I purchased these last night in EC. On a human, these have a grayish look to them. The style is the same leather that we are all used to, but it fades rapidly just below the knee. On my human monk with spore-covered boots, there is a narrow flesh colored strip just above the top of the boots making it look like these came from a midget and are just a tad bit short. I haven't fought many tegi's, but if they are the same little beasties that I'm thinking of, it makes sense as they have long torsos and stubby little legs. Reminds me of a song I heard once,"Short people got nobody..."
Some of you are saying the leggings drops off a grol baku cohort and others a vas ren cohort. I understand how you can get confused because both of these tribes co-exsist on the two islands together. But I have been camping them for days and the Gray Leggings actually come off of the Tegi Cohort that spawns on the taller of the 2 islands. I have killed him 4 times now and 3 of the 4 times he dropped the leggings but on the 4 kill I was surprised to see it wasn't legging but a Cohort's Flamberge. Its a sweet 2HS 23/41 DB 9 +5 str/dex/agi +10 sta/svp/svd wt 10.0 class: war rng pal shd race: all magic lore. Besides the Tegi Cohort there is a tegi leader and a tegi taskmaster that also spawns there. The leader drops a nice hammer and he taskmaster the tegi taskmaster whip. These guys are found on 2 little islands in the NW part of the Twilight Sea zone just across from the elemental island. There are 18 of them on the island and there doesn't seem to be a specific spawn time or a place holder. I have tried killing everything on the islands to see if it would spawn them. I have also checked the times. They just seem to be random. I have also notice that some times the same npc would spawn twice in a row then other times not. So it is really hard to say what causes them to spawn.
I am a level 40 ranger and most of them are green to me. There are a few light blue and the occasional dark blue. I think I went up 1 blue in 4 hours.
So I hope this helps. There are some pretty nice items dropping in Twilight Sea but rarely anyone camping.
My cleric twink is using em. I got em in Twillight sea with my rogue and a ranger friend. We were killing the elemnts on the island when he spoted this on track(pretty rare spawn cause he hadnt seen it up before). So we swimmed over to the nearby island and killed him. Didnt put up any resistance against us. Me being Rogue 46 and him 50 at the time. Could imagine him being high 20ish low 30ish. And they would probably be great for Bst or a monk since in my opinion block is a VERY good skill.
Who cares about the block %? My shammy can use the wis and mana. WHERE DO THESE DROP? That is the question, if you don't know where you can get them, then you can't use the drop % anyway.
You are making comments about this block garbage, but no one is asking the important questions. Where do these drop? Who drops them? What level is the mob, or mobs? Has anyone determined the rarity of the drops? Regardless of the block bonus, Wis boost leggings are such a rarity that any wisdom caster has got to at least consider getting there hands on these, so if you can answer these questions please do so, thank you.
Drinkmuch Morr Cleric of Battle Protector of Aldiana Gentilvent 34th Bottle Empty Druzzil Ro Server
There may well be a good reason why no one spent any time discussing what actually drops these and where, but if not, could someone indulge me. All that discussion on blocking percentages is great fluff, but where is the meat? Just curious. Should get Lucin soon as it appears most of the bugs are being worked out rapidly.
I doubt it gives increase percentage chance to block. Over the lifetime of my Rogue who is now 51, her average riposte/parry/dodge are all under 4%. Riposte and Parry are both skilled at over 200. While these are not block, can you imagine the balance issue this would cause. It would be like gaining a whole new skill that is better then current skills that are maxed.
yes mccoolidge is correct, my beastlord has a tailoring skill of 104. when I take off my beastlord cloak thats has "skill mod : tailoring +1%" my tailoring skill drops down to 103
so, for these legs to be benificial as far as the skill mod is concerned it has to be worn by a class that has block above 20, at least, before it even adds one point to your block skill, not your base blocking chance. this is a rough guess based on my monk, but he blocks only about 10 percent of the time with a block skill of 200.
I was thinking. I know there are weapons that people can use where they don't have the skill for it. The one that comes to mind is a monk 1hs'ing weapon. Even though they can't train thier skill in that area they still can use it and have an ability of 1. I am just curious as to think that everyone has a 1 skill level in block even if you can't train it. Therefore making the increase 5 points.
Not necessarily. 1 skill plus 5% CHANCE TO BLOCK (not 5% OF skill - perhaps 5% skill, but not OF skill - note the difference) would equal: (whatever % to block 1 skill gives you) + 5%chance to block. Therefore, while this IS speculation, it is possible that someone who does not even have the block skill (perhaps you never trained it?) would be able to get (0 skill x skill-to-chancetoblock-ratio) + 5%chancetoblock = 5% chancetoblock. If I'm making ANY sense here, what I mean is that perhaps this just adds a 5% chance per frontal attack on the wearer that you may block the attack. It's worth testing! - P & Dogdog, MT
#REDACTED,
Posted:Dec 09 2001 at 12:57 AM, Rating: Sub-Default, (Expand Post) almost every class gets the block skill, just not many people know about it and train in it, warriors, rangers, druids, wizards(i think), and a lot more actually do get block and dont know about it
You must be thinking of Dodge. As far as I know, EVERYONE gets dodge. Don't know about when for melees/hybrids, but wis casters get it at 15 and int casters at 20 or 22, don't remember which. I find it highly unlikely, tho, that SO many members of SO many classes would just not happen to notice that skill when they go to train.
Yes, it does say +5%. However, the question remains, 5% of what? To figure a percentage, you invariably use multiplication, and if your skill is zero, the percentage will do nothing to increase it.
my two Copper... a skill mod of 5% is this in my opinion...
5% means you get a 5% change of Blocking any attack...SO...if your skill is 100 big deal it is still 100 you get 5% chance to block more often than you already do
skill 0? still get 5% chance to block how hard is that?
that is just the way i am thinking of it.
Try this.. have a warrior wear it if he blocks after about 10 minutes of something beating on him, then you will know for sure it don;t matter your skill it is actually a % modification and has nothjing to do with skill
0 + 5% = 5% While Tawnos is right that 5% x 0 = 0, no multiplication is involved here. It's my guess that any class who can wear these automatically gets a blocking percentage of 5%.
That seems like quite a bold assumption. There is no "blocking percentage." Having the block skill @ a certain level doesn't mean you always block a certain percent of hits on you. It says "Skill Mod," not "frequency of blocking mod".
hmm well all that percentage stuff is really interesting to me... but what does this stuff look like and where does it come from? cuz thats what it comes down to for me...