a clockwork device  

Monster
Screenshot

Uploaded July 24th, 2007

In the Plane of Innovation: These are a part of the Manaetic Behemoth event.

In the Plane of Innovation (Engine Trouble): These hit for a max ~8,300 and are mezzable and stunnable.

Category: EverQuest
This page last modified 2011-11-02 16:19:50.

Minimum Level: 62
Maximum Level: 64
Expansion: Planes of Power
Effects Used:Energy Burst
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-09-08 19:34:21

Known Habitats:
  Plane of Innovation

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level changed
# Mar 29 2009 at 10:43 PM Rating: Good
These 'a clockwork device' are now 62-64 (yellow to a 61, dark blue to a 65), and highest hit I saw on the 61 was 2.7k. That's a considerable boost in both level and dps.
painful guys
# Dec 12 2004 at 6:18 AM Rating: Decent
attempted MB a few days ago and one corner was not mezzing these guys so 3 of them got in and their 4k AE went off and wiped every`1 so it is not good to have these guys sneak in and make sure about 2 chanters are at each corner and 1 healer jus in case and when they finish have them come in. reason for 2 chanters is jus incase one goes ld or goes afk for a reason the other can keep mezzing.
RE: painful guys
# Mar 27 2005 at 10:27 PM Rating: Decent
Was MT on a corner group tonight. Our chanter was close enough to the wall to get summoned to MB. Reason #2 for having a pair of chanters in each corner group.

Needless to say, our corner got swamped and alternately summoned to MB or wiped by spiders PDQ. Still had a blast though =)

Edited, Sun Mar 27 22:34:18 2005
no ae on the regular ones
# Dec 11 2003 at 9:10 AM Rating: Default
The normal ones that roam the halls do not have an ae. Easy camp really.
crazy spider thingies
# Nov 05 2003 at 2:58 PM Rating: Decent
Lil buggers don't drop anything. =(

level 58 monk on The Tribunal
Baron Mojoclaw Shadowfist [The Regulators of Norrath]
http://www.eqregulators.com
Destroy the behemoth trial
# Dec 07 2002 at 1:13 AM Rating: Good
These little suckers AE for 4000 HP's - Keep them out of the room or you ALL WILL DIE - They also assist in the battle - Keep the chanters outside stunning them
RE: Destroy the behemoth trial
# Apr 06 2004 at 10:58 PM Rating: Decent
i just got done doing this, and we all whiped, but not becuase of these spiders, all spiders were being held back, it was MB's AEs getting us. Some people were wanting to go afk while holding back the spiders, which was stupid. I can say only that, we had 1-2 groups guarding each area where the spiders pop. Each square, if u look at ur map. Then 2 groups at MB, and when they attack, all DPS leaves, and goes towards the MB area. Guarding that small area of any spiders with some of the DPS, but most of it was going towards MB. If a spider got through, and we did not notice, which what may have happened, that is what got us killed. The spiders, are something to be aware of while fighting MB, but are useless, and weak, if ur not fighting MB yet. Do not let them get into the MBs room, unless there is no aggro on whatsoever. GL - Terris Thule, we will try again.
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