a festering Greysong pirate  

Undead

Minimum Level: 75
Maximum Level: 76
Expansion: Legacy of Ykesha
Effects Used:Unsummon Self
NPC Added: 2007-05-18 17:52:04
NPC Last Updated: 2023-02-21 03:22:00

Known Habitats:
  Gulf of Gunthak

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When they attack
# Feb 13 2023 at 10:46 AM Rating: Excellent
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207 posts
and chase ya they cast Unsummon Self when they catch and kill ya
Invis Vs Undead
# Feb 12 2015 at 4:23 AM Rating: Decent
Invis Vs Undead doesn't work so tried ordinary invis and they couldn't see me??? Had to do this for a corpse run/rez after running into them. Didn't even know they were there - I do now!
Whiskey Tango Foxtrot -- Lowbies Beware
# Dec 15 2013 at 9:46 PM Rating: Good
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362 posts
~
Ya know, I have to echo the comments of others on this thread -- worst idea ever to put this mob in a lvl 35ish-40ish zone.

Hey, I know, let's put one in Crescent Reach too; right by the farm...



Edited, Dec 15th 2013 10:47pm by nekokirei
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hmm
# Oct 01 2011 at 1:08 AM Rating: Decent
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Weird had this on tracking in iceclad ocean from the druid ring today. Went and killed lodizal and wasn't able to track it anymore after that.
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F'ing Sony
# Jul 25 2009 at 4:12 AM Rating: Decent
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This mob is way too high to be placed in this zone...... And saw right thru Invis vs Undead, what kind of crap is that???

and they wonder why people leave the game
F'ing Sony
# Nov 12 2009 at 3:31 PM Rating: Decent
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1,059 posts
Tell me about it. I just finished a CR and rezzed myself at light house, went back to complete task I was doing and this guy nuked me for 3k and killed me and I had Invis vs Undead up too. Definitely shouldn't be putting level 75+ mobs that aggro on sight in zones where 40-50's go to XP.
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Now a group lvl 75 zone
# Oct 23 2008 at 11:09 PM Rating: Decent
This group lvl 75 mob scares off the players of the zone for the level it was intended for.
I dig keeping a watching eye out for the Hill giant or werewolf in Commonlands, or traveling tru Kitch. Forest at night, but at least you could avoid those with careful play. This mob aggros on low levels well tru a big part of the beach, hardly fun for anyone but the lvl 75+ group.
This was actually my favorite zone, but now i diss it.
PLs Sony, if ya bent on keeping a lvl 75 mob in this 35-40 level zone, at least make it harder to find, so the beach map can be functional again.
Peace out!!!
agreement
# Aug 25 2008 at 10:24 AM Rating: Default
wow nice criter for low level zone,, thanks sony now i have to pl all me young tunes with level 75 80 charactors because yall decieded to add 50 to 70 mobs to most all zones, mid level clerics can group there level to get temps now, rangers cant work on there epic cause yall addded gnome assassins to ek , young qeynos tunes cant level in bb because instead of adding a passage type instance zone you are changing whole zones to level 75 80. why not just start all tunes at 50 and delete all newbie zones?
wow
# Aug 05 2008 at 10:20 AM Rating: Decent
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so here i am on the gunthak beach, right? 73 shammy with skinspikes and suped up doggie, slaughtering grey undead for a guildies temp spell.. oo.. look. .there's a whole pile in the corner.. run through, get aggro, let DS eat them while i.. wait.. wtf you mean i'm dead... really? i mean... really?

remind me to investigate zones i'm gonna be in when i think i already know them....cause.. i mean.. it's a lowbie zone.. so of COURSE i should be on the lookout for kos mobs that con red and yellow to a 73...

way to go, sony... putting high end mobs in a low lvl exp/quest spot. what a unique way to arrainge things. i can't imagine why no one ever did that before... perhaps.. because.. it's SUPID?!? would be kinda like taking your children to a place called:
"Big Bob McGee's Petting Zoo and biohazardous waste containment Funpark"

/boo sony
/jeer sony
/rude sony

/em takes Sony's crackpipe away and breaks it.



Edited, Aug 5th 2008 7:14pm by zanaabi

Edited, Aug 5th 2008 7:17pm by zanaabi
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rogue invis
# Apr 24 2008 at 12:41 PM Rating: Decent
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811 posts
they saw through rogue AA invis
Heads up
# Mar 17 2008 at 9:02 AM Rating: Decent
Just got my *** handed to me on a silver plate by one of these, one shot.

They are on the shore, left side as you're swimming _to_ the shore.
Do these guys get triggered?
# Jul 08 2007 at 2:01 AM Rating: Decent
First time back in absolutely ages.

Went to do a bit of farming for my tinkerer & lo only there for about 5 mins when I get aggro from these & death in 5 seconds flat.

Seems a stupid zone to put such high mobs with daft aggro range considering young clerics go there for there Temp spell.

Anyone know if these 4 are triggered or now a permanent feature & if so what is there spawn time?
Do these guys get triggered?
# Jan 16 2009 at 5:12 PM Rating: Decent
38 posts
Yeah, they're permanant.

Lowbies, I wish you safe hunting....
deaded
# Jun 12 2007 at 11:49 AM Rating: Decent
Seems there are 4 of them, and a Barrell (Greysong ship debris) near by. The rotting (and festering) Greysong Pirates conned yellow to a lvl 75.

All 4 agroed from a decent distance, and slaughtered me in a second or two. (granted I'm a druid)

They hit me from 240-1222.

They don't summon, but do cast spells, and debuff. I can't tell what class they are. According to the spells I mentioned to my guild.. they, or at least one seems to be a Wizard.
deaded
# Jun 12 2007 at 11:53 AM Rating: Decent
Forgot to mention they don't See Invis.
deaded
# Oct 04 2007 at 7:28 AM Rating: Decent
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They see thru IvU, my warrior got too close and died, and I IvU on my cleric to drag/rez. As a habit I con everything and they scowled ready to attack.
deaded
# Dec 18 2007 at 2:52 AM Rating: Decent
They did NOT see thru IVU with a 80 HEF pally. I dunno if thats due to level now, since you said they saw thru yours on a lower level char.
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