The Foretold Hour (10 Points)  

Quest Started By:Description:
Where:
Rating:
*****
Information:
Level:95
Maximum Level:115
Monster Mission:No
Repeatable:No
Can Be Shrouded?:No
Quest Type:Achievement
Quest Goal:
  • Experience
Related Creatures:
Related Quests:
Era:Empires of Kunark
Recommended:
Group Size:Solo
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Sat Dec 3 23:11:31 2016
Modified: Sat Feb 8 15:50:13 2020
Witness the hour foretold in ancient prophecy, when all Ancients would arise together in Frontier Mountains.

Witness all Ancients rising within an hour.

- Awaken (!!!->pop) the Ancients in a time frame of 1h to get the Achievement.
- Popping them only does not help, neither does popping all Ancients and redo the Ancient Pinepeak Buff - all have to pop in 1 hour - so have firepower or a good strat ready.
- Fortold Hour can be boxed.
- Prepare every Ancient so that only the last kills pop the Ancient.
- Rely on the players in the zone not to interfere or the work goes down the drain.
- Start with Ancient Pinepeak to get the maximum buff advantage.
- Pinepeak is also the most difficult one - if it fails then you don't need to redo the whole stuff.
- Pinepeak gives you also the 1h-timer because the buff lasts 1h.

Ancient Broodmother
- Pop the swarmers (some rounds killing tamers in the south-east corner).
- Kill most swarmers (south of the zone, spider area) - running around needs so much time to find every swarmer even with a tracker between the "real mobs".
- Take care about the standard mobs, you don't want to waste time when they aggro.
- A level 110 druid can DoT the swarmers for good and partly you even don't get aggro from their "rippers".
- If rippers aggro - they are as weak as the swarmers - easy peasy (take care about the "real" mobs).
- Remember/mark the missing swarmers for getting foretold hour.
- We could rely on the need to kill ALL swarmers - if some are left then its a good counter.

Ancient Whitehorn
- Problematic if somebody kills them but they are time consuming because the darn beasts run like hell and are difficult to collect and have a bunch of HP's.
- 30 should be the right number - get about 20-25 and you are good.
- They roam around the main center castle of the Giants, mostly to the north and north-west of it.

Ancient Starcollector
- Spawn all star howlers (north part of zone - at wolves) - you need normally 10 to spawn the Ancient.
- They are spawning all in a circle at the north part always at the same spot.
- Check first - if you are unsure then simply only spawn the Starhowlers - they are killed relatively fast with a bit burn to not risk spawning the Ancient to early.
- Starhowlers are the same problem like the Denmother - you never know how many have been spawned/killed -> so spawn Howlers but kill them in the last round.

Ancient Destroyer
- About 8-10 pacifists needs rescue (say invader -> 3 brutes attack them).
- Kill about 6 rounds and let them for the Foretold round.
- They are at the burynai camp to the south/south-west.

Ancient Denmother
- He spawns in the south/south-west part at the bears camp close to the burynai/orechomper-camp.
- i thought this one has fixed kills but meanwhile I did him about 8-10 times and I am not so sure anymore.
- For safety kill him completely in the foretold hour part.
- There are too many bears in the zone so that always somebody is killing them -> so you cannot rely on counting the kills.

Foretold Hours Achievement:
- If you want to really be safe and you have only a box which lacks on firepower.
- Spawn every Ancient so your numbers are safe (Denmother, Destroyer, Whitehorn) to have a fresh counter if nobody interferes in the zone.
- Check swarmers - if they are up they only need to be killed completely - normally no swarmer is left - if you want to be sure then spawn him first.
- Starhowlers can be spawned up to the max of 10 - so in case you need to kill all 10 but this is no biggy.

At this time it can be done with every level. L1+ will use the AA only at 51+ but its a nice sweety from DGB - who knows if this is a bug or a feature. So far every Ancient item was possible to get at Level 1. This is also a question if that is a bug or a feature - usable are the items at 105+ so it makes no difference either and does not harm the gameplay but has an additional nice taste for roleplayers (imagine a level 1 being proud "slaying" an ubah mob - even he was only a bystander ;)).

And remember:
-> Always cc in the zone - if somebody does Foretold Hours - then he will be quite pissed if you kill some with the wrong timing.




Reward(s):
30 AA Points
Small Manisi Branch

Priests, on the item, there is a convert box you can click to convert it over to Small Manisi Branch.
Rewards:
Send a Correction
Post Comment
Tricks of the Trade
# Sep 27 2018 at 10:46 PM Rating: Excellent
Scholar
**
313 posts
The Foretold hour:

- Awaken (!!!->pop) the Ancients in a time frame of 1h to get the Achievement
- Popping them only does not help, neither does popping all Ancients and redo the Ancient Pinepeak Buff - all have to pop in 1 hour - so have firepower or a good strat ready
- Fortold Hour can be boxed
- prepare every Ancient so that only the last kills pop the Ancient
- rely on the players in the zone not to interfere or the work goes down the drain
- start with Ancient Pinepeak to get the maximum buff advantage
- Pinepeak is also the most difficult one - if it fails then you don't need to redo the whole stuff
- Pinepeak gives you also the 1h-timer because the buff lasts 1h

Ancient Broodmother
- pop the swarmers (some rounds killing tamers in the south-east corner)
- kill most swarmers (south of the zone, spider area) - running around needs so much time to find every swarmer even with a tracker between the "real mobs"
- take care about the standard mobs, you don't want to waste time when they aggro
- a level 110 druid can DoT the swarmers for good and partly you even don't get aggro from their "rippers"
- if rippers aggro - they are as weak as the swarmers - easy peasy (take care about the "real" mobs)
- remember/mark the missing swarmers for getting foretold hour
- we could rely on the need to kill ALL swarmers - if some are left then its a good counter

Ancient Whitehorn
- problematic if somebody kills them but they are time consuming because the darn beasts run like hell and are difficult to collect and have a bunch of HPs
- 30 should be the right number - get about 20-25 and you are good
- they roam around the main center castle of the Giants, mostly to the north and north-west of it

Ancient Starcollector
- spawn all star howlers (north part of zone - at wolves) - you need normally 10 to spawn the Ancient
- they are spawning all in a circle at the north part always at the same spot
- check first - if you are unsure then simply only spawn the Starhowlers - they are killed relatively fast with a bit burn to not risk spawning the Ancient to early
- Starhowlers are the same problem like the Denmother - you never know how many have been spawned/killed -> so spawn Howlers but kill them in the last round

Ancient Destroyer
- about 8-10 pacifists needs rescue (say invader -> 3 brutes attack them)
- kill about 6 rounds and let them for the Foretold round
- they are at the burynai camp to the south/south-west

Ancient Denmother
- he spawns in the south/south-west part at the bears camp close to the burynai/orechomper-camp
- i thought this one has fixed kills but meanwhile I did him about 8-10 times and I am not so sure anymore
- for safety kill him completely in the foretold hour part
- there are too many bears in the zone so that always somebody is killing them -> so you cannot rely on counting the kills

Foretold Hours Achievement:
- if you want to really be safe and you have only a box which lacks on firepower:
- spawn every Ancient so your numbers are safe (Denmother, Destroyer, Whitehorn) to have a fresh counter if nobody interferes in the zone
- check swarmers - if they are up they only need to be killed completely - normally no swarmer is left - if you want to be sure then spawn him first
- Starhowlers can be spawned up to the max of 10 - so in case you need to kill all 10 but this is no biggy

At this time it can be done with every level. L1+ will use the AA only at 51+ but its a nice sweety from DGB - who knows if this is a bug or a feature. So far every Ancient item was possible to get at Level 1. This is also a question if that is a bug or a feature - usable are the items at 105+ so it makes no difference either and does not harm the gameplay but has an additional nice taste for roleplayers (imagine a level 1 being proud "slaying" an ubah mob - even he was only a bystander ;)).

And remember:
-> always cc in the zone - if somebody does Foretold Hours - then he will be quite pissed if you kill some with the wrong timing ;)



Edited, Sep 28th 2018 12:56am by Fayman
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