Category:Black Orc Action Abilities (WAR)  

Action

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Core Abilities

Rank AcquiredAction PointsRangeDescription
Taunt72065fts You enrage your opponent, interrupting any currently building abilities and forcing monsters to attack you. While taunted your opponent will take 30% more damage from your attacks. This effect will fade after 15 seconds or after your opponent has hit you 3 times.
Hold The Line!1020/secn/aRequires Shield. You focus your defenses against enemy fire, increasing your chances to dodge and disrupt by 45% for 12 seconds. You will also defend all allies behind you, up to 40 feet away, increasing their chances to dodge and disrupt by 15% as long as they remain at your back. Allies may have this effect stacked on them up to 3 times. This effect will end if you break your concentration, or run out of action points.
Get 'Em1025n/a An encouraging bellow that causes your group's Action Points to regenerate 20% faster for 15 seconds.
Deflect OilRenown 10n/an/a Channeled 10% reduction in damage taken by Oil siege engines. You will also protect two other group mates within 1 feet. Only one effect of this type may be on a player at a time.
Save Da Runts10n/a150 fts Only usable on other playersYou defend one of your allies and try to take attacks meant for them. As long as you are within 30 feet of them, any damage that they suffer and all hate that they cause will be split evenly between the two of you.
Juggernaut1850n/a Only usable on other playersYou become filled with unstoppable power, removing all snaring, rooting, stunning, and disarming effects.
Challenge1830n/a Only usable on other playersYou challenge all opponents in front of you, forcing monsters to attack you. While challenged, your opponents will deal 30% less damage to everyone other than you. This effect will fade after 15 seconds or after your opponent has hit you 3 times.
Where You Going?4030n/a Only usable on other playersEffected opponents are rooted for 5 seconds and cannot move. There is a 50% chance of the root breaking with every hit.
Modify War Engine30n/an/a Only usable on other playersSiege Targetted buff. Decreases the cooldown times of that siege engine by 0 seconds for 30 seconds
Bulwark40n/an/a Only usable on other playersSiege Targetted buff. Decreases the cooldown times of that siege engine by 0 seconds for 30 seconds

Path of Da Brawler

ActionRankAction PointsRangeDescription
Down Ya GoMastery 9305 fts Requires Great Weapon. Needs da' Best Plan! No Plan after dis! Deals X damage. 50% chance to Knockdown target for 3s. 100% chance if target is snared.
Arm BreakaMastery 5255 ft Leads to da' Gud Plan! Deals X damage. Removes 50 Action Points over 5 seconds.
T'ree Hit ComboMastery 13n/a5 ft Needs da' Best Plan! No Plan after dis! Deals X damage every second for 3 seconds.
Trip 'Em UpRank 2255 fts Leads to da' Best Plan! Needs da' Gud Plan! Deals X damage over 10 seconds. Snares target by 40% for 10 seconds.
Skull Thumper345Melee Needs da' Best Plan!! No Plan after dis! Deals X damage.
Da Biggest!Rank 460Melee War Bellow. All attacks have a 25% chance to increase Strength by 3 for 10 seconds.You may only have 1 War Bellow active at a time.
Wot armor?rank 12305 fts Leads to da' Gud Plan! Deals X damage. Reduces armor by 25% for 10 seconds. Effect can be stacked up to 5 times, and each additional application increases the effect by 12%.
Big Slashrank 18455 ft Hit the target for X Damage, builds 1 Blood Lust point
Clobberrank 1405 ft Requires prowling. Increase your attackspeed by 25% and your weapon skill by X for 10 seconds.

Path of Da Toughest

ActionRankAction PointsRangeDescription
Not in da face!Mastery 9n/a5ft Deals X damage. Increases cooldowns on target by 5 seconds for 10 seconds.
Ya Missed MeMastery 5255 ft Deals X undefendable damage. Target's physical damage done is reduced by 20% for 10 seconds.
Can't Hit Me!Mastery 1315/sec5 ft Requires Shield. Increase Block Chance by 50%. While you are channeling, you can move at 60% movement speed. After you block, the attacker takes X damage.
Tuffer 'n Nailsrank 6305 ftDeals X damage. Increases Armor by 866 for 10 seconds.
Right in Da JibbliesRank 9405 ft Needs da' Gud Plan! Leads to da' Best Plan!! Deals 166 damage. Reduces target's weaponskill by 105 for 10 seconds.
Savin' Me Hide16n/a5 ftsNo Plan after dis! Needs da' Best Plan! Deals X damage. Increases toughness by 105 for 10 seconds.
Da Toughest!Mastery 1325Self War Bellow. All attacks have a 25% chance to activate a protective shield that absorbs up to 66 damage for 5 seconds. You may only have 1 War Bellow active at a time.

Path of Da Boss

ActionRankAction PointsRangeDescription
We'z BiggerMastery 5505 fts Leads to da' Best Plan!!Needs da' Gud Plan! Deals X. Increases the armor of all groupmates within 20 feet by 123 for 10 seconds.
WAAAAAAAGH!Mastery 13n/a5ft Deals X Corporeal damage to all targets within 30 feet. Also reduces target's Corporeal resistance by X for 10 seconds.
Rock 'ArdMastery 9405ft Leads to da' Best Plan! Needs da' Gud Plan! Deals X damage. Activates protective shield that absorbs up to 120 over 5 seconds.
Follow 'me LeadRank 5405 ftsDeals X damage. Buffs Defensive Targets Weapon Skill by 102
Da Big Un'Rank 8n/a5 ftsNeeds da' Best Plan! Requires Great WeaponNo Plan after dis!Deals X damage to all targets 10 feet in front of you.
Da GreenestRank 14605 ftsWar Bellow. All attacks have a 25% chance to increase all resists by X for 10 seconds.You may only have 1 War Bellow active at a time.
Big SwingRank 3545n/aLeads to da' Best Plan!!Needs da' Gud Plan! Deals X damage to targets within 10 feet. Debuffs target's strength by X for 10 seconds.
Shut Yer FaceRank 4030n/aNo Plan after dis!Needs da' Best Plan!! Deals X damage. Silences target for 5 seconds.

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Categories: Magic | Warhammer Online | Actions
This page last modified 2008-08-28 11:23:11.

Articles in category "Black Orc Action Abilities (WAR)"

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