Ry`Gorr Emissary  

Monster

Minimum Level: 30
Maximum Level: 33
Expansion: Scars of Velious
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2020-02-22 11:12:31

Known Habitats:
  Eastern Wastes
Factions Increased:
  Citizens of Froststone +2
Factions Decreased:
  Ry`Gorr Clan Snow Orcs -20

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Faction hits
# Feb 18 2020 at 12:03 AM Rating: Excellent
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190 posts
Your faction standing with Ry`Gorr Clan Snow Orcs has been adjusted by -20.
Your faction standing with Citizens of Froststone has been adjusted by 2.
Drops Orc Fang Earring
# Aug 29 2018 at 8:23 PM Rating: Decent
2 posts
Dropped an Orc Fang Earring today on Coirnav.
Double Pull
# Mar 04 2005 at 12:04 AM Rating: Decent
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57 posts
While checking out different areas of the wastes today (i.e., I got lost) I saw this Emissary just standing there. There was a short guy about 5-10 feet in front of him that I thought was some sort of quest NPC, Taskmaster, ring quest, etc.
The Emissary was Dark Blue to my newly 37th. Necro and I'm used to taking on Reds, so what the heck? Why not?
First off my Engulfing Darkness (snare/DOT) was resisted, then both the Emissary and the shorty start to tear my 34th. level pet apart. Guess he's not a quest NPC, huh?
Fortunately I forgot to click off pet-taunt so they kept on the pet while I hightailed it over the hill and cast a quick Gate. Just before I zoned I saw my pet window dissapear and the target window showed the Emissary still at 90+ percent health.

Benefit from my experience. These two are a tag-team. If you aren't set up to handle both at once then pass them up for another day.
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So what's wrong with calling it "Planet Bob"?
Popped
# Sep 16 2003 at 8:43 AM Rating: Decent
Saw a nice dwarf, thought I'd have a conversation. After he stuck his dagger in my leg, I fought back. A few resisted spells later, a Ry'Gorr Emissary spawned right behind him. Being a 51 Cleric.... I gated. Just thought it was odd.
Spawn
# Aug 16 2003 at 7:14 AM Rating: Decent
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2,185 posts
Spawn appears to be fixed.

I ran into him twice recently -- 2 days in a row.

1st time -- He aggroed me and I had to kill him. I hung around and he spawned again. I was too close and he aggroed again and I had to kill him a 2nd time. I stayed around and he spawned a third time. This time I waited until he triggered Rodrick as well and killed them both.

Each time he reappeared withing 15 minutes or so.

After I killed him and Rodrick -- I did not hang around to see if he would pop again -- but it does seem that if he has spawned -- killing him before he triggers Rodrick will not interfere with him popping again (so that you can get Rodrick).
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The truth is out there! The truth hurts! But the truth can set you free! So says Mithaniel Marr the Truthbringer! All hail the Freeport Knights of Truth!

Bonzz of the Knights of Truth, Bertoxx Server

(please excuse my dyslexic typing skills)
Broken spawn
# Mar 18 2003 at 8:01 PM Rating: Decent
7 posts
This spawn is broken. He will only spawn the first 12 hours after a server goes up. After that he stops and WILL NOT spawn till server or zone crashes/goes down.
The GM community is aware of this and told me to do a bug report. At least 15 bug reports have gone in on my server now, Lanys, and nothing will be done.
Repoped
# Feb 24 2003 at 10:08 PM Rating: Decent
Him and the dwarf are popping VERY frequently now. About every 15 minutes I think.
he still here?
# Nov 02 2002 at 2:30 PM Rating: Decent
35 posts
I have been camping the exit to CC for 16 hours now and haven't seen the Emissary once, anyone know if he's broken since PoP came out?
#Anonymous, Posted: Jun 01 2002 at 2:10 AM, Rating: Sub-Default, (Expand Post) RODRICK not RPDRICK LOL...
#Anonymous, Posted: Jun 01 2002 at 2:09 AM, Rating: Sub-Default, (Expand Post) The emmisary never resisted a THING of mine, it was RPDRICK that resisted EVERYTHING, cept one root which only lastes a few seconds...
Oops
# Apr 05 2002 at 1:59 AM Rating: Default
Some guy was shouting about this character this evening - told him no prob, we'd leave him alone - well the idiot aggros our puller during a bad over-pull. SOP is for puller to hit Coldain camp and let them take care of it - sadly, he had to go down with his buddies.

If this guy meets his maker, will the objective still spawn, or does he have to actually reach his spot?

Based off of the general cooperativeness I've seen demonstrated by a sadly large group of the population, I can see folks killing this guy just to laugh at the poor SOB waiting for him. We did it by accident, but I've seen folks do spiteful and petty stuff like that without hesitation.

What was VI thinking when they made that set up?
#Anonymous, Posted: Mar 19 2002 at 11:36 PM, Rating: Sub-Default, (Expand Post) Plz note that he has a mourning star in his hand.it dosent say he drops that.
AHHH, you're ALL missing the point
# Jan 04 2002 at 2:53 AM Rating: Decent
He has a very high MR because (drum roll) you're NOT SUPPOSED TO KILL HIM. he wanders out of the fort, stands neart he CC exit for a bit, and spawns Rodick, a traitorous Dwarf. Anyone trying to do the coldain ring quests has to sit there and wait for this dwarf to spawn, but it's practically impossible when everyone kills the emissary as soon as they seem him on track. I've been trying to get rodrick to pop for two weeks now. So please, please, please, if you see the emissary on track, at least give a shout to the zone so some weary player can have chance to continue his quest, before you kill the emissary.

Pithx Shadowfoot
Rogue of the 53rd felony
Norrath Guardian's of Honor
The Tribunal
spawn time?
# Nov 24 2001 at 11:44 PM Rating: Default
Anyone know a spawn time on this guy?
Some thing wrong with his level
# Oct 04 2001 at 5:30 PM Rating: Default
I just got jumped bu this guy, and he conned red to me and i am 33.
The Emissary's Meaning
# May 24 2001 at 5:01 PM Rating: Good
If you See the Emissary , don't kill it, it wil walk to the Exit of CC and Roderik will spawn, he drops His Head and the Dirk of the Traitor, these 2 items are used for the coldain insignia ring Quests. The Dirk is a cursed Weapon, so take care as the proc stuns the weilder of the Weapon
#Anonymous, Posted: Apr 13 2001 at 2:27 PM, Rating: Sub-Default, (Expand Post) The Emissary is indeed super magic resistant. Can't snare him. So rather than being stupid and killing him with thorns, you run, and when you're far enough you cast fire based spells and he doens't resist.
#Anonymous, Posted: Sep 27 2001 at 5:32 AM, Rating: Sub-Default, (Expand Post) You lowbie moron i have snared the emisarry several times.,
Magic Resistance
# Feb 02 2001 at 8:36 PM Rating: Good
1 post
I do concure witht he level and the MR - at 40 he conned blue to me. My pet was beating him up good but as i normally fear kite to save the wear and tear on boney i could not get anything to stick on him. I do believe i hit it once with Acid blast but instead of 220 points it only did 147 - the first time i had seen a partial resist of this spell. I did think i was in trouble untill i saw how much damage my pet was doing him.
RE: Magic Resistance
# Aug 28 2001 at 11:23 AM Rating: Good
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240 posts
I'm not sure about his overall magic resist but I could not ensnare him with my lvl 41 druid. He resisted 15 Ensnares!! I had to gate out.
RE: Magic Resistance
# Aug 20 2001 at 6:57 AM Rating: Default
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90 posts
You druids have it all wrong. One Elemental Maelstorm and my Focused Fire Elemental he went down is about 30 seconds... So I have no idea what Magic Resistance your talking about. If I had known he was going to Sooooo resistant and take my 600 DoT I might have Malisemented him first. Guess he's just root and snare proof Ya Think???
RE: Magic Resistance
# Feb 10 2003 at 7:47 AM Rating: Default
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104 posts
If he was immune to snare and root then a special message would of been given saying so. He has high MAGIC RESIST, not FIRE RESIST. Roots = magic, Elemental Maelstorm from your fire ele = fire. Understand?
almost 100% MR
# Jan 11 2001 at 4:49 PM Rating: Default
lvl 56 druid here, I got one engorging root to stick on him, which broke in about half a second, couldnt stick anything else on him. Had to thorn him to death, he dropped nada.
RE: almost 100% MR
# Jan 14 2001 at 8:20 AM Rating: Default
Wonder what hes for? 60 druid here, could not stick one spell on him, lucky for me I had my 40 warrior there to kill it. :) Anyways... Maybe if you could do some kind of form and hail him? I dont know....
RE: almost 100% MR
# Jan 16 2001 at 4:09 PM Rating: Default
I SOLOED THIS GUY AT 37(DRUID) AND AGAIN AT 38. DEFINATELY NOT 100% MAGIC RESIST. HE DROPS INVASION PLANS. PART OF WARRIOR COLDAIN RING QUEST I THINK. IF YOU ARE INVISED WHEN HE SPAWNS HE WILL TALK TO HISSELF AND A ROGUE COLDAIN WILL SPAWN AND TALK ABOUT THE INVASION. HE GIVES THE EMMISARY THE INVASION PLANS AND THE EMMISARY RUNS OFF. THE COLDAIN IS A ROGUE BECAUSE HE BACKSTABBED ME FOR 207 WHEN I AND CLERIC FRIEND TRIED TO KILL HIM (BLUE TO ME AT 40). WE HAD TO GATE SO DONT KNOW WHAT HE DROPS.
RE: almost 100% MR
# Nov 29 2002 at 4:39 AM Rating: Decent
7 posts
If u looted invasion plans you've killed the ry'gorr messenger not the emmisary. That's for another ring quest.
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Wara Fairytune - EQ2 30 Woodelf Ranger, Valor
#Anonymous, Posted: Feb 02 2001 at 1:47 PM, Rating: Sub-Default, (Expand Post) d00d, you have so much **** gashing out of yer @$$ you're gunna get hemorrhoids. Don't confuse the emissary and the messenger. The messenger can be killed easily with magic, but this bizcuit is REALLY mr. At level 54, I can kill the chief and elites and such but whenever I have one of those aggro me, what do I do as a shaman? I train him to the d0rf guards )
#Anonymous, Posted: Mar 01 2001 at 12:58 PM, Rating: Sub-Default, (Expand Post) I must be missing something. I've been all over the Eastern Wastes and I have yet to see a coldain guard.
RE: Dwarf Guards?
# Mar 19 2001 at 5:07 PM Rating: Default
You are indeed missing something, there is a Coldain camp right next to the Ry'Gor Fortress - just to name one of the Coldain camps in EW.

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