|Quest Started By:||Description:|
|Progression into Kod'Taz and the Ikkinz Trials follows the two expeditions into the Vxed & Tipt mountain passes.
To zone into Kod'Taz, click on the stone in the far northwestern corner of Natimbi. Once in the zone, make your way down the entry hill where you'll find Kevren Nalavat (click for map image).
You say, 'Hail, Kevren Nalavat'
Kevren looks relieved to see you. 'Finally the Wayfarers Brotherhood has sent adventurers this far out. I was beginning to wonder what was happening. I'm Kevren Nalavat, one of the brotherhood's traveling scholars. We can talk [more] later. The important thing is that you're here and now that you are you'll need to prove that you're up to the challenges facing us on this rugged terrain. I've been all through this area and it's no place to be caught unaware! So what do you say? Are you [ready to be tested]?'
You say, 'I am ready to be tested'
Kevren nods his approval, 'Good to hear! If you're interested I can give you a little [background information] about the mountaintop here before we get started, otherwise I'll explain the [trials] to you.'
You say, 'Wait; tell me more'
Kevren Nalavat says 'Well I haven't always been the bold adventurer you see before you. I know I may not look too daring, but that's because I'm trying to keep a low profile. Before I joined the Wayfarers Brotherhood I was a learned scholar and knowledge-seeker. I sought to uncover the mysteries of ancient ruins and civilizations lost long ago. I was so focused on my studies that most of my colleagues thought I bordered on [crazy].'
You say, 'Crazy?'
Kevren Nalavat says 'Yes, crazy. I didn't mind though. I knew most of them would never uncover a full understanding of the past like I was. I continued my studies until I was approached by Morden Rasp -- I'm sure you've heard of him. He contacted me and said he was going to begin gathering artifacts from civilizations lost to the ages and that my skills were going to be needed in the times to come. I couldn't help but [join him].'
You say, 'Why did you join him?'
Kevren Nalavat says 'His offer was irresistible! Since I joined the brotherhood I have provided my continuing expertise about lost civilizations. Of course, Morden told me that just being a scholar wasn't going to be enough. He said I had to learn some other skill to stay with the brotherhood as an explorer. I had already learned so much so quickly and didn't dare leave with all the new and exciting items we were getting from adventurers, so I decided to learn how to become a rogue so I could [sneak around] to collect what I needed.'
You say, 'Sneak around?'
Kevren looks towards the ground, shamefully. 'It wasn't the most glamorous thing to do, I know. But you have to understand that I have never been the adventurous type! I certainly didn't want glamour of any kind. I figured sneaking around to gather [what was needed] would be easier than trying to fight my way through. Plus, sneaking around allowed me to go alone into ruins so I didn't need to rely on anyone.
You say, 'What was needed?'
Kevren suddenly looks up at you with renewed earnest. 'Oh you wouldn't believe the things I've already found out about the people who built the temples around here! Well firstly, it's been a bit more difficult than usual to find anything out about them because they have no written history -- they tell stories complemented with glyphs to recount their history. I've learned how to interpret most of the glyphs I've encountered so far and believe me when I say that it's been some of the most interesting work I've done thus far. That reminds me, do you want to hear some more about the [background information] of this area or are you ready to learn about the [trials]?'
You say, 'Let's hear some background information'
Kevren Nalavat says 'Good. There's no use going into an area without knowing the lay of the land. The first thing you should know is that you're walking into a huge expanse at the top of the mountain. It must have taken several years to dig out all the rock from the mountain. With the space they dug out they were able to build grand temples into the side of the mountain. Until you've seen them for yourself you can't imagine their [grandeur].'
You say, 'Grandeur?'
Kevren Nalavat says 'Oh indeed! The trusik -- that's what they call themselves -- had powerful geomancers that must have expended huge amounts of energy to shape and mold the mountain. They used mighty golems to clear away the rubble so they could continue their work. The temples they built are all in recognition to [some being] they worshiped long ago and some of them seem to reach the sky!'
You say, 'Some being?'
Kevren Nalavat says 'From what I've been able to gather these people prayed to a god they call Trushar. They believed Trushar was the one who controlled the seas. It was to this deity that they prayed for the destruction of all non-believers and those who exiled them. I tend to wonder if they [prayed for the destruction] of non-believers or the nihil in the city.'
You say, 'They prayed for the destruction of them?'
Kevren scrunches his brow thoughtfully. 'From the information I've sorted through so far, the nihil in the city kicked the trusik out because they were tired of the fanatic belief in their beloved sea god. I even think that's where the name trusik comes from, a title for exiled believers of a non-existent being. I'm hoping that we can uncover some more of those [mysteries] in the temples beyond.'
You say, 'What mysteries?'
Kevren Nalavat says 'There are still some things that are left unexplained. Most importantly is the fact that we don't know how deep the invader presence goes. We need to discover some of the reasons for the temples, what purpose they serve now, and what the invaders have to do with them. We need to investigate the temples and the remains further for this information. That's where [you come in].'
You say, 'Where do I come in?'
Kevren sighs, 'I haven't had a lot of time to look around the temples, because I was commissioned to scout ahead and remain here for the adventuring parties that would be sent shortly after. Now that those parties are being sent, I have to maintain my post and make sure that those we're sending in to look for the information for us are up to the task. That's the very reason we have designed the [trials].'
You say, 'Tell me about the trials'
Kevren's look turns serious. 'There are any number of new threats with these invaders and we're unsure just how powerful or how many of them there are. We need to make sure that those of you being sent up here to find that information out for us won't be scared off by the destructive force these invaders bring along with them. The trials must be done in a [specific order] and must all be completed before we can allow you to attempt any further work for the brotherhood.'
You say, 'A specific order?'
Kevren Nalavat says 'There exist three temples nearby that you must enter. I have defined these three as the Temple of [Singular Might], Temple of [Twin Struggles], and Temple of the [Tri-Fates]. In each lay the forces of the Legion of Mata Muram who must be destroyed. You must not be fooled, we do not control these temples. The areas are controlled by the [Muramites], but we believe that these places hold the most predictable of the invaders and can be used easily as our testing grounds.'
You say, 'What are the Muramites?'
Kevren Nalavat says 'The Muramites aren't from Norrath. We're not sure where they're from yet, but that's one of the things we're trying to uncover. They are part of the Legion of Mata Muram, and though we don't know who Mata Muram is just yet, we believe he is their leader. Back to the issue at hand, the Muramites keep a steady flow of reinforcements into these three temples to ensure that they maintain control of them. We use the temples to ensure that we have capable expeditioners to eradicate more of the creatures that serve in the legion.'
You say, 'What about the Trial of Singular Might?'
Kevren Nalavat says 'Beyond the dark fog to the south lies the Temple of Singular Might. You can find it between the two other temples. In front of the temple you will find a single, smaller temple where another of the brotherhood is waiting for you. Seek out Gazak Klelkek and speak to him about the troubles within the temple.'
You say, 'What about the Trial of Twin Struggles?'
Kevren Nalavat says 'I'm sorry _____, but you're not ready to face the second trial. You must first find Gazak Klelkek near the Temple of [Singular Might] and finish the first trial before you may proceed. Return to me when you have accomplished that feat.'
Ikkinz #1: Trial of Singular Might
As Kevren Nalavat said, you need to find Gazak Klelkek (click for map image) to initiate the first trial. He is located in the southeastern part of the zone at about /loc -1265, 400, -430.
Hail Gazak Klelkek, follow his dialogue, and say "ready to proceed" to trigger the group expedition (2-6 players).
Complete Ikkinz Group Trial #1: Singular Might, and loot the "Ruined Pendant of Might" from the final mob's corpse. Then hand in the "Ruined Pendant of Might" to Gazak Klelkek:
Gazak Klelkek says 'Though you were pitted against a most heinous aggressor, you have proven that you are a capable adventurer thus far. Nicely done, _____. I urge you to continue honing your skills. Now that you are ready to move onto the next trial, you should return to Kevren for more information. Good luck!'
Chat With Kevren Nalavat
You say, 'Hail, Kevren Nalavat'
Kevren Nalavat says 'Welcome back, _____. Reports of your actions in the Temple of Singular Might suggest that you may be well on your way to becoming an outstanding addition to the coalition that investigates these temples. I continue standing my post and, boring as it is, it is of no interest to you I'm sure. If you want, we can talk [more] when we have some idle time. For now, if you're [ready to continue testing], we can proceed! What'll it be, _____?'
You say, 'I am ready to continue testing'
Kevren nods his approval, 'Good to hear! If you're interested or have forgotten I can give you some [background information] about the mountaintop. If you're ready to proceed, I can explain the [trials] to you once more.'
You say, 'No need to explain; let's hear about the Trial of Twin Struggles'
Kevren Nalavat says 'Beyond the dark fog to the south lies the Temple of Twin Struggles. It is the southern-most temple of the three. In front of the temple you will encounter two smaller temples and it is there you will find another of the brotherhood waiting for you. Seek out and speak with Maroley Nazuey about the troubles within the temple.'
Ikkinz #2: Trial of Twin Struggles
As Kevren Nalavat said, you need to find Maroley Nazuey (click for map image) to initiate the second trial. He is located in the far southeastern part of the zone at about /loc ...
Hail Maroley Nazuey, follow his dialogue, and say "ready to enter the temple" to trigger the group expedition (2-6 players).
Complete Ikkinz Group Trial #2: Twin Struggles, loot the "Stained Stone Chalice" from the "a pile of bones" that spawns afterwards, then hand that item in to Maroley Nazuey:
Maroley Nazuey says 'You've done well, _____. I believed this temple was more than you could handle despite your success with the first temple. You faced two enemies at once and came back in one piece. You only have one trial left to complete before you can proceed onto more difficult tasks. Please return to Kevren for information on the final trial. Good luck!'
Chat With Kevren Nalavat
You say, 'Hail, Kevren Nalavat'
Kevren Nalavat says 'Welcome back, _____. Reports of your actions in the Temple of Twin Struggles suggest that you may be well on your way to becoming an outstanding addition to the coalition that investigates these temples. I continue standing my post and, boring as it is, it is of no interest to you I'm sure. If you want, we can talk [more] when we have some idle time. For now, if you're [ready to continue testing], we can proceed! What'll it be, _____?'
You say, 'Tell me about the Trial of the Tri-Fates'
Kevren Nalavat says 'Beyond the dark fog to the south lies the Temple of the Tri-Fates. It is the northern-most temple of the three. In front of the temple you will encounter three smaller temples and it is there you will find another of the brotherhood waiting for you. Seek out and speak with Kenra Kalekkio about the troubles within the temple.'
Ikkinz #3: Trial of the Tri-Fates
As Kevren Nalavat said, you need to find Kenra Kalekkio (click for map image) to initiate the third trial. She is located at about /loc -430, -1260, -420 (in the southeastern corner of the zone are three temples: this is outside northernmost of those temples).
Hail Kenra Kalekkio, follow her dialogue, and say "ready to begin" to trigger the group expedition (2-6 players).
Complete Ikkinz Group Trial #3: Tri-Fates, loot the "Thrice-Notched Arrow Remains" from the object that afterwards, then hand that item in to Kenra Kalekkio:
Kenra Kalekkio says 'I am astounded that you have completed the trial so easily! You have gone above and beyond our expectations and are ready to continue beyond mere trials! Congratulations, _____! At this time, you should return to Kevren so he can guide you on your way from here on out.'
Chat With Kevren Nalavat: Ikkinz Group Trial Complete
You say, 'Hail, Kevren Nalavat'
Kevren Nalavat says 'Welcome back, _____. I must congratulate you on your recent completion of all three trials. I must admit that I was unsure of your ability to do as well as you did. Now that you have finished, you have the choice of taking on some [other tasks]. If you'd like, we have a chance now to talk [more]. You're also more than welcome to attempt the trials again. If so, just let me know you're [ready to test] again and we'll proceed down that path. What'll it be, _____?'
Kevren Nalavat says 'If you want to see what you've completed at any time, just ask me for a [progress update]!'
You say, 'Give me a progress update'
Finished! - You can now retry any of the trials at any time!
Finished! - You have completed the trial at the Temple of Singular Might!
Finished! - You have completed the trial at the Temple of Twin Struggles!
Finished! - You have completed the trial at the Temple of the Tri-Fates!
Kod'Taz still has secrets left to uncover...
This completes the Ikkinz Group Trials portion of progression.
You can now move on to the Kod'Taz quests, the first of which is the Martyrs Passage.
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