Item GlossaryEverQuest icon

Sledge of Smashing  

Lore Item No Trade Placeable
Skill: 1H Blunt Atk Delay: 25
DMG: 27 Dmg Bonus: 33 AC: 25
This item is placeable in yards, guild yards, houses and guild halls.
WIS: +9 INT: +9
Effect: Wrath (Combat, Casting Time: Instant) at Level 30
WT: 1.5 Size: TINY
Class: PAL SHD
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:1H Blunt
Proc Rate:183%
Lucy Entry By:VaderFLAG
Item Updated By:SwiftyMUSE
IC Last Updated:2021-12-11 08:43:54
Page Updated:Thu Oct 9th, 2008

Expansion: Scars of Velious Scars of Velious

Rarity: Rare
Level to Attain: 55

[Drops | Comments ]


This item is found on creatures.

Temple of Veeshan
NPC Name
Lord Vyemm

Zone(s) Found In:

Zone Name
Temple of Veeshan

Uploaded December 23rd, 2022 by halfridge
Updated December 26th, 2022
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proc modifier
# Nov 29 2022 at 10:36 PM Rating: Decent
93 posts
just bought this on FV for my SK.

Holy cow it procs alot.
# Aug 13 2002 at 10:42 PM Rating: Default
was grouped with a 60 pally in Velks, up in tha UK. He was hitting for 200 - 300's 90% of the time with this weapon, ouch.

Edited, Tue Aug 13 23:31:52 2002
RE: hehe
# Aug 18 2002 at 10:25 PM Rating: Excellent
This is a nice weapon, but there's no way it hits for 200-300 on a regular basis. I've been using it and the best hit I've gotten so far (and this was a crit) was 196. The 218 Proc is nice.

Maybe the Pally was using a Rocksmasher. Think they look the same except a Rocksmasher is a 2HB.

60 Grave Lord
Morrel Thule
RE: hehe
# Dec 17 2003 at 11:55 AM Rating: Decent
Might be possible....

I hit for 120s with Greenmist, 18 Dmg weapon and crit for 200s.

This weapon is almost 10 extra DMG, I'd bet you could non-crit in the 200s.
#REDACTED, Posted: Aug 06 2002 at 5:45 AM, Rating: Sub-Default, (Expand Post) Once again warriors get shafted, I hate verant.. i hate them i hate them. This would fit nicely in my offhand slot, but no only the hybrids aka "warriors that can cast spells and get better weapons" will be able to use it.
RE: damn
# Aug 09 2002 at 12:10 PM Rating: Decent
Just a quick fact for ya, Warriors get duel wield. Hybrids such as Paladins and Rangers do not. Thats why for the nice dmg/del weapons. But if a warrior could get such a weapon in his main and offhand slot, OMG. Everything would be slaughtered and there would be no point in playing. nuff said.

Crusader of BB
RE: damn
# Aug 20 2002 at 3:54 PM Rating: Excellent
399 posts
Rangers cant duel wield?

You must mean SKs.

# May 11 2002 at 5:01 AM Rating: Default
59 posts
This weapon IS pretty nice but, a bit overrated. I did some parsing and found that the SK Epic will still outdamage this weapon AND you will have more HP at the end of the fight as the SK epic proc is 250 DOT Lifetap. I would say if you have a choice of TOV drops or Luclin drops go for the 52/44 ratio type 2Hers. The hammer is a fun toy but when you want to put down the serious hurting ya go 2Hers....
RE: Its
# Oct 20 2002 at 4:01 PM Rating: Decent
the damage delay ratio is pretty damn nice, I agree, I will try it out once I get one from lord V
most effective way prolly is: use primal till it procs to get your dex to 255( if you have a primal and can get lord V club you should be able to get that not raid buffed) then equip the club and see mob melt away from the pure proc dmg , if you don't have a prial weapon, the weap isn't nearly as good as with a primal
RE: Its
# Oct 20 2002 at 4:01 PM Rating: Decent
the damage delay ratio is pretty damn nice, I agree, I will try it out once I get one from lord V
most effective way prolly is: use primal till it procs to get your dex to 255( if you have a primal and can get lord V club you should be able to get that not raid buffed) then equip the club and see mob melt away from the pure proc dmg , if you don't have a prial weapon, the weap isn't nearly as good as with a primal
RE: Its
# Sep 26 2002 at 5:02 AM Rating: Default
59 posts
One handed weapons still have are very lacking. This weapon mostly hits in the 30-80 range and procs a few times a fight. A good 2 hander while slower hit 80-180ish quite often. Sorry but you can use strait ratio logic if your over level 20.
RE: Its
# Nov 22 2002 at 1:07 PM Rating: Default
399 posts
Well, I can assure you that Im not using "strait ratio logic", whatever that is.

The fact of the matter is that this 1H weapon, combined with shield bashing, will outdamage all but the best 2H weapons out there. The proc is killer and this idea that you should only wield a 2H weapon for DPS is vastly overrated.

Yes, while it is true that "comparable" 2H weapons will generally outdamage their 1H counterparts, it is NOT to the degree what most people think.

This weapon, however, has few peers on the 2H homefront. Only some SSRA or NToV weapons will touch this thing in terms of DPS. Yes, its that good.

RE: Its
# Dec 01 2002 at 4:03 PM Rating: Decent
10 posts
In this instance I have to agree with Luna.

I use this weapon whenever I solo. I also have the Petrified Heartwood Flamberge. But I tend to go through mobs far more quickly using the Sledge of Smashing and shield combo.

I haven't actually parsed this, but just going by my wrist watch per mobs in Velks I really burn through them. I normally use my PHF only for guild raids.

And yes. As Luna said, this weapon is just that good.

Edited, Sun Dec 1 15:43:28 2002
RE: Its
# Jun 23 2002 at 12:36 AM Rating: Good
399 posts
I ran the numbers & am the belief that your parsing is incorrect. Sledge will outdamge Inn Curse both considering & not considering the proc (number assumed that a 60SK was wielding it).

The primary question is then if you actually believe that the healing part of the proc that Inn Curse has will be off more benefit than the 50-65 more AC that you will have wielding the Sledge & shield.

I believe that the stats that Sledge has, when combined with a shield (Fearsome, etc) will partially offset the buffs that you get from Inn Curse.

I'll take this weapon over Inn Curse easy. The numbers support this ananlysis. This may very well be the best 1H weapon in the game at the moment....

RE: Its
# May 20 2002 at 10:06 PM Rating: Decent
399 posts
Sorry my friend, but I think your analysis is flawed. It is highly unlikely that Inn Curse will even come close to outdamaging this weapon (especially if you also factor in the damage from bashing with shield).

Inn Curse has a damage per second of 18, compared to this monster at 22. However, you might correctly point out that that does not include the primary hand damage bonus, which is doesn't. In order for Inn Curse to even MATCH this weapon, it would have to have a damage bonus of a whopping 38, which it doesn't, at 60.

Further, the difference in proc dmg is totally immaterial (250 vs 218, diff of 32), however, the Sledge will get the chance to proc FAR MORE OFTEN than Inn Curse will, as its hitting far more often.

Also, keep in mind that an SK can also bash with a shield, in which case the dmg is even further increased even more.

The ONLY real advantage Inn Curse has over this is that it heals when it procs and the buffs are far better. Regarding healing, that is defenitely (at least partially) offset by the AC25 buff from the Sledge, as well as the additional ac that an SK would get from wearing a shield (even Sarnak Battle Shield adds another 25, for a total of 50 more ac--which is a TON). Im not sure how to analytically make a conclusion, but I can assure you that 50+ more ac will make a HUGE difference.

Im not sure about you, but Id take this weapon over (not quite, but just about) all other weapons--the numbers prove it--this thing is scary. Make no mistake about it. You have this, you can leave Inn Curse in the bank---it's that good...

# Sep 28 2002 at 10:01 PM Rating: Decent
AGREED! This weapon completly owns our epic. I ran the numbers it alot better damage per second. Plus you also get a sweet proc that is going to proc far more often that our epic proc which I didnt even factor into the damage. Also with the added AC from the weapon AND the sheild that you will be weilding you could easily save your self from taking alot more damage that you would have taken with Innoruuk's Curse. Smiley: twocents (but really fact) !

Zantetsukane Odinsfury
55th Level Teir'Dal Revenant
Rune of War
Veeshan Server!

"Whatever waits I have NO regrets!!!" Smiley: waycool
# Apr 25 2002 at 2:39 AM Rating: Excellent
Got dis smusher tonight.

mucho wub for <Talons>.

I was so excited i peed myself.
Having a catbox installed under my desk just to be safe for next time.

Kraahl Grimm <Talons>
Grave Lord
cazic-thule server

Edited, Thu Apr 25 03:34:17 2002
# Oct 23 2001 at 11:17 AM Rating: Decent
At level 60 the effect Wrath on the hammer does 218 (max) Direct Damage.

Vis Maior
# Oct 18 2001 at 10:19 PM Rating: Default

lvl 44 nec on cazic thule
Strata V' Kral
# Oct 18 2001 at 12:19 PM Rating: Good
with a Ratio of 0.925 who needs an epic?
#REDACTED, Posted: Oct 17 2001 at 4:49 PM, Rating: Sub-Default, (Expand Post) ok whoever eberksoulforager is, total rip off of my name, total
#REDACTED, Posted: Oct 17 2001 at 8:59 PM, Rating: Sub-Default, (Expand Post) LOL...This coming from someone with a char named Bruuce Llee?
#REDACTED, Posted: Oct 17 2001 at 1:45 PM, Rating: Sub-Default, (Expand Post) Pretty useless because the only people that can get these are uber guilds. Can't wait till luclin comes out so the little guys can have a chance at anything even close to good.
RE: Dumb
# Oct 18 2001 at 8:40 AM Rating: Default
This is pretty useless? Is this based solely on the fact that *YOU* can't use it? How self-centered of you.

I'll never have the chance to weild this since I am the wrong class, but I can still drool over it. As a matter of fact, I'd be the first to sign up for the raid to camp this thing. Obviously not for me, but I know that I'd want the lucky bas***d who get this to be right along side me when I ask them for help.

Rate this weapon how you will, but it's going to be a LONG road ahead of you if you think you can survive without groups and friends to help you at higher levels. Personally, I'd rather have more of these on players than on MoBs.

Oh, don't forget hand-me-downs. If greed is what motivates you, then perhaps you can help another one get this weapon in return for their old weapon. I'm sure they'd gladly accept your offer. You may not be uber enough to get this yet, but for every weapon that is an upgrade, there is another one available that it just replaced...
# Oct 19 2001 at 6:45 AM Rating: Decent
In general, the "good" stuff doesn't really leave the Uberguilds, even when it is droppable - it trickles down to guild twinks, and might reach "the market" at exorbitant prices much later. But even this is negated when much of the best loot is in fact no-drop; you can only wear/carry so many chest pieces etc., and somewhere along the line, if it gets superseded, it gets trashed...

Having said that, this item will keep the Paladins and the smaller-race Shadowknights happy... good AC plus the taunt of Wrath and the ability to use a shield (& hence bash) can only help make them better Tanks, in the sense of getting and keeping mob hate off the casters and the damage-dealers.
RE: Dumb
# Oct 19 2001 at 1:16 AM Rating: Decent
the poster wasn't talking about what classes that can use it. what he meant is that only the super uber guilds on any server will ever see this item. on fennin its TMO, ZS, DoA, etc. all servers have them. they are the only guilds that can goto ToV really and not just have a long CR. Verant puts these items in there to make us little guys dream and give the uber guilds something to do so they don't get bored. items like this are not intended to be in the hands of the "normal" eq user. its a "gift" to reward the elite.

-52 war
-54 druid of fennin ro
RE: Dumb
# Oct 18 2001 at 2:40 PM Rating: Default
/hugs elme =) knew i would fiind one of your posts soon hehe now next step is gettin peck one of these things hehe
Nice item
# Oct 17 2001 at 10:21 AM Rating: Decent
Nice item... thank god I used a MoSS at early levels...
nice wep
# Oct 17 2001 at 9:31 AM Rating: Default
Even tho i dont have a Paladin or SK...I have a 35th lvl Dwarven Cleric(Eberk), 20th Dwarven Warrior(Fulgar), 17th Wood elven Bard(Haarmony) and a few other chars....Im glad to see that the Paladins are getting better weapons cause what I hear their weapons are not that great...But like I said i dont play a Paladin so i may be wrong...well good hunting and safe journey to all.
RE: nice wep
# Oct 18 2001 at 6:59 AM Rating: Decent
Actually they do have a lot of nice weapons,but until recently as with shadownights it seemed to be that there were just not a lot of intermediate type weapons.A lot of low end weapons and a lot of high end but very few in between /shrug.
This SK/Pally weap is designed to benefit monks P
# Oct 17 2001 at 9:25 AM Rating: Decent
With all the meele upgrades, SKs and Pallys were kind of at the raw end since they do not duel wield. Expect to see a lot more of really awsome SK/Pally 1H weapons and do not be ticked off if you are a monk or War and can not use them. I as a monk am happy that someone else is gaining the aggro. GO TANKS!

RE: This SK/Pally weap is designed to benefit monks P
# Oct 17 2001 at 12:20 PM Rating: Decent
Don't mean to sound like I am flaming ye, but while you have an interesting point, it is at least wrong in this case...Note: This weapon comes from one of the hardest mobs in ToV. Meaning...this weapon will never affect the balance of damage-dealing for SKs/Pallies because there will never be very many who will ever wield it.
#REDACTED, Posted: Oct 16 2001 at 8:16 PM, Rating: Sub-Default, (Expand Post) Kinda sounds to good to be true dont ya think?
dmg > dly weaps
# Oct 16 2001 at 8:12 PM Rating: Default
All primal 2h weaps are 45dmg 44dly. A few others too.
RE: dmg > dly weaps
# Oct 16 2001 at 11:41 PM Rating: Default
Sorry my friend, but all Primal Velium 2 hand weapons are 33/35, and also all Primal Velium, and Priceless Velium 1 hand weapons are 13/20. This is the first non monk usable weapon that has a damage that is greater than its' delay.
RE: dmg > dly weaps
# Oct 17 2001 at 12:50 AM Rating: Decent
Tino they changed that man... with that "melee" upgrade patch not only did they add dmg bonuses to weapons but aslo vastly improved their dmg/delay... my friend has a twisted ******* sword thing and its something like 56/48 now (56 DMG 48 delay!!) It used to have something like 40some odd dmg and 50 some odd delay. Primal was also changed to be exactly what the previous poster stated :)
omg omg omg
# Oct 16 2001 at 7:34 PM Rating: Default
im about to cry like a lil school girl, between this and black stone maul of crushing (i think?) mmmmmmm...DOH! need to change my pants :(
#Anonymous, Posted: Oct 16 2001 at 7:29 PM, Rating: Sub-Default, (Expand Post) They don't need anything, they still suck, even with this weapon and Wrath sounds SK heh
RE: Nerf the paladins
# Oct 17 2001 at 10:36 AM Rating: Decent
3,705 posts
Actually, wrath is a lvl 29 cleric spell, calling down the "wrath of the Gods." So it actually makes perfect sense for it to be pally equipment, as they are knights of their gods. Wrath is a dd spell of about 200 pts damage, so this weapon, which would be sweet for its ratio alone is downright incredible.

RE: Nerf the paladins
# Oct 17 2001 at 6:56 PM Rating: Decent
248 posts
No offense, but Shadowknights serve their gods just as paladins serve theirs. Different gods expect different forms of worship from their followers (you wouldn't expect a 'knight of Cazic-Thule' to go around HEALING people, would you?) ... to each their own!

Paghk, Shaman of Doom
Bash gud an' make da Warlord proud!
# Oct 16 2001 at 7:02 PM Rating: Default
Heh... this would HURT. (Not saying who should get/use this but) Imagine if monks could use this... they would be SERIOUS BADARSES!!!
#REDACTED, Posted: Oct 16 2001 at 7:54 PM, Rating: Sub-Default, (Expand Post) Monks get better weapons, and already are seriously bad dudes.
# Oct 16 2001 at 4:56 PM Rating: Default
this is a really good weapon in my opinion. The weapon scotty was talking about is called the Rod of Annialation from Sebilis and it no longer drops(max of 3 on any given server) Sks/Pallys arnt the only ones who get dmg higher then dmy weapons, and they ones they do get arnt exactly fast with the exception of this one which is moderatly speedy. Sks/Pallys have rights to complain because it takes forever for us to get something changed at all, this item is WELL deserved and any pally/Sk who wins this congratz cause its better then our epics.

Rethan Shadowbane
60 Grave Lord of Prexus
Domus Divinae
#REDACTED, Posted: Oct 16 2001 at 3:31 PM, Rating: Sub-Default, (Expand Post) Thats just ridiculous. well at least now pallies and SKs cant whine anymore.)
RE: Absurd
# Oct 17 2001 at 12:31 AM Rating: Default
Insightfull little comment noob (yeah, I checked your sad little character listing and it reflects why you still think specs are scary, hahaha)
Very very nice weap that gives good dmg output for non dual wielding melee, bring some more on :)
RE: Absurd
# Oct 18 2001 at 8:53 AM Rating: Decent
Don't you hate people who decide to be condescending because someone hasn't yet had the time or inclination to waste absurd periods of time getting characters to 50+?

RE: Absurd
# Oct 27 2001 at 4:03 PM Rating: Decent
I sure do! Though I suppose it doesn't matter, as we'll never meet someone like this in real life(doomed to live in their parents basement).
Holy Hammers Batman!
# Oct 16 2001 at 3:27 PM Rating: Excellent
Makes me wish I never got rid of my Paladin. Almost. He'd only be level 40 or so by now anyway.

Good proc on it too. The Cleric series of DD's can interupt casting with the small push can't they?

Decrease Hit Points (HP) from 198 (L29) to 218 (L39)
Pushes Target Back: 1 feet
Resistance Check: Magic + 25

RE: Holy Hammers Batman!
# Oct 17 2001 at 5:27 PM Rating: Decent
Nope, the cleric DD series does not interrupt casting. And through my 47 levels of adventuring I´m pretty sure I´ve never seen my DD´s knock back the target neither. But still a damn nice proc on an even nicer weapon :-)
RE: Holy Hammers Batman!
# Dec 13 2001 at 8:42 AM Rating: Decent
29 posts
Um, I'm a level 30 cleric and if you read the Prima's Official Strategy Guide for EQ The Ruins of Kunark, you will see that Strike, Furor and Smite all have a knockback effect listed. These are lower level versions of wrath, so I would think that Wrath does it to although this spell is not described in detail. I know this to be true cause at lower levels when I was solo, I had to take a step forward after casting Strike or Furor to get back into good melee range. I don't solo too much with Wrath this way, but I have noticed the same thing. Either you don't pay attention or you've never been a cleric casting these spells. Since they have a knockback effect, they do interrupt casting, hard to time cause of casting time, but I have done it.

Angeliqe Redempteuse
30th cleric of Povar
Hail to the king baby...
# Oct 16 2001 at 3:22 PM Rating: Decent
Only other weapon I know of with dmg higher than dly is Ton Po's Bo Stick of Understanding and it is only dropped on the test server.
RE: Hail to the king baby...
# Oct 16 2001 at 3:53 PM Rating: Default
You're almost right in saying that this is the only weapon with damage > delay.

Ton Po's was only dropped on server, so you can't really count that.

I believe there's also some weapon from Air for casters only that has ungodly ratio (like 2 damage to 1 delay or something truly sickening like that) but it's also got -50int, so you'd never see it used and can't really count that as a weapon with higher damage then delay (because it would never be used.)

However, Palladius Axe of Slaughter is now 51dmg, 42del after the recent melee patch (51dmg, 42del, 80ac, 25str/sta/agi/dex, 100hp, 50mana, 10sv all, and an 80hp lifetap - as opposed to 40dmg, 42del, 80ac, 25str/sta/agi/dex, 100hp, 10sv all before)

Palladius is SK,Pal,War/All. Still, only two known (useable) weapons with damage above delay and both of the SKs and palis can use.

I'd take this for my SK anyday, just would need to find a shield to accompany it (maybe an Ashenbone Shield from Hate... I really need one of those, they're nice... 25ac, 100hp, 5sta (?)
RE: Hail to the king baby...
# Oct 17 2001 at 2:25 PM Rating: Decent
Uhh.. the damage bonuses add to the 'dmg' attribute to a weapon but to the actual final damage number. if the former was true then several weapons would be doing insanely high damage.
"Damage bonuses are an amount of extra damage points that are applied when a character hits something with his weapon. A damage bonus does not change the damage/delay stats of your weapon, or make you hit more often. "
thats a quote from Rich Waters.
If you don't believe me..
there's a whole article on it. just wanted to clear things up.
RE: Hail to the king baby...
# Oct 16 2001 at 4:42 PM Rating: Default
Scotty you are thinking of Rod Of Annihilation. Another weapon with higher damage than delay is Bo Stick of Tsormag(I really dont remember correct spelling) =)
#REDACTED, Posted: Oct 16 2001 at 4:05 PM, Rating: Sub-Default, (Expand Post) There are lots of dmg>delay weapons. Hell there is even one in VP for monks. 40/35 or so. It's not that impressive anymore, they're all two handers. When the trend moves over to 1hs... then i'll get a *****.Don't post that it's only one of two usable weapons with dmg higher than delay till you are no longer a n00b and know what you're talking about. kthxdrviethru
# Oct 16 2001 at 3:22 PM Rating: Default
I bet there are a lot of knights who are sorry they didn't practice their blunts, now!
RE: Hahahaha
# Oct 17 2001 at 12:33 AM Rating: Decent
At the level that this weapon is able to be obtained, the skill of 1hb is not that big of a problem to get maxed. Pallies and Sks both have had some 1hb weapons by then just for the heck of it if nothing else. MOSS for SKs and Darkmetal Sprinkler for Pallies have gained those knights some 1hb skill by then and with Focus on You I think the skill will be max in a day or so if fighting at ToV where this drops.

Very nice weapon. Would drool if it was proper on the board:)

Grats to the wielder. An award of hard work im sure.
RE: Hahahaha
# Oct 16 2001 at 3:40 PM Rating: Decent
Considering most Shadowknights use a MoSS for a while, I'm sure there's tons of them with good, if not maxed, 1H blunt skills.

Pally's on the other hand, don't have much that's commonly available in the good 1H Blunt area so they'll be down if they haven't been keeping up on it with lesser weapons.

Even if they haven't kept the skill going, by the time they'd get this one (55+) all they'd have to do is pump about 50-75 skill points into it at the trainer then go bash some blues for a while and they'll be back in business. Pretty fast with a delay like 25 and all the haste a 55+ knight would already have too.
RE: Hahahaha
# Jul 22 2002 at 11:41 PM Rating: Decent
Dark Ember, picked it up in EW at 40, switch it into combat all the time, i've kept my 1hb maxxed np, i'm a stong believer in keeping all stats maxxed (spent near to 36 hours stright using hammer of wrath raising conjure from 12 to 110 hehe)...never know when you'll need that skill eh?

Also gotta say.../drool

Wandadar 50 Paladin of Tunare
(Society of the Unknown) 7Th Hammmer
RE: Hahahaha
# Oct 16 2001 at 6:06 PM Rating: Default
Actually, I think that you can only place a certain number of skill points into one skill, around 30 I think? so it may not be as easy as it seems at first glance to get your skill from nil to a more acceptable level.
RE: Hahahaha
# Oct 16 2001 at 7:01 PM Rating: Default
102 posts
I'm not sure about the 30 skill points issue. Do you mean that you cannot train past a skill of 30? I put points into pick pocket to get it from 190 to 200, so that is definitely untrue. If, on the other hand, you meant 30 training points all together on one skill, (however spaced out they might be), well I have no evidence to refute that, although I'm reasonably sure I may have sunk more than 30 points into a few of my skills in the past. I could naturally be mistaken though.

However, just as an fyi, my wife (warrior) raised her 1hb skill from 1 to 200 in two nights when she was 49th level. Boon + a low delay weapon hurries things up significantly. Given that she had a jade mace, which has a delay 7 less than this weapon, it would take longer for a pally to raise their skill with the sledge, but I think it would still be relatively quick.
#REDACTED, Posted: Oct 16 2001 at 9:51 PM, Rating: Sub-Default, (Expand Post) I was under the impression it was 20, but it could be 30. BUT, it is definately a total (combined over however long a period), not up to that skill level.
RE: Hahahaha
# Oct 16 2001 at 7:56 PM Rating: Decent
I'd have to agree, once you get this weapon it wouldnt be too big an issue to raise the skill.

As far as my experience goes the further away your skill is from the max for your level the faster you increase. Atleast that is how it's been working for various skills that I've got after a couple of levels.
RE: Hahahaha
# Oct 17 2001 at 1:45 AM Rating: Excellent
It is possible to raise a weapon skill higher then 30 with your guild trainer. My warrior never trained 2HB. Lately I got a Bronzewood Staff and with the low delay of 26 I decided to train in it as well. Having about 100 skill points left I got to my trainer and pumped about 70 into it (ran out of cash or it would have been more, hehe) to give it a kick start. I guess its just trade skills that are limited to 20 points.
RE: Hahahaha
# Oct 17 2001 at 8:14 AM Rating: Default
Ok finally someone proves that guy wrong lol I put like 80 points into my 1hb skill on my ranger cuz I had nothing else to do atm lol only trade skills max out at pumping 20 points into them all other skills just never end =)

Thnx for listening now go back to our master EQ hehe
RE: Hahahaha
# Oct 17 2001 at 10:50 AM Rating: Decent
3,705 posts
For non-tradeskills, the number of skill points you can put into a single skill are dependent on level. If you are a level 6 pally, then you can only put 30 points into 1hb, because that's your max skill for that level. Admittedly, it gets rather expoensive to train skills up past a certain point, but you can do it, up to your level based max. For tradeskills, once you reach a certain max, 20 or 30, don't recall, you can never raise skill through training points at a trainer again. In that case, it is the skill level, not the number of points you put into it from training. I have raised smithing to 145 without susing any training points, and will never be able to attain skill raises in smithing using training points. I could have skipped the sharpening rusty weapons phase by dumping 20 in to begin, but cannot use points for that now.
RE: Hahahaha
# Oct 18 2001 at 4:53 AM Rating: Default
actually you are wrong on that fact xaanru, you can use 1 skill point and put your tradeskill at 30 it's very simple all you have to remember is that for every skill including tradeskills once you put a skill point into it it will become the skill number of whatever your lvl is unless of course the skill doesn't go that high like i believe bards wouldn't be able to do that for their forage if they were past lvl 45. If i'm correct that's their max for forage. But if you wanted to for tradeskills all you have to do is become lvl 30 then put one point into it and bam there's 30 lvls of that tradeskill for free. That's why most sites will tell you wait till you're lvl 20 then put one point in and get the rest up, That way you can usually skip the first one to two steps in getting a skill up and save you a lot of money. However if you have High end char's for twinking money prob isn't much of an issue. Just a tid bit FYI.
RE: Hahahaha
# Oct 18 2001 at 12:46 PM Rating: Decent
That's incorrect, Wishmaster. If you get to level 60, and put your very first point into brewing, you will have a brewing of 1. HOWEVER, if you have skills which are NOT available to you at level 1 (bash, riposte, specialization, etc) then one point will get you the number of points equal to the level at which you start training. If you're a monk who puts his first points of skill into Kick and Round kick at 30th, you'll have a 1 in kick, and a 30 in round kick. Skills which are available at level 1 do not qualify for the delayed training boost. That's the only difference with what you said. Otherwise, the rest is true.
# Oct 16 2001 at 3:16 PM Rating: Good
..Is a 212 point dd with a possible interruption of casting. It is not all or nothing.
# Oct 16 2001 at 3:12 PM Rating: Decent
Whats Wrath do?
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