I put this over on the quest page, but here it is for the item page.
I've completed 4 of these in the past week for my alts. Nowadays Iceclad is empty. I got one for my Berzerker, Ranger, Warrior, and Monk, all in their late 40's. I also used my 73 SK for killing Lodizal and to lay waste to dire wolves to spawn the Dire Wolf Stalker. So here's a few thoughts on this:
1. Lodizal spawns on a regualar basis every 10+ hours or so and wanders around island #2 by the gnoll tents and ToFS. Green to my 73 SK. He is no longer camped much.
2. Stormfeather does seem to spawn on a 19+ hour respawn. I just parked my altt there and after 20 hours or so logged in every 2 hours. He is no longer camped either.
3. The Dire Wolf Stalker was the biggest pain. It spawns on island #3 when you kill a bunch of dire wolves. My 47 ranger got 1.5 lvls killing green's! :(. Finally I wised up and brought in the SK to lay waste to the wolf population and the stalker would spawn...occasionally. Having a pocket ranger for tracking really helps. This part took the longest because you couldn't just login, check, and logout. You have to be continuously killing the wolves until the rare spawns. Doing it with low lvl alts that actually get experience is going to be slower than just slaying every wolf with a higher level because the respawns will be slower.
4. Killing Tizmaks to get 4 'parts' is tedious but easy. Lots of velium weapons for pets or to sell for 5pp.
5. Bloodmaw turnin. This was strange. First my monk. He did the "run up, give a piece of meat, and FD" trick and it worked as advertised. Just gave the rest of the pieces in the still open UI window and BM despawned and I got the piece of the map from the gnome. They both respawn within about 5 mins. With my 48 ranger he used his Calm Animal spell (which is a lot lower than 48) and that worked just fine for the turn in. For my zerker and warrior though..things went strangely. I had a lvl 75 ranger come in and try to calm Bloodmaw. He conned indif to me, but simply would not take the meat. After quite a few tries, including different spells, the ranger brought in a DRU alt and the druid was able to do what the ranger could not, and I did the turnins for both of my alts. I have no idea why my low lvl ranger could make Calm Animal work, and the high lvl ranger couldn't make her's work. Baffling. Either the different lvl spells behave differently on Bloodmaw, or the level of the caster is the trick, or, if the caster is not the meat-giver maybe that has something to do with it.
Oh I also tried using a potion to look like an Elf but Bloodmaw was still aggressive. I thought, years ago, that had helped with a turnin, but I guess I was wrong. Or had the wrong faction. I wonder if a SHM in bear form could do the turn in?
After all that turn ins to the pirates happened and I got the eyepatch on all 4 of my melee alts. It's still a great item after all these years as a) it never runs out of charges, b) stacks with haste armor (but supposedly not with haste potions), and is great for melee types that are solo'ing and need a bit of extra help, or want faster kills. Good deal for those with dual wield.