Kaladim Constitutional  

Creates

Ingredients

EverQuest icon 1 x Bottle - Crafted, Bought
EverQuest icon 1 x Celestial Essence - Crafted
EverQuest icon 1 x Cork - Crafted, Bought
EverQuest icon 1 x Corking Device - Crafted, Returned on Failure, Returned on Success
EverQuest icon 1 x Fermented Yarrow - Crafted
EverQuest icon 1 x Soda Water - Crafted
EverQuest icon 1 x Strange Dark Fungus - Ground Spawn
EverQuest icon 1 x Underfoot Mushroom - Ground Spawn

Stats

Skill: Brewing
Counts Toward 350 Skill
Learned Recipe
Trivial: 335
Class: ALL
Cost to Make: 6 pp
Expansion: Original
Daybreak Recipe ID: 18070
Recipe Created: 2002-09-07 03:22:03
Recipe Last Updated: 2019-10-19 17:16:21


Portable Containers

Static Containers

Post Comment
Kaladim Constitutional
# Nov 12 2010 at 8:40 PM Rating: Decent
**
601 posts
There just happens to be a brew barrel in the farmhouse at North Kaladim right next to the field where you farm the mushrooms and fungus.

If you're making Kaladim Constitutional, there are lots of subcombines with the brew barrel so I suggest doing them while you wait for the repops ( 6 minutes) in Kaladim

-- Morro



Edited, Nov 13th 2010 8:37pm by morromid
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Morromid (Everquest)
Terris-Thule -> Prexus -> now The Rathe Server
The more extensive a man's knowledge of what has been done, the greater will be his power of knowing what to do.
Benjamin Disraeli (1804 - 1881)
re: How to use
# Feb 28 2007 at 3:37 PM Rating: Decent
7 posts
I did not realize you could save consumption of these drinks, meals that way.
Will check it out though.

Edited, Feb 28th 2007 6:39pm by Frunkmiester
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Frunkmiester
yarrow
# Oct 11 2004 at 1:11 AM Rating: Decent
*
119 posts
The yarrow is expensive, but it yeilds 6 fermented yarrow per combine, keep that in mind.
Grandmaster's as well??
# Aug 21 2004 at 10:38 PM Rating: Decent
20 posts
I wonder if my grandmaster's corker would work in place of the corking device. I haven't checked, but you would think....
Whoot
# May 07 2004 at 8:21 PM Rating: Default
7 posts
Oh yeah, forgot to mention, got a 250 in brewing and made my gradmaster brewers corker today.
Kaladim Constitutional
# May 07 2004 at 8:20 PM Rating: Good
7 posts
This recipe returns 4 KCs on a successful combine, but failure rate is still kinda high.
trivial
# Dec 10 2003 at 3:12 AM Rating: Decent
*
53 posts
trivial must be 300+ acording to the formula... even at 250 you still have only 45% or so sucess rate...and like all other brewing combine (except the corker) the corking device will be returned on sucess and failure...
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arnalh freesinger
bard of tunare
from vallon zek
RE: trivial
# Mar 26 2004 at 12:38 PM Rating: Excellent
Triv shows as 335 in new tradeskill UI
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She calls upon the mountains to kneel, and the seas to give way,and the very skies to bow
combine
# Nov 09 2002 at 6:28 PM Rating: Decent
9 posts
on quick question does the corking device go away with each combine or is it returned on failure and success
RE: combine
# Dec 17 2002 at 12:11 PM Rating: Excellent
I've brewed Grobb Liquidised Meat, which also uses a corking device, and the device is returned regardless of success or failure -- otherwise this would be a very expensive drink indeed!
#Grunmore, Posted: Aug 14 2003 at 7:49 PM, Rating: Sub-Default, (Expand Post) Yes i have made Grobb Meat also, and it is not take regardless. I assumed it would be the same for this, but by reading ur post it doesnt look like you have made any of this yet...and on allakhzam it says returned on success...it says nothing about failure, and this would suck if it was taken on failure.
Stacking?
# Sep 12 2002 at 5:50 PM Rating: Decent
1 post
Are the water and food bonuses separate?
ie. can i have ten pound pies and this and get bonuses for both?
RE: Stacking?
# Mar 01 2003 at 10:57 AM Rating: Decent
*
185 posts
yes
Fermented Yarrow
# Sep 11 2002 at 1:27 PM Rating: Excellent
10 posts
Better way to make fermented yarrow: Combine yarrow (storebought alchemy component) + flask of water = 6 fermented yarrows. Yarrow = 26pp though.

Klurt Klonk
250 Dwarven smith
Trippily Dippilydoo
234 Halfling brewer
RE: Fermented Yarrow
# Oct 10 2002 at 2:20 AM Rating: Decent
Scholar
**
748 posts
The way they show above to make fermented yarrow is rediculous (talking about allakhazam's shown method, not the method of the person I'm replying to, THAT way is a lot more efficient!). Besides if you're not a rogue, you have to go find one to make it. Yarrow and water aren't too expensive, when you take into account one recipe makes six, comes to about 5pp per fermented yarrow (depending on faction, yarrow may be cheaper.)

You can buy yarrow from anyplace that sells alchemy supplies.

Edited, Thu Oct 10 03:04:45 2002
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How to use
# Sep 08 2002 at 12:06 AM Rating: Decent
Scholar
20 posts
Ok so I see this brew has stats on it. How do you use the stats?
____________________________
Fateseer Rtugok Shai`Tan
Realm of Insanity - STROMM
RE: How to use
# Sep 10 2002 at 9:39 AM Rating: Decent
15 posts
Whatever you do, do not click on the drink, it will give its bonuses as you consume it, clicking on it just chews one up immediately. Same idea as stat foods.
RE: How to use
# Sep 08 2002 at 7:01 AM Rating: Decent
4 posts
the best way to do it is put this in your first slot in bag, and drink pods of water, or normal water till you cannot drink anymore and just repeat process every once in a while so you do not consume the product.
RE: How to use
# Mar 27 2007 at 11:01 AM Rating: Decent
Pods of water are OK but dont last very long https://everquest.allakhazam.com/db/item.html?item=3477 is the best item out there drink this and move Kaladim to the top of your bag.Should be about 10 hours of gameplay before you need another swig of it
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