an ancient thought horror  

Monster
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Uploaded July 24th, 2007
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  • Class: warrior
  • Rootable/snareable: No
  • Flees at low health: Yes

This page last modified 2013-12-17 08:33:14.

Level: 65
Expansion: Shadows of Luclin
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-09-08 20:58:38

Known Habitats:
  The Deep

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Killed 11/15/21 on Aradune
# Nov 15 2021 at 11:49 AM Rating: Decent
5 posts
Soloed this with self buffs + Conviction in era with 70 tacvi geared ranger. Slowed it with Earthcaller, spammed my haste cloak, relatively easy kill. I did pop Guardian and Auspice and self healed a couple times. The mob is immune to snare and summons. It ran at low health so clear all the trash out of the tunnel before engaging.
reseting mob
# Oct 04 2007 at 8:41 PM Rating: Decent
I ended up dying on this part cause i was lazy to get rid of adds prior to pulling, and have no idea how to reset it. any ideas?
Also dropped
# Jul 18 2007 at 4:38 PM Rating: Decent
Also dropped:

Spell: Mind Wrack
Location
# Jul 17 2007 at 3:42 PM Rating: Decent
**
342 posts
Was running down the southern tunnel between the Echo Caverns zone line and the open pit. After running back and forth at end of tunnel at cliff edge, saw him on tracking. Spawned at the latter of the 2 locaions listed on the Ranger Epic 1.5 page (-830, +380) and sat there until I came close. This location is the dead end tunnel.
Trap
# May 27 2007 at 9:13 AM Rating: Decent
Will not sork if the hand-in's are not completed....

I figured I would try to get him to spawn right after killing an asteatotic highborn. But the trap didn't spring. Just a FYI :)
Very easy...
# May 02 2007 at 9:41 AM Rating: Decent
*
71 posts
Solo'd, 70 Ranger, under 100AAs, Baz/GoD/TSS geared. invis'd there, sneaking past some all but one see invis mob. He spawned, burned one IX hot pot. Didn't need WS.. Dead in under a minute.
Mob Trigger
# Dec 06 2006 at 1:13 PM Rating: Decent
*
173 posts
One note, when I came down the tunnel nothing happened for about a minute, be patient rangers, it will pop. The info here is right on the money, we had a mix of 70+ toons and it went down like smooth whiskey, just wait a bit for the pop is all.

And it hit me for 630...

Edited, Dec 6th 2006 4:39pm by Tarmuar
Whooped him last night....
# Nov 30 2006 at 9:23 AM Rating: Decent
Killed him last night, with a 75 bard along for the hell of it. Being the cocky people we are, we didn't bother clearing any of the adds around him. I tanked him, popped one HoT potion, and he was dead before he got me down below 25%.

If you are planning on duoing him, make sure you clear the mobs towards the end of the tunnel before going too far in. He will aggro you immediately after he spawns, and he spawns as soon as you are near the end of the tunnel.

If you're a decently equipped ranger, you can solo him no problem. If you are soloing him, be safe and slow him with earthcaller first.

EDIT: Oh, and about the adds, I would have been dead had the bard not faded all of them. So, if you're soloing, you *must* clear the tunnel first.

Edited, Nov 30th 2006 12:28pm by OrganicsAutumndark
Duo'd
# May 07 2006 at 3:10 PM Rating: Decent
Scholar
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40 posts
70 Ranger and 68 boxed cleric Duo'd. Both are bazaar geared with a few of the common PoR quest items.

Mob was simple to tank but make sure cleric opens with a HoT first until your earthcaller procs then you are fine.

I purposely left a Green add and mob did not did not run at 10%. Make sure you watch the enrage at the end.

Edited, Sun May 7 15:03:05 2006
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Duo'd
# Aug 18 2006 at 10:48 PM Rating: Good
38 posts
70 monk anguish+ geared... Solo'd him with out any prob.. used my 2.0 and a mend, never a heal pot. this guy is a push-over
location
# Mar 26 2006 at 5:54 PM Rating: Good
Scholar
***
1,087 posts
First intersection, turn Left.
Next intersection, turn Right.
Next intersection turn Left.


As you approach the end of that tunnel leg, youll hit a trap, and the mob will spawn at the very end of the tunnel and probably aggro on you.

The mob is trackable, but it spawns from a trap as you arrive there, so it doesnt matter.
It hits for a max of 650.
Its slowable.
Its immune to snare/root.
It Enrages near 10%
It RUNS at 10%.


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Dark Elf Shadow Knight
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Retired after 500 days /played
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location
# Nov 10 2009 at 2:46 PM Rating: Decent
Sage
**
463 posts
Note, when entering zone from Shadow Haven / Echo Cavern you do NOT cross the invisible bridge to get to this mob. Just travel southwest to a "finger" cave.
Not soloable
# Mar 10 2006 at 3:18 PM Rating: Default
I used everything in my ******* to do this, intensity of the resolute, steadfast servant, GotG, elixirs, earthcaller, you name it and it took me down so quickly I didn't know what hit me. I have 1511 aa's and mostly Time geared. I was able to easily kill the neuralgic huntress and the asteatotic highborn in Veksar but this was much harder than those, just to warn anyone who wants to do this on there own.
Not soloable
# Dec 24 2006 at 10:01 PM Rating: Decent
LIES ALL LIES
He spawns and charges the ranger!!
# Feb 17 2006 at 1:18 PM Rating: Decent
Ok did this mob today in the deep. TO my surprise he was not on track at all untill we got near the spawn point. We were actually down the hall from where I guessed he would spawn, then all of a sudden while we're clearing some other see invis mobs he spawns and rushes us from down the hall.

Be prepared to fight when you get near his area, he will spawn and rush the ranger, least that's what happened in my experience.

Duel boxxed this with Druid and Ranger. Wasn't too tough.
Holy Mother of Pearl!
# Feb 08 2006 at 3:18 AM Rating: Decent
Ok, this most definitely needs to be posted. Tried to engage the mob tonight; because of a glitch in a nearby mob seeing through invis and us running past, we prematurely drew aggro and wiped (there were two of us, healer was mid-50s).

Went back with a druid to add to the fold and invised again almost all the way to the mob. A problem this time. The ancient thought horror had friends around him - three mobs had spawned in a protective triangle around the target.

Would have been better had I not burned my Wep Shield 20 minutes earlier on the first round with the mob.

No one else posted anything about additional mobs spawning during a second so I felt it would be nice to warn others. If you go back for a second go round within the hour (at least, who knows how that works), expect company with the ancient thought horror.
Triggered Spawn
# Jul 18 2005 at 7:56 PM Rating: Decent
After some messing around with epic 1.5 mobs today, I can confirm that the Ancient Thought Horror IS a triggered spawn. You cannot do this out of order, IE. fight him before you have the previous parts of the quest done.

You must go through and finish collecting all the blood samples, including the animals using your crafted weapons, and the WW and Veksar mobs.

Once you combine these, bring them to Corun to get his notes, and then to Shana to have them be "Corun's Notes - annotated" - THEN head to the deep, and the Ancient Thought Horror will spawn right as you go around the corner to his area. Hope this helps :)
easy!!!!
# Jun 05 2005 at 3:39 AM Rating: Decent
Did it today with a 59sk 69ranger 70shaman and 66 druid. way overkill!
WTF
# Jun 04 2005 at 1:45 AM Rating: Default
Went tehre and couldnt get him to spawn ..do you have to be AT tath point in quest to get hi to pop ?
Not snareable
# Jan 13 2005 at 12:42 AM Rating: Decent
Killed him today with me 70 ranger and a 70 pally.He was immune to changes in run speed and ran when he got to 10 percent.Alo epic 1.0 landed for a almost full 50 percent.Was easy just put up ws till slowed,waited fer ws to be done and stepped back and tsed and let pally tank it.
Spawn
# Oct 30 2004 at 3:15 AM Rating: Decent
MAP

He is a triggert spawn and does so when a ranger gets near his location.

Did hit me for 603 .. landed slow, cripple and strangel without resists. Died in seconds.

Edited, Sat Oct 30 04:37:33 2004
Details
# Oct 19 2004 at 6:31 PM Rating: Decent
He hits for 400s but he can be slowed. He summons (of course) but you can still snare if you want to try kiting. I found him at the end of the "S" tunnel on the most SE part of zone WITHOUT crossing the bridge (loc n750, p400). He does not have a PH. He spawns at random (did not time). He also DEspawns. So if you find him up, by the time you have a group there he will be gone.

Did with 65 cleric, chanter, wizzie. That was way over kill. Died in about 90 seconds.

Hope that helps.

Edited, Tue Oct 19 19:37:11 2004
RE: Details
# Dec 31 2005 at 7:20 AM Rating: Decent
Did him today for my ranger (31/12/2005) and he was immune to snare. Just used a bard to tank (Anguish geared) and ranger hit him from behind. Went down no problem, barely lost any life on the bard. I don't think I saw a hit above 200, most around 80's. I'd say pretty much any ranger could duo this with a healer, or if you're a bit hesitant, take a healer along with any tank class and you should have no problem at all.
Where is he?
# Oct 17 2004 at 11:44 PM Rating: Decent
Went to The Deep looking for him and could not see him on track. Any clue to location, I am not sure the loc numbers or my map is messed up. Is it the first number the right side and then second number is the bottom?
Notes
# Oct 07 2004 at 9:51 AM Rating: Decent
Part of the Ranger Epic 1.5
He drops 'Thick Spinal Fluid'

Edited, Thu Oct 7 10:53:40 2004
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