Went to EC last night to get the Remove Curse spell. TGS was up but dropped only the gloves and spore. Went back this afternoon. Up again. Dropped gloves, spore and spell. So 1 for 2 for me. Hope this helps.
The spell drops seems too rare off him. And the Ldon missions is for the greater version as well as others.
Edited, Aug 2nd 2006 at 10:03pm EDT by Kalysta
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Pain Mistress Okami L`Assundre of Tarew Marr Dark Elf Shadow Knight Drinal (Tarew) Retired after 500 days /played Deleted http://eqplayers.station.sony.com/character_profile.vm?characterId=455266869792 Remade http://www.magelo.com/eq_view_profile.html?num=96950 Retired again
k this guy really bugs. My 46 pal went in, took out the boglings, and after medding attacked. Didn't bother to cast haste as my temp was fading (ended halfway thru fight), and with 81/84 pr/mr he still landed 20+ procs of 130ish thru the fight. After using LoH and a failed attempt to use a DS pot midway, I died, oom, with him at 20%.
Then he got me a second time after I tried chain-stunning him per the posts here. Had all self-buffs up this time, plus the DS, and the chaining worked except that my timing got off and I didn't heal myself in time. Died -again- with Saph around 20%. With right timing, and the DS up (or LoH prob woulda worked too), he coulda fallen. Think I'll wait for LOH to repop and save the potion cost. Other info: 45 (after deaths) pal with Argent Defender 1988/814 133str GL on this guy... for melee once you attack, you're committed
way underconned as well. buff up for this guy kids. And do yourself a favor and take out the greenies around him as well if you're under lvl 50. He interrupts your casting as well so give yourself some time to get out if it goes wrong. I've noticed that if you don't panic and cast right after he knocks you back you'll usually get a succesfull cast.
Ok finished. heres how it went. The first cultist went down in seconds due to my poison dot and hasted pet. took me all the way down to 99 health. the others took a bit longer cos i didnt feel like dotting them, just sent pet while i medded for the big fungus. With the great sarophyte itself i was taking no chances. Started it with a slow.. didnt resist. Resistes disease and poison dot twice each, and poison nuke twice as well. i switched to frost nukes, memming them in between being summoned and nuked for 110 to 150ish. All my frost nukes landed at full damage. Went down fast after that. had to heal pet a few times during the finding out that it was completely poison and disease resistant. dropped gloves and spores.
You may find me on morrell thule server, as Viziter
OK good thing i read up on this guy, Im gonna heed your warning and make and buff my pet b4 i kill him. Im a 53 shaman with kei and V. My pet will only have standard 53 shammy buffs. The cultist near him cons green, and he (IT?) cons LB. I dont think i will have much of a problem with it, but we shall see. Just stoppin thru on my way to do turn in for earring of solstice and thought id kill it.. needlite queen wasnt up. but mebbe on the way back Whatever the outcome, i will post again when one of us is dead. Somehow i believe that making a pet is overkill.
i was first time in little echo so i saw this huge thing and thougt well well u gotta die now. took him with a 56 monk in 10 seconds out the 2 adds nearly just dieds by riposte when i looted. had the spell and the gloves gave it to a friend.
Back when i was a 51 cleric, me and a 52 wizzy took him out in about 2 seconds. As a cleric...all i did was stand there and keep Wizzy healed while he kited the shroom...I buffed the wizzy before hand...but with his massive nukes, I believe the shroom went down in 2 nukes...this was about a year ago...I looted the spell...thank you Mr. Wizzy...he has still yet to loot the spell after killing shroom time and time again. So..if you really need the spell...hook up with a Wizzy...very easy kill for them.
worked the toadstool twice , no remove curse.Everyone is correct , repop every 3 hours or so. I'm a 51 pally , brought a 51 cleric , took next to no damage , even with the greenies mobbing us. Lots of toons in and out of room so if ya want to camp here and not be on f or a loong time you have to time the repop 's pretty well(meaning logging offf then back on).Good luck be safe .
Soloed him successfully today as a 46 Beastlord (blue con). Was expecting a fairly easy fight, having KEI and a bunch of self buffs.
Cleared out the 4 cultists and proceeded to attack the shroom. I got it to about 50% when it started casting (or proccing, couldn't tell) like crazy for a 150 poison dd + knockback. Finally killed it after it took me & warder down to 40%.
Lt blue to a lvl 51 pally. Just use your stun line of spells and he will go down pretty easy. Position yourself near the far wall so if he does get a knockback off you wont go flying far. Kept clearing the cultists which have a very slow respawn time. Cultists seem to respawn every 60 mins or so.
I just took him out twice last night but was slightly unprepaired the first time. Thus I'll give you all better info than I had. I'm a 54 cleric, well equipped and he killed me first attempt only because his 4 helpers joined in. With 5 on 1, my casting kept getting interrupted. It was a slow death because they were all green to me, but I had a hard time casting with so many on me. When I tried to run to zone, the shroom kept summoning me back to him. So here's better info for you. Obviously, I wanted revenge. So this time, I pacified the boglings and took out the shroom. Then I finished off the boglings so the room was cleared. After successfully killing him on second attempt. I checked the clocked. He spawned again 2 hours 45 minutes later, not 3 hours later. I expected him in 3 hours, but he spawned 15 minutes early. His 4 Bogling Cultist helpers in the room with him are on a 1 hour spawn time each. After the room was cleared from first kill, I kept the helpers cleared while waiting for the second spawn, so the second kill the shroom was by himself and an easy kill. I would advise using pacify to prevent adds or use an AOE spell to clear the room, or kill all the boglings first and the shroom will be cake. FYI, the Bogling Cultists have about 1300 HP's and the Great Saprophyte has 2600 HP's. Thus, I could cast Reckoning twice to take out the cultists, or 4 times to take out the shroom. I hope this helps you all. Spell didn't drop for me either time, so I'll be back again until I get the spell. My Ldon groups will be glad I did. Safe Journeys.
Well I finally got the remove curse spell after watching others try it and not get it. I tried a while ago with help from a level 52 Druid but only got the gloves - tried solo after I reached one yellow bubble into the level and got the gloves again. I had cleaned out the outer room then pulled out the cultists to save mana but for the last one I used cancel magic to stop the burn spells. I stood in the entrance when the Great Saprophyte spawned - used cancel magic on it the charged to get to the back wall - he knocked me back a couple of times and summoned, but no big deal I just stepped back or up and had him in about a minute. 2 hours and 52 minutes later I was ready for the next pop but moved to the back wall after a bog agroed me from behind and paid the price for that sneak attack. This time I decided to cast reckless strength on myself then cancel magic on the shroom -- of course he was whacking me by the time my Cancel Magic was in progress but I finished it then proceeded to take him down stunning with stun and holy might. I had Ethereal Cleasing memed but I think I only used it in the first kill. I also used the Flame of Light once or twice. Just before the shroom arrived I used a null potion to boost my dex to 142. I had Valor of Marr for haste plus the FBSS and was using a great 2H piercer the Two Tined Corpse Pitchfork - it did the job. My AC was 824 and HP buffed about 2300 and I ended with 33% mana and 88% HP left. Not very difficult but boy waiting for it to pop is a chore - but timed it for the second pop and arrived about 1/2 hour early to clean out the cultists in the room which are still light blue to me. When done I had the spell and gloves again. Medded a bit then took out a couple of bogs on the way out.
By the way hanging around echo so long also paid off as I got three Shissar Organs off the Taskmaster on the other side so I think I can get an EB item soon.
Killed him twice last night and no spell. Just two pairs of the gloves and the eye.
Was kinda tough the first time, I ES dotted him, then Winged Death, then the summons started. I couldn't get another spell off, so zoned and healed. Came back in and Scoriaed him to death.
Second time went smoother, but I didn't bother to clear the room first...that made it a little interesting (c;
Oh well, gonna try again tonight. -- Walerwen Sparrowhawk - Glacier Bear Clan 54th Season Tribunal Soldier of Tunare http://www.magelo.com/eq_view_profile.html?num=222134
I soloed this guy with my lvl 54 druid today. I buffed myself with all buffs i found useful, skins, DS, regen and all resist shields, then invissed me and waited at the south wall inside the main cave where he spawns.
When he popped, i started with a lvl 44 Nullify Magic, then tried a root which he resisted. He summoned me twice, casted Thunder Strike at me which i resisted, and a poison spell which took me down to 81 % in addition to some hits. Then i just continued to Scoriage him until he was down.
He had the spores, the spell Remove Curse, and a saphrophyte eye. First pop - lucky for once :)
That way works too obviously.. but rooting him is a waste of time (as I'm sure you learned hehe). Dispelling him is pretty useless too. Start with full buffs, then open the fight with winged death, breath of ro, and drifting death.. one or two scoria's will sinch the fight. If you have already taken out the cultists, then you shouldn't even need a heal, if not, root them, then attack gs. Once he summons you, don't try to move.. just work on casting. I've soloed him about a dozen times or more this way and rarely drop below 50% hp's.
Took him down a few minutes ago with a 55 shaman. He is easy. Just sic the pet on him and cast a couple of cold based DD. Didn't drop the spell though. It is more useful now because of the traps in the new LDoN dungeons. Oh well. Guess I have to wait another 3 hours.