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Magi`Kot's Pants of Convergence  
 

MAGIC ITEM LORE ITEM NO TRADE
Slot: LEGS
Charges: Unlimited
AC: 24
DEX: +20 STA: +15 INT: +23 AGI: +12 HP: +145 MANA: +150
SV FIRE: +5 SV DISEASE: +5 SV COLD: +30 SV MAGIC: +30 SV POISON: +5
Required level of 65.
Effect: Rod of Mystical Transvergence (Any Slot/Can Equip, Casting Time: 2.0)
WT: 0.7 Size: MEDIUM
Class: MAG
Race: ALL
Slot 1, Type 7 (General: Group)
Slot 2, Type 21 (Special Ornamentation)
Item Type:Armor
Appearance:Velious Leather 2
Tint:
 
Color (RGB):0, 0, 0
Stackable:No
Lucy Entry By:Anaxis
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2020-06-12 13:23:17
Page Updated:Thu Oct 9th, 2008
*This item is the result of a raid event.
Planes of Power Item


Rarity: Rare
Level to Attain: 65

[Comments ]

This item is the result of a quest.

Crafted: This item is crafted by players.

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Uploaded November 27th, 2008
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So many possible jokes...
# May 16 2004 at 12:19 PM Rating: Good
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53 posts
I wish I had a pair of converging pants that summons a rod...

*snickers uncontrolably*


PS: ... sorry.
new effect
# Jun 11 2003 at 10:37 AM Rating: Decent
45 posts
the effect was changed 6-11-03 to summon rod of mystical transvergence (single, not mass)
RE: new effect
# Jun 12 2003 at 3:01 PM Rating: Decent
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150 posts
6 second cast time, no recast time.
Effect wrong
# Feb 17 2003 at 8:34 PM Rating: Good
The "Permanent" on the effect is wrong. They are triggered with a 9sec casting time.
A little confused...
# Feb 17 2003 at 5:09 PM Rating: Good
I am not knowledgeable on caster classes, so feel free to correct me, but wouldn't a permanent damage shield of that size on a mage (in group or raid) be a bad thing? I am assuming (usually a bad idea) that any damage a mob receives from a damage shield further increases aggro. If so, then if a mob breaks off and starts beating on the mage, then isn't it going to be that much harder to get it off before the mage is killed?
RE: A little confused...
# Mar 19 2003 at 2:31 PM Rating: Good
Avatar
*
159 posts
You get hate from a DS only if you cast it while the mob is engaged with your target, this is because you're casting a beneficial spell on the target while it's on the mobs hate list. If the DS is on the player before they engage/aggro the mob, you don't generate any aggro from the DS.

Edited, Wed Mar 19 13:57:59 2003
____________________________
Sage Artulyn Starsummoner 105 Archmage of Omani Winter on Bertoxxulous
For the Light of a Candle to be Seen, It must be taken to a Dark Place -- UKLG
RE: A little confused...
# Feb 19 2003 at 3:50 AM Rating: Excellent
26 posts
The closest analogy is that the damage from damage shields is neutral. Casting the spell on a party member isn't neutral, but the damage doesn't count toward your aggro. Try casting a DS on a newbie that can't hit their mob... the thing will die and no one will get the exp.
RE: A little confused...
# Feb 19 2003 at 7:31 PM Rating: Good
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207 posts
That was the point I was trying to make Bel. Thanks for clearing that up a bit. =)

-Fael
RE: A little confused...
# Feb 18 2003 at 2:51 PM Rating: Default
if that was the way is worked clerics would never use those evil evil ds spells they have ie the reverse ds that does dmg per hit the mob gives
or the one that heals the person the mob hits per hit given my rogue has had the misfortune of playin with my guilds main cleric and when i got him to half i was at half and he only bashed me
RE: A little confused...
# Feb 17 2003 at 5:40 PM Rating: Good
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207 posts
No, damage shields don't generate more aggro because the mage doesn't do the damage directly.

I mean say I cast a damage shield on a warrior. Mob hits the warrior, takes damage from the DS. Who's it gonna be mad at, the warrior? or the mage?

Na, trust me. DSes don't cause aggro.



Faelawen Starfyre, the Mad Mage of Povar
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