Polzin Mrid  

Quest NPC
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Uploaded December 23rd, 2019 by iventheassassin
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As spoken by Jeb Lumsed:

Master of the Phantasms - he is the last one you will seek out. Hmm...Polzin is native to Erudin, however, after the incident near Paineel, no one has heard from him. I hope that he is well.

/loc is 217, -65, -345

Category: EverQuest
This page last modified 2016-08-15 19:17:59.

Level: 55
Expansion: Ruins of Kunark
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2024-05-25 09:51:19
Items Given:
icon 4th Piece of Staff

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Key
# Dec 30 2024 at 12:23 AM Rating: Good
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84 posts
Key dropped from a ratman. It is called Sacred Key and will go on your keyring.
Door is locked
# Aug 05 2023 at 12:45 PM Rating: Decent
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Can confirm today on Oakwynd the door is indeed locked. send pet while sitting to get summoned into room.
No faction hit for kill
# Nov 20 2017 at 11:57 AM Rating: Good
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Conned apprehensive but no faction hits for killing him:

[Mon Nov 20 12:56:01 2017] You hit Polzin Mrid for 100777 points of damage.
[Mon Nov 20 12:56:01 2017] You gain party experience!
[Mon Nov 20 12:56:01 2017] You hit Polzin Mrid for 100777 points of damage.
[Mon Nov 20 12:56:01 2017] You have slain Polzin Mrid!
[Mon Nov 20 12:56:01 2017] Your bow shot did double dmg.
Locked door
# Feb 07 2017 at 1:53 AM Rating: Decent
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116 posts
(Also posted under the quest)

There will be a locked door between you and Polzin, which hasn't been an issue until DBG decided to unnecessarily fix illusioning through doors. In order to get to him you'll need to pet pull him. I charmed a rock golem and sic'd it on his pet, then spammed pet back while casting memblur once he got to me.

Use /tar polz to get his target for the pet pull. GL chanters.
Locked door
# Feb 14 2017 at 11:41 PM Rating: Decent
As of 14 Feb 2017, the door to Polzin is not locked. I was able to walk right in with my 63 Enchanter.
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Directions
# Mar 20 2010 at 2:42 AM Rating: Excellent
Okay, since the Location is somewhat difficult to track in a Dungeon, I figured some landmarks might be helpful. Pozlin is located in back of a shop called "More Than Mushrooms." After making your way into the city proper, Head down the ramp with the windows, under the wall with the gargoyles, and into the marketplace. There will be a couple constructs patrolling. Head past "The Slab" and make a left at "Coranier's Clothing," then right, through the wall. As you pass under the wall, you will be standing before another building. Follow the alley around to the left and deal with the constructs that patrol there. "More Than Mushrooms" is just beyond and Pozlin is inside, along with two more spirits, in what appears to be an herb garden.

If you stand at Coranier's Clothing long enough, you'll hear him start casting spells. After I'd done my turn in, my monk friend, whom I'd brought along for some added muscle, killed Pozlin out of frustration at not being able to find him sooner. He then respawned no more than five minutes later, so he should always be up.
Directions
# Aug 15 2016 at 6:15 PM Rating: Excellent
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TAntoneus wrote:
Okay, since the Location is somewhat difficult to track in a Dungeon, I figured some landmarks might be helpful. Pozlin is located in back of a shop called "More Than Mushrooms." After making your way into the city proper, Head down the ramp with the windows, under the wall with the gargoyles, and into the marketplace. There will be a couple constructs patrolling. Head past "The Slab" and make a left at "Coranier's Clothing," then right, through the wall. As you pass under the wall, you will be standing before another building. Follow the alley around to the left and deal with the constructs that patrol there. "More Than Mushrooms" is just beyond and Pozlin is inside, along with two more spirits, in what appears to be an herb garden.

If you stand at Coranier's Clothing long enough, you'll hear him start casting spells. After I'd done my turn in, my monk friend, whom I'd brought along for some added muscle, killed Pozlin out of frustration at not being able to find him sooner. He then respawned no more than five minutes later, so he should always be up.



Great post.


/loc is 217, -65, -345
No more cliknars
# Dec 19 2009 at 9:41 PM Rating: Decent
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61 posts
YAY!!!

The cliknars are gone!!!
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Clan of the Wulf
Sucessful Turn In
# Nov 17 2009 at 8:44 PM Rating: Decent
22 posts
Polzin is in a room with 3 cliknar invaders. This loc is acurate P 62.4891, -216.3283, -348.8729, 127, 0, 0, 2, Polzin_mrid. He is also located on the mapfiend map but shows him just outside room. go in the room. Here is how to get there.
I pre-looted the required items to turn in. Drop down into the hole invis. Get to his room. I popped my t5 tank merc. Stood in the corner to the right of polzin and mezzed the cliknar closest to him. Merc ingaged the 2 others, i mezzed them, i did not go thruogh the dialog. i just handed polzin jebs seal, got the sack, did the combine, hand in, got my staff piece, gate.
Cliknar Invaders WTF?
# Nov 06 2009 at 6:22 PM Rating: Decent
Cannot get rest of Chanter Epic 1.0 done. The cliknar invaders are killing everything in the zone. Never got to Polzin this trip a construct popped as I ran by and hit me ... there goes invis ... Cliknar's killed pop instantly and three 3.7K average dmg on me from cliknar and I was down too. Not actually knowing the way to Polzin didn't help either. Maybe, after Underfoot is released this will clear up.
Location on maps
# Jul 25 2009 at 11:44 AM Rating: Decent
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P 62.4891, -216.3283, -348.8729, 127, 0, 0, 2, Polzin_mrid
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Dont need key anymore
# Jul 02 2006 at 11:42 AM Rating: Decent
Well, I am finishing my second enchanters epic and went down here expecting to have to do these little tricks etc cause i didnt have the key.

Got there.. didnt need key. everyone could click it open, i tested it several times to make sure it just wasn't something retarded.

No one has the key.. I opened it first, ran chanter in thinking the aggroed ghosts did it(which i aggroed NOT by targetting crap) but by having another mob on aggro first, then running to the door, the ones inside assist the one outside.

Anyway, didnt need key for him now.
Easiest way to get Polzin to come to you,garunteed
# May 24 2006 at 9:17 AM Rating: Decent
edit:

Polzin is pretty much immune to magic now

After tash mezz resisted x 50

Edited, Wed May 24 10:26:41 2006
No reason to go to him
# Apr 29 2005 at 11:26 AM Rating: Decent
I actually brought Polzin to me.

Go into the first CY before the city (the one with the gargoyles up above)

/pet kill polzin

Pet runs off... dies... Polzin and his pet come running.

AoE Memblur and walla... nicely delivered part of the staff.
Get to him solo
# Jan 19 2005 at 3:14 AM Rating: Decent
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105 posts
Ok, first off earth elem did nothing for my faction here. Collaboration got me dubious. IVU gets you past all the undeads. You should have np getting to the locked door at his room.

Load up ae mem blur, bind sight, get a pet up and give it a damage shield, haste and rune. Drop ivu and press up against the door. A ghost will aggro you. Bind sight on that ghost ( it should be hitting thru the door and your pet is attacking it ) stay there and rune tank the ghost while your pet kills it. Now that you can see inside the room, use view angles to get Polzin's pet targeted.

Once the ghost is dead, toss some runes on yourself. Careful not to lose Polzin's pet target. You can do this by using the last target key. When you are ready send your pet after his. My pet beat him down to 98% hp, and when my pet died he summoned me into the room through the door. Drop ae mem blur and voila, do your turn in.

No rogue required, heh, you're an enchanter after all. =)

Hope this saves you some trouble.

RE: Get to him solo
# Feb 24 2005 at 4:52 PM Rating: Decent
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It's much easier if you just aggro the ghost and kill it. Then use /tar Polzin while by the door and you will get him or his pet. Tash either and they will run to you. AE mem blur and hail him quickly so he does not roam back into the room. No need to get summoned into a lock room. If by chance you do die. GL solo'ing that CR.
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Door to Polzin
# Sep 04 2004 at 4:03 AM Rating: Decent
Finally had success on this turn in after several unsuccessful attempts trying to reach him with a druid helping me. I got the sacred key for Polzin's door from an Old Construct just before entering the city area, he was on the right coming out of one of the tunnels. He was unslowable and a hella tough fight for an enchanter pet with just a druid healing but after him I did the rest of the way solo, alternating casts of pacification on the constructs, and ivu on myself to avoid aggro from the spirits of the city. Had to mez one add inside Polzin's room to do turn in. Handed him Jeb's coin to get a sack, combined the 4 items, turned that in for the last piece of the staff, handed him the coin again for a sack needed for the final combine, then gated before mezzed add woke up.
Good luck.
ratmen
# Jan 11 2004 at 3:47 PM Rating: Decent
the ratmen do see through invis otherwise i would have my piece from kindle

had to pacify by most but kept triggering a trap i think cause when i went through on of the doors a ratman would pop on me without warning
ratmen
# Jan 11 2004 at 3:45 PM Rating: Default
Door to Polzin?
# Dec 25 2003 at 12:34 AM Rating: Decent
Does anyone know what level picklock is required for the door to Polzin, can bard pick the lock?
RE: Door to Polzin?
# Jan 05 2004 at 6:01 PM Rating: Decent
18 posts
Confirmed that 200 lockpicking is not high enough to pick this door. Ended up finding "an Old Construct" and looting "A Sacred Key" to open the door before we tried the pulling Polzin with tash trick mentioned below.
RE: Door to Polzin?
# Nov 12 2004 at 3:37 PM Rating: Decent
Strange, today i managed to open this door without any key with my bard with 40 lockpicking skill.
How to open Polzin's Door
# Nov 20 2003 at 1:41 PM Rating: Decent
In the hole off of random mobs you will get a item called "A saccred Key". It is real easy to get i had two of them at one point. This will open Polzin's Door. I just tested it like 2 mins ago it works. That makes getting to him about 500x easier. I hope this helps everyone.
Revamp Location
# Aug 31 2003 at 5:55 AM Rating: Decent
He is now in the city at 215, -60, -347. He is behind a locked door, but the door seems to open randomly if you stand in front of it.
RE: Revamp Location
# Dec 05 2003 at 8:59 AM Rating: Decent
Does anyone know the respawn time of mobs in this dungeon since the revamp?
RE: Revamp Location
# Sep 18 2003 at 2:19 PM Rating: Good
Okay, my experience when I went down to hand in to Polzin for the Enchanter epic. First, there are these new gargoyles all over the zone that are easy to miss and will aggro. With the changes to the zone, I found the easiest way to get down there was with pacify/pacification. Pacify will get you down to the city, but past that the mobs sometimes verge on too high and it won't hit. Pacification was good for all, of course.

I brought a 65 cleric and 65 beastlord for muscle and healing. I wish I'd brought a rogue too.

I got to the locked door and it was locked. It wouldn't open. There were 2 other mobs in the room with Polzin, but now that mobs don't open doors when they go through them, it didn't help. The door wouldn't open, couldn't find a key. Sat there for a long time and it never randomly opened. Couldn't sit camp through it either.

Eventually I used /target Polzin to target him through the door. Then tashed him and he came through the door. He is an enchanter and had a pet up. We had to beat down the pet before memory blur would work (even though I was using the AE mem blur). Once blurred, handed in the items and all was well.

The moral? Bring a rogue, it's a lot easier.
Location
# Jan 21 2003 at 4:37 PM Rating: Decent
We found him at loc pos 200 by neg 65
level
# Jun 16 2002 at 4:36 PM Rating: Decent
He is lvl 55
Not 50
# Jun 02 2002 at 5:42 AM Rating: Decent
Yup deffinately not 50. Was just there 10 mins ago and he conned RTM at 50 :)
Lvl
# May 01 2002 at 1:02 PM Rating: Default
Was just down in the Hole last nite ... this guy was a yellow con to me at lvl 54. Definetely not lvl 50 :)
Non KOS
# Feb 07 2002 at 3:26 PM Rating: Decent
If you havent killed much in the hole, you can illusion Earth Elemental and become non-kos to the elementals in there, the golems and fiends will still scowl but not attack, this is tested and true. I've done many CR's in the hole for members who have met untimely deaths. Invis doesnt work but illusion will. After much killing in the hole, illusion no longer works for me (
~Aaira Lovecraft
53 Chanter
Crimson Blade
Bristlebane server
RE: Non KOS
# Feb 20 2002 at 8:52 PM Rating: Excellent
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140 posts
Golems and Elems will not be kos in Earth Elem form if you haven't killed much, but FFs will scowl, but not attack. Revenants and rats cannot see through invis. Anything in the Undead Castle with Kirn/Ghosts will attack invis/elem. IU is needed in there to roam freely. Also, Halflings who worship Brell Serilis are amiable. Get a rogue past 5 and you're free.
RE: Non KOS
# Nov 09 2002 at 3:12 AM Rating: Default


Edited, Mon Mar 1 06:17:49 2004
#Anonymous, Posted: Sep 18 2001 at 9:42 AM, Rating: Sub-Default, (Expand Post) sorry u wont find anything here cause chanters dont take care of each other like monks do we never suply ANY info what so EVER to each other because the ppl who play chanters are ****
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