The Fabled Peregrin Rockskull  

Fabled Creature
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Uploaded March 26th, 2008 by __DEL__1591955652194
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  • AE Rampages: Yes

Categories: Templatized | EverQuest
This page last modified 2009-03-24 13:57:31.

Level: 85
Expansion: Secrets of Faydwer
Effects Used:Fabled Pebble Rain
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omg
# Apr 13 2010 at 2:46 AM Rating: Decent
*
195 posts
has enough hp so my maxed out Harm Touch just barely brought him to 98% after it was fully burned...
buggy
# Mar 28 2010 at 1:34 PM Rating: Decent
He is appparently bugged on tunare... he starts on top of the world behind muddite temple... you need to go to top of Northwest wall, and go south slightly, walking at top and pull him out. he can get a good way down it, past the muddite temple... so just walk at top of zone... a good way to get to the top of the zone is the north wall near the mud temple. you can levitate your way to the top. Then its just a matter of letting him find you and its on like donkey kong

if he agros, then loses it (b/c you FD) he will run east across zone towardds zone in... he is in the top of the wall again slightly north of the stairs.

so just walk up and let him agro on you again

other things of note...
it goes without saying, if you dont bring atleast 25k hp to the raid, you are basically fodder on this homey. so sit back, cast range spells or whatever until he mem blurs, summons then kills you. Then zone back in and nuke him more...

DO NOT MELEE HIM IF YOU HAVE LESS THAN 25K HP... you will waste your clerics mana pools healing you. His wild ramps arent enough to kill you in 1 round, but they ARE enough to quickly waste merc mana, or your real clerrics mana.

Edited, Mar 28th 2010 4:06pm by sinvraal

Edited, Mar 28th 2010 4:39pm by sinvraal
Some stats
# Mar 22 2009 at 1:10 PM Rating: Good
10 million HP
hits ~6500 max
Memblurs often

Casts Fabled Pebble Rain roughly every 10 seconds
http://lucy.allakhazam.com/spell.html?id=13475&source=Live

Ae Ramps for ~1500 average on a 4900 ac monk with max shielding. Probably about as high as 3500 on a non max shield, low ac char.

Does not path. When aggroed he runs somewhere until aggro is dropped, he will not move from that spot.

We found him at the zone in because someone had spawned him but couldn't handle the fight. He did not move until I trained him out and fd'ed him away from zone in so we could zone in without aggroing him and then he didn't move from that spot until aggroed again 10 minutes later. Doesn't seem to assist zone trash around him when it's pulled, however I'm not 100% sure on that.
owned
# Mar 18 2009 at 2:35 PM Rating: Decent
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487 posts
He owned my monk. Max dmg hit was 6234 dmg. Monk is kinda gimpie though. 30k hp with max buffs. Roughly 3k ish ac and near max defensive aa. Got the crap beat outa me. Didn't get him below 90% of his hp. Tracked him in rocks. He can see through invis just like every other mob in the area. I found him near the mudite temple. I was 4 boxing a monk/shaman/druid/cleric. He was not visible. I had to agro him outa the wall. Had 2 cleric mercs up. Just couldn't keep up on heals. Forgot to mention all 4 characters are level 85. He coned even so yah definately 85 like it sais. He does rampage and go on wild rampages. Probably enrages but i never got him that low to find out.

Edited, Mar 18th 2009 6:47pm by Rickymaru

Edited, Mar 18th 2009 6:52pm by Rickymaru
owned
# Mar 21 2009 at 8:18 PM Rating: Decent
He hits hard and fast (5k on 4.2k ac w/ ~15 shielding). He tore through my T3 SoD group. I was able to last a few minutes, but he has too many HP and I had to evac.
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