Jelvalak the Tomblord  

a rare creature

Uploaded October 29th, 2009 by Cylius
Updated November 13th, 2013

Summons a pet at 50% health or so.

  • Maximum hit: 2,000
  • Flurries: Yes

Categories: Templatized | EverQuest
This page last modified 2008-12-03 18:12:29.

Level: 78
Expansion: Seeds of Destruction
Effects Used:Searing Pain
NPC Added: 2008-10-11 01:25:53
NPC Last Updated: 2021-06-05 18:32:08

Known Habitats:
  Oceangreen Village

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There's a caveat...
# Dec 26 2022 at 1:45 PM Rating: Good
23 posts
So Jelvalak's placeholders are any of the undead in the tomb but there's a catch. They spawn roughly once per hour of in-game time or thereabouts but you can only interact with them at night (5 pm to 5 am). They despawn at 5 am but soon respawn and immediately flop on the ground. During the day they cannot be targeted and will not aggro. Their exact spawn points are randomized in the tomb.
# Jan 31 2015 at 4:44 PM Rating: Good
757 posts
Jelvalak spawned exactly at midnight (12 AM) Everquest time inside the coffin. (use command /time). Skelestons start spawning in the coffin rooms at 8 PM every 2 hours. I do not know at what time they conclude spawning.
# Dec 15 2020 at 7:44 AM Rating: Decent
15 posts
despawns at 5am game time
# Oct 13 2014 at 3:48 PM Rating: Decent
5 posts
Anyone know the placeholder for him?
# Nov 13 2013 at 11:53 AM Rating: Decent
67 posts
Just killed him for the first time after camping this zone for days. He only cast Harm Touch once in the beginning, which was resisted. Never spawned a pet. I had him stunned most of the time though. Dropped Archaic Plate Helm...little disappointed. Maybe I'll come across him again before I quit camping here. :)

He also tried to snare me, resisted.

Edited, Nov 13th 2013 1:02pm by MarMarTehFirst
"I'm 4 bangin' it!"
The Rathe- Prexus
Level and Pet
# Nov 16 2010 at 12:37 PM Rating: Good
72 posts
Conned DB to me just now @ lvl 82 (Mage) on E-marr. Spawned pet at 98%, so not sure where you all got the 50% from. Wasnt paying attention and aggro'd undead soldier at entrance to his room, and aggro'd him. Wasn't even close to being ready, so i just gated. Went back to try him, ready and paying attention this time. Dropped Living Bone Gorget. Tough fight, pretty close a few times. Merc was OOM from constantly healing the whole fight.
Forcuv of Erollisi-Mar, LvL 104 Shadowknight
Gimper of Erollisi-Mar, LvL 103 Mage
Manifesto of Erollisi-Mar, LvL 100 Necro
Stonehendge of Erollisi-Mar, LvL 96 Shaman
Spawn loc, min 1942, min 868, min 62
# Mar 18 2010 at 4:08 PM Rating: Good
1,308 posts
Spawn loc, min 1942, min 868, min 62

Coming down cave, on right hand side in the coffin. He wasn't up at 11PM gasme time. At 12PM game time he spawned along with 1 undead soldier there. (Two other putrid skeletons spawned in other room.)

Dropped Living Bone Gorget, fine bone chips and fine skeleton bones.
Bonesmasher/95 Nec
Craseon/95 War
Hyrax/95 Enc

Recent attempt
# Nov 30 2009 at 2:54 PM Rating: Decent
134 posts
Tried doing this sucker with my 77 Druid w/T1 tank merc and boxed 77 Enchanter w/T1 cleric merc. He was yellow on my track, and pulled him out of the tomb area on side of zone not too far from Village. Only got him on pull so considered myself lucky....and for the first half of the fight things were touch and go because his AE damage spell was keeping my Druid and Enchanter hurt, which meant that the cleric merc was focusing on healing the entire group instead of just focusing on the tank merc. When the Tomblord popped his very large (but lower lvl) skeleton pet, it was too much for me to keep up with boxing, and tank merc took a dirt nap. It was Exodus hotkey time.

I think I may try him again before leveling, but will take a look at possibly putting my Druid and Enchanter off to the sides or behind him to see if the AE damage hits them during fight. If all the healing can be concentrated on the tank merc, then it might be more doable at my current level. Otherwise, will gain a couple levels and try again.
As far as the stated level of 82.....well with my guys being 77...he would not have conned yellow on track at im thinking he certainly has a range which probably starts at 79.

Edited, Nov 30th 2009 3:58pm by subaru
Oktober Festivus
Multiple character player / Master of none
Another drop
# Dec 31 2008 at 9:14 AM Rating: Decent
191 posts
Also drops Living Bone Gorget.
6K AoE
# Dec 07 2008 at 11:23 AM Rating: Decent
5 posts
# Dec 03 2008 at 3:57 PM Rating: Decent
57 posts
Killed him today, he was in fact 78 when I killed him as he was dark blue at 81 also dropped helmet. AoE is nasty, one merc on reactive, one on efficent, still had two members get down to 11% health, grp consisted of 81 chanter, 81 zerker (as the tank, 80 ranger, and 73 bard.

Edited, Dec 3rd 2008 6:58pm by Chatwiththisname
AE front only
# Nov 09 2008 at 3:30 PM Rating: Decent
112 posts
85 monk pulled him and an add out of the cave. He AEed the first time before clearing the cave entrance. 83 necro mezzed add and the pet he pops during the fight, then slowed the named. He AEd again, which hit the monk and cleric who were in front of him, but not the necro who was then off to the side.

The AE may be less often than 30 seconds, or maybe it doesn't happen as often if he's slowed. He only cast it twice for us. Doesn't have a lot of HPs. Killed with the monk and necro, and a merc cleric healing.

If it weren't for the AE, this guy would be a pushover. If you know he's coming, standing to the side of the cave mouth might shield the rest of the group from the initial blast.

Dropped an Archaic Plate Helm for us.
Higher than 78
# Nov 01 2008 at 8:42 PM Rating: Good
Summons a pet at around 50% health, flurries, highest hit was about 2k.

The version I fought was at least 82, however, not 78. I'd tell you what he drops, but he dropped me while at 4% health. SO frustrating...

Edited, Nov 2nd 2008 12:43am by Gladestrider
# Oct 14 2008 at 10:04 PM Rating: Good
I pulled this big bad Red Skelly mob out of cave east of the village. Was blue to my 80 monk, but red to my 76 bard, so mob is level 79. This guy AoE's a 6k DD that hit about every 30 seconds. My bard hit selos and ran north for the zone. He was still getting hit with the AoE about halfway to the zoneline. Reminded me of Trakanon in Old Seb. I wasn't prepared for the area effect, so I will post again when I take him down.
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