Where: | Who: | Rating: |
| Information: | Level: | 95 | Maximum Level: | 125 | Monster Mission: | No | Repeatable: | No | Can Be Shrouded?: | No | Quest Type: | Task | Quest Goal:- Advancement
- Experience
- Loot
- Money
| Success Lockout Timer: 02:03:00 | Related Zones: | Related Creatures: | Related Quests: | Era: | | Recommended: | Group Size: | Group | Min. # of Players: | 1 | Max. # of Players: | 6 | Appropriate Classes: | Appropriate Races: |
Entered: Fri Feb 24 16:56:43 2017 Modified: Tue Dec 5 05:21:04 2023 | |
This task can be gotten by talking to Praetor Gilfol in Gates of Kor-Sha.
Keyword to Request: task
As soon as you request the task, the task will lock.
To start task, you have to go to the door of kor-sha laboratory at /waypoint 2544, -408, -194 and click the door. It will take you to the tunnel in south central part of zone.
This task gives random steps each time you get it. Below are the different versions of each step. The number of steps vary on each run.
Step #1
1. Find out why these lizards appear to have so many insects in their home. Are these things pets? 0/3 Kor-Sha Laboratory.
Find a scavenging beetle and kill them.
1. Find out if they really are breeding special sokokar in Kor-Sha. 0/3 Kor-Sha Laboratory.
Find sokokar, kill them.
1. Find out if they really are breeding special sokokar in Kor-Sha. 0/3 Kor-Sha Laboratory.
Find sokokar, kill them.
Step #2
2. Find out if they really are breeding special sokokar in Kor-Sha. 0/3 Kor-Sha Laboratory.
Find sokokar, kill them.
2. Look for evidence of changes over time in the sarnak nature by searching their tombs. 0/3 Kor-Sha Laboratory.
Find the ancient skeletons in the crypt and kill them.
2. We know they have mystical laboratories, find and search them. 0/5 Kor-Sha Laboratory.
Find and kill sarnak in the lab.
Step #3
3. Look for evidence of changes over time in the sarnak nature by searching their tombs. 0/3 Kor-Sha Laboratory.
Find the ancient skeletons in the crypt and kill them.
Map Locs:
P 866.8798, -3439.9631, -263.8491, 240, 0, 0, 1, ancient_skeleton
P 731.0858, -3650.9282, -271.9455, 240, 0, 0, 1, ancient_skeleton
P 657.7778, -3725.5933, -268.4474, 240, 0, 0, 1, ancient_skeleton
3. You need to find and kill one of their prisoners, one our our people. We can't risk the information that might be lost. 0/1 Kor-Sha Laboratory.
Find a broken prisoner and kill. (NPC in a suspended cage from the ceiling in the circular room with all the prison cells)
3. See if you can turn at least one goblin to our side so it can give us [information]. 0/5 Kor-Sha Laboratory.
Find goblins and kill them.
Step #4
4.We know they have mystical laboratories, find and search them. 0/5 Kor-Sha Laboratory.
Find and kill sarnak in the lab.
4. Surely the sarnak make notes of their plans. See if you can find some. We suspect they can be found at the heart of Kor'Sh 0/1 Kor-Sha Laboratory.
In the far eastern wing of the zone, kill everything in and around that last room.
4. Surely the sarnak make notes of their plans. See if you can find some. We suspect they can be found at the heart of Kor'Sh 0/1 Kor-Sha Laboratory.
In the far eastern wing of the zone, kill everything in and around that last room.
Step #5
5. See if you can turn at least one goblin to our side so it can give us [information]. 0/5 Kor-Sha Laboratory.
Find goblins and kill them.
Map Loc:
P 1105.4553, -3528.1787, -146.0722, 240, 0, 0, 1, Goblins_area
5. Rumor has it that ghosts or beings from other realms are appearing in Kor-Sha. Find out if it's true, and if so, what they are. 0/1 Kor-Sha Laboratory.
Find a fading monstrosity and kill it.
The researchers in the final room appear to be immune to snare, root, pacify, stun and mez. A handful of them also see invis.
Unlike some other instances, this zone respawns.
5. Kill 1 animated skeleton.
Step #6
6. You need to find and kill one of their prisoners, one our our people. We can't risk the information that might be lost. 0/1 Kor-Sha Laboratory.
Find a broken prisoner and kill (NPC in a suspended cage from the ceiling in the circular room with all the prison cells)
Step #7
7. Surely the sarnak make notes of their plans. See if you can find some. We suspect they can be found at the heart of Kor'Sh 0/1 Kor-Sha Laboratory.
In the far eastern wing of the zone, kill everything in and around that last room.
Step #8
8. We have heard rumors of those weird sarnak's skeletons being animated. Find one and kill it. We can learn a lot from such a con 0/1 Kor-Sha Laboratory.
Find a skeleton to the west of where you were just at in the hallway and kill it.
Step #9
9. Rumor has it that ghosts or beings from other realms are appearing in Kor-Sha. Find out if it's true, and if so, what they are. 0/1 Kor-Sha Laboratory.
Find a fading monstrosity and kill it.
Reward(s):
Random Experience
Random Cash
Random Sathir Trade Gems |