Item GlossaryEverQuest icon

The Basics of Smithed Armor  
 

No Trade
WT: 0.1 Size: TINY

Language:Common Tongue
Item Type:Book
Stackable:No
Merchant Value:0 pp 1 gp 0 sp 0 cp
Lucy Entry By:Iradya
Item Updated By:SwiftyMUSE
Source:Live
IC Last Updated:2021-09-12 08:43:14
Page Updated:Thu Oct 9th, 2008



Rarity: Common
Level to Attain: 1

[Book Text | Merchants | Comments ]

Merchants


Vendor listing - Premium only


Zone(s) Found In:


Zone Name
Abysmal Sea

Book Text:

The Basics of Smithed Armor

Armor can be best made by
making a template and then
working that template to
get the results you want.
The template itself has
little use, and often will
not even fit properly, but
with these templates you
will be able to make many
different useful pieces of
armor.

To make these armors you
will need to find
components through the
world. For the metal armor
you will need tin ore. You
will need crude coal to
work with tin.

Chain and plate armor
templates are created with



the same trend in the items
needed, but the skill set
is of course totally
different along with the
items needed. Many of the
metals would seem too soft
or too brittle to be
useful, but metal tempering
chemicals can be used to
adjust the nature of the
metal so that it can be
shaped. This can make
brittle material more
malleable, or make soft
metal have the hardness
necessary to protect. So
with the appropriate amount
of ore, heat the metal with
the coal and mix in the
metal tempering chemicals.
While it is still hot shape
it appropriate to either a
chain template pattern or
plate template mold.




For wrist and hand pieces,
you will need one piece of
ore. Boot, helm and arm
pieces will need twice
that, while leg and chest
pieces will need three
times that of wrist and
hand.
 

Send a correction

Free account required to post

You must log in or create an account to post messages.