Centaur Troubles (Part 1) - Prove Yourself  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(From 1 rating)
Information:
Level:50
Maximum Level:115
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Advancement
  • Experience
  • Faction
Time Limit:08:00:00
Factions Raised:
Factions Lowered:
    Related Creatures:
    Related Quests:
    Era:Serpents Spine
    Recommended:
    Group Size:Solo
    Min. # of Players:1
    Max. # of Players:1
    Appropriate Classes:
    • All
    Appropriate Races:
    • All
    Entered: Sat Oct 21 20:09:04 2006
    Modified: Sun Jan 20 20:42:49 2019
    This task begins with Scout Madu at location -1950, 530, 26 in Goru`kar Mesa (just west of the Blightfire Moors zone).

    You say, 'Hail, Scout Madu'

    Scout Madu says 'Well met traveler. I have been asked to keep an eye on this area and to attempt to reduce any threats to Crescent Reach that might arise. I can always use someone that has the will to attempt dangerous scouting missions, if you're able to deal with the [unusual folk] that live in these parts.'

    You say, 'What unusual folk?'

    Scout Madu says 'It was the oddest thing. This fellow that I don't know, one with the legs of a deer and the face of a human, stumbled into me the other day. And I mean stumbled literally. It seems that he had been very deep in his cups. He kept rambling on about his brother betraying him, but I never could get more out of him before he wandered off. How odd of him. Sorry. I do not know why you made me think of him, you obviously have your [wits] about you.'

    You say, 'I have my wits.'

    Scout Madu says 'Yes. Yes you do. If you would like to explore the area, I'm certain that Vulu over there has some work for you. But if you're looking for something more interesting than just wandering around, I might have some [tasks] that are a bit more dangerous that you could undertake for me.'

    You say, 'What tasks?'

    Scout Madu says 'I have many tasks available, but most of them require that you have much experience. When you think you are ready, come back to me and ask me about my more [difficult] tasks. In the meantime I have some tasks for ones with less experience, and I will even reward ones who help me with some [extra armor].'

    You say, 'What about your more difficult tasks?'

    Scout Madu says 'There are two types of creatures in this area that concern me as much as the gryphons and harpies. This is the [dromrek] and the [centaur].'

    You say, 'What centaur?'

    Scout Madu says 'The centaur to the northwest are a violent sort. I had heard that centaurs were not normally this violent, so it disturbs me that these are. In one of my early forays, before I was permanently assigned this post, I saw a small camp of centaur to the south of their main encampment. If you are interested, I would like you to [see what you can find].'

    You say, 'I'll see what I can find.'

    Scout Madu says 'You will not need to come back to see me on this, I will trust in your ability to investigate and act on the matter yourself.'

    You have been assigned the task 'Centaur Troubles (Part 1) - Prove Yourself'.




  • 1. Find the friendly centaurs 0/1 (Goru'kar Mesa)

    This updates near 245, -555 (north of the lake).


  • 2. Hail Klassr 0/1 (Goru'kar Mesa)

    Klassr is located at 145, -620 (near Stormwren).

    You say, 'Hail, Klassr'

    Klassr says 'Well hello two legs. I cannot speak with you right now. My heart is too [heavy].'

    You say, 'Why is it heavy?'

    Klassr says 'A great calamity has befallen my people and I must [search] out the cause. I wish you well but I must turn my thoughts to other things now.'

    You say, 'Search?'

    Klassr says 'I am sorry two legs. This is far too important a matter to trust to someone I do not know. You must first [prove] yourself to me if you would help.'

    You say, 'I will prove myself.'

    Klassr says 'Very well two legs. To prove to me you are strong enough to help me go and kill 4 Mesa Widows, 8 Highland Snakes, and 2 Harpies. Return when you have succeeded.'

    Snakes are near Dromrek, while the harpies and widows are in the northwest corner of the zone.


  • 3. Kill 4 a mesa widow 0/4 (Goru'kar Mesa)

    Mesa widows are found in the western part of the zone.


  • 4. Kill 8 a highland snake 0/8 (Goru'kar Mesa)

    Highland snakes are found among the Dromrek giants.


  • 5. Kill 2 harpies 0/2 (Goru'kar Mesa)

    Any harpies in the Mesa count.

    Faction hits from killing harpies:

    Your faction standing with Blackfeather Raiders got worse.
    Your faction standing with Tuffein got better.
    Your faction standing with Tuffein Leadership got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.


  • 6. Return to Klassr 0/1 (Goru'kar Mesa)

    You say, 'Hail, Klassr'

    Klassr says 'You have returned, I see! It is good to know that I can [trust] you.'
    Your faction standing with Fieldstrider Centaur got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.




    Reward:
    Experience

    This leads into the next task in the series.
  • Rewards:
    Send a Correction
    Post Comment
    locations for the Research quest
    # Jan 14 2019 at 12:44 PM Rating: Excellent
    *
    185 posts
    See the page for the Research quest for more info like exact locs

    If you kill the Shade he takes a LONG time to respawn. Which isn't actually bad if you want to wander around the village without aggro.

    1) enter the pass to the village
    2) head more or less to the center of the village maybe a little to the left
    3) move towards the huts at the back of the village from the pass -- still a little bit out from the hut
    4) go behind the hut where the Shade spawns

    locations for the Research quest
    # Jan 20 2019 at 2:48 PM Rating: Excellent
    Vedarian wrote:
    See the page for the Research quest for more info like exact locs

    If you kill the Shade he takes a LONG time to respawn. Which isn't actually bad if you want to wander around the village without aggro.

    1) enter the pass to the village
    2) head more or less to the center of the village maybe a little to the left
    3) move towards the huts at the back of the village from the pass -- still a little bit out from the hut
    4) go behind the hut where the Shade spawns



    Does these steps apply to this quest or another?
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    Friendly Centaurs loc request from above
    # Apr 25 2012 at 2:46 PM Rating: Good
    Scholar
    **
    633 posts
    Went off for me as I approached Klassr approx. 245 x -553 [Note: Klassr's loc at this time was/is 242 x -556 x 22] just West of Stormwren.

    Edited, Apr 25th 2012 4:51pm by KathleenF
    Update of find the friendly centaurs...
    # Feb 17 2008 at 3:46 AM Rating: Decent
    The part of quest that says : find the friendly centaurs

    It Updated when i hit loc +77, -513
    killing the shade
    # Apr 14 2007 at 1:50 AM Rating: Decent
    If you kill the shade so that you can walk around the camp easily for Part 3 be prepared for a wait. The shade does not pop in a reasonable amount of time.

    Also, the writeup was very accurate. Loved it.



    Edited, Apr 14th 2007 5:51am by rdandrea
    Yes, thank you
    # Nov 30 2006 at 3:21 AM Rating: Decent
    If you come over the hill into the camp you'll miss the trigger.... start at the road into it and progress in and they update pretty smoothly. Killing the shade first gives you credit for his death when you get to that point.
    Malificio the Malevolent that was beautiful
    # Nov 21 2006 at 11:36 PM Rating: Decent
    Scholar
    *
    105 posts
    You cannot get any more thorough than that. Well done, and thank you!
    this quest
    # Oct 22 2006 at 7:49 PM Rating: Excellent
    on Oct 19th 2006 at 10:59am EST fuzzard posted on main zone board for G. Mesa:
    -------------------------------------------------------------------------------
    Scout Madu offers a progression of Centaur themed tasks, similar to the Giant ones
    location: -1951.73, 532.77, 26.52

    You say, 'Hail, Scout Madu'
    Scout Madu says 'Well met traveler. I have been asked to keep an eye on this area and to attempt to reduce any threats to Crescent Reach that might arise. I can always use someone that has the will to attempt dangerous scouting missions, if you're able to deal with the [unusual folk] that live in these parts.'
    You say, 'what unusual folk'
    Scout Madu says 'It was the oddest thing. This fellow that I don't know, one with the legs of a deer and the face of a human, stumbled into me the other day. And I mean stumbled literally. It seems that he had been very deep in his cups. He kept rambling on about his brother betraying him, but I never could get more out of him before he wandered off. How odd of him. Sorry. I do not know why you made me think of him, you obviously have your [wits] about you.'
    You say, 'I have my wits'
    Scout Madu says 'Yes. Yes you do. If you would like to explore the area, I'm certain that Vulu over there has some work for you. But if you're looking for something more interesting than just wandering around, I might have some [tasks] that are a bit more dangerous that you could undertake for me.'
    You say, 'what tasks'
    Scout Madu says 'I have many tasks available, but most of them require that you have much experience. When you think you are ready, come back to me and ask me about my more [difficult] tasks. In the meantime I have some tasks for ones with less experience, and I will even reward ones who help me with some [extra armor].'
    You say, 'difficult'
    Scout Madu says 'There are two types of creatures in this area that concern me as much as the gryphons and harpies. This is the [dromrek] and the [centaur].'
    You say, 'what centaur'
    Scout Madu says 'The centaur to the northwest are a violent sort. I had heard that centaurs were not normally this violent, so it disturbs me that these are. In one of my early forays, before I was permanently assigned this post, I saw a small camp of centaur to the south of their main encampment. If you are interested, I would like you to [see what you can find].'
    You say, 'I'll see what I can find'
    Scout Madu says 'You will not need to come back to see me on this, I will trust in your ability to investigate and act on the matter yourself.'
    You have been assigned the task 'Centaur Troubles (Part 1) - Prove Yourself'.
    Timed Task - 8 hours
    Objective Instructions:
    Find the friendly centaurs 0/1 Goru'kar Mesa
    Hail Klassr 0/1 Goru'kar Mesa
    Kill 4 a mesa widow 0/4 Goru'kar Mesa
    Kill 8 a highland snake 0/8 Goru'kar Mesa
    Kill 2 harpies 0/2 Goru'kar Mesa
    Return to Klassr 0/1 Goru'kar Mesa
    (exact text not confirmed)

    Your task 'Centaur Troubles (Part 1) - Prove Yourself' has been updated.
    The direction to someone related to your current Task has been marked on your compass.
    You say, 'Hail, Klassr'
    Your task 'Centaur Troubles (Part 1) - Prove Yourself' has been updated.
    Klassr says 'Well hello two legs. I cannot speak with you right now. My heart is too [heavy].'
    You say, 'why heavy?'
    Klassr says 'A great calamity has befallen my people and I must [search] out the cause. I wish you well but I must turn my thoughts to other things now.'
    You say, 'search'
    Klassr says 'I am sorry two legs. This is far too important a matter to trust to someone I do not know. You must first [prove] yourself to me if you would help.'
    You say, 'I will prove myself'
    Klassr says 'Very well two legs. To prove to me you are strong enough to help me go and kill 4 Mesa Widows, 8 Highland Snakes, and 2 Harpies. Return when you have succeeded.'

    Klassr is located at 145.31, -622.57, near Stormwren
    Snakes are near Dromrek, the harpies and widows in NW corner of zone
    Harpies - a harpy hunter, a harpy songstress both fulfilled task

    Faction messages from killing a harpy hunter, a harpy songstress
    Your faction standing with Blackfeather Raiders got worse.
    Your faction standing with Tuffein got better.
    Your faction standing with Tuffein Leadership got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.

    When kills are completed:
    Your task 'Centaur Troubles (Part 1) - Prove Yourself' has been updated.
    The direction to someone related to your current Task has been marked on your compass.
    Return to Klassr

    You say, 'Hail, Klassr'
    Your task 'Centaur Troubles (Part 1) - Prove Yourself' has been updated.
    Your faction standing with Fieldstrider Centaur got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.
    You gain experience!!

    Klassr says 'You have returned, I see! It is good to know that I can [trust] you.'



    You say, 'Hail, Klassr'
    Klassr says 'Thank you for this simple display of your trustworthiness. I thank you for understanding the need. With what has [happened] to my brothers, I am not sure whom I can trust any longer.'
    You say, 'What happened'
    Klassr says 'I am not clear what has happened, and I would like another show of your prowess before I go into more detail about what I do know. It seems that there is a group of the centaur that has decided to take over, and is acting rather thuggish. If you are [willing], I would like you to reduce their numbers to make my mind more at ease.'
    You say, 'I am willing'
    Klassr says 'Though it saddens me to kill my brothers, I believe that these are beyond redemption, and that killing them will ease their suffering.'

    You have been assigned the task 'Centaur Troubles (Part 2) - Reduce the Thug Menace'.
    Timed Task - 8 hours
    Reduce the threat to the centaur citizens by killing some centaur thugs then report back to Klassr
    Objective Instructions
    Reduce the Thug Menace 0/8 Goru'kar Mesa
    Report back to Klassr 0/1 Goru'kar Mesa

    Faction hits:
    a centaur shaman, a centaur courser, a centaur charger, a centaur tracker, a centaur farshot, a centaur destrider*, Legate Loxias*

    Your faction standing with Foulblood Fieldstrider Centaur got worse.
    Your faction standing with Tuffein got better.
    Your faction standing with Tuffein Leadership got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.
    * did not update the task when killed
    Also - a centaur citizen has the same hits, not sure if it would update task, as I had completed it.

    After killing enough:
    The direction to someone related to your current Task has been marked on your compass.

    You say, 'Hail, Klassr'
    Your task 'Centaur Troubles (Part 2) - Reduce the Thug Menace' has been updated.
    Your faction standing with Fieldstrider Centaur got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.
    You gain experience!!

    Klassr says 'Thank you. I feel much better about the rest of my brothers now that the number of thugs have been reduced. Would you be willing to do some [research] on them?'
    You say, 'I will research'
    Klassr says 'Ok. This may be dangerous. I need you to go into the camp, and see if you can find the reason my brothers are so aggressive. Good luck to you Bulce.'

    You have been assigned the task 'Centaur Troubles (Part 3) - Research the Centaur Malady'.
    Timed - 8 hour task
    Objective Instructions:
    Search for the source of the corruption 0/1 Goru'kar Mesa
    Search for the source of the corruption 0/1 Goru'kar Mesa
    Search for the source of the corruption 0/1 Goru'kar Mesa
    Search for the source of the corruption 0/1 Goru'kar Mesa
    Report back to Klassir 0/1 Goru'kar Mesa

    Need to wander the centaur camp, 4 /locs will trigger completion. I found it easier to kill the shade of corruption (see below) before wandering around. When the shade is killed, the centaurs con indifferent, from KoS.
    Your task 'Centaur Troubles (Part 3) - Research the Centaur Malady' has been updated.
    Your task 'Centaur Troubles (Part 3) - Research the Centaur Malady' has been updated.
    Your task 'Centaur Troubles (Part 3) - Research the Centaur Malady' has been updated.
    Your task 'Centaur Troubles (Part 3) - Research the Centaur Malady' has been updated.
    The direction to someone related to your current Task has been marked on your compass.

    You say, 'Hail, Klassr'
    Your task 'Centaur Troubles (Part 3) - Research the Centaur Malady' has been updated.
    Your faction standing with Fieldstrider Centaur got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.
    You gain experience!!
    Klassr says 'A shade? How did that get there! Well no matter. You seem capable. Can you go [kill the shade] to restore my brothers?'
    You say, 'I will kill the shade'
    Klassr says 'Thank you. I am sure that the gods will reward you for your deeds this day.'

    You have been assigned the task 'Centaur Troubles (Part 4) - Cure the Malady'.
    Objective Instructions:
    Destroy the source of the corruption
    Report back to Klassr

    Need to kill 'shade of corruption'
    Shade of corruption
    - light blue to a 68, rootable, fully slowable, summons, Spectre model, saw a max hit of 377 on me
    - casts Air of Corruption, Ignite Bones, Incinerate Bones, Insidious Retrogression, Paralyzing Earth
    - I aggro-d him by running along the hillside behind the building invis'd. I then backed off the dog, pulled him to the top of the hill to avoid centaurs, who will aggro
    - Faction hits when killed:
    Your faction standing with Foulblood Fieldstrider Centaur got worse.
    Your faction standing with Tuffein got better.
    Your faction standing with Tuffein Leadership got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.

    Return to Klassr

    You say, 'Hail, Klassr'
    Your task 'Centaur Troubles (Part 4) - Cure the Malady' has been updated.
    Your faction standing with Fieldstrider Centaur got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.
    You gain experience!!
    Klassr says 'My Brothers are safe. You have done the centaur a great service. Thank you!'

    Reward Options:

    Fieldstrider Chain Belt
    MAGIC ITEM LORE ITEM NO TRADE
    Slot: WAIST
    AC: 11
    DEX:+6 STA:+6 AGI:+6
    HP:+50 MANA:+45 Endurance:+45
    SV MAGIC:+7 SV POISON:+7
    Recommended level of 45. Required level of 38
    WT: 1.0 Size: SMALL
    Class: WAR PAL RNG SHD MNK BRD ROG BST BER
    Race: ALL
    Slot 1, type 7: empty

    Fieldstrider Ceremonial Mantle
    MAGIC ITEM LORE ITEM NO TRADE
    Slot: SHOULDERS
    AC: 8
    Focus Effect: Extended Enhancement III
    CHA:+6 WIS:+6 INT:+6 AGI:+6
    HP:+45 MANA:+50
    SV COLD:+7 SV MAGIC:+7
    Recommended level of 45. Required level of 38
    WT: 1.1 Size: SMALL
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL
    Slot 1, type 7: empty

    Fieldstrider Blanket
    MAGIC ITEM LORE ITEM NO TRADE
    Slot: BACK
    AC: 13
    Focus Effect: Spell Haste III
    STR:+6 DEX:+6 STA:+6
    HP:+50 MANA:+45 Endurance:+45
    SV COLD:+7 SV MAGIC:+7
    Recommended level of 45. Required level of 38
    WT: 1.1 Size: SMALL
    Class: ALL
    Race: ALL
    Slot 1, type 7: empty
    -------------------------------------------------------------------------------
    seems like a pretty cool quest with decent rewards, so i figured i'd repost fuzzards post on the page for the quest.
    many thanks to fuzzard for his/her great posts about the quests in this zone!


    Edited, Oct 22nd 2006 at 8:56pm PDT by Malificio
    this quest
    # Dec 08 2007 at 12:09 PM Rating: Excellent
    Ungainly Ninja
    Avatar
    ****
    6,998 posts
    Malificio the Malevolent wrote:
    on Oct 19th 2006 at 10:59am EST fuzzard posted on main zone board for G. Mesa:
    -------------------------------------------------------------------------------
    Scout Madu offers a progression of Centaur themed tasks, similar to the Giant ones
    location: -1951.73, 532.77, 26.52

    You say, 'Hail, Scout Madu'
    Scout Madu says 'Well met traveler. I have been asked to keep an eye on this area and to attempt to reduce any threats to Crescent Reach that might arise. I can always use someone that has the will to attempt dangerous scouting missions, if you're able to deal with the [unusual folk] that live in these parts.'
    You say, 'what unusual folk'
    Scout Madu says 'It was the oddest thing. This fellow that I don't know, one with the legs of a deer and the face of a human, stumbled into me the other day. And I mean stumbled literally. It seems that he had been very deep in his cups. He kept rambling on about his brother betraying him, but I never could get more out of him before he wandered off. How odd of him. Sorry. I do not know why you made me think of him, you obviously have your [wits] about you.'
    You say, 'I have my wits'
    Scout Madu says 'Yes. Yes you do. If you would like to explore the area, I'm certain that Vulu over there has some work for you. But if you're looking for something more interesting than just wandering around, I might have some [tasks] that are a bit more dangerous that you could undertake for me.'
    You say, 'what tasks'
    Scout Madu says 'I have many tasks available, but most of them require that you have much experience. When you think you are ready, come back to me and ask me about my more [difficult] tasks. In the meantime I have some tasks for ones with less experience, and I will even reward ones who help me with some [extra armor].'
    You say, 'difficult'
    Scout Madu says 'There are two types of creatures in this area that concern me as much as the gryphons and harpies. This is the [dromrek] and the [centaur].'
    You say, 'what centaur'
    Scout Madu says 'The centaur to the northwest are a violent sort. I had heard that centaurs were not normally this violent, so it disturbs me that these are. In one of my early forays, before I was permanently assigned this post, I saw a small camp of centaur to the south of their main encampment. If you are interested, I would like you to [see what you can find].'
    You say, 'I'll see what I can find'
    Scout Madu says 'You will not need to come back to see me on this, I will trust in your ability to investigate and act on the matter yourself.'
    You have been assigned the task 'Centaur Troubles (Part 1) - Prove Yourself'.
    Timed Task - 8 hours
    Objective Instructions:
    Find the friendly centaurs 0/1 Goru'kar Mesa
    Hail Klassr 0/1 Goru'kar Mesa
    Kill 4 a mesa widow 0/4 Goru'kar Mesa
    Kill 8 a highland snake 0/8 Goru'kar Mesa
    Kill 2 harpies 0/2 Goru'kar Mesa
    Return to Klassr 0/1 Goru'kar Mesa
    (exact text not confirmed)

    Your task 'Centaur Troubles (Part 1) - Prove Yourself' has been updated.
    The direction to someone related to your current Task has been marked on your compass.
    You say, 'Hail, Klassr'
    Your task 'Centaur Troubles (Part 1) - Prove Yourself' has been updated.
    Klassr says 'Well hello two legs. I cannot speak with you right now. My heart is too [heavy].'
    You say, 'why heavy?'
    Klassr says 'A great calamity has befallen my people and I must [search] out the cause. I wish you well but I must turn my thoughts to other things now.'
    You say, 'search'
    Klassr says 'I am sorry two legs. This is far too important a matter to trust to someone I do not know. You must first [prove] yourself to me if you would help.'
    You say, 'I will prove myself'
    Klassr says 'Very well two legs. To prove to me you are strong enough to help me go and kill 4 Mesa Widows, 8 Highland Snakes, and 2 Harpies. Return when you have succeeded.'

    Klassr is located at 145.31, -622.57, near Stormwren
    Snakes are near Dromrek, the harpies and widows in NW corner of zone
    Harpies - a harpy hunter, a harpy songstress both fulfilled task

    Faction messages from killing a harpy hunter, a harpy songstress
    Your faction standing with Blackfeather Raiders got worse.
    Your faction standing with Tuffein got better.
    Your faction standing with Tuffein Leadership got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.

    When kills are completed:
    Your task 'Centaur Troubles (Part 1) - Prove Yourself' has been updated.
    The direction to someone related to your current Task has been marked on your compass.
    Return to Klassr

    You say, 'Hail, Klassr'
    Your task 'Centaur Troubles (Part 1) - Prove Yourself' has been updated.
    Your faction standing with Fieldstrider Centaur got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.
    You gain experience!!

    Klassr says 'You have returned, I see! It is good to know that I can [trust] you.'



    You say, 'Hail, Klassr'
    Klassr says 'Thank you for this simple display of your trustworthiness. I thank you for understanding the need. With what has [happened] to my brothers, I am not sure whom I can trust any longer.'
    You say, 'What happened'
    Klassr says 'I am not clear what has happened, and I would like another show of your prowess before I go into more detail about what I do know. It seems that there is a group of the centaur that has decided to take over, and is acting rather thuggish. If you are [willing], I would like you to reduce their numbers to make my mind more at ease.'
    You say, 'I am willing'
    Klassr says 'Though it saddens me to kill my brothers, I believe that these are beyond redemption, and that killing them will ease their suffering.'

    You have been assigned the task 'Centaur Troubles (Part 2) - Reduce the Thug Menace'.
    Timed Task - 8 hours
    Reduce the threat to the centaur citizens by killing some centaur thugs then report back to Klassr
    Objective Instructions
    Reduce the Thug Menace 0/8 Goru'kar Mesa
    Report back to Klassr 0/1 Goru'kar Mesa

    Faction hits:
    a centaur shaman, a centaur courser, a centaur charger, a centaur tracker, a centaur farshot, a centaur destrider*, Legate Loxias*

    Your faction standing with Foulblood Fieldstrider Centaur got worse.
    Your faction standing with Tuffein got better.
    Your faction standing with Tuffein Leadership got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.
    * did not update the task when killed
    Also - a centaur citizen has the same hits, not sure if it would update task, as I had completed it.

    After killing enough:
    The direction to someone related to your current Task has been marked on your compass.

    You say, 'Hail, Klassr'
    Your task 'Centaur Troubles (Part 2) - Reduce the Thug Menace' has been updated.
    Your faction standing with Fieldstrider Centaur got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.
    You gain experience!!

    Klassr says 'Thank you. I feel much better about the rest of my brothers now that the number of thugs have been reduced. Would you be willing to do some [research] on them?'
    You say, 'I will research'
    Klassr says 'Ok. This may be dangerous. I need you to go into the camp, and see if you can find the reason my brothers are so aggressive. Good luck to you Bulce.'

    You have been assigned the task 'Centaur Troubles (Part 3) - Research the Centaur Malady'.
    Timed - 8 hour task
    Objective Instructions:
    Search for the source of the corruption 0/1 Goru'kar Mesa
    Search for the source of the corruption 0/1 Goru'kar Mesa
    Search for the source of the corruption 0/1 Goru'kar Mesa
    Search for the source of the corruption 0/1 Goru'kar Mesa
    Report back to Klassir 0/1 Goru'kar Mesa

    Need to wander the centaur camp, 4 /locs will trigger completion. I found it easier to kill the shade of corruption (see below) before wandering around. When the shade is killed, the centaurs con indifferent, from KoS.
    Your task 'Centaur Troubles (Part 3) - Research the Centaur Malady' has been updated.
    Your task 'Centaur Troubles (Part 3) - Research the Centaur Malady' has been updated.
    Your task 'Centaur Troubles (Part 3) - Research the Centaur Malady' has been updated.
    Your task 'Centaur Troubles (Part 3) - Research the Centaur Malady' has been updated.
    The direction to someone related to your current Task has been marked on your compass.

    You say, 'Hail, Klassr'
    Your task 'Centaur Troubles (Part 3) - Research the Centaur Malady' has been updated.
    Your faction standing with Fieldstrider Centaur got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.
    You gain experience!!
    Klassr says 'A shade? How did that get there! Well no matter. You seem capable. Can you go [kill the shade] to restore my brothers?'
    You say, 'I will kill the shade'
    Klassr says 'Thank you. I am sure that the gods will reward you for your deeds this day.'

    You have been assigned the task 'Centaur Troubles (Part 4) - Cure the Malady'.
    Objective Instructions:
    Destroy the source of the corruption
    Report back to Klassr

    Need to kill 'shade of corruption'
    Shade of corruption
    - light blue to a 68, rootable, fully slowable, summons, Spectre model, saw a max hit of 377 on me
    - casts Air of Corruption, Ignite Bones, Incinerate Bones, Insidious Retrogression, Paralyzing Earth
    - I aggro-d him by running along the hillside behind the building invis'd. I then backed off the dog, pulled him to the top of the hill to avoid centaurs, who will aggro
    - Faction hits when killed:
    Your faction standing with Foulblood Fieldstrider Centaur got worse.
    Your faction standing with Tuffein got better.
    Your faction standing with Tuffein Leadership got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.

    Return to Klassr

    You say, 'Hail, Klassr'
    Your task 'Centaur Troubles (Part 4) - Cure the Malady' has been updated.
    Your faction standing with Fieldstrider Centaur got better.
    Your faction standing with Minohten got better.
    Your faction standing with Nymphs of the Windwillow got better.
    You gain experience!!
    Klassr says 'My Brothers are safe. You have done the centaur a great service. Thank you!'

    Reward Options:

    Fieldstrider Chain Belt
    MAGIC ITEM LORE ITEM NO TRADE
    Slot: WAIST
    AC: 11
    DEX:+6 STA:+6 AGI:+6
    HP:+50 MANA:+45 Endurance:+45
    SV MAGIC:+7 SV POISON:+7
    Recommended level of 45. Required level of 38
    WT: 1.0 Size: SMALL
    Class: WAR PAL RNG SHD MNK BRD ROG BST BER
    Race: ALL
    Slot 1, type 7: empty

    Fieldstrider Ceremonial Mantle
    MAGIC ITEM LORE ITEM NO TRADE
    Slot: SHOULDERS
    AC: 8
    Focus Effect: Extended Enhancement III
    CHA:+6 WIS:+6 INT:+6 AGI:+6
    HP:+45 MANA:+50
    SV COLD:+7 SV MAGIC:+7
    Recommended level of 45. Required level of 38
    WT: 1.1 Size: SMALL
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL
    Slot 1, type 7: empty

    Fieldstrider Blanket
    MAGIC ITEM LORE ITEM NO TRADE
    Slot: BACK
    AC: 13
    Focus Effect: Spell Haste III
    STR:+6 DEX:+6 STA:+6
    HP:+50 MANA:+45 Endurance:+45
    SV COLD:+7 SV MAGIC:+7
    Recommended level of 45. Required level of 38
    WT: 1.1 Size: SMALL
    Class: ALL
    Race: ALL
    Slot 1, type 7: empty
    -------------------------------------------------------------------------------
    seems like a pretty cool quest with decent rewards, so i figured i'd repost fuzzards post on the page for the quest.
    many thanks to fuzzard for his/her great posts about the quests in this zone!


    Edited, Oct 22nd 2006 at 8:56pm PDT by Malificio


    Updated at last, thanks.
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