Guilds & The Guild Lobby  

Quest Started By:Description:
Maximum Level:115
Monster Mission:No
Can Be Shrouded?:No
Quest Type:Quest
Related Zones:
Related Creatures:
Related Quests:
Era:Dragons of Norrath
Group Size:Solo
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Wed Feb 1 07:00:12 2017
Modified: Wed Feb 1 12:02:14 2017
It starts with Secalna Galnor In Pok, next to loyalty merchant and Cresent Reach Stone.

Hail, Secalna.

Secalna Galnor says "Hello _____. I hear you are an up-and-coming new adventurer. Your future looks bright. Won't you stay a moment and learn what I have to teach? If you miss your friends in the Mines of Gloomingdeep it might be possible for me to [send] you back there."

A Task screen pops up, choose Guilds and the Guild lobby. You do not need to respond further to Secalna. Plus she can only send you back to Gloomingdeep if your under a certain level.

  1. Speak to Aven Spiritmaker near the entrance to the Guild Lobby

    He stands to the left of lobby entrance in white robe. Loc -353 1333

    Aven Spiritmaker says, "Well met whatever your name is, I see you have yet to align yourself with a [guild]. Traveling the lands of Norrath without allies can be very dangerous."

    You say, guild.

    Aven Spiritmaker says, "Guilds are groups of adventurers, brought together by common interests. Being in a guild means being part of a greater group that can help answer questions and offer advice. It's easy to find guilds that are looking for new members. Depending on what your interests are, there's likely a guild that suits your needs. If your interested in [joining], I can point you in the right direction.

    You say, joining.

    Task stage completed.

    Aven says, "You're making a very wise decision! Just behind me is the entrance to the Guild Lobby, where adventurers gather and prepare, or rest and recuperate. Inside you'll find my guild's recruiter, Kesiri Dawnlark. She should be able
    to tell you more about guilds and the guild lobby."

    The rest is simply following the directions and responding with the words in [brackets]

  2. Speak to Kesiri Dawnlark

    Enter lobby and speak to Kesiri who stands to the left before you enter the big room, loc 163 25

  3. Speak to a disciple of Luclin

    There are two, one on each side of the big room. They are in the same room with bankers, soul binders and corpse summoners.

  4. Return to Kesiri

  5. Find and click on any bulletin boards

    These are located in the rooms adjacent to where disciples are located.

  6. Return to Kesiri

    At this point she says "No luck finding a guild? If your [willing] my guild would love to have you as a member.

    You say, willing.

    A window pops up congratulating you on being a member of The Novices Of "Insert your server name here" Like Novices of Xev/Tunare/Xegony etc. Kesiri also buffs you with a 30 min protective shield called Kesiri's Gift. Nice for low levels.

    You now have access to guild ports in the Standard Guild Hall, which is the door on the right by Magus. You must zone into the guild one time for other things to work, like removing yourself from the guild.

    There are no officers. Membership varies, there were 297 on my server when I ran through. You can use the guild banker to put stuff in that you don't want and others might. Personal banker is there as are the tradeskill equipment. The Npc who is parcel merchant and seller of distillers for augs and the port stone seller are there just like a normal guild hall.

    There are some high level players that stay in this guild but others may choose to leave when they find the guild they like. If you want to leave simply click the EQ button - players - guild - highlight your name and click remove. Kesiri will tell you to leave target yourself and type /guildremove also.
Submitted by: Dogpaw
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