Ancient Whitehorn [ Guardian of the Stampede ]  

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Uploaded December 1st, 2016 by Gidono

  • Mob sees through invisibility: No

Categories: EverQuest | Templatized
This page last modified 2016-11-30 23:27:12.

Level: 109
Expansion: Empires of Kunark
NPC Added: 2016-11-04 17:35:37
NPC Last Updated: 2019-08-03 19:08:41

Known Habitats:
  Frontier Mountains [EoK]

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Soloed
# Jul 30 2020 at 4:38 PM Rating: Decent
Scholar
**
274 posts
Soloed this guy today as a 110 necro...saw him up and jumped him. Only thing I have to say is this mob is a major P I T A. He is fast, regens insanely and you gotta keep damage on him when he stops or he just regens like crazy.
Tricks of the Trade
# Sep 27 2018 at 11:42 PM Rating: Excellent
Scholar
**
326 posts
Ancient Whitehorn

1. Spawn Whitehorn
- kill about 30 rhinos - they roam at the northern / northwestern area around the big giant castle
- they are fast and partly close to the poachers
- they have a good amount of HP
- they are a pita for foretold hours

2. Whitehorn

- Place groups/members at the places where Whitehorn stops:

P -401.5978, -1747.1694, 3.8379, 0, 240, 0, 2, Whitehorn_#4
P -541.8976, -2420.2915, 95.9391, 0, 240, 0, 2, Whitehorn_#3
P -323.4494, -2381.2493, 98.7866, 0, 240, 0, 2, Whitehorn_#5
P -1095.1455, -1979.0917, 73.7427, 0, 240, 0, 2, Whitehorn_#1
P -1078.5642, -2054.3557, 64.0730, 0, 240, 0, 2, Whitehorn_#2

Cudos to the guy who marked it ;)

Use not only nukes but DoTs so that Wildhorn gets damage while he runs like hell to the different places. His regen is extreme. You need nukers/dotters at 3 places (2 stops each are relatively close together). We could DoT/Nuke him at these three places without problem. If you box it then this is a very easy way to go. If you only take 1-2 spots then you have a big damage gap where Whitehorn can regen easily. I doubt that melee can do it. He is extremely fast and stays only a short time at one place. Even FoF is to slow to really damage him melee.

3. Ancient White Horn

He drops an Ancient White Horn which does not appear in the advanced loot window. You have to loot it the oldtimer way ;)
To get the Necklace of the Woven Bark you have to give Jrah Shu'Bit the Horn. Jrah is walking from North-East area (Gates) diagonal to the Scorched Woods Zoneline. He is ambushed twice by Sarnak and Burynai.

- you need faction to get your Necklace
- if you did TBS progression then you have perhaps enough faction or and advantage
- every ambush which has been successfully avoided, everybody in group or even raid (regardless if they do damage or not, regardless which level - even Level 1) will get 500 faction points
- for the faction we needed about 2000-2500 points (one Level-2-noob without TBS quests needed 2500 - dont look at the cons - this seem to vary - simply test after every successful kill of an ambush if he takes the Horn)
- Jrah gets ambushed only at 2 places. Wait there instead of following him through the whole zone

P 2875.0000, -1450.0000, -35.0000, 240, 240, 0, 2, Ambush_#1
P -3425.0000, 2350.0000, -345.0000, 240, 240, 0, 2, Ambush_#2

- he gets always ambushed by 3 standard mobs
- he stands a very short time static after the 3 mobs get killed and does not stop after walking so stay close if you give him the Horn
- I cannot say exaclty how often he spawns - we stayed for some hours in the zone and it felt like about 30min a cycle but it can be shorter - expect a small break after a successful cycle
- If nobody helps him then he will get killed by one of the ambushes



Edited, Sep 28th 2018 1:47am by Fayman
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