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Stillmind Tunic  
 

Lore Item No Trade
Slot: CHEST
Charges: Unlimited
AC: 35
DEX: +10 STA: +17 CHA: +8 AGI: +15 HP: +135 ENDUR: +120
SV DISEASE: +15 SV MAGIC: +15 SV POISON: +10
Recommended level of 64. Required level of 60.
Effect: Hushed Disturbance (Any Slot/Can Equip, Casting Time: 0.8)
Recast Delay: 10 seconds, Recast Type: 7
WT: 2.0 Size: LARGE
Class: MNK
Race: ALL
Slot 1, Type 7 (General: Group)
Slot 2, Type 21 (Special Ornamentation)

Item Lore:Exudes an Aura of Tranquility
Item Type:Armor
Appearance:Robe of the Oracle
Tint:
 
Color (RGB):10, 10, 0
Stackable:No
Submitted By:Fleven
Lucy Entry By:Zebuxoruk.Anaxo
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-07-28 01:33:14
Page Updated:Thu Oct 9th, 2008

Expansion: Omens of War Omens of War


Rarity: Rare
Level to Attain: 70

[Comments ]

This item is the result of a quest.
Expansion List - Premium only.
Quest Name
Barowsar's Leather Armor (Tier 1)


Zone(s) Found In:


Zone Name
The Bloodfields

Item Lore: Exudes an Aura of Tranquility
Screenshot

Uploaded November 27th, 2008
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is this quest worth it
# Jun 11 2007 at 4:21 PM Rating: Decent
ive been searching for new gear and im wondering if this quest is worth it any opinions
is this quest worth it
# Jun 08 2009 at 4:15 AM Rating: Decent
**
530 posts
I know that the answer comes nearly two years late, but the answer is and will remain YES.

The clicky on this tunic is indespensible. I have the TSS group tunic which has a similar effect, but takes longer to cast (1 second), and three times as long to refresh. The effect is a "buffs only" dispell, potentially stripping one beneficial effect without the risk of stripping slow or anything else that your group or raid has hit the mob with.
____________________________
Jiriki Sa`Onserei, 120/67k AA Wood Elf Ranger
Anadriel Starfire, 120/46k AA High Elf Mage
Re:Effect~
# Jan 21 2006 at 11:37 AM Rating: Default
Mobs don't need to be damaged to summon. All they need is aggro. Just takes a tad longer. But good pull toy non the less.
Re:Effect~
# Aug 10 2006 at 12:02 AM Rating: Decent
uhhh - don't know of any mobs that summon without any damage. Mebe from DoN,DoD or PoR - but none that I have heard of. Certainly not any other than perhaps a special raid mob.
Not so limited usefulness...
# Dec 13 2005 at 8:24 PM Rating: Excellent
So, does anyone wanna tell what the robe looks like? Color (RGB default would be nice)? Pattern?

Re: Hushed Disturbance

It's the same effect as the ranger beneficial only debuff, but in our case it is NPC only. You may say it's useless or benign because of the overall quality of the piece, but as I posted below, it's also about a smaller assist range on mob pulled. Thrown items that can damage a mob create a larger assist radius. Some pulls with this effect would be single where a shuriken would pull adds. Not to mention the usefulness of debuffing haste / HP buffs that are common in GoD and OoW. My guild is in Tacvi now and we monks have just had Velitkorin added back to the hit list (when we're headed to MPG trials we smack it) so that we all can have and use this for raid pulling, then swap back to better pieces for named fights. Over all it's better for the raid if monks have mobs debuffed before they hit raid / tank... also when there are casting and melee mobs you're splitting, it's possible to get the caster to stop to rebuff after you dispel and melee continue to camp. This is a nifty split technique. ;-)

Good luck getting the scepter to drop, and above all... remember to have fun!
RE: pvp
# Mar 24 2005 at 11:19 PM Rating: Default
According to the raw spell data, the effect only affects npcs therefore it would probably not effect other players unless special rules apply on pvp servers
RE: Re: Effect?
# Mar 24 2005 at 11:16 PM Rating: Default
The bandolier takes care of stefin's point, but you also must think about the idea of some mobs have high dses on them and the monk being able to remove the ds b4 the fight will be greatly useful so healers don't need to wry about the whole melee part of the raid taking dmg

Edited, Thu Mar 24 23:26:21 2005
Effect
# Jan 06 2005 at 8:22 PM Rating: Decent
As an aside, I'm on a non-pvp server and, in the arena, I still get the emote that, this spell will only work on NPC's when I try casting on myself/ another player... so Vulak will still have to drop that stick for me!
Sceptre?
# Dec 24 2004 at 12:57 AM Rating: Decent
-REDACTED-
4 posts
What is the sceptre from dranik that is mentioned in the quest for the chest? I don't see it listed in the components. 3 tattered chimera pelts, and the sceptre as i understand it.
Sceptre?
# Dec 24 2004 at 12:57 AM Rating: Decent
-REDACTED-
4 posts
*deleted - accidentally double posted*

Edited, Fri Dec 24 00:59:14 2004
Not Impressed
# Dec 02 2004 at 1:56 PM Rating: Default
Nice pulling tool, yes.

But frankly, considering this is an OOW armor piece, the status suck. I can build a better stat based item with LDoN. And I can name at least half a dozen items from prior to OOW that are better for stats...

Let the flaming begin :)
RE: Not Impressed
# Dec 08 2004 at 6:10 AM Rating: Decent
This is not at flame for ya Thewlyn =), but look at the quest for this tunic, its rather easy to do, and you dont need a time gear raid for it either, its only Tier1 armor, tier2 is much better, try looking it up =)

Zahran from 7th
pvp
# Nov 22 2004 at 12:25 PM Rating: Default
was wondering what kind of dispel this was... heard rumors of it being a random slot dispel, which would kick *** in pvp.
.
# Nov 17 2004 at 4:26 AM Rating: Decent
It's also about not having to do Vulak`Aerr with your qvic guild hoping a single item will drop.
Recast time
# Nov 13 2004 at 10:03 AM Rating: Decent
*
50 posts
Recast delay of 10 seconds. Recast type 7.

Awesome pulling tool.

Edited, Sat Nov 13 10:23:48 2004
Effect~
# Nov 02 2004 at 2:46 PM Rating: Good
Cancel magic = 200 range to target pull toy...

kk thanks
RE: Effect~
# Nov 02 2004 at 3:04 PM Rating: Default
Non Damaging pull toy .... monk will not be summoned .....
RE: Effect~
# Nov 14 2004 at 6:13 PM Rating: Good
cancle magic is nice to pull with but non damaging is really unimportant because you have to drop a mob below 96% in order for them to use thier summoning ability and thats alot of HPs to drop 4% on a 65+ mob.
Re: Effect?
# Nov 02 2004 at 12:36 PM Rating: Default
**
540 posts
Yeah, what the hell is that all about?

Yours Truly,

Noob
RE: Re: Effect?
# Nov 02 2004 at 6:16 PM Rating: Good
Its about monks being able to put a stat item in range slot now :).
RE: Re: Effect?
# Nov 11 2004 at 12:36 AM Rating: Decent
It's also about a smaller assist range on mob pulled. Thrown items that can damage a mob create a larger assist radius. Some pulls with this effect would be single where a shuriken would pull adds. Not to mention the usefulness of debuffing haste / HP buffs that are common in GoD and OoW.
RE: Re: Effect?
# Aug 19 2005 at 6:52 AM Rating: Decent
I was dubious about this but indeed this worked exactly as stated by Kulman when pulling PoTime Phase 2 last week. This and a Bioluminescent Orbs allowed cleaner splits than I ever achieved with Shuriken of Eternity and/or Ensnaring Concoctions.
#REDACTED, Posted: Nov 02 2004 at 11:33 AM, Rating: Sub-Default, (Expand Post) Cancel magic?? lol
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