Point 1:
Enchanters do NOT die after casting tash anymore. Arcane Rune, Eldritch Rune, Boggle, and just changes in the way that agro works have completely eliminated the tash and die enchanter's from Velious. If you stopped playing before POP came out, don't post anymore.
Point 2:
As was mentioned, Command of Druzzil (our 64 charm) has completley changed the way many high end encounters go. What used to take 60+ people can now be done with 12 (4 clerics, 4 CoD enchanters, 2 Tanks, Druid, Shaman mini raid can take down damn near anything anymore). I can charm pets that parse at 500+ DPS without haste, and on some big fights, we actually haste our pets. If you don't think spell haste is important to me when I have a hasted pet and charm breaks...again, if you've stopped playing, stop posting.
blee