Item GlossaryEverQuest icon

Mace of the Shadowed Soul  

Lore Item Placeable
Skill: 1H Blunt Atk Delay: 29
DMG: 19 Dmg Bonus: 33
This item is placeable in yards, guild yards, houses and guild halls.
INT: +10
WT: 2.6 Size: MEDIUM
Class: SHD
Race: ALL
Slot 1, Type 4 (Weapon: General)
Slot 2, Type 20 (Ornamentation)

Item Type:1H Blunt
Merchant Value:4 pp 8 gp 0 sp 0 cp
Lucy Entry By:Kerasota
Item Updated By:SwiftyMUSE
IC Last Updated:2021-12-29 08:30:14
Page Updated:Sun Dec 12th, 2021

Expansion: Ruins of Kunark Ruins of Kunark

Average Price: No Data Pricing Data...
Rarity: Uncommon
Level to Attain: 1

[Drops | Comments ]


This item is found on creatures.

City of Mist
NPC Name
Lord Ghiosk
Mighty Golem

Zone(s) Found In:

Zone Name
City of Mist

Uploaded January 1st, 2022 by iventheassassin
Updated January 2nd, 2022
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# May 31 2014 at 1:26 PM Rating: Decent
35 posts
12:20pm PST 5-31-14 still drops off A Mighty Golem....someone was trying to sell one for 100k and said they no longer drop I had to prove him wrong.
no longer drops?
# May 19 2014 at 5:20 AM Rating: Decent
someone told me this no longer drops since 2004.... is this true?

Edited, May 21st 2014 12:35am by stridelikeacamel
# May 28 2004 at 12:30 PM Rating: Default
See alot of these drop from the mighty golem. It is a perfect weapon for the starting out SK.
# Nov 16 2003 at 1:32 PM Rating: Default
This use to be one of the best items back when Eq didn't have PoP.....
People on my server would trade a Centi Ls sometimes (with 500pp-1k pp of course) for one of these. The 10 int was a big boost for the little SK's as well as the 19dmg with 29 dly.

This may not seem pretty uber now, but it was when I started playing =)
#REDACTED, Posted: Nov 11 2003 at 11:38 PM, Rating: Sub-Default, (Expand Post) OMG THIS IS THE BEST WEAPON EVER, I CAN"T BELIEVE EVERY SK DOESN"T HAVE THIS.
RE: Best weapon ever
# Oct 28 2004 at 9:08 AM Rating: Decent
this is one of the best sk weapons without a rec level. i got one for my alt for 10 plat, he's one happy sk :D
RE: Best weapon ever
# Feb 27 2004 at 8:43 AM Rating: Default
435 posts
Glacierbone Hammer:

is better, at least until it gets nerfed. Paid 50pp for mine, which is insane for a weapon with nearly a 1:1 damage/delay ratio. Nice upgrade for my 23 SK, hits harder than the MoSS and significantly faster too.
RE: Best weapon ever
# Oct 04 2004 at 5:46 PM Rating: Default
Scepter of Lightning

Paid 100p for it. DMG/DLY = 25/25
# Sep 21 2003 at 7:08 AM Rating: Decent
1,050 posts
Found one for 30PP on Stromm, no less! I can't believe the damage ratio on this thing. 1HB is not a skill that shadowknights normally develop very highly, though, so it will be a while before I am hitting for max damage with it, but after that, LOOK OUT!
If you were me and I were you, would we still be friends?
RE: Sweet
# Oct 01 2003 at 8:04 PM Rating: Decent
This drops fairly frequently in CoM and is SK ONLY... our server is flooded with MoSS usually 10 4sale under 50pp.I say good for us SK's because this is a MUST HAVE weapon. People will tell you to work on all your Weapon skills-- I say use what works and what is an affordable and or effective.Only because your gonna cap out at 200 for a few levels,so why not switch to raise another skill? I have always switched from 1Hs to 1HB and 2H slash (which is our epic). One downside is the graphic looks like a newb mace.
# Sep 09 2003 at 7:23 PM Rating: Default
Newbies love this and all the other weapons i find in CoM. I usually end up with a bag full and sit in PoK and habd them out like candy :)
Mighty Golem
# Sep 04 2003 at 9:55 PM Rating: Decent
128 posts
Dropped off A Mighty Golem near the Goo house.
Common now I guess
# Aug 29 2003 at 5:16 PM Rating: Decent
Was in CoM last night getting Shammie epic drops, and in less than 2 hours everyone in the group had one of these. Since they re-vamped the zone these were dropping off Mighty Golems. You can see the golem holding it, and every one we killed had one, so I think it's safe to saw it's a common drop now.
Must have
# Jun 22 2003 at 8:34 PM Rating: Decent
This is a must have for any sk, as soon as you can afford the incredibly cheap price that these things fetch!!! got mine for 50 plat. Compare it to other weapons of similar stats, then compare their prices!! only one winner every time!!!:-)

Borat Yaksmash
39 SK
#REDACTED, Posted: Apr 10 2003 at 5:17 PM, Rating: Sub-Default, (Expand Post) I am a 32 SK Iksar and now since at 30 getting FD I never die I never lose xp and I just go the mace of the shadowed soul and I am definetly a very deadly SK Ive dueld a SK Ogre since they are always saying they make the best SKs (we both same lvl 30) and I prevailed Iksar make the deadlist SKs and Monks soon I will start my Iksar Necro.....
#REDACTED, Posted: Aug 31 2003 at 9:47 PM, Rating: Sub-Default, (Expand Post) Grammar is your friend...
# Oct 28 2002 at 8:43 AM Rating: Decent
137 posts
I just got the MoSS at lvl 16 for 150pp :)
though my 1hb is at 5.
And what is a FBSS

Edited, Mon Oct 28 08:51:04 2002
RE: Ha
# Apr 10 2003 at 1:14 PM Rating: Decent
I bought one for 40pp in the Bazaar. Awesome.
RE: Ha
# Nov 07 2002 at 6:04 AM Rating: Decent
FBSS = Flowing black silk sash (21% haste item dropped in lower guk.)
best SK class
# Aug 22 2002 at 10:03 AM Rating: Default
go gnome!
RE: best SK class
# Aug 24 2003 at 6:49 PM Rating: Decent
Gnome sk's freaking own, with my gnome sk at lvl 32 i am an uber tank, considering i spent just over 2k on my gear and another 2k on my weapons, once I get fbss or schw i will totally own. Ogres the best sk's? Bah.

Genus Species
Level 32 Gnome Shadow Knight
Kane Bayle

P.S. Send me a tell for a duel =)
# Jul 24 2002 at 10:35 AM Rating: Decent
I use the Moss and a shield when my grp makes me pull, it's good for the Stamina. Also, questing for decayed now in the Feerrott and with them Justicars it's nice to be able to hit hard and bash.
When i'm not pullen, however I use Argent Defender to keep the mobs off the people on their butts. Lvl 39 and doubleing for 115.

Aquah Firma Lonely Wolves
DEF of the 39th season

The Nameless server
Just Got one
# Jul 22 2002 at 9:33 AM Rating: Good
90 posts
Was Hanging out in EC on Cazic Thule server and saw this pop up on auction.

Managed to get it for 675pp :)

I've been using the Sporali for so long.. My 1HB is at 3!

Time to start practicing :)

Erudite Shadow Knight
RE: Just Got one
# Aug 24 2003 at 6:51 PM Rating: Default
400pp for mine on Kane Bayle a definate must have, if you dont have the cash for one.....sell your soul cuz you are pathetic.
#REDACTED, Posted: Jun 23 2002 at 11:39 PM, Rating: Sub-Default, (Expand Post) Gnomes!! Gnomes are the answers to everything!! thats the race that shopuld be played!!
Damage Bonus
# Jun 23 2002 at 9:34 AM Rating: Default
Now has a damage bonus, starting at lvl 28.
RE: Damage Bonus
# Sep 04 2002 at 4:08 AM Rating: Default
Check all your other weapons... OMG, they patched them ALL and gave them damage bonuses!!!!!! Quick, post this all over so people looking for real info have to sort through this crap.

YOUR CHARACTER gets a damage bonus at certain levels. It just so happens the info appears on the weapon info window.
RE: Damage Bonus
# Sep 18 2003 at 11:37 AM Rating: Good
24 posts
While your frustration is evident your sarcasm is a little over the top. There really are new people out there, who haven't played EQ since it's inception, for which things like a damage bonus are new information. Try being a little more tolerant and patient and you'll find you get more respect from your peers.

As to the damage bonus... Beginning at level 28 you recieve a damage bonus on all your weapons. For 1 handed weapons the damage bonus is based entirely on the characters level. For 2 handed weapons the damage bonus is dependent on the characters level and the weapon delay. There is a detailed listing of damage bonuses per level/weapon delay at LUCY.

Edited, Thu Sep 18 12:37:59 2003
A lot to consider
# Feb 25 2002 at 2:35 AM Rating: Decent
33 posts
I seriously considered starting an SK and was trying to figure which would best suit me, a Necro or SK. Well, I decided to go with a Necro since I had a Wizzy I got tired of playing and could give most of my gear to my Necro. I have since filled up on Flayed Skin armor from KC and have more than my Necro can use. Now all of a sudden I go on a guild raid to CoM to get pieces for my Shammy epic and low and behold the MoSS dropped twice. We had no SKs along and my roll for the first drop was nothing less than laughable, but on the second roll I won the MoSS. So now it looks like I can have my cake and eat it too since I have the beginnings of a decent SK. I realize there is better gear than Flayed Skin but since I have it I might as well use it, right? Anyway, my only dilemma now is on deciding which race to choose to be my SK. Any suggestions on which armor is easier to come by for specific races? Flayed Skin armor can only be used by Humans and Erudites, and although Erudites have the best base int their other attributes leave a lot to be desired. Kinda like being a Gnome warrior. Lol. No offense to one of my guild mates who is just that. Any thoughts or suggestions would be appreciated. Our objective is to kill and not be killed, so which race would be most beneficial? Should I just choose an Ogre and get it over with? :o)
RE: A lot to consider
# Aug 24 2003 at 7:01 PM Rating: Decent
Personally I like my Gnome Shadow Knight, I agree the AC bonus with iksars is a nice thing to have, as well as the regen ability. However, they have quite the exp penalty and to my knowledge at high lvls that is quite the disadvantage. Even though gnome stats arent the greatest they are slightly better the DE except for the int, mana pool is important but honestly i don't think its that important. As a gnome, my agi is good enough that i never get hit and my stats are about that of a bare ogre sk, which i think isnt bad considering the amount of money i spent on him. Most people agree with me that i make an uber tank except that i am short =/ Imho i think that erudites arent a bad race to play as an sk, because like many have said before me the ability points and armor can easily fix any descrepancies in your stats.
RE: A lot to consider
# Apr 14 2003 at 11:54 AM Rating: Default
i have played both a iksar and de sk and i can tell you race doesn't really matter all that much, its all about personal preference. Any lack of stats you can easily make up with the right gear, and although some races like ogres have certain benefits(unstunable from front) i still maintain you should just chose whichever one you like best..
RE: A lot to consider
# Aug 17 2002 at 1:20 PM Rating: Default
Iksar make the best and the most powerfull SK in game we dont have supper int but items will help with that and we get the greenmist too witch makes inok curse look like a rusty short sword as far as dmg and del go. And we get the geenmist armor too.
RE: A lot to consider
# Jun 14 2002 at 12:56 PM Rating: Decent
I play an Iksar Sk of the 21st level and am really enjoying it. Easily the best part about playing an Iksar Sk is that because of the Ac bonus that Iksar get, I am able to substitute Ac gear for Stat gear and thusly compensate for my poor starting stats. Sure it's tough for a little while, but the fact that the Iksar have (Arguably) the best 1-20 zones in the game, the Field of Bone for it's plentiful and easy to find spawn areas (No searching for spawn, you've got loads of it sitting right in front of you) and Kurn's Tower for it's awesome EXP. I went from 20 to 21 in an hour and a half at Kurn's. There is also a steady flow of higher level ppl in Kurn's to supply you with buffs and such, usually being there for the IBC, fingers (Monk quest) and bone chips to get into Cabilis/to be used by a Necro. The Iksar also have plenty of good quests. The Curscale Armor quest for newbies, supplying a steady stream of good and free armor to the Dreadscale quests that can be done at level 35 to get Darkforge equivalent armor, with just a little less Ac and a little more Stats, fitting the Iksar perfectly fine. Then there is the Greenmist quest, and although the second one is very aggravating, they will supply you with a nice weapon to use if you have no other.

Yes, the Iksar cannot really hunt or dwell in the Old World, but I prefer to hunt in Velious/Luclin/Kunark anyways, due to the creatures and zones that I belive to be much more interesting. And if you like challenge, then Iksar Sk's are not devoid of that too. Until higher levels with access to the Velious armor Iksar cannot wear platemail. There is still plenty of equipment to bypass that drawback that can be found, but it is still a drawback nonetheless. Iksar Sk's are also some of the least common race/class combinations. Yes, there are a good number more of them than Erudite Sk's and Gnome Warriors, but I cannot truly recall seeing an Iksar Sk (Other than myself) in the Nexus/Bazaar/Shadow Haven.

If you haven't made your character yet, then try an Iksar Sk. They aren't as bad as they are made out to be. And Greenmist isn't too bad in Ssra, too =P.
RE: A lot to consider
# Jun 12 2002 at 4:50 PM Rating: Decent
I personally play an Erudite SK and love it. With some careful armor selection you can definately avoid the problems with Erudite melee'ers, basically STR and STA. I personally recommend Crustacean Shell boots, arms, and (2) bracers. Those alone give you 24str and 32sta while knocking your dex down 6 (who cares about cha) and are fairly cheap to acquire. With that healthy boost to your sta, you should be close to or above 100... bye bye agi penalties when encumbered or out of stamina. That leaves you with plenty of room to tailor the rest of your equipment for str/int/ac and get your dex back into respectable range. Also, try your best to get AGI to at least 76 so you're not hit by the AC penalty. I noticed a huge difference going from slightly higher AC items and 73 AGI to lower AC items and 76 AGI =)

I hope that helps you aspiring Erudite SKs, I'm having a blast playing mine.

Utxyle 28 Erudite SK on Tunare
RE: A lot to consider
# Jun 03 2002 at 5:42 PM Rating: Decent
Definetely Erudite SK. First of all, humans make good monks, druids, and clerics. Everything else is pretty much average, or poor. *coughcoughhumannecrocoughcough* Also, Erudites have the best starting zone in the game, in my opinion, because there are more decaying skeletons there than anywhere else. By level 5, I already had 4 stacks. But the best part is the Warrens. There is usually a high level druid or paladin farming for their guild there, and they can buff you. The kobolds drop molars, which can be turned in to Royal Guard Something who gives up to 5 gold, incredible exp, and sometimes medium ringmail armor. Many kobolds drop bronze weapons that you can sell for up to 3pp a piece, and the higher end kobolds drop bamboo splint (ringmail) or cold iron (bronze with magic resist) armor. That's really good. And the loot you get there is amazing. A level 17 mob dropped a +3 INT cloak once when I was raiding it. I just started up my SK yesterday, and am level 7 already. So even though humans get the armor quests, Erudites are a lot more fun. Plus you get to be one of about 5 erudite SKs on your server at once. =)

Have fun, kiddies, and remember, don't feed the gnome.
RE: A lot to consider
# Mar 28 2002 at 4:04 PM Rating: Default
I'll second an Erudite SK. There have been many reasons for and against here, so I won't address those. The one think that I enjoyed most about my Erudite SK is fighting in the Warrens as a lowbie. If course if you plan on twinking, it's not an issue. But there is no other place in Norrath that I know of where bronze will drop for a a level 5. You're selling for ove ra plat a weapon at that point. Exp bonus in the warrens is also nice, so you'll level out of there quickly. My SK is at 28 now, and even though she's a very challenging character to play, I have lots of fun.
RE: A lot to consider
# Mar 08 2002 at 10:09 PM Rating: Decent
I have played Iksar SK's since RoK came out... I really like them because of the added AC plus REGEN abilities. Iksar are, however, almost the same as the Human SK's as far as stats are concerned. Another plus side is the Iksar SK only armor - Dreadscale. Basically it is equivilant to Darkforge, with added resists, and you can get pieces earlier than you can get DF... ie: Get the scorpion chitin yourself at L14 or earlier, go to OT and ask someone to loot a Bezerker's whip (no-drop, alot of them rot) and viola! You have a nice 18ac BP with some nice useable SK stats!
Another race I would reccomend is the troll... they can wield a 2hs AND bash, plus have REGEN as well.
If nothing else, put Troll, Iksar, Ogre, and Dark Elf on pieces of paper and draw from a hat! :-)
RE: A lot to consider
# Feb 28 2002 at 7:50 PM Rating: Default
I play a female erudite SK, presently lvl 37.

Yes the strength stat on me is low, I dont have any great gear, I wear mostly flayed and a brigantine tunic ... the combination looks great and the 7 str on the tunic helps. I always keep siphon strength up, and weild my dark reaver until it procs, for another 26str, then switch to my soulfiend lance or darkedged twohander. I wreckon my 160ish str when fighting like this is pretty low, but there is much better strength gear out there im sure.

On the plus side, when soloing, my downtime isnt bad, especially if there is some really green crap around to tap. give me a clarity and i rock pretty good. Ive heard of some SK's that couldnt cast some of their spells when they first got them because even at full they dont have enough . .. well with the delay of my weapons, i have no problem throwing in a 5 to 10 lifetaps per fight with plenty to spare even after dropping dispair, scream of hate and scream of pain on the mob.

mainly i like my sk cuz i havent seen another female erudite sk since the newbie levels in paineel .. . guess the rest couldnt work the elevator.
RE: A lot to consider
# May 31 2002 at 8:49 AM Rating: Default
just pointing out that you open your post by saying your SK is level 37 but your sig says she is lvl 44

Edited, Fri May 31 09:39:59 2002
RE: A lot to consider
# Sep 15 2002 at 9:39 PM Rating: Decent
113 posts
as posted by Cannable...

"just pointing out that you open your post by saying your SK is level 37 but your sig says she is lvl 44"

Not that this has anything to do with anything... but with 219 posts you have never noticed that changing your signature changes the signature on all your posts? What is so strange about going from 37 to 44 in three months? But perhaps this was your first post, thus excusing your ignorance to the mechanics.

Edited, Sun Sep 15 22:26:11 2002
Wulfgarin Dergeistdesmonds
RE: A lot to consider
# Feb 26 2002 at 9:40 AM Rating: Default
well, the erudites are not a very good SK race in my opinion, SKs are a melee class, Erudites are a caster race, so put 2 and 2 together and you will have a SK that can cast lvl 5 necro spells great at lvl 30 and can't swing a wep for ****, i don't like the ogre/troll int lvls, they are the opposite of the erudites, they melee like hell but can't cast, humans are boring, so that led me to the Tier'Dal (dark elves), thier str isn't the greatest at the beginning but if you dump all the points into it it'll work just fine, also their dex is high and the have permanent infavision.
RE: A lot to consider
# Mar 12 2002 at 5:37 PM Rating: Decent
Stat wise the Erudite race is not even in the same league with Ogres and Trolls. I played a Erudite SK on Friona Vie for a bit, and it was a blast. They are a tough combo to had better be ready to put some commitment into your character, you have to use alot of strategy and careful planning when soling. You don't have the STA to be in a long fight or the HP to tank properly. It was tuff. Yet I really enjoyed playing him, and alot of people gave me props for playing the combo.
The bottom line is that any class/race combo can be devestating in the hands of the right player. Like when you see some one doing something: soloing a mob, quad kiting, etc. and you think man that must be an awesome class. No...just awesome player.

RE: A lot to consider
# Mar 16 2003 at 1:56 AM Rating: Default
being kinda cool about roleplaying in general myelf i made an troll, it lets me cover up my slips in pulls, it lets me legitamatly talk lik diz and bashum all wit meez big stick. every high end tank ive seen buffs out around 1300 ac and 7khp or so reguardless of starting race, all of that is from gear. the only reason i can see to make a troll or ogre over anything else is slam, and im not gonna say that being able to bash with a 2hander is a unique ability because ive heard (havent confirmed prolly jsut cuz im stupid) that there is an aa way to get the ability to bash while usin a 2 hander. sorry for ranting, peace guys, and may all yooz killz drop wut yooz iz looking for.
RE: A lot to consider
# Mar 13 2002 at 5:32 PM Rating: Decent
25 posts
Alright, I guess it's my time to rant. 38 Erudite Shadowknight. Tired of people who've never played a Erudite SK or played with one downing us off the bat because of our 'starting stats.' All those mean is how hard an untwinked SK has it. So if you want an easy ride, choose Troll/Ogre/DE/Iksar. But if you want a challenge then DEFINETLY go Human or Erudite. There will ALWAYS BE GEAR TO BOOST STATS. Untwinked but well played, I have gear that puts my 49 Troll SK guildie to shame until he went to get plenty of planes. Up until that point I'd kept pace with him as far as strength, dex, and hp/ac go.

ATM I have about 150str, 120sta, 80agi, 110dex 132int. 1500hp and 770ac and some 800+atk. For an untwinked 38 that's pretty damn good.

Send me an e-mail at Miraj15@home.come if you want a better idea of what my gear is, or if you're on Drinal and want to duel, I never turn you down.

Edited, Wed Mar 13 17:35:09 2002
RE: A lot to consider
# Sep 02 2003 at 12:20 PM Rating: Decent
I have to agree with you mostly, Miraj. Human and erudite seem to be harder to play. I've tried ogre, dark elf, and iksar and they sk's up to lv 15 and they were a lot easier to lv than for me as a human. It's easier to level the other classes for the fact there are a lot more people to group with as a dark elf; ogres have better regen rate and do a whole lot more damage whiche makes them easier to level; iksars regen a whole lot too and don't have trouble finding a group in their home lands and I never noticed any exp penalty on iksars as stated by another post; however I haven't played a gnome, troll or erudites so I don't know for sure about those races. Other than the fact that troll, ogre, dark elf, iksar being "kos" to a lot more places, those races do more damage which means killing stuff quicker for better exp or having better regen or being able to get into a group. Most races of sk' are a dime a dozen, especially dark elves; you don't see to many human sk's and even less erudite sk's. Human and erudites are can go to more cities but no one wants us in their groups cause they say "we don't do enough damage or don't have enough mana to hold their own or aren't good race/class combos". It's just the fact that no one ever sees human sk's and expecially erudite sk's that much, and some of them just don't know how to play as an sk. I'm a lv 47 sk and besides myself I've only seen/grouped with/check zone only about 20-30 human sk's on my server. Andonly seen/grouped with/checked zone for probably no more than a dozen erudite sk's on Drinal, Brell, Vallon Zek, and Firiona Vie servers put together. i'm sure their are more out there on those servers but it seems like a erudite sk is less common than a gm event or a guild raiding mistmoore or someone getting an artifact piece of gear. In closing a erudite sk has almost become an "urban myth". Just my rant/2cp.

Criimzon Kniight, lv 47 human sk, Drinal
#REDACTED, Posted: Jun 12 2002 at 10:56 PM, Rating: Sub-Default, (Expand Post) And did you play a Troll, an Ogre, a Dark Elf, and an Iksar? If not, your entire post is a hypocritical statement.
#REDACTED, Posted: Apr 27 2002 at 3:06 AM, Rating: Sub-Default, (Expand Post) i knoww u did not just say dark elfs, trolls, iskars, and ogres have it easy. That really makes no sense at all. And just to let u know dark elves have the same str to begin with as the erudites. and dark elves are evil and they have less intelligence. humans .... now that u must seroiusly be jokin about. just to say humans arent KOS. Sorry if it seems like im flarin but, it just kinda upsets me when som1 says ~ANY EVIL~ race could possibly be easy to play. Ive been killled many times by those frigin halflings and im always at least 50lbs overweight do to people not sellin to me. then i have to run, actually walk bcuz im so frigin heavy, all the way to neriak. (altho i could beg som1 to sell for me, but ur never sure if there stealing ur money) and im not 50lbs overweight ccuz my str is like 50 =p i think i have 94str with my stuff. then ill just steal some str from some rat or something =p But ya w/e all im tryin to say is taht dont say a certain race/class combo is esy eo play unless uve actually done the whole 9 yards =>
RE: A lot to consider
# Apr 02 2002 at 12:44 PM Rating: Default
82 posts
Please be cautious when claiming a char is "easy" to play. This hatchling Iksar SK of the 25th season has had to fight through the Iksar 20% leveling penalty AND death at the hands of guards in Freeport while living in the sewers, with no way to purchase food or to bank.

We do not have it easy either...we are warned when born of "High difficulty" but love our father Rile and hail Cazic-Thule.

Cirulik of the Iksar
Shadowknight of 24
Dread Lord of Greenmist
RE: A lot to consider
# Jun 05 2003 at 10:03 AM Rating: Decent
551 posts
Well sssaid, brother...

And it doesn't get any easier at higher levels... especially with the limited armor choices Iksar get, and don't even get me started on our cultural deity armor.

Anyway, definitely choose the race you like the best... stats mean ALMOST nothing in the end-game.
Pain Lord Darknyss Grimscale
92 Iksar Crusader of the Greenmist
RE: A lot to consider
# Mar 28 2002 at 5:28 PM Rating: Default
yeah but the problem is, in EQ "challenging" is synonymous with "gimp".
RE: A lot to consider
# May 01 2002 at 11:37 AM Rating: Decent
I am currently playing a troll sk that is lvl 13 my friend gave me a argent defender lumberjacks cap and dmg's and i havnt died since i first started and got jumped by 5 frogloks and a mushroom tracker. well anyways there real easy to play as because of there regen bonus and high str int isnt a big problem since i only cast life tap and siphon str the hi prices from there low charisma is a little annoying but all you need is to distribute your starting points evenly into sta and dex and youll have a tank that can solo yellows without a problem

Edited, Wed May 1 12:31:16 2002
RE: A lot to consider
# Mar 24 2003 at 12:31 AM Rating: Default
Im playing as a De sk, and i can tell you there is nothing "easy about it". i have also played erudite iksar and troll sks, they actually are all about the same difficulty as far as i have seen, Erudites and iksars get really good newbie zones, Trolls can fight better, which means alot when you are low lvl or are tanking and cant cast without an interupt. I chose De finally and they seem to have a good balance of stats. I have enough mana to cast as needed and whith dumping all stats and focusing my armor on str and sta i can hold my own in a fight.
However u must say NONE of these are "easy" and sk takes alot of effort but it pays off in the end and u get better as you get higher. just my 2cp. oh and for the troll who hasnt died but once, its cause you have a frigin 4k sword not cause ur a troll and they are great or anything
# Feb 11 2002 at 3:03 PM Rating: Default
I have one of these on my character on the Tunare server but i really want to get it to de big Ogre Sk on Vallon Zek, i was just wondering if someone would like to trade MoSS on Tunare for a MoSS on Vallon zek? Well if u can help send a email to or send a tell to Benvoleo or Trendos on tunare or Yeapoly on Vallon Zek

Great 1hbasher!
# Jan 21 2002 at 8:50 AM Rating: Decent
I must say, this is a great weapon, especially for getting 1hb up! This coupled with Shield of Shadows gives me a +16 int boost! If you feel you must upgrade tho, look at the Ebon Mace. 19/24 no stats though =\. One advantage of having a good 1hb/s is being able to equip a good shield, and we could surely use the extra AC! By the way, at lvl 49 MoSS has dmg bonus of 8, I'm hitting in the 50-60 range (most of the time =)
#REDACTED, Posted: Jan 08 2002 at 10:19 PM, Rating: Sub-Default, (Expand Post) i def bought one for 800pp today.
Damage bonus
# Nov 24 2001 at 3:26 PM Rating: Default
yeah it now has a damage bonus at 34 its 3 so i guess it starts a bonus at 31 ... or so I'm assuming. I love it . Guild mate got it for me and i had 0 points in my 1hb :( But that night I grouped with a shammy at the igloos in IC and took advantage of his Dex boosting ability.
I am now mastered in 1hb. Shammys are a god send to us SK who havent yet pushed their Dex over 100. The ratio on the Moss is so fast that i doubt ill go back to my dark reaver with its 42 delay. I will miss the Effect : steal strength.
RE: Damage bonus
# Dec 12 2001 at 1:34 AM Rating: Decent
Well I was wondering when it started. May I make a suggestion, sell the Dark Reaver and get a Blackened Alloy ******* Sword. The damage and delay ratio is much better, if you ask me. The Dark Reaver is SK only and is nice to practice wtih I guess. But for hitting more times, for more damage is a BIG plus. I bought my BABS for 250pp on Brell Serilis. I could not be happier that I did.
As far a MOSS, it rocks. My friend has one and since most of my skills are 200 now, and I'm lvl 40. Guess it's time to catch up on 1HB. Again the ratio for this is very nice. Have fun all!
Damage bonus
# Nov 24 2001 at 3:26 PM Rating: Decent
yeah it now has a damage bonus at 34 its 3 so i guess it starts a bonus at 31 ... or so I'm assuming. I love it . Guild mate got it for me and i had 0 points in my 1hb :( But that night I grouped with a shammy at the igloos in IC and took advantage of his Dex boosting ability.
I am now mastered in 1hb. Shammys are a god send to us SK who havent yet pushed their Dex over 100. The ratio on the Moss is so fast that i doubt ill go back to my dark reaver with its 42 delay. I will miss the Effect : steal strength.
# Nov 22 2001 at 9:41 PM Rating: Default
Greetings my fellow Shadowknights,

The link below shows what a Mace of the Shadowed Soul looks like equipped.

Personally, at lvl 27, I LOVE this weapon!

Blackelayce Darkeskye
Level 28 Dark Elf Shadowknight
Mithaniel Marr Server
Bam bam bam whoosh bam
# Nov 16 2001 at 5:25 PM Rating: Decent
I have been reading the posts on this board for weeks trying to make up my mind about a weapon upgrade. I was considering the WS but I really liked the idea of a SK only weapon. A guildmate of mine found this being auctioned for 1.2k in EC and that completely tipped the scales. Besides my BABS this is the best purchase I have made in the game to date. I made a few mistakes when I created my SK. I should have boosted the strengh more but I was looking for balance. He was my first char and I am really attached to him so I am not about to start over. Any with a boosted stenth of 123 I consistantly hit for 43 points of damage. Not some of the whacks I've seen by WS but MAN the speed! I routinely hit 4 to 5 times to most MOBS 1. This thing definately rocks and I suggest it for any SK. Oh yeah, the posts on keeping your various weapon skills up? Great advice. I used a velium morning star untill I gained master status. It is making my hit ratio much higher since I restarted the skill.

Gluresen Soulstealer
High Lord Executioner Innoruuk's Disciples
Shadow Knight of the 37th Season
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