Spell Icon Ward of Mysaphar  

Description

4: Add Defensive Proc: Stun Ward Effect rate mod 1000

Details   Raw Spell Data, Lucy Spell View

Mana: 450 Casting Time: 3
Recast Time: 1.5 Fizzle Time: 1.5
Range: 0 Location: Any
Time of Day: Any Max Hits: 240
Blockable: Yes Focusable: Yes
Dispellable: Yes Interruptable: Yes
Short Buff Box: No Target Type: Self
Spell Type: Beneficial Source: Live 09/29

Messages

Cast on you: You feel the ward of Mysaphar surround you.
Cast on other: Soandso is surrounded by the ward of Mysaphar.
Effect Fades: The ward of Mysaphar fades away.

Game Description

Enshrouds your body in the spirit of Mysaphar, which will sometimes stun attackers when you are struck in melee combat.

Items with this effect

Quick Facts

Duration:
2.0 mins
Post Comment
I hate inaccurate info
# Jan 22 2007 at 4:26 PM Rating: Decent
No offense but that's silly. Ward of Tunare CANNOT heal for up to 5K a crit. Regularly it will exceptional for 600-700, but only after doing your healing AA's. Judging from the listed proc mod rate though and minor description... sounds like upgraded Tier 2 BP clickie... Stun proc on mobs swinging on you... and should be higher proc rate =)

Edited, Jan 22nd 2007 7:29pm by Tacklar
What's this?
# Oct 09 2006 at 5:02 PM Rating: Decent
I keep hearing there is going to be a work around for Ward of tunare? Is this possibly it?
What's this?
# Nov 03 2006 at 6:57 PM Rating: Decent
What do you mean by "a work around for Ward of Tunare"? That makes it sound like there is something wrong. I don't have the spell yet, but really want it. Are there some issues with it?

RE: What's this?
# Nov 03 2006 at 8:08 PM Rating: Decent
Scholar
***
1,087 posts
No idea what this specifically is.

The "work around" is in reference to sony working on a way to nerf some of it's effectiveness.

The way it works currently, it can heal for more than you take with crits and exe heals.
So, you can solo something big, while greenies are hitting you, to cause lots of procs and keep you healed.

Purely conjecture, with scenerio pulled out of my butt,
imagine fighting something like the Girplan Guardian in WoS. Some shammy /duels you and sends in swarm pets.
The pets all hitting you for 100 dmg each, causing heal procs of 300, critting and double critting up to a possible 5k. For each pet on you. That guardian suddenly got really soloable.


____________________________
Pain Mistress Okami L`Assundre of Tarew Marr
Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
Deleted
http://eqplayers.station.sony.com/character_profile.vm?characterId=455266869792
Remade
http://www.magelo.com/eq_view_profile.html?num=96950
Retired again
RE: What's this?
# Jan 10 2007 at 9:45 AM Rating: Decent
couple months late but, WoT doesnt last its full 2mins+. it only heals you for like 50 hits at most then fades away. I know the paladins have been real happy though for this spell and would hate to see this get nerf.
RE: What's this?
# Feb 04 2007 at 12:59 PM Rating: Decent
well ward of tunare cant double crit...the most we could possibly get out of it is 1330 ish...and thats only once every 15 minutes with AOTC...second your shaman pet scenario is kind of out of wack because shaman pets dont last very long and cant be used frequently enough...there are no mobs in wos that will heal us more than hurt us if we only have wot healing us...at least not well enough to counter girplans dps...the reason it doesnt need to be nerfed is cuz that technic is only useable in zones where it doesnt matter anymore...also it lasts for 240 hits...very few mobs can hit 240 times before it fades so it works just fine on a regular mob
RE: What's this?
# May 27 2007 at 2:46 PM Rating: Decent
its 240 swings, not hits from what i am hearing from fairly reliable sources.
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