Item GlossaryEverQuest icon

Black Acrylia Halberd  

Skill: 2H Slashing Atk Delay: 48
DMG: 40 Dmg Bonus: 136
Magic DMG: 4
This item is placeable in yards, guild yards, houses and guild halls.
Recommended level of 45.
Effect: Lifedraw (Combat, Casting Time: Instant) at Level 45
WT: 14.0 Size: MEDIUM
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)
Item Lore:Shadows swirl across the head of this halberd
Item Type:2H Slashing
Merchant Value:28 pp 3 gp 5 sp 0 cp
Submitted By:Falkahnhan Righteousfire
Lucy Entry By:Kerasota
Item Updated By:SwiftyMUSE
IC Last Updated:2020-11-24 04:23:16
Page Updated:Thu Oct 9th, 2008
Shadows of Luclin Item

Average Price: 1,025pp Pricing Data...
Rarity: Uncommon
Level to Attain: 45

[Comments ]

Crafted: This item is crafted by players.

Item Lore: Shadows swirl across the head of this halberd.
Black Acrylia Halberd item window 2016

Uploaded October 22nd, 2016 by snailish
Send a correction
« Previous 1 2 3
Post Comment
Info on thisd coming soon!
# Aug 18 2005 at 12:47 PM Rating: Decent
61 posts
Well, jsut last night I finally succeeded on the 326 tivial combine on this item. I can say that alla's stats are off so I will post the new info as soon as I can get back in front of the game. The Lifedraw dmg is lower than the listed amount. Having said that, this still rocks!
Better wep cheap
# Feb 10 2005 at 7:55 PM Rating: Decent
19 posts
I LOVE the graphic on this weapon, but thats only good for showing off in PoK. Instead I would go with a little known weapon called the Reaver, it is 40/40 and +12 to all saves. It is heavy, but sells for around 4K on most severs.

61 Chanter Tarew Marr

28 Zerker Luclin
RE: Better wep cheap
# Mar 20 2006 at 3:55 PM Rating: Decent
108 posts
The reaver is too heavy. The reaver will only do half to 3/4 of a point per second more then the this one. Not worth it too me.

This weapon provides more taunt from the proc, lighter to haul around for those working on more then one weapon skill, looks too cool not to have, easier and cheaper to get as of today on Drinal. As for the resists, I would only worry with that when I raid and I can find sooo many things to boost those these days. I would rather have a shield to help off tank.

Just my 2 coppers worth
# Mar 25 2004 at 7:10 AM Rating: Decent
34 posts
This Berzerker usable :)

I have a Zerker on Antonius Bayle and even at 41 with 189 str and 171 dex she hits for up 184 . Will no strong enough (proc at 45) anything from 1 to 4 times a fight .. and it looks so very cool - particularly for the berzerker axe image :)

( double atk for 150 then triple frenzy for 140 =720 damage iin one round ) makes mob look up :)
not only does it hit hard
# Nov 15 2003 at 8:22 PM Rating: Default
not only does it hit hard (saw a 21 hit for 150)it looks really really cool if i remeber correctly it looks like a rounded hammer with spikes on it or something like it and it is really cheap makin it even more awesome for every class it is usable by
RE: not only does it hit hard
# Jul 10 2004 at 3:59 PM Rating: Default
bah i can't resist
How the hell does that look anything like a hammer??????????
RE: not only does it hit hard
# Sep 20 2004 at 5:27 PM Rating: Decent
Looks more like a big *** cleaver if you ask me.
RE: not only does it hit hard
# Mar 20 2006 at 3:32 PM Rating: Decent
108 posts
This looks best in the claws of an Iksar Shadow Knight with black armor. ALMOST made me re-roll my 53 Paladin when I saw that silly Iky.
Not Bad
# Nov 08 2003 at 1:42 AM Rating: Decent
To tell you the truth its not a bad item. Got it for 1600 on Tunare and its very damaging. With no haste item and just an Enchanter I totally murdered my last few LDoNs. Its a good inexpencive SK item that wont take all the aggro and wont anihilate your wallet. with about 225 Str I averaged 98 damage per swing with a considerable amount of hits in the 150s range
Haste Issue
# Aug 30 2003 at 8:26 AM Rating: Default
40% haste, and 40 delay, you just do the following--->100-40=60, 60/100=.6, 40x.6=24, with 40% haste on 40 delay, it becomes 24 delay...
RE: Haste Issue
# Nov 01 2003 at 10:43 AM Rating: Default
Which item has 40% haste??
RE: Haste Issue
# Aug 30 2003 at 10:59 AM Rating: Excellent
3,705 posts
OK here it is, haste explained, so anyone can understand it.

If you have a 40% haste item, it increases your attack rate 40%, it does NOT decrease your delay 40%. Taking the 40 delay weapon used as an example before, unhasted you would swing 10 times (not counting possible double attacks) in 40 seconds. WITH 40% haste, you would attack 14 times in the same time period. So you go from 100% of normal speed, to 140% of normal speed.

TO figure out the effective delay of your weapon hasted, use the following formula:

Hasted delay = delay/((100+haste%)/100)

So for 40 delay weapon, with 40% haste:
hasted delay = 40/(140/100)
hasted delay = 40/1.4
hasted delay = 28.57

Thats the formula, AND why it is used.

Edited, Sat Aug 30 11:48:00 2003
Haste anyone?
# May 08 2003 at 7:26 PM Rating: Decent
Which is the correct way to calculate haste? I have seen two ways mentioned on Allkhazam's:

Given a haste of 40% and a delay of 40:
1. 40 - (40*.4)=24 delay

2. 40/(1+.4)=28.57 delay

For those who know what they're talking about, please feel free to post a response to this posting.

Hifglar Stormblade
37 Paladin
Zunias Mbuji`Mayi
38 Beastlord
RE: Haste anyone?
# Aug 28 2003 at 9:28 PM Rating: Decent
My understanding is that haste it #2, 40/(1+.4)
RE: Haste anyone?
# Jul 22 2003 at 6:48 AM Rating: Default
You are both wrong. You are looking at haste the wrong way. Lets make it simple. Lets say an item has 40 delay, and you have 100% haste going on. With 100% haste, that effectively doubles your speed, i.e. a 100% increase. Thus, your delay would be HALVED. So, with 100% haste and 40 delay, you would have a 20 delay. The way I figure haste, which is one correct way of doing it, is subtract from 1 the haste %, divided by half and devided by 100 and then multiply the result by the delay to get the new delay. For instance, on this item, with the 48 delay, and wearing SCHW which I believe are 21% haste, the delay would be (1-((21/2)/100))x48 = (1 - .105)x48 = .895 X 48 = New Delay of 42.96, or 43 rounded up. This is one of a few ways to figure it, but it does come up with the correct delay.
RE: Haste anyone?
# Nov 23 2003 at 7:21 AM Rating: Decent
??? Where'd that method come from? Simplified, your version is similar to version 1 above, but you just arbitrarily throw in a division by two.

Using method 1 that bobray showed:
48 - (48 * .21) = 37.92

You assert that it is:
48 - (48 * (.21/2)) = 42.96

The second method bobray showed is correct:
48/1.21 = 39.67
#REDACTED, Posted: Jul 10 2003 at 10:41 PM, Rating: Sub-Default, (Expand Post) The first way is right mr haste man, i should kno, i just got done with algebra 2 and percentages and *****
look'n 4 1
# Apr 04 2003 at 11:52 PM Rating: Decent
If you're a broke pally this is the way to go... they go for about 6K on TZ if u can actually find them in the bazaar... I'm barly into 45 and am drasticly looking for 1! My arby is decent but at 30/42 the dps isn't impressive and my polearm won't be decent for 5 more levels. 44/48 w/ like a 90hp dmg difference on that life draw is uber! If ya got one sale on tallon zek give me a tell I need it!
# Feb 04 2003 at 1:01 AM Rating: Default
when does it proc?
RE: proc?
# Feb 04 2003 at 8:39 AM Rating: Decent
3,705 posts
LVL 45
i got one of these for 1300pp
# Feb 03 2003 at 9:42 PM Rating: Default
it took me like 2 hours to buy all the stuff my self and get the combines the only reall expensive thing for this wep is the distilled mana thats about it
Doing my own math
# Jan 09 2003 at 12:20 PM Rating: Good
30 posts
I purchased this yesterday for 2400pp and a Club of the Ice Ocean (typically 1200-1400pp on Saryrn; won on a /roll from Lodi). Here's the experimenting I did right afterward:

I'm a 55 Paladin. After purchasing this in the Bazaar, I headed over to Dawnshroud Peaks where I could solo some greenies without being murdered. I also use a Mace of the Fallen Crusader (21/25
Ratio: 1.19 Str: +12 Wis: +8 Disease Resist: +20 HP: +35)as my 1hb + Sarnak Battle Shield (AC25+resists). I wanted to see the difference. I had recently purchased the Mace and worked my 1hb up from like 6. Now 1hb is around 213 and 2hs is like 208 or so.

I soloed large zelniaks, green at 55, and timed the length of time to kill them. The test:
*Mace of the Fallen Crusader
*Sarnak Battle Shield (using bash for dmg as well)
*FBSS (had to remove the Axgoreth's, Doh!)
*Valor of Marr (Paladin self-haste spell)

I was able to cream a large zel in approx 35 seconds, without casting spells.

*Black Acrylia Halberd
*Valor of Marr

Large Zel died in 30 seconds.

Last test:
*Black Acrylia Halberd
*Valor of Marr

This test wasn't the best one, because the zel ran a bit and I missed a swing or two when I was writing down my time, but it was in the 45-48 second realm.

Some observations -
1) My AC is much higher with the Mace of the Fallen, mainly because I can add the shield and bash. Plus the right shield adds nice resists or other stats.
2) FBSS really DOES make a difference. Too bad it's waist, now I have to get SCHW instead.
3) It took me longer to hit the indifferent zelniak to start the aggro with the Halberd than it did the mace. I believe that the paladin misses more than half of the time - we connect somewhere in the 40th percentile (i.e. hit 4 times out of every 10 swings) against the harder mobs (even con +). I think that both are situational weapons, and having both would be advantageous.

In my opinion (and I'm still doing some testing), it's extremely close, but the mace+shield works out better if you can get a nice shield. This Halberd may go to my warrior ) Even though the Halberd dropped the zels a bit quicker, the AC+Stats +bashes are more advantageous than the few seconds saved for smaller mobs. Larger mobs might make a diff, but you may miss more as well, and with a longer re-swing time....the halberd may not be as effective.

Also, at a str of maybe 120 (unbuffed, missing Axgoreths, etc, not an uber pally here) I was hitting for max180, min40s, ave between 80 and 140. Not too bad.

Oh, and the lifetap only proc'ed maybe twice throughout the entire test on all mobs. My Dex is not much over 100.

So there you have it. I hope it's been helpful.

55th Knight
The Knights of Omen

Edited, Thu Jan 9 11:55:46 2003
Great Blade...
# Dec 30 2002 at 4:46 PM Rating: Default
I picked up one of these at level 45 for about 6K. I've noticed the price fluctuate from 9K all the way down to 4K on Saryrn server.

I've used the weapon now for 8 lvls, and still just love it. I get a request for the link, or compliments on it almost every single time I'm using it, but more importantly, it does massive damage. With my STR around 215 buff'd, I've doubled for 200 203 (maximum so far) and usually average 150's to 180's. It deals death quickly and efficienty, and I've also won two duels with it, against a monk and druid which were 4 and 3 lvls higher than I, respectively.

Only complaint I have is that it is heavy. My STAM gets drained, but as a pally, Invigor keeps me swinging without downtime. I love this weapon.

TerreFeu Purifier
53 Paladin Saryrn
#REDACTED, Posted: Dec 21 2002 at 4:35 PM, Rating: Sub-Default, (Expand Post) windblade nuff said
RE: blah
# May 15 2003 at 5:26 PM Rating: Default
77 posts
Apples and oranges? This is 4K on my server and Windblade is 35K. Like saying a Corvette sucks because you have a Lamborghini.
Khick Ntail 81 Iksar Monk <Invictus Vox>
Shredso Doom 26 Drakkin Bard

The Rathe:
Glasshoppa 100 Iksar Monk
Candylips 85 Troll Beast
Kasi 77 Wood Elf Druid
Gnomicon 53 Gnome Necro
<Noble Blade>
The Rathe

Khick Ntail 58 Iksar Monk
<Invictus Vox>
#REDACTED, Posted: Nov 15 2002 at 11:07 AM, Rating: Sub-Default, (Expand Post) I was able to make these on Tunare for about 1500pp-1700pp. I would post the step-by-step instructions but I cant keep the outline form so it just looks like slop....anyway you can go from scratch to finished in about 4 hours if you can find the people you need
# Nov 15 2002 at 5:51 AM Rating: Default
This is going 4-6k and dropping on Fennin Ro server. With all the new plane swords coming out this is not that good. Its hard to sell one for that price too =p.
Price AND Quality
# Sep 11 2002 at 3:51 PM Rating: Decent
I agree very much with the excellent post below: its summation of the worth of this item is accurate indeed. What makes this especially worthwhile is the cost factor. On Xev (which tends to be a fairly expensive server), one of these can be picked up for as little as 9k (though 10-13k is the norm). By comparison, an Argent Protector typically costs (again on Xev) 16k to 23k (depending on the 'gouge' factor of the vendor). For the cost, this item is in my opinion a better buy if stats are a non-issue (and with group buffing, it usually is a smaller issue these days...and especially at higher levels were buffs are prevelant). This certainly works as a great power weapon until you have a no-drop that beats it (and then at that time, you can certainly sell it to another player. It does retain its value well). Plus, the last factor is 'pimp coolness'; and this weapon is by far, one of the most attractive and mean looking in the game (looking good and doing damage make a nice combination). Enjoy!

Edited, Wed Sep 11 16:37:48 2002
RE: Price AND Quality
# Oct 26 2002 at 6:43 PM Rating: Default
these are still going for 20kpp or more on TZ.

killer jousting weapon esp for rangers who dont get the nice selection of 2hs weapons available to WAR PAL and SKs
Small comparison.
# Sep 10 2002 at 10:31 AM Rating: Good
37 posts
Hi folks.

While scouting for good twink weapons for my SK, I came upon this item, and an Argent Protector.

Firstly, this weapon is level-restricted. The damage goes way down if you're not level 45+. Thus, this weapon is only 100% useful for people level 45+, so this is definitely NOT a twink item. =D

Secondly, Argent Protector is a 42 / 49 2HS. The ratio comes out to 1.16 (rounding down). This halberd is 40 / 48, making it a 1.2 ratio. HOWEVER (big however =D ), this weapon has a +4 magic bane bonus, making it a 44 / 48 whenever this comes into play, making it a 1.09 ratio. The only question here is, "How much will this magic bane come into play?". From my understanding, almost every single mob that isn't an "animal" type, over level 40, is magical, so I'm assuming that against roughly 90% of post-40 mobs, this weapon is a 44/48. Given that, the Black Acrylia Halberd is approximately 6% better than the Argent Protector, ratio-wise. This weapon is also cheaper than the AP, and more readily available (the components aren't extraordinarily difficult to can XP grind in Acrylia Caverns, Maiden's Eye and Akheva with a single group and pick up the components quite easily, assuming you're in your mid 50s).

I'm not going out on a limb and saying that this weapon is better than an Argent Protector, but in comparison, it is very good for the Warrior who just wants the great ratio, and wouldn't mind giving up the stats. It is also a cheaper alternative to the AP.

Also, the reason I compare it to the Argent Protector is because, in my opinion, the AP is probably one of the top 3 heavily traded, and heavily sought after 2HS on my server, if it's not #1. (Axe of Aggression, and certain other CT and Dragon Necropolis weapons are better than the AP and the BAH, but, they are not as heavily traded, and not as sought after, as they are very high priced.)

For you folks out there who like 2HS, this is definitely a weapon to look out for, as it is one that could easily carry you all the way up to those high level dragon raids (ToV, etc.), and will serve you until you find something much better that's No Drop.

Hope this information helps those out there looking for a good 2HS. Price vs. usefulness, this weapon is a big winner.
RE: Small comparison.
# Sep 12 2002 at 2:48 PM Rating: Default
37 posts
Fel, thank you for your clarification. I recently found out about that too.

Hence, this weapon is really a 44/48, but has a chance of having 4 points of damage resisted.

Still, unless the mob was 100% MR, you could still say that this was a 44/48 weapon consistently, as times when the 4 points of magic are resisted, would just count as a hit that isn't for max damage. Not a huge deal.

I still stick to my opinion that this is the best cost/ratio weapon.
RE: Small comparison.
# Sep 12 2002 at 6:58 AM Rating: Good
230 posts
Just a brief note, this isn't Magic *Bane* damage it's Magic Damage, in the same as some weapons have cold, disease, fire or poison damage modifiers. Basically the opponent makes a Save vs Magic every hit and if unsuccessful the weapon is treated as 44 damage and not 40 damage.
This damage applies to all mobs, whereas bane damage only applies to one specific type (Lizardmen, Summoned, Undead etc) and, afaik, is an unresistable bonus.
RE: Small comparison.
# Sep 10 2002 at 10:51 AM Rating: Default
37 posts
Heh, decided to add more info. Here is a listing off Allakhazam of tradeable 2HSes, ordered by ratio:

1. Feartouched Greatsword Dmg 46, Dly 40. Cazic Thule
2. Thulian Crusaders Greatsword Dmg 37, Dly 36. Cazic Thule
3. Reaver (NOT MAGICAL)Dmg 40, Dly 40. Kael Drakkal
4. Stonebladed Axe of Dismay Dmg 44, Dly 44. Cazic Thule
5. Craslith Dmg 42, Dly 44. Skyshrine Dismiss Undead
6. Savage Stone Axe Dmg 33, Dly 36. Cazic Thule
7. Tempered Velium Claidhmore Dmg 32, Dly 35. Dragon Necropolis
8. Vinecutter Dmg 45, Dly 50. Cazic Thule
9. Exquisite Velium Claidhmore Dmg 32, Dly 36.
10. Exquisite Velium Battle Axe Dmg 32, Dly 36. Western Wastes
11. Savage Warblade Dmg 40, Dly 45. Cazic Thule
12. Massive Velium Battle Axe Dmg 32, Dly 37. Dragon Necropolis
13. Axe of Aggression Dmg 43, Dly 50. Cazic Thule
14. Forged Velium Claidhmore Dmg 30, Dly 35. Dragon Necropolis
15. Argent Protector Dmg 42, Dly 49. Chardok
16. Soulbane Dmg 34, Dly 40. Acrylia Caverns Spirit Tap
17. Forlorn Hero's Blade Dmg 38, Dly 45. Cazic Thule
18. Weighted Velium Battle Axe Dmg 32, Dly 38. Dragon Necropolis
19. Runed Velium Claidhmore Dmg 32, Dly 38. Dragon Necropolis
20. Forged Velium Battle Axe Dmg 30, Dly 36. Dragon Necropolis
21. Black Acrylia Halberd Dmg 40, Dly 48. Crafted Lifedraw

As you can see from this list, the BAH is the 21st best tradeable 2HS in the game, based on PURE RATIO (notice I ommited stats). This is without calculating in its +4 magical bane damage bonus. As a 44/48 weapon, this jumps up to #6 on this list. (To be 100% accurate, the 44/48 BAH ties the Savage Stone Axe for 6th place, as they both have a 1.09 ratio. The Craslith, which is #5, has a 1.04 ratio.)

Again, based on pure ratio, versus magical enemies, this weapon is the 6th best TRADEABLE 2HS in the game. If you discount #3, which is the Reaver, which is a non-magical weapon, and would probably only connect on your grandma on a bad day, this goes up to #5...and then realizing that every other weapon above the BAH is obscenely difficult to get (look at the zones they're in...4 from Cazic Thule, 1 from Dragon Necropolis, 1 from Skyshrine), you're looking at the best cost/ratio weapon in the game right here.

Not bad for a smithed weapon. =D

Edited, Tue Sep 10 11:39:50 2002
RE: Small comparison.
# Sep 23 2002 at 1:05 AM Rating: Default
When thinking about a shadowknight 2 hander higher delay is often a factor with doing much more DPS. If you have spell haste, and are casting say, spirit tap, and are using a 2 hander with over 40 delay, you can effectively swing, cast tap, swing, cast tap, etc without missing a beat. Our taps aren't the best for damage to mana ratio, but often make a huge difference in DPS. This is going to be more important for the 60+ DD spells in PoP.

Now if they would only fix the bug where a proc interrupts casting i would be happy.
# Sep 09 2002 at 12:00 PM Rating: Decent
lv54 dorf warrior...went ******** around in the bazaar arena.

after getting focus from a shammy, i was procing this around 3-4 times per minute of melee. the proc was never resisted. not sure of the gear on the guy I was bashing up on, but he was a lv60 "duke" class pally....

of course, i had aego and buffs from the pally, but yes, the pally went running thru the gates...especially after the near 400 crips =)
Help me with the math :)
# Aug 30 2002 at 1:53 PM Rating: Default
Ok tell me of these in the hands of a 52 SK with SCWH, 50% haste chanter buff celerity, and boon of garou which adds 100 to dex and 40 to your attack and also gives you a 30 life tap proc in the math for me plz cause i have no idea what the formula is and I am very curious what the delay would end up being. With the boon that would put my dex over 200. How often do you suppose this thing would proc in a 1-2 minute fight with that high of a dex. If anyone has some info it would be great cause i am considering purchasing one on Veeshan server.

Yizadarson Bonesnapper
52 SK
RE: Help me with the math :)
# Sep 05 2002 at 9:35 PM Rating: Default
361 posts
Haste cap between 50 and 53 is 74%
SCHW = 22% haste.
72% total haste on a 48 delay weapon...
Effective hasted delay = 48/1.72 = 27.907
rounded UP, it's effectively a 40/28 weapon.

i.e. you'll attack with the Halberd every 2.8 seconds instead of every 4.8.
RE: Help me with the math :)
# Sep 01 2002 at 3:32 AM Rating: Decent
I don't know about the Harberd, but I have the short sword (8dmg 20dly +2magic)with 152 dex and it procs about 2-3 per 1-2 minute fight. Now, the halberd is more than twice as slow, so we could say that it might proc 1-2 per 1-2 minute fight. That might increase with boon to about 2-4 times per fight.

P.S. Dex gives you an extra chance for a weapon to proc, it doesn't directly dictate how many time it will proc in a certain time.
RE: Help me with the math :)
# Sep 10 2002 at 9:23 AM Rating: Default
230 posts
I've always found that slow 2hders proc more than fast 1hders (or even fast 2hders)
In a single fight where I am only melee damage, my records with my last 3 2hders;

Felhammer - 10x (repeated this twice)
Doljonijiarnimorinar - 7x (I admit I had the axe a lot less time so maybe it could have gotten closer, the proc was more likely to be resisted than smite tho)
Zealot's Incarnadine Sword - 5x (to make matters worse whenever it did multiple procs it seemed that 3 would always follow each other real closely, good for DD'd not so good for DoT's like soulbond)

These were without Dex buffs, with Boon of Garou I'd expect a much higher figure.
So I would say, from my experience, that the Halberd will proc plenty very likely matching and more so the faster one handers.

RE: Help me with the math :)
# Sep 11 2002 at 5:47 AM Rating: Default
230 posts
To add to my post, my theory seems to be flawed Smiley: blush
I picked one of these up last night to test.
Either I was very unlucky or the Batteries were flat on mine Smiley: wink Because even with boon of garou I had no more than 3 procs a fight, that's 208 dex.
Not really what I wanted, the damage output is nice tho' and I recon would have been even better if I hadn't been in SS where everything seems to have very high MR, so negating the +4 Magic Damage.
Still it looks great but I am going to stick with Felhammer.
#REDACTED, Posted: Aug 09 2002 at 3:46 PM, Rating: Sub-Default, (Expand Post) why the **** is verant makingn everything level restricted!? **** YOU VERANT!
Not Easy
# Aug 06 2002 at 8:31 PM Rating: Decent
Well the Helberd can be made I just made on one Tribunal. The items listed on Eqtraders isn't quite right. What you need for the final combine is.

1 Black Acrylia Temper
1 Sheet of black Acrylia
1 Helberd Head Mold
1 Oak Shaft

No Pommel mold or flask of water is needed. As is listed before making a helberd or BA ingreadents.

52 Ranger
easy/not easy?
# Aug 02 2002 at 5:39 PM Rating: Default
Well if its a matter of the combine working or not, I once heard a rumor about a forge that will always do a successful combine in a zone inside of Warsilks Woods called Dalnir (i think alot of cresent monk armor dropped there).

Anyways...I was in the zone once and we got in to a area where a named sarnak was and just before him in a path on the right...there was indeed a forge, now whether the combines actually never fail is unknown to me but while clearing the mobs from there and roamers you would have about a 5 minute break (maybe more) between pops, certainly try some 40ish level forge combine with a lvl 1 skill to see if they work you know it is fact on the no fail forge myth.

hope that helps some smithers out there.
RE: easy/not easy?
# Aug 02 2002 at 5:42 PM Rating: Default
okay just checked the map of Dalnir, and on the map of the third level, where it says #10 the description down below says

"10. "Forge Room" with Coerced Smith and "Always Works" Forge

So maybe it is no myth at all and if so, just get a group of high levels to keep the area clean (and maybe get some loots) while you click away making stuff.
RE: easy/not easy?
# Oct 30 2002 at 1:55 AM Rating: Default
63 posts

If the "Always Works" forge actually always succeeded on a combine, there'd be a 24/7 line clear out to Warslik's Wood of people waiting to use the thing.
RE: easy/not easy?
# Aug 02 2002 at 8:18 PM Rating: Decent
This forge only works for the recipies assigned to it.. ie visceral dagger
#REDACTED, Posted: Jul 31 2002 at 4:09 PM, Rating: Sub-Default, (Expand Post)
looking for
# Jul 31 2002 at 3:43 AM Rating: Default
looking for this or to have one made(I will work on getting components) please send tell I'm on the Ayonae Ro server send me a tell as Kanvarwen, Garll or Vumdiar (my SK would kick *** with this)
# Jul 24 2002 at 5:32 PM Rating: Default
where can i find bricks of acrylia, vial's of distilled mana, akheva blood, and essence of darkness??? please help... i must have this weapon and i dont wana pay 10k for it, so i am guna go get all the junk for it and get someone to click combine for a very small fee.
RE: components
# Aug 09 2002 at 7:55 PM Rating: Default
63 posts
Essence of Darkness can be found: off the dark assassins & Dark Masters in Umbral...Centi DAtors & Transients in Akheva...Greater Spire Spirite in Mons Letalis.

Akheva blood: Xin Thal Centians in ME. Bleeding in Akheva.. Shadow Masters in Griegs End
Zamochit, CM of Scylla
Pecheur, Scylla
RE: components
# Jul 26 2002 at 12:01 PM Rating: Default
Black Acrylia is found in Acylia Caverns (50+).

Vial's of distilled mana can be summoned by enchanters (and require moderatly expensive components).

Akheva blood can be found in Maidens Eye (50+) off 4-arm mobs, which are approximatly level 55-57. Assuiming it also drops in Vex Thal.

Essence of Darkness can be found on a few things, but I get them pretty regularly off Centi Dators and Transient Patrollers in Akheva Ruins (50+).

Hope that helps.
RE: components
# Aug 03 2002 at 8:03 PM Rating: Decent
Requires 2 Sapphires and a poison vial for the vial of mana summon, since you need 1 to make the sheet metal and 1 to make the weapon, that makes 4 sapphires. With 255 CHA it costs 420pp for all 4 of them at 105pp each.
RE: components
# Aug 10 2002 at 4:47 PM Rating: Decent
105 posts
Invest in a runed mithral bracer when you make the distilled mana. The reagent conservation focus effect will come in handy.
RE: components
# Aug 31 2002 at 12:06 PM Rating: Default
I have 2 reagent conservation III items, neither of which has gone off whil summoning mana vials... irksome.

I've summoned at least 300 vials of different types, no effect has happened. Once in a while when casting rune or summoning pet it will trigger. Not trying to burst anyone's bubble. I always start with matching amounts of vials and gems, it would be easy to notice.
« Previous 1 2 3
Post Comment

Free account required to post

You must log in or create an account to post messages.