Faleniel of Darkwater  

Monster
Screenshot

Uploaded May 31st, 2023 by Drewinette
ThumbnailThumbnail

Can spawn a chest with additional loot after an enchanter at the right point in the epic 1.5 loots the Ornate Staff Topper.

Category: EverQuest
This page last modified 2008-02-18 19:05:56.

Level: 70
Expansion: Scars of Velious
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-09-08 21:37:31

Known Habitats:
  Siren's Grotto

Report a correction

« Previous 1 2
Post Comment
Not that hard.
# Jun 10 2022 at 7:26 PM Rating: Decent
Scholar
*
59 posts
Took her down in OOW Era - 70 Pally, 70 Bard, 70 Druid, 69 Enchanter. Pally was GoD raid geared, all around 300 AA. 15k hp, around 980 AC(was using a 2 hander).

Didn't have to heal with the druid even once. Pally kept himself alive with self-heals, some runes from enchanter, and passive healing. Super easy.
Details
# Apr 15 2015 at 11:55 AM Rating: Decent
Parsed at 300,000 HP, max hit I noticed was 1395.
hits
# Oct 25 2013 at 6:44 AM Rating: Good
Avatar
**
299 posts
70 Rog with 2237 AC she hit for 1700.
Two box - 81 chanter and 75 Druid with mercs
# Aug 06 2011 at 4:39 PM Rating: Decent
I was glad that I took out the sirens around her. I puilled sirens around without issues. Once fight started, she resisted pretty much everything except tash and dots. Druid did much of DPS. Druid is baz geared and only has 18k mana. He is used as mule and transport. Chanter just chain runed the druid. As others indicated either get rid of adds first or bring an extra dps.
Surprisingly tough lvl 70 mob
# Jan 09 2010 at 11:18 AM Rating: Good
***
1,308 posts
You can't loot it if you're not at the correct stage (have gotten the invisible flags up to that point) in the quest.
Surprisingly tough lvl 70 mob
# Jan 08 2010 at 9:06 AM Rating: Default
Took my level 81 ranger and merc healer to SG. Was bored, so decided to kill as many named spawns as I could find. This one, as others have noted, has a ton of hp, high resists, and worst of all, seems to call all of her "friends" to join the fight. Ranger has most of the defensive AAs for his level, all of the offensive AAs, and about 20K hp. Did not have haste for most of the fight. Cleric quickly ran out of mana. Had to use weapon shield, then staunch recovery, then steadfast servant, then guardian of the forest before bringing her down. Ranger was down to about 15% health at one point...thought he was going to die. Once Faleniel was killed, the others were easy. Didn't let me loot the topper.
Faleniel of Darkwater
# Jan 06 2010 at 11:47 PM Rating: Default
Smiley: deadhorse

We just killed her and when chanter went to loot it says you are not allowed to loot this item! DAM and it was a very good fight too! took about 7 mins to drop her too!

Glassman the druid!
Need Tank
# Aug 11 2009 at 4:22 PM Rating: Decent
This mob is perma-rooted meaning she can't move, but she does summon. She has lots of HPS and has very high resistances. All you need to do this one is a good tank and a healer and she melts like butter. Casters like enchanters without good pets are useless except to loot the 1.5 epic piece she drops :).
Too many HP
# Jul 28 2009 at 2:43 PM Rating: Decent
*
59 posts
Was solo'ing w/ my merc as a 72 necro. approx 150aa's, Elegant Defiant armor, nothing special. Would have been fine, but she has approx 200-300k HP. Hit her w/ Life Burn (11.5k DD) and she only dropped 5%. I gave up after that, cause i would have ran OOM before she was 50%.
Could not land magic or disease based spells, only fire and posion. Summoned me a few times, but never hit me. Not sure if she was casting, or just hits really slow.
Location
# Jul 10 2009 at 7:15 PM Rating: Decent
Scholar
*
135 posts
P 50.0067, -75.9672, -29.2167, 0, 240, 0, 3, Faleniel_of_Darkwater
map file name: sirens
attempted to solo
# Jun 23 2009 at 11:05 AM Rating: Decent
had a 75 shaman with 75 merc tank. gother to 9% when ran oom and i am just defiant geared. I was not ready for the fight i aggroed her while exploring and farming inks. If i was fully buffed i think i could have taken her solo.
easy kill
# Nov 25 2008 at 7:19 AM Rating: Decent
Avatar
8 posts
Soloed today by an 82 cleric 22khp 19k mana buffed. was a VERY VERY long fight but easily doable had to let the peice rot as no one needed the kill was out of just wandering if i could. BEst of luck to all u mind candy givers


Level 82 cleric Tasseldof Burrofoot
____________________________
Zinar Dacatman
soloed- 80 rogue
# Sep 01 2008 at 2:55 PM Rating: Decent
*
97 posts
i was farming inks and checked out this area. cleared everything on the floor except her. Took a heal pot, a scae of rodecent nife 5k heal then one more heal pot. i was at 4 % when finished. Mainly Solteris and MMM raid geared. 24k hps 3500 ac

80 rog.
2 boxed
# May 16 2008 at 3:58 AM Rating: Decent
Smiley: eek I used a 75 monk and a 75 CLR, I kill the chanter and dragged the corpse using the /Corpsedrag command. yyou can invs back to her once you get to the mermaids. I killed all the mobs around her first she is static and did not summon (Me anyway) I then used 2.0 monk to tank her down I have only 11k Hp unbuffed with some Defense AA's she only it me Max 1250ish. I use all but 10% of my wife's CLr 10K mana pool was not Easy but was doable. i hope this information helps.Smiley: smile
5 toons
# Jan 26 2008 at 6:40 PM Rating: Decent
I killed this mob tonight with 2 people. 76 Nec(Me), 75 Bst, 73 Enc(Me), 70 Cleric(Me), and 63 Dru(Me). I boxed the 4 toons and had one guild mate assist.

I first cleared all of the Siren I could around Her. I left the 2 mobs that stand very close just incase. Once the group was rested up we started in on the 2 sirens beside her and then went for her. The Nec tanked for the first 80% of the mobs health and then one he was oom and his DPS stoped the BST took agro and he tanked. The Clr used Complete Heal and Group complete heal, and the Dru helped patch heal as need. The Enc just added his pet and a few dots. The fight lasted about 2 minutes becuase she has a lot of HP. We got a chest after the Enc looted the Crown.
____________________________
- - Zallatin
rolled
# Feb 09 2007 at 7:02 PM Rating: Decent
6 posts
with 2.. 16k unbuffed pally 10.6k / 13.5k unbuffed wizard..both 2.0 .. ang / dpob / deathknell geared.
Got cocky
# Feb 05 2007 at 12:52 AM Rating: Decent
I went with me (75th cleric) my 2box chanter (71 chanter) and a friend 75th Beastlord. Figured WTH lets try her. LoL well we first tried to kill her adds but that did not work since as soon as you agro the adds you agro her and ALL the adds. Beastlord stayed on her, chanter just nuked since I could not get slow to land on her and I just AE'ed the Adds. Took us about 5 mins and most of my 17.6K mana be we did it. :)
I would suggest bringing another DPS. I htink it would have been a ton easier that way.
Doesn't Aggro
# Oct 27 2006 at 9:55 PM Rating: Decent
We stood in front of her, in plain view, she didn't aggro till someone started swinging, so this is a good time to get the party/raid up to speed for her. We did with 75 pally with his 2.5, 73 warrior, 71 cleric, 70 wizzy, and me, 68 chanter. Resisted everything but tash and the occaisional nuke from me, but otherwise no problems. Hadta use Gather mana cause was LOM from an accidental pull of a TON of the see invis sirens behind her, but otherwise good.
..
# Jul 16 2006 at 3:28 PM Rating: Decent
did with 4 last night ... chanter,cleric,sk,ranger
Done with six
# Jul 10 2006 at 12:53 AM Rating: Decent
Did this with 6 (technically 7, see below).

70 SK, 66 Enc (me), 69 Monk, 70 wiz, 70 clr, 70 war, 70 mag

After several false starts, getting lost in the ghetto, we camped western side of the zone. Monk pull yard trash to us to clear path to named. Engaged named and monk died (thus technically 6 now).

Got 5 adds. Bliss worked fine. Locked them down. War took on adds while Sk tanked named. Nothing I cast would stick except Tash. So I just kept up runes and a pet.

Runes to keep AE dmg to a min and pet as the only dps I could contribute.

War made quick work of adds, so all on named. Long fight. 10.3K cleric had 700 mana when it was all done.

Chest dropped as well. Attuneable Bone Plated Sledge dropped.
Going in visible
# Nov 14 2005 at 2:24 AM Rating: Decent
Yesterday we went in with 15 people fully visible. One druid in every group. We zoned in and evaced to other side of zone.

Then we worked ourselves to the little house with the pipe. We sent our main tank down quickly followed by the rest of us. It was total mayhem but noone died. It was useless to CC we just whacked away. Once we were done we moved out towards the temple.

Unfortunately we did that visible so we had 5 mobs jump the main tank, me and the enchanter we raided for. After locking down she went back and got the rest of the strugglers. Then we did the mayhem thing again.

I do recommend going invis the last bit and pick off the inhabitants at your leisure.

Her AoE would not touch me on the accout of me using Infusion of the Faithful Veteran AA. It only served to start of my Illusion pet.

We landed Tash on her but no slow and my magic based nuke resisted a lot and only landed partial. Bring plenty of healers and DPS. Our tanks Defense disc went when she was about 30% but increased healing sorted it all out.

Edited, Mon Nov 14 03:08:45 2005
Info
# Jul 29 2005 at 10:49 AM Rating: Decent
*
136 posts
Loc is 18, -56, -134

Her max hit was 1760 (no disc) but that was with some shielding so would be around 2k.

No luck on magic/disease slows, either.

She aggrod occasionally and her AE was kind of annoying when I was killing sirens so I killed her. (3boxing war/shm/clr)

Gotta admit, I died earlier with only shm/war since I wasnt expecting a 2k hitter in SG. =)
FoD
# Jul 07 2005 at 10:50 PM Rating: Decent
*
225 posts
Okay, for all those who need to find her, this is how to get to her.

Enter Siren's Grotto, and have a Druid/Wiz succor/evac you to the back.

You'll be in a coul-de-sac type tunnel. Come around and kill the two things right in front of the pipe-looking structure.

Jump into the pipe and head down. When you hit the bottom, you're in her room.

Watch out because there are KOS sirens all over the place. Kill them all, set up by her spot, and whack her.
RE: FoD || More details
# Sep 21 2005 at 9:38 PM Rating: Decent
She's on the middle floor of the Siren area. As stated above go down the pipe and you will be on the bottom floor, underwater. We got adds while going downwards and killed them in the bottom of the well.

After this I suggest you clear to the south then pop to the surface on the east or west walls. Not sure on her agro range, but you could position well with invis.

One thing not mentioned yet. She is Perma-rooted in the middle of the room. just south of the downpipe.
is there a respawn time on this?
# Jun 17 2005 at 8:14 PM Rating: Decent
Is there a respawn timer on this thing or can it be re-triggered multiple times?
RE: is there a respawn time on this?
# Nov 26 2005 at 10:09 PM Rating: Decent
3-4 hours... maybe less.. but Drinal Open Raid killed today ... 3-4 hours later my guild killed her again
encounter
# Feb 26 2005 at 8:58 AM Rating: Decent
killed her last night with about 14, peeps had 3 good clerics about 6-7kmana, shaman, bard and mostly plate class for dps, was kind of a long fight well used my defensive and then had 1.5 min left in the fight, no enrage.. the bard song prevented any of her aoe from hitting, but for the last half of the fight he switched to a ds and we still never got hit with anything . max hit with defensive was 1100 i have 1850ac 11500hp 70 war/ when defensive off i got hit once for 1828 but most hits were 1k to 1400, she flurries very often , when defensive was on it was not much of a problem but when it dropped a few rounds were in the 4-5k range of total damage, id say just a 2 clerics chain should be easy to kill her.or druid, druid.. or shaman, cleric, paly should work, cant remember if they got slow to stick . chest had an attunable item muramite arms, so she falls in the low to mid range encounters
« Previous 1 2
Post Comment

Free account required to post

You must log in or create an account to post messages.