Item GlossaryEverQuest icon

Harshly Spiked Key  

No Trade Temporary
WT: 0.5 Size: TINY
Class: NONE
Race: NONE

Item Lore:This key feels strange in your hand
Item Type:Misc
Lucy Entry By:curio
Item Updated By:SwiftyMUSE
IC Last Updated:2021-07-27 16:05:57
Page Updated:Sat Jun 28th, 2014

Expansion: Gates of Discord Gates of Discord

Rarity: Common
Level to Attain: 65

[Drops | Quests | Comments ]


This item is found on creatures.


This item is used in quests.
Expansion List - Premium only.

Barindu, Hanging Gardens
Quest Name
Group Expedition: Tipt, Treacherous Crags

Zone(s) Found In:

Zone Name
Tipt, Treacherous Crags

Item Lore: This key feels strange in your hand.

This key opens a gate deep within Tipt, the Treacherous Crags.


Uploaded January 13th, 2024 by iventheassassin
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what mob drops key
# Dec 10 2005 at 4:35 PM Rating: Decent
is it any mob from the undead camp up to the riddler that drop the key? We have bene clearing things up and down trying to find it and nothing. Been at it for a few hours.
dropped by
# Jun 28 2005 at 11:27 PM Rating: Decent
61 posts
RE: dropped by
# May 04 2006 at 3:33 AM Rating: Good
672 posts
How to get it?
# Jun 16 2004 at 4:08 PM Rating: Default
Who drops or how to obtain it ?
RE: How to get it?
# Nov 09 2004 at 3:03 PM Rating: Decent
49 posts
After you clear the ghost camp, it drops randomly off any of the mobs leading up to and incuding the mobs from the 3rd rest area. If someone(ideally a puller) in the group has the key on them already from a past expedition, you can bypass spawning the ghost camp and the camp after that entirely. After you clear the cragbeast trap camp, have the group move up the pathway just a little bit, stopping in the middle where the path bends up towards the ghost camp. Kill all the mobs down at the bend and have only the puller pull the mobs beyond that bend. The puller should go past the ghost trap and pull the first three mobs from the pathway beyond the ghost trap. Once those mobs are cleared move one person at a time up the hill to the next path beyond the ghost camp where the mobs were cleared. It's very important that only one person moves up at a time so as not to spawn the trap. Once everyone is there, just clear the path above and you'll find that there will be no mobs at the 3rd rest area. You can use this same method to bypass the cragbeast trap by having one person at a time move up past the trap to just a bit above where the rest area is. I've won Tipt from start to finish in 30 minutes by using this neat little trick. Then, the person with key duels someone and leaves the key on his body for future use. Just need to remember to leave the key on a corpse every 7 days so it doesn't rot or poof.
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