jakar says 'I can not discuss the most intimate details with a stranger, but if you wish to help I can certainly use the assistance. Perhaps you have a preference about which enemy you face? [Goblins] perhaps? Or [gnolls]? Or if you are braver and more skilled, perhaps you will kill some [kobolds] or [orcs] for us. I can only ask the most powerful strangers to battle with the northern [giants], are you one of those? If not, that is fine. Please enjoy the safety of the city while you are here.' You say, 'What gnolls?' Warden Jakar says 'The Gnolls of the Steppes are cunning and dangerous. I believe that they are responsible for an [alliance] between their tribes and those of the goblins. In the last few years both the goblins and the gnolls have grown more numerous. If there is no alliance between the two, there at least has been a cessation of fighting between them. This has strengthened by both of those tribes and they might soon become a problem for Crescent Reach. You would be doing our small city a service if you could reduce the number of gnolls wondering the Steppes. If you have some friends to help however, there may be a greater task you could [help] us with.' You say, 'I will help' Warden Jakar says 'Amongst the gnolls the basic fighters are easy enough to deal with. It is their elite soldiers that support those fighters that make the battles difficult. We need someone to attack the gnolls and slay several of these elite soldiers. Without them the morale of the gnolls will falter and should make them easy prey for our soldiers.' You have been assigned the task 'Sweeping the Steppes: Gnolls' Warden Jakar would like you to raid the gnoll encampments and slay as many gnolls as you can. It is likely the gnolls will send their elite tropps after you for doing so, but if you can slay them it will deal a severe blow to the gnoll forces. Slay as many gnolls as possible in the encampments 0/20 The Steppes Kill the gnoll defenders 0/4 The Steppes Kill the elite gnoll forces 0/3 The Steppes After killing 5 normal gnolls, 2x "a tribal defender" spawn. After killing 10 normal gnolls, 2x "a tribal defender" spawn. After killing 20 normal gnolls, 3x "a darkfell elite" spawn. The defenders and elites spawn at the corpse of the gnoll you kill. They are all mezzable and snareable. Return to Warden Jakar 0/1 Crescent Reach Reward Options: Gnollbiter MAGIC ITEM LORE ITEM NO TRADE Slot: PRIMARY SECONDARY Skill: Piercing Atk Delay: 21 DMG: 17 Dmg Bonus: 16 Bane DMG: Gnoll +3 STR: +9 STA: +9 CHA: +9 WIS: +9 INT: +9 HP: +125 MANA: +125 ENDUR: +125 SV FIRE: +6 SV COLD: +6 SV MAGIC: +6 SV POISON: +6 Recommended level of 60. Required level of 53. WT: 1.7 Size: MEDIUM Class: WAR RNG BRD ROG BST Race: ALL Slot 1, Type 4 Gnollcracker MAGIC ITEM LORE ITEM NO TRADE Slot: PRIMARY SECONDARY Skill: 1H Blunt Atk Delay: 20 DMG: 16 Dmg Bonus: 16 AC: 8 Bane DMG: Gnoll +3 STR: +9 DEX: +9 WIS: +9 INT: +9 AGI: +9 HP: +120 MANA: +120 ENDUR: +120 SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV POISON: +6 Recommended level of 60. Required level of 53. WT: 1.4 Size: MEDIUM Class: WAR RNG MNK BRD ROG BST Race: ALL Slot 1, Type 4 Gnollcleaver MAGIC ITEM LORE ITEM NO TRADE Slot: PRIMARY Skill: 2H Slashing Atk Delay: 37 DMG: 35 Dmg Bonus: 53 AC: 15 Bane DMG: Gnoll +4 STR: +9 DEX: +9 STA: +9 CHA: +9 WIS: +9 INT: +9 AGI: +9 HP: +215 MANA: +215 ENDUR: +215 SV FIRE: +9 SV DISEASE: +9 SV COLD: +9 SV MAGIC: +9 SV POISON: +9 Recommended level of 60. Required level of 53. WT: 6.6 Size: MEDIUM Class: WAR PAL RNG SHD BER Race: ALL Slot 1, Type 4 | ||||||||||||||||||||||||||||||||||||||||||||||
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